Difference between revisions of "GBVS/Percival"

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======<font style="visibility:hidden" size="0">Lord's Strike</font>======
 
======<font style="visibility:hidden" size="0">Lord's Strike</font>======
 
{{MoveData
 
{{MoveData

Latest revision as of 21:40, 15 November 2019

Percival
GBVS Percival Portrait.png

Health:

Jump Startup:

Backdash Time / Invul:


Movement Options
Jump, Dash Type: ??
Play-style
 ?

Overview[edit]

He travels to lands far and wide to learn the secrets of statecraft, all in hopes of founding his dream country. Before he set out on a journey to achieve such lofty goals, he and Lancelot served as officers in the same order of knights, studying under the same master. He received his nickname, the Lord of Flames, from the noble way he wields his blazing long sword. Those who come face-to-face with him find themselves either entranced or terrified by his abilities.

Strengths And Weaknesses[edit]


Playstyle
[ Info Needed ]
Pros Cons

[ Info Needed ]

[ Info Needed ]



Normal Moves[edit]

c.L[edit]
c.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
c.M[edit]
c.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
c.H[edit]
c.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Auto Combo[edit]
Auto Combo
Version Damage Guard Startup Active Recovery On Block On Hit
XX - - - - - - -
XXX - - - - - - -
f.L[edit]
f.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
f.M[edit]
f.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
f.H[edit]
f.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2L[edit]
2L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2M[edit]
2M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2H[edit]
2H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2U[edit]
2U
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.L[edit]
j.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.M[edit]
j.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.H[edit]
j.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Unique Action[edit]

X-Seele[edit]
X-Seele
5U
GBVS Percival 5U.png
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Universal Mechanics[edit]

Ground Throw[edit]
Ground Throw
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Air Throw[edit]
Air Throw
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Overhead Attack[edit]
Overhead Attack
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Special Moves[edit]

Anzuenden[edit]
Anzuenden
236X
GBVS Percival Anzuenden.png
Version Damage Guard Startup Active Recovery On Block On Hit
L - - - - - - -
M - - - - - - -
H - - - - - - -
Platzen[edit]
Platzen
623X
GBVS Percival Platzen.png
Version Damage Guard Startup Active Recovery On Block On Hit
L - - - - - - -
M - - - - - - -
H - - - - - - -


Lord's Strike[edit]
Lord's Strike
214X
GBVS Percival Lord's Strike.png
Version Damage Guard Startup Active Recovery On Block On Hit
L - - - - - - -
M - - - - - - -
H - - - - - - -
Schneiden[edit]
Schneiden
214X > L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Macht[edit]
Macht
214X > M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Zerreisen[edit]
Zerreisen
214X > H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Traeumerei[edit]
Traeumerei
22X
GBVS Percival Traeumerei.png
Version Damage Guard Startup Active Recovery On Block On Hit
L - - - - - - -
M - - - - - - -
H - - - - - - -


Skybound Art[edit]

Lohenwolf[edit]
Lohenwolf
236236H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Unblockable when fully charged.


Super Skybound Art[edit]

Feuerrote Krone[edit]
Feuerrote Krone
236236U or 63214S
GBVS Percival FeuerroteKrone.png
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -


Navigation[edit]

Ambox notice.png To edit frame data, edit values in GBVS/Percival/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Granblue Fantasy Versuse
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesGaugesMisc