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<section begin="5U"/>{{AttackData-GBVS | <section begin="5U"/>{{AttackData-GBVS | ||
|damage=0 |level=0, 4 |attribute= |guard=Throw | |damage=0 |level=0, 4 |attribute= |guard=Throw | ||
|startup=12 |active= |recovery= |onBlock=+ | |startup=12 |active= |recovery= |onBlock=+12 |onHit=+12 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
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<section begin="5U Full"/>{{FrameData-GBVS | <section begin="5U Full"/>{{FrameData-GBVS | ||
|damage=0 |level=0, 4 |attribute= |guard=Throw | |damage=0 |level=0, 4 |attribute= |guard=Throw | ||
|startup=12 |active= |recovery= |onBlock=+ | |startup=12 |active= |recovery= |onBlock=+12 |onHit=+12 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invul= |hitbox= | |invul= |hitbox= |
Revision as of 02:51, 8 April 2020
- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
System Data
Health
10000
Prejump
4f
Backdash
22f
Movement
Lord's Strike
Normal Moves
c.L Data
| height="25px"| 400 | Mid | 5 | | | +2 | +6 | -
| height="25px"| 400 | Mid | 5 | | | +2 | +6 | -
c.M Data
| height="25px"| 700 | Mid | 7 | | | 0 | +4 | -
| height="25px"| 700 | Mid | 7 | | | 0 | +4 | -
c.H Data
| height="25px"| 1200 | Mid | 10 | | | -2 | +2 | -
| height="25px"| 1200 | Mid | 10 | | | -2 | +2 | -
c.XX Data
| height="25px"| 350 | Mid | | | | -3 | +1 | -
| height="25px"| 350 | Mid | | | | -3 | +1 | -
c.XXX Data
| height="25px"| 280 | Mid | | | | -4 | 0 | -
| height="25px"| 280 | Mid | | | | -4 | 0 | -
f.L Data
| height="25px"| 400 | Mid | 6 | | | -5 | -1 | -
| height="25px"| 400 | Mid | 6 | | | -5 | -1 | -
f.M Data
| height="25px"| 700 | Mid | 8 | | | -7 | -3 | -
| height="25px"| 700 | Mid | 8 | | | -7 | -3 | -
f.H Data
| height="25px"| 1100 | Mid | 12 | | | -15 | -11 | -
| height="25px"| 1100 | Mid | 12 | | | -15 | -11 | -
2L Data
| height="25px"| 400 | Low | 6 | | | +2 | +6 | -
| height="25px"| 400 | Low | 6 | | | +2 | +6 | -
2M Data
| height="25px"| 700 | Mid | 7 | | | -2 | +2 | -
| height="25px"| 700 | Mid | 7 | | | -2 | +2 | -
2H Data
| height="25px"| 1000 | Mid | 11 | | | -12 | -8 | -
| height="25px"| 1000 | Mid | 11 | | | -12 | -8 | -
2U Data
| height="25px"| 700 | Low | 7 | | | -15 | KD | -
| height="25px"| 700 | Low | 7 | | | -15 | KD | -
j.L Data
| height="25px"| 400 | High/Air | 5 | | | | | -
| height="25px"| 400 | High/Air | 5 | | | | | -
j.M Data
| height="25px"| 550 | High/Air | 7 | | | | | -
| height="25px"| 550 | High/Air | 7 | | | | | -
j.H Data
| height="25px"| 800 | High/Air | 13 | | | | | -
| height="25px"| 800 | High/Air | 13 | | | | | -
j.U Data
| height="25px"| 800 | All | 22 | | | | | -
| height="25px"| 800 | All | 22 | | | | | -
Uniquie Mechanics
5U Data
| height="25px"| 0 | Throw | 12 | | | +12 | +12 | -
| height="25px"| 0 | Throw | 12 | | | +12 | +12 | -
Universal Mechanics
LU Data
| height="25px"| 1500 | Throw | 8 | | | | | -
| height="25px"| 1500 | Throw | 8 | | | | | -
j.LU Data
| height="25px"| 1500 | Throw | | | | | | -
| height="25px"| 1500 | Throw | | | | | | -
MH Data
| height="25px"| 1000 | High | 26 | | | -4 | +1 | -
| height="25px"| 1000 | High | 26 | 6 | 17 | -4 | +1 | -
Skills
236L Data
| height="25px"| 800 | All | 19 | | | -5 | -1 | -
| height="25px"| 800 | All | 19 | | | -5 | -1 | -
236M Data
| height="25px"| 800 [900] | All | 22 | | | -5 | KD | -
| height="25px"| 800 [900] | All | 22 | | | -5 | KD | -
236H Data
| height="25px"| 350*3 [400*3] | All | 20 | | | +3 | KD | -
| height="25px"| 350*3 [400*3] | All | 20 | | | +3 | KD | -
623L Data
| height="25px"| 700,400 | Mid, All | 7 | | | -26 | | -
| height="25px"| 700,400 | Mid, All | 7 | | | -26 | | -
623M Data
| height="25px"| 300,700,400 [300,700,120*5] | Mid, All | 9 | | | -24[-32] | | -
| height="25px"| 300,700,400 [300,700,120*5] | Mid, All | 9 | | | -24[-32] | | -
623H Data
| height="25px"| 300,600,200*3 [300,700,100*7] | Mid | 7 | | | -24[-32] | | -
| height="25px"| 300,600,200*3 [300,700,100*7] | Mid | 7 | | | -24[-32] | | -
214L Data
| height="25px"| | | 11 | | | | | -
| height="25px"| | | 11 | | | | | -
214M Data
| height="25px"| | | 11 | | | | | -
| height="25px"| | | 11 | | | | | -
214H Data
| height="25px"| | | 11 | | | | | -
| height="25px"| | | 11 | | | | | -
214L L Data
| height="25px"| 800 | Low | 7 | | | -8 | -4 | -
| height="25px"| 800 | Low | 7 | | | -8 | -4 | -
214M L Data
| height="25px"| 800[850] | Low | 7 | | | -8 | -4[KD] | -
| height="25px"| 800[850] | Low | 7 | | | -8 | -4[KD] | -
214H L Data
| height="25px"| 850[900] | Low | 7 | | | -1 | +3[HKD] | -
| height="25px"| 850[900] | Low | 7 | | | -1 | +3[HKD] | -
214L M Data
| height="25px"| 1400 | Mid | 20 | | | +2 | KD | -
| height="25px"| 1400 | Mid | 20 | | | +2 | KD | -
214M M Data
| height="25px"| 1400[1700] | Mid | 20 | | | +2 | KD | -
| height="25px"| 1400[1700] | Mid | 20 | | | +2 | KD | -
214H M Data
| height="25px"| 1500[1800] | Mid | 20 | | | +2 | HKD | -
| height="25px"| 1500[1800] | Mid | 20 | | | +2 | HKD | -
214L H Data
| height="25px"| 1400 | Mid | 10 | | | -16 | KD | -
| height="25px"| 1400 | Mid | 10 | | | -16 | KD | -
214M H Data
| height="25px"| 1400[1500(2000)] | Mid | 10 | | | -16[-4] | KD | -
| height="25px"| 1400[1500(2000) | Mid | 10 | | | -16[-4] | KD | -
214H H Data
| height="25px"| 1500[1500(2300)] | Mid | 10 | | | -16[-4] | HKD | -
| height="25px"| 1500[1500(2300)] | Mid | 10 | | | -16[-4] | HKD | -
22L Data
| height="25px"| 400 | Mid | 11 | | | -13 | | -
| height="25px"| 400 | Mid | 11 | | | -13 | | -
22M Data
| height="25px"| 400 | Mid | 11 | | | -27 | | -
| height="25px"| 400 | Mid | 11 | | | -27 | | -
22H Data
| height="25px"| 400 | Mid | 11 | | | -37 | | -
| height="25px"| 400 | Mid | 11 | | | -37 | | -
Skybound Art
236236H Data
| height="25px"| 1000,200x8(1000,200x7,1200) | Mid [Unblockable] | 6+7~147 | | | -18 | | -
| height="25px"| 1000,200x8(1000,200x7,1200) | Mid [Unblockable] | 6+7~147 | | | -18 | | -
236236U Data
| height="25px"| 150x(6-12),1000,1900/2000 = 3800-4800
Non Cinematic Projectile= 2000
| Mid, All
| 9+7
|
|
| -15
|
| -
| height="25px"| 150x(6-12),1000,1900/2000 = 3800-4800
Non-Cinematic Projectile= 2000
| Mid, All
| 9+7
|
|
| -15
|
| -
Category
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •