GBVS/Percival/Frame Data
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Percival
Percival

Glossary
Health | The amount of damage that characters can take before losing a round. |
---|---|
Prejump | Number of frames before a character becomes airborne from a jump, during which they are throw invincible but cannot block. |
Backdash | Number of frames this move is in a recovery state before returning to neutral. |
Guard | How this attack can be guarded. |
---|---|
Startup | Number of frames for this move to reach the first active frame (includes the first active frame). |
Active | Number of active frames in this attack. Values in () are for gaps between hits of an attack. |
Recovery | Number of frames this move is in a recovery state before returning to neutral. |
OnBlock | After blocking this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
OnHit | After getting hit by this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
Invuln | Attribute and Hitbox invincibility for this attack |
Level | Attack Level determines the amount of hitstun, blockstun, and hitstop this attack will inflict. Note that there are exceptions. |
System Data
name | icon | health | prejump | backdash | Unique Movement Options |
---|---|---|---|---|---|
Percival | 10,000 | 4F | 22F | Lord's Strike |
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
c.L | 400 | Mid | 5 | 3 | 6 | +2 | +6 | 0 | ||
c.M | 700 | Mid | 7 | 3 | 12 | 0 | +4 | 2 | ||
c.H | 1200 | Mid | 10 | 6 | 15 | -2 | +2 | 4 | ||
c.XX | 350 | Mid | -3 | +1 | 2 | |||||
c.XXX | 350 | Mid | -4 | 0 | 3 | |||||
f.L | 400 | Mid | 6 | 3 | 15 | -5 | -1 | 1 | ||
f.M | 700 | Mid | 9 | 5 | 16 | -6 | -2 | 2 | ||
f.H | 1100 | Mid | 12 | 6 | 26 | -15 | -11 | 3 | ||
2L | 400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | ||
2M | 700 | Mid | 7 | 5 | 13 | -3 | +1 | 2 | ||
2H | 1000 | Mid | 11 | 5 | 24 | -12 | -8 | 3 | ||
2U | 700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | ||
j.L | 400 | High/Air | 5 | 1 | ||||||
j.M | 550 | High/Air | 7 | 1 | ||||||
j.H | 800 | High/Air | 10 | 2 | ||||||
j.U | 800 | All | 22 | 2 |
Unique Action
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
5U | X-Seele | 0 | Throw | 14 | +12 | 0, 4 |
Special Moves
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
236L | Anzünden | 900→800 | All | 22 | -7 | -3 | 2 | ||||
236M | Anzünden | 900→800 [1000→900] | All | 22 | -7 | -3 [KD] | 2 | ||||
236H | Anzünden | 350×2+400→300×2+400 [400×3→350×2+400] | All | 19 | 0 | +4 [HKD] | 2 | ||||
623L | Platzen | 700, 400 | Mid, All | 9 | -26 | KD | 4, 3 | ||||
623M | Platzen | 300,700,400 [300,700,120×5] | Mid*2, All | 11 | -24 [-32] | KD | 4 | ||||
623H | Platzen | 300,600,200×3 [300,700,100×7] | Mid | 9 | -24 [-32] | HKD | 4 | ||||
214L | Lord's Strike | 11 | |||||||||
214M | Lord's Strike | 11 | |||||||||
214H | Lord's Strike | 11 | |||||||||
214L L | Schneiden | 800 | Low | 7 | 3 | 22 | -6 | -2 | 2 | ||
214M L | Schneiden | 800 [850] | Low | 7 | -6 | -2 [KD] | 2 | ||||
214H L | Schneiden | 850 [900] | Low | 7 | -4 | 0 [HKD] | 2 | ||||
214L M | Macht | 1400 | Mid | 20 | 6 | 21 | +2 | KD | 4 | ||
214M M | Macht | 1400 [1700] | Mid | 20 | +2 | KD[HKD] | 4 | ||||
214H M | Macht | 1500 [1800] | Mid | 20 | +2 | HKD | 3 | ||||
214L H | Zerreissen | 1400 | Mid | 10 [4] | 3 | 52 | -16 | KD | 4 | ||
214M H | Zerreissen | 1400 [2000→1500] | Mid | 10 [4] | -16 [-4] | KD | 4 | ||||
214H H | Zerreissen | 1500 [2300→1500] | Mid | 10 [4] | -16 [-4] | HKD | 4 | ||||
22L | Träumerei | 400 | Mid | 11 | 6 | 20 | -13 | 1 | |||
22M | Träumerei | 400 | Mid | 11 | 6 | 34 | -27 | 1 | |||
22H | Träumerei | 400 | Mid | 11 | 6 | 44 | -37 | 1 |
Supers
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
236236H | Lohenwolf | 3600→2600 | Mid [Unblockable] | 6+7~147 | -18 | HKD | 4 | ||||
236236U | Feuerrote Krone | 3800→2900 [4800→3800] | Mid, All | 9+7 | -18 | HKD | 4 |
Other
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
Ground Throw | 1500 | Throw | 7 | HKD | HKD | 0, 4 | ||||
Air Throw | 1500 | Throw | HKD | HKD | 0, 4 | |||||
Overhead Attack | 1000 | High | 26 | -4 | +1 | 4 | 4-40 Throw 12-37 Low 11-39 Airborne |

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To edit frame data, edit values in GBVS/Percival/Data. |
Click [★] for character's full frame data
System Explanations
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •