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{{AttackVersion|name=5U|subtitle=|rowspan=2}} | {{AttackVersion|name=5U|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|5U Full}} | {{#lsth:GBVS/Narmaya/Data|5U Full}} | ||
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{{Description|14|text= | |||
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==Universal Mechanics== | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | |||
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{{FrameDataHeader-GBVS}} | |||
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{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | |||
{{#lsth:GBVS/Narmaya/Data|LU Full}} | |||
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{{Description|14|text= | |||
{{ColumnList |text= | |||
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}} | |||
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{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | |||
{{#lsth:GBVS/Narmaya/Data|j.LU Full}} | |||
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{{Description|14|text= | |||
{{ColumnList |text= | |||
}} | |||
}} | |||
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{{AttackVersion|name=Overhead Attack |subtitle=|rowspan=2}} | |||
{{#lsth:GBVS/Narmaya/Data|MH Full}} | |||
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{{Description|14|text= | {{Description|14|text= |
Revision as of 21:03, 5 March 2020
System Data
Normal Moves
Unique Action
Universal Mechanics
Sources
To edit frame data, edit values in GBVS/Narmaya/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
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Misc •