< GBVS
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== Overview == | == Overview == | ||
Metera is a | Metera is a keep-away character whose playstyle is to chip away at the opponent. With her arrows, using tools like Aetherial Seal change the properties of her Starry Sky to keep opponents locked down or effectively doing high damaging combos all while graciously floating about the screen with a smile on her face. | ||
{{Bio | {{Bio | ||
| name = Metera | | name = Metera | ||
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| lore = An Erune woman blessed with myriad talents, chief among them the abilities to wield a magic bow and to sustain flight completely unaided. She once acted as a guardian for her home village, watching over an altar where a sinister force was enshrined. But she grew tired of the mundane regimen and abandoned her post. Now she wanders wherever the wind takes her. Her arrows are a reflection of this freedom—unhindered by any obstacle and sure to find their target. Once she sets her eyes on a mark, there’s nowhere to hide. | | lore = An Erune woman blessed with myriad talents, chief among them the abilities to wield a magic bow and to sustain flight completely unaided. She once acted as a guardian for her home village, watching over an altar where a sinister force was enshrined. But she grew tired of the mundane regimen and abandoned her post. Now she wanders wherever the wind takes her. Her arrows are a reflection of this freedom—unhindered by any obstacle and sure to find their target. Once she sets her eyes on a mark, there’s nowhere to hide. | ||
}} | }} | ||
{{UnderConstructionDisclaimer}} | |||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = {{Character Label|GBVS|Metera}} is a ranged zoning character who wears down the opponent with projectiles. | | intro = {{Character Label|GBVS|Metera}} is a ranged zoning character who wears down the opponent with projectiles. | ||
| pros = | | pros = | ||
* | * Myriad of projectiles from both ground and air to frustrate opponents with. | ||
* [[GBVS/Metera#Aetherial Seal|Aetherial Seal]] | * [[GBVS/Metera#Aetherial Seal|Aetherial Seal]] changes the properties of ''Starry Sky'' and ''The Great Fall'', helping set up many of her high damage combo routes and pressure. | ||
* Can double-jump using [[GBVS/Metera#Unique Action|Zephyr]] hop, an amazing tool for pressure and escaping. | * Can double-jump using [[GBVS/Metera#Unique Action|Zephyr]] hop, an amazing tool for pressure and escaping. | ||
* [[GBVS/Metera#Starry Sky (Low)|Starry Sky (Low)]] low-profiles, and combining that with [[GBVS/Metera#Starry Sky (High)|Starry Sky (Air)]] and [[GBVS/Metera#Unique Action|Zephyr]] hop make sure that opponents can't easily touch her. | * [[GBVS/Metera#Starry Sky (Low)|Starry Sky (Low)]] low-profiles, and combining that with [[GBVS/Metera#Starry Sky (High)|Starry Sky (Air)]] and [[GBVS/Metera#Unique Action|Zephyr]] hop make sure that opponents can't easily touch her. | ||
| cons = | | cons = | ||
* | * Low midscreen damage. | ||
* No reversal besides her super, making it very difficult for her to escape corner pressure. | * No reversal besides her super, making it very difficult for her to escape corner pressure. | ||
* | * Anti-air options can be difficult to use at closer ranges due to varying degrees in which they (1/2/3H) can be used. | ||
* Slow | * Slow run speed. | ||
}} | }} | ||
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== Normal Moves== | == Normal Moves== | ||
======< | ======<span style="visibility:hidden;font-size:0">c.L</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_cL.png | |image=GBVS_Metera_cL.png | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">c.M</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_cM.png | |image=GBVS_Metera_cM.png | ||
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{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= | ||
Only 1f slower than c.L, but much more rewarding on range, damage and frame advantage. Also a situational anti-air. Pretty decent as an up-close normal for Metera, but it's also really her only option. | Only 1f slower than c.L, but much more rewarding on range, damage and frame advantage. Also a situational anti-air. Pretty decent as an up-close normal for Metera, but it's also really her only option. Hits crossovers. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">c.H</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_cH.png | |image=GBVS_Metera_cH.png | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Auto Combo</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_cXX.png |caption=*SLAP* | |image=GBVS_Metera_cXX.png |caption=*SLAP* | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">f.L</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_fL.png | |image=GBVS_Metera_fL.png | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">f.M</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_fM.png|caption=Now you know what those weird heels are for. | |image=GBVS_Metera_fM.png|caption=Now you know what those weird heels are for. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">f.H</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_fH.png | |image=GBVS_Metera_fH.png | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">2L</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_2L.png|caption=The killer legs. | |image=GBVS_Metera_2L.png|caption=The killer legs. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">2M</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_2M.png | |image=GBVS_Metera_2M.png | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">2H</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_2H.png |caption=Stop jump-ins with this. | |image=GBVS_Metera_2H.png |caption=Stop jump-ins with this. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">2U</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_2U.png|caption=Bowcar - your corner taxi service. | |image=GBVS_Metera_2U.png|caption=Bowcar - your corner taxi service. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">j.L</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_jL.png | |image=GBVS_Metera_jL.png | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">j.M</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_jM.png | |image=GBVS_Metera_jM.png | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">j.H</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_jH.png | |image=GBVS_Metera_jH.png | ||
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== Unique Action == | == Unique Action == | ||
======< | ======<span style="visibility:hidden;font-size:0">Zephyr</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Zephyr | |name=Zephyr | ||
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==Universal Mechanics== | ==Universal Mechanics== | ||
======< | ======<span style="visibility:hidden;font-size:0">Ground Throw</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_Throw.png |caption= | |image=GBVS_Metera_Throw.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Air Throw</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_AirThrow.png |caption= | |image=GBVS_Metera_AirThrow.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Overhead Attack</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Metera_OverheadAttack.png |caption= | |image=GBVS_Metera_OverheadAttack.png |caption= | ||
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==Special Moves== | ==Special Moves== | ||
======< | ======<span style="visibility:hidden;font-size:0">Starry Sky (High)</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Starry Sky (High) | |name=Starry Sky (High) {{Micon|1}} | ||
|input=236X (Air OK) | |input=236X (Air OK) | ||
|image=GBVS_Metera_StarrySkyHigh.png |caption= Shades of Sagat | |image=GBVS_Metera_StarrySkyHigh.png |caption= Shades of Sagat | ||
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{{AttackDataHeader-GBVS|version=yes}} | {{AttackDataHeader-GBVS|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=L}} | {{AttackVersion|name=Ground L}} | ||
{{#lst:GBVS/Metera/Data|236L}} | {{#lst:GBVS/Metera/Data|236L}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=M}} | {{AttackVersion|name=Air L}} | ||
{{#lst:GBVS/Metera/Data|j.236L}} | |||
{{!}}- | |||
{{AttackVersion|name=Ground M}} | |||
{{#lst:GBVS/Metera/Data|236M}} | {{#lst:GBVS/Metera/Data|236M}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=H}} | {{AttackVersion|name=Air M}} | ||
{{#lst:GBVS/Metera/Data|j.236M}} | |||
{{!}}- | |||
{{AttackVersion|name=Ground H}} | |||
{{#lst:GBVS/Metera/Data|236H}} | {{#lst:GBVS/Metera/Data|236H}} | ||
{{!}}- | |||
{{AttackVersion|name=Air H}} | |||
{{#lst:GBVS/Metera/Data|j.236H}} | |||
{{!}}- | {{!}}- | ||
{{Description|8|text= | {{Description|8|text= | ||
Travels higher than a standard projectile, so it won't hit crouching foes at a distance. L fires a slower shot, M fires a faster shot. You | Travels higher than a standard projectile, so it won't hit crouching foes at a distance. L fires a slower shot, M fires a faster shot. You cannot fire a new Starry Sky (High and low) before the former one disappears, is blocked or hit. All versions activates Aetherial Seal. When the EX version is used to knock down for juggle combos, Starry Sky (High) floats a little bit higher than the low version. | ||
When used midair, Metera fires at a downward angle. L & H fires at a steep downward shot, M fires a more horizontal shot. Good for counter-poke or disrespecting the ground fireball wars of puny mortals. L & M ver. totally cancels your original momentum with a small recoil hop, while H ver. only slows you down, which makes a bit difference when need to be really precise. | When used midair, Metera fires at a downward angle. L & H fires at a steep downward shot, M fires a more horizontal shot. Good for counter-poke or disrespecting the ground fireball wars of puny mortals. L & M ver. totally cancels your original momentum with a small recoil hop, while H ver. only slows you down, which makes a bit difference when need to be really precise. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Starry Sky (Low)</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Starry Sky (Low) | |name=Starry Sky (Low) {{Micon|3}} | ||
|input=214X | |input=214X | ||
|image=GBVS_Metera_StarrySkyLow.png |caption= | |image=GBVS_Metera_StarrySkyLow.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">The Great Fall</span>====== | ||
{{MoveData | {{MoveData | ||
|name=The Great Fall | |name=The Great Fall {{Micon|2}} | ||
|input=623X | |input=623X | ||
|image=GBVS_Metera_TheGreatFall.png |caption=Cloudy with a chance of ARROWS. | |image=GBVS_Metera_TheGreatFall.png |caption=Cloudy with a chance of ARROWS. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Aetherial Seal</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Aetherial Seal | |name=Aetherial Seal {{Micon|16}} | ||
|input=22X | |input=22X | ||
|image=GBVS_Metera_AetherialSeal.png |caption=The butterfly of doom. | |image=GBVS_Metera_AetherialSeal.png |caption=The butterfly of doom. | ||
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==Skybound Art== | ==Skybound Art== | ||
======< | ======<span style="visibility:hidden;font-size:0">Dense Caress</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Dense Caress | |name=Dense Caress | ||
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==Super Skybound Art== | ==Super Skybound Art== | ||
======< | ======<span style="visibility:hidden;font-size:0">Rapid Pulverize</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Rapid Pulverize | |name=Rapid Pulverize | ||
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* 8+8F startup is somewhat slow for an SSBA, especially when used as a reversal. Dense Caress is a better reversal option. | * 8+8F startup is somewhat slow for an SSBA, especially when used as a reversal. Dense Caress is a better reversal option. | ||
* Since this move only goes full version when the opponent is close to you, it is possible that corner AA 2H > Rapid Pulverize does not get the cinematic version reliably, requiring a delay. | * Since this move only goes full version when the opponent is close to you, it is possible that corner AA 2H > Rapid Pulverize does not get the cinematic version reliably, requiring a delay. | ||
* Good for setting up a chip kill situation from afar. | |||
Launches a barrage of arrows. If this skill hits the opponent at close range, Metera will perform an enhanced version for increased damage. Since it covers a long range, it can be used as a combo finisher or a counterpoke from afar. | Launches a barrage of arrows. If this skill hits the opponent at close range, Metera will perform an enhanced version for increased damage. Since it covers a long range, it can be used as a combo finisher or a counterpoke from afar. | ||
}} | }} |
Revision as of 06:58, 26 May 2020
Health | |
Prejump | |
Backdash |
Overview
Metera is a keep-away character whose playstyle is to chip away at the opponent. With her arrows, using tools like Aetherial Seal change the properties of her Starry Sky to keep opponents locked down or effectively doing high damaging combos all while graciously floating about the screen with a smile on her face.
"There's nothing I can't do!" | |
Lore: | An Erune woman blessed with myriad talents, chief among them the abilities to wield a magic bow and to sustain flight completely unaided. She once acted as a guardian for her home village, watching over an altar where a sinister force was enshrined. But she grew tired of the mundane regimen and abandoned her post. Now she wanders wherever the wind takes her. Her arrows are a reflection of this freedom—unhindered by any obstacle and sure to find their target. Once she sets her eyes on a mark, there’s nowhere to hide. |
Disclaimer This section is still being written. It may be wildly inaccurate or missing significant data. Please feel free to make edits, but include edit summaries and sources where applicable. |
Pros
Cons
- Myriad of projectiles from both ground and air to frustrate opponents with.
- Aetherial Seal changes the properties of Starry Sky and The Great Fall, helping set up many of her high damage combo routes and pressure.
- Can double-jump using Zephyr hop, an amazing tool for pressure and escaping.
- Starry Sky (Low) low-profiles, and combining that with Starry Sky (Air) and Zephyr hop make sure that opponents can't easily touch her.
- Low midscreen damage.
- No reversal besides her super, making it very difficult for her to escape corner pressure.
- Anti-air options can be difficult to use at closer ranges due to varying degrees in which they (1/2/3H) can be used.
- Slow run speed.
Normal Moves
c.L |
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c.M |
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c.H |
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Auto Combo |
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f.L |
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f.M |
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f.H |
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2L |
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2M |
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2H |
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2U |
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j.L |
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j.M |
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j.H |
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Unique Action
Zephyr 5U / j.U |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Overhead Attack |
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Special Moves
Starry Sky (High) 236X (Air OK) |
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Starry Sky (Low) 214X |
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The Great Fall 623X |
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Aetherial Seal 22X |
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Skybound Art
Dense Caress 236236H or 236S |
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Super Skybound Art
Rapid Pulverize 236236U or 236S+U |
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To edit frame data, edit values in GBVS/Metera/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •