< GBVS
No edit summary |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 337: | Line 337: | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Ladiva_Throw.png |caption= Bear hug | |image=GBVS_Ladiva_Throw.png |caption= Bear hug | ||
|image2=GBVS_Ladiva_BackThrow.png |caption2= | |||
|name=Ground Throw | |name=Ground Throw | ||
|input= | |input= | ||
Line 345: | Line 346: | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= | ||
'''Foward Throw''' | |||
* Leaves the opponent standing, right in your face, with you at the advantage. Exactly what you want. | * Leaves the opponent standing, right in your face, with you at the advantage. Exactly what you want. | ||
* Forms a guessing game between a jab, a low, or another throw. | * Forms a guessing game between a jab, a low, or another throw. | ||
* Lvl 0 character knowledge check. | * Lvl 0 character knowledge check. | ||
'''Back Throw''' | |||
*Switches sides | |||
*Leads to a superjump safejump if your in the corner, or a dash in meaty(not reversal safe) midscreen | |||
}} | }} | ||
}} | }} | ||
<nowiki/> | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Air Throw</span>====== | ======<span style="visibility:hidden;font-size:0">Air Throw</span>====== | ||
{{MoveData | {{MoveData | ||
Line 405: | Line 411: | ||
* H version has similar reach and startup to the L version, but does the most damage. | * H version has similar reach and startup to the L version, but does the most damage. | ||
You can follow up with a | You can follow up with a immediate foward jump for a safejump with the L version, and a whiffed {{clr|1|5L}} into forward jump for a safejump with the M and H version | ||
Has throw invul from start until impact | |||
Using the shortcut input will reduce the damage for all versions by 500 | Using the shortcut input will reduce the damage for all versions by 500 |
Revision as of 20:36, 5 July 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
Overview
Ladiva is a grappler whose play style effectively uses her high-flying moves and throws to put opponents into submission in the name of love.
"Love's bigger than all the sky... and more precious!" | |
Lore: | This Draph duelist is the star of the Jewel Resort Casino Liner. In the arena and out, she's purehearted, compassionate, and loving in every sense of the word. Her devotion to fans and formidable strength make for powerhouse performances sure to captivate any audience. |
Voice: | English: Patrick Seitz/Japanese: Tetsu Inada |
Ladiva Ladiva is a grappler-type character who wants to get up close and personal to threaten opponents with throw/strike mix-ups and terrifying damage.
Pros
Cons
- OVERWHELMING corner presence.
- Has the best one-chance potential in the game: extremely high damage and never-ending pressure.
- Headbutt of Love allows her to contest projectiles and reset pressure.
- Increased base health means trading damage is sometimes risky, yet advantageous for distance.
- No projectiles to effectively nullify keep-away, effectively making approaching harder.
- Can easily be locked down.
Normal Moves
c.L |
---|
c.M |
---|
c.H |
---|
Auto Combo |
---|
f.L |
---|
f.M |
---|
f.H |
---|
2L |
---|
2M |
---|
2H |
---|
2U |
---|
j.L |
---|
j.M |
---|
j.H |
---|
j.U |
---|
Unique Actions
Love Grapple 5U |
---|
Hurl 5U-X |
---|
Universal Mechanics
Ground Throw |
---|
Air Throw |
---|
Overhead Attack |
---|
Special Moves
Jewel Resort Screwdriver 360X or 5S |
---|
Leg Drop of Adoration j.360X or j.S |
---|
Headbutt of Love 236X or 6S |
---|
Elegant Lariat 214X or 4S |
---|
Devoted Body Slam 623X or 2S |
---|
Skybound Arts
Maximum Love Bomb (Strike) 236236H or 236S |
---|
Maximum Love Bomb (Throw) 214214H or 214S |
---|
Super Skybound Art
The Shape of Love 720U or 236S+U |
---|
To edit frame data, edit values in GBVS/Ladiva/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •