Difference between revisions of "GBVS/Lowain"

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|name=Try This on For Size!
 
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|input=236236U or 63214S
|image=GBVS_Charlotta_TryThisOnForSize.png |caption=
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|image=GBVS_Lowain_TryThisOnForSize.png |caption=
 
|data=
 
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{{AttackDataHeader-GBVS}}
 
{{AttackDataHeader-GBVS}}

Revision as of 20:08, 15 November 2019

Lowain
GBVS Lowain Portrait.png
Movement Options
Jump, Dash Type: ??
Play-style
????

Overview

A free spirit who was all about his part-time job, a good gab sesh with the boys, and a dash of adventure every now and then.

That all changed when Katalina visited the restaurant where he worked. It was infatuation at first sight. Determined to follow her, he quit his job and began a new life as the cook on Gran's crew.

He's a fair hand with a dagger, but with his buddies Elsam and Tomoi there to run interference and baffle opponents, he can really ruin an enemy's day... probably.

Playstyle
[ Info Needed ]
Pros Cons

[ Info Needed ]

[ Info Needed ]



Normal Moves

c.L
c.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
c.M
c.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
c.H
c.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Auto Combo
Auto Combo
Version Damage Guard Startup Active Recovery On Block On Hit
XX - - - - - - -
XXX - - - - - - -
f.L
f.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
f.M
f.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
f.H
f.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2L
2L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2M
2M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2H
2H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2U
2U
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.L
j.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.M
j.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.H
j.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.U
j.U
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -


Unique Actions

Ein Ball
Don't Mind If I Do
5U
Damage Guard Startup Active Recovery On Block On Hit


Universal Mechanics

Ground Throw
Ground Throw
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Air Throw
Air Throw
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Overhead Attack
Overhead Attack
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Special Moves

Sammy & Tommy
Sammy & Tommy
???
Version Damage Guard Startup Active Recovery On Block On Hit
L
M
H
Come at Me, Bro!
Come at Me, Bro!
???
Version Damage Guard Startup Active Recovery On Block On Hit
L
M
H
Awesome Sauce
Awesome Sauce
???
Version Damage Guard Startup Active Recovery On Block On Hit
L
M
H
Magnificent Tool of Destruction
Magnificent Tool of Destruction
???
Version Damage Guard Startup Active Recovery On Block On Hit
L
M
H


Skybound Art

Human! Pyramid! Attack!
Human! Pyramid! Attack!
236236H or 236S
Damage Guard Startup Active Recovery On Block On Hit
Totally Rad Juke
Totally Rad Juke
Damage Guard Startup Active Recovery On Block On Hit
It's Lit, Bros
It's Lit, Bros
Damage Guard Startup Active Recovery On Block On Hit
Definitely Don't Try This at Home
Definitely Don't Try This at Home
Damage Guard Startup Active Recovery On Block On Hit
Flex On 'Em
Flex On 'Em
Damage Guard Startup Active Recovery On Block On Hit
Catch 'Em Slippin'
Catch 'Em Slippin'
Damage Guard Startup Active Recovery On Block On Hit
Moment of Truth
Moment of Truth
Damage Guard Startup Active Recovery On Block On Hit


Super Skybound Art

Try This on For Size!
Try This on For Size!
236236U or 63214S
Damage Guard Startup Active Recovery On Block On Hit


Navigation


Ambox notice.png To edit frame data, edit values in GBVS/Lowain/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Granblue Fantasy Versuse
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesGaugesMisc