GBVS/Soriz/Data: Difference between revisions

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==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Soriz |image=GBVS_Soriz_Icon.png |videos= |forums=}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{GBVS/CharacterLinks}}<section end=Links/>
{{CharLinks|charMainPage=GBVS/Soriz |videos=  |discord= }}
<section end=Links/>


{{EditDataNotice}}
{{TOC limit|3}}


==System Data==
==Infobox Data==
<section begin="SystemData"/>
{{GBVS-character
===Health===
|name      =Soriz
<section begin=health/>
|health   =10,500
10500
|prejump  =4f
<section end=health/>
|backdash  =24f
 
|backshift =Low Recovery (20f)
===Prejump===
|portrait  =GBVS_Soriz_Portrait.png
<section begin=prejump/>
|icon      =GBVS_Soriz_Icon.png
4f
|umo=
<section end=prejump/>
}}
 
===Backdash===
<section begin=backdash/>
??f
<section end=backdash/>
===Movement===
<section begin=movement/>
Jump, Dash Type: Run
<section end=movement/>
<section end="SystemData"/>


==Normal Moves==
==Normal Moves==
<section begin=NormalMoves/>
===c.L===
===c.L Data===
{{MoveData-GBVS |character=Soriz |type=normal
<section begin="c.L"/>{{AttackData-GBVS
|input=c.L |name=
  |damage=400 |level= |attribute= |guard=All
  |damage=400 |level=0 |attribute= |guard=Mid
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.L"/>
  |blockstun= |groundHit= |airHit= |hitstop=
<section begin="c.L Full"/>{{FrameData-GBVS
  |invuln=
  |damage=400 |level= |attribute= |guard=All
  |images=GBVS_Soriz_cL.png
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |hitboxes=GBVS_Soriz_cL_hitbox.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.L Full"/>
}}


===c.M Data===
===c.M===
<section begin="c.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=700 |level= |attribute= |guard=All
|input=c.M |name=
  |startup=6 |active=5 |recovery=10 |onBlock=0 |onHit=+4
  |damage=700 |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.M"/>
  |startup=6 |active=5 |recovery=10 |onBlock={{Adv-GBVS|E|0}}|onHit=+4
<section begin="c.M Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=700 |level= |attribute= |guard=All
  |invuln=
  |startup=6 |active=5 |recovery=10 |onBlock=0 |onHit=+4
  |images=GBVS_Soriz_cM.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.M Full"/>
  |hitboxes=GBVS_Soriz_cM_hitbox.png
}}


===c.H Data===
===c.H===
<section begin="c.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=1200 |level= |attribute= |guard=All
|input=c.H |name=
  |startup=10 |active=6 |recovery=15 |onBlock=-2 |onHit=+2
  |damage=1200 |level=4 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.H"/>
  |startup=10 |active=6 |recovery=12 |onBlock={{Adv-GBVS|P|+1}} |onHit=+5
<section begin="c.H Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1200 |level= |attribute= |guard=All
  |invuln=
  |startup=10 |active=6 |recovery=15 |onBlock=-2 |onHit=+2
  |images=GBVS_Soriz_cH.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.H Full"/>
  |hitboxes=GBVS_Soriz_cH1_hitbox.png;GBVS_Soriz_cH2_hitbox.png
}}


===c.XX Data===
===c.XX===
<section begin="c.XX"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=400 |level= |attribute= |guard=All
|input=c.XX |name=
  |startup=9 |active= |recovery= |onBlock=-3 |onHit=+1
  |damage=400 |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.XX"/>
  |startup=9 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1
<section begin="c.XX Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=400 |level= |attribute= |guard=All
  |invuln=
  |startup=9 |active= |recovery= |onBlock=-3 |onHit=+1
  |images=GBVS_Soriz_cXX.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.XX Full"/>
  |hitboxes=
}}


===c.XXX Data===
===c.XXX===
<section begin="c.XXX"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=400 |level= |attribute= |guard=All
|input=c.XXX |name=
  |startup=12 |active= |recovery= |onBlock=-4 |onHit=+0
  |damage=400 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.XXX"/>
  |startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-4 }} |onHit=+0
<section begin="c.XXX Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=400 |level= |attribute= |guard=All
  |invuln=
  |startup=12 |active= |recovery= |onBlock=-4 |onHit=+0
  |images=GBVS_Soriz_cXXX.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="c.XXX Full"/>
  |hitboxes=
}}


===f.L Data===
===f.L===
<section begin="f.L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=400 |level= |attribute= |guard=Low
|input=f.L |name=
  |startup=7 |active=3 |recovery=15 |onBlock=-5 |onHit=-1
  |damage=400 |level=1 |attribute= |guard=Low
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="f.L"/>
  |startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVS|VM|-2 }} |onHit=+2
<section begin="f.L Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=400 |level= |attribute= |guard=Low
  |invuln=
  |startup=7 |active=3 |recovery=15 |onBlock=-5 |onHit=-1
  |images=GBVS_Soriz_fL.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="f.L Full"/>
  |hitboxes=GBVS_Soriz_fL_hitbox.png
}}


===f.M Data===
===f.M===
<section begin="f.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=700 |level= |attribute= |guard=All
|input=f.M |name=
  |startup=8 |active=5 |recovery=16 |onBlock=-6 |onHit=-2
  |damage=700 |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="f.M"/>
  |startup=8 |active=5 |recovery=14 |onBlock={{Adv-GBVS|VM|-4 }} |onHit=0
<section begin="f.M Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=700 |level= |attribute= |guard=All
  |invuln=
  |startup=8 |active=5 |recovery=16 |onBlock=-6 |onHit=-2
  |images=GBVS_Soriz_fM.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="f.M Full"/>
  |hitboxes=GBVS_Soriz_fM_hitbox.png
}}


===f.H Data===
===f.H===
<section begin="f.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=1000 |level= |attribute= |guard=All
|input=f.H |name=
  |startup=11 |active=6 |recovery=21 |onBlock=-10 |onHit=-6
  |damage=1000 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="f.H"/>
  |startup=11 |active=6 |recovery=19 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=-4
<section begin="f.H Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1000 |level= |attribute= |guard=All
  |invuln=
  |startup=11 |active=6 |recovery=21 |onBlock=-10 |onHit=-6
  |images=GBVS_Soriz_fH.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="f.H Full"/>
  |hitboxes=GBVS_Soriz_fH1_hitbox.png;GBVS_Soriz_fH2_hitbox.png
}}


===2L Data===
===2L===
<section begin="2L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=400 |level= |attribute= |guard=Low
|input=2L |name=
  |startup=6 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |damage=400 |level=0 |attribute= |guard=Low
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="2L"/>
  |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
<section begin="2L Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=400 |level= |attribute= |guard=Low
  |invuln=
  |startup=6 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |images=GBVS_Soriz_2L.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="2L Full"/>
  |hitboxes=GBVS_Soriz_2L_hitbox.png
}}


===2M Data===
===2M===
<section begin="2M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=700 |level= |attribute= |guard=All
|input=2M |name=
  |startup=7 |active=6 |recovery=12 |onBlock=-3 |onHit=+1
  |damage=700 |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="2M"/>
  |startup=7 |active=6 |recovery=11 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2
<section begin="2M Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=700 |level= |attribute= |guard=All
  |invuln=
  |startup=7 |active=6 |recovery=12 |onBlock=-3 |onHit=+1
  |images=GBVS_Soriz_2M.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="2M Full"/>
  |hitboxes=GBVS_Soriz_2M_hitbox.png
}}


===2H Data===
===2H===
<section begin="2H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=1000 |level= |attribute= |guard=All
|input=2H |name=
  |startup=11 |active=3 |recovery=24 |onBlock=-10 |onHit=-6
  |damage=1000 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="2H"/>
  |startup=11 |active=5 |recovery=22 |onBlock={{Adv-GBVS|VM|-10 }} |onHit=-6
<section begin="2H Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1000 |level= |attribute= |guard=All
  |invuln=
  |startup=11|active=3 |recovery=24 |onBlock=-10 |onHit=-6
  |images=GBVS_Soriz_2H.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="2H Full"/>
  |hitboxes=GBVS_Soriz_2H1_hitbox.png;GBVS_Soriz_2H2_hitbox.png
}}


===2U Data===
===2U===
<section begin="2U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=700 |level= |attribute= |guard=Low
|input=2U |name=
  |startup=11 |active=6 |recovery=21 |onBlock=-12 |onHit=KD
  |damage=700 |level=2 |attribute= |guard=Low
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="2U"/>
  |startup=10 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=HKD
<section begin="2U Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=700 |level= |attribute= |guard=Low
  |invuln=
  |startup=11 |active=6 |recovery=21 |onBlock=-12 |onHit=KD
  |images=GBVS_Soriz_2U.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="2U Full"/>
  |hitboxes=GBVS_Soriz_2U_hitbox.png
}}


===j.L Data===
===j.L===
<section begin="j.L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=400 |level= |attribute= |guard=High
|input=j.L |name=
  |startup=5 |active=Until Landing |recovery=- |onBlock= |onHit=
  |damage=400 |level=1 |attribute= |guard=High/Air
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.L"/>
  |startup=5 |active=Until L |recovery=0 |onBlock= |onHit=
<section begin="j.L Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=400 |level= |attribute= |guard=High
  |invuln=
  |startup=5 |active=Until Landing |recovery=- |onBlock= |onHit=
  |images=GBVS_Soriz_jL.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.L Full"/>
  |hitboxes=GBVS_Soriz_jL_hitbox.png
}}


===j.M Data===
===j.M===
<section begin="j.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=600 |level= |attribute= |guard=High
|input=j.M |name=
  |startup=7 |active= |recovery=- |onBlock= |onHit=
  |damage=600 |level=2 |attribute= |guard=High/Air
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.M"/>
  |startup=7 |active=9 |recovery=Until L |onBlock= |onHit=
<section begin="j.M Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=600 |level= |attribute= |guard=High
  |invuln=
  |startup=7 |active= |recovery=- |onBlock= |onHit=
  |images=GBVS_Soriz_jM.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.M Full"/>
  |hitboxes=GBVS_Soriz_JM_hitbox.png
}}


===j.H Data===
===j.H===
<section begin="j.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
  |damage=800 |level= |attribute= |guard=High
|input=j.H |name=
  |startup=8 |active= |recovery=- |onBlock= |onHit=
  |damage=800 |level=2 |attribute= |guard=High/Air
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.H"/>
  |startup=8 |active=6 |recovery=Until L |onBlock= |onHit=
<section begin="j.H Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=800 |level= |attribute= |guard=High
  |invuln=
  |startup=8 |active= |recovery=- |onBlock= |onHit=
  |images=GBVS_Soriz_jH.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.H Full"/>
  |hitboxes=GBVS_Soriz_jH_hitbox.png
}}


===j.U Data===
===j.U===
<section begin="j.U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=normal
|damage=800 |level= |attribute= |guard=High
  |input=j.U |name=
  |startup=7 |active= |recovery= |onBlock= |onHit=
  |damage=800 |level=2 |attribute= |guard=High/Air
|blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.U"/>
  |startup=7 |active=6 |recovery=Until L |onBlock= |onHit=
<section begin="j.U Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=800 |level= |attribute= |guard=High
|invuln=
  |startup=7 |active= |recovery= |onBlock= |onHit=
|images=GBVS_Soriz_jU.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.U Full"/>
  |hitboxes=GBVS_Soriz_jU_hitbox.png
  <section end="NormalMoves"/>
}}


==Unique Action==
==Unique Action==
===5U Data===
===5U===
<section begin="5U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=unique
|input=5U |name=Muscle Fury
  |damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=
  |startup=3 |active= |recovery= |onBlock= |onHit=
  |startup=3 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="5U"/>
  |blockstun= |groundHit= |airHit= |hitstop=
|invuln=
|images=GBVS_Soriz_5U.png
|caption=Growler?
|hitboxes=
}}


<section begin="5U Full"/>{{FrameData-GBVS
===5U > 6X===
  |damage= |level= |attribute= |guard=
{{MoveData-GBVS |character=Soriz |type=unique
  |startup=3 |active= |recovery= |onBlock= |onHit=
|input=5U > 6X |name=Reactive Muscles
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="5U Full"/>
  |damage=300 |level=4 |attribute= |guard=Mid
  |startup=11 |active=3 |recovery=33 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+3
  |blockstun= |groundHit= |airHit= |hitstop=
|invuln=1~13 Armor
|images=GBVS_Soriz_5U-6X.png
|caption=Not!
|hitboxes=GBVS_Soriz_5U_hitbox.png
}}


===5U 6X Data===
==Universal Mechanics==
<section begin="5U 6X"/>{{AttackData-GBVS
===LU===
  |damage=300 |level= |attribute= |guard=All
{{MoveData-GBVS |character=Soriz |type=other
  |startup=11 |active=3 |recovery=21 |onBlock=-3 |onHit=+3
|input=LU |name=Ground Throw
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="5U 6X"/>
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |startup=7 |active=3 |recovery=31 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
|invuln=
|images=GBVS_Soriz_ForwardThrow.png;GBVS_Soriz_BackThrow.png
|hitboxes=
}}


<section begin="5U 6X Full"/>{{FrameData-GBVS
===j.LU===
  |damage=300 |level= |attribute= |guard=All
{{MoveData-GBVS |character=Soriz |type=other
  |startup=11 |active=3 |recovery=21 |onBlock=-3 |onHit=+3
|input=j.LU |name=Air Throw
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="5U 6X Full"/>
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |startup=5 |active=5 |recovery=Until L+6 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
|invuln=
|images=GBVS_Soriz_AirThrow.png
|hitboxes=
}}


==Universal Mechanics==
===MH===
===LU Data===
{{MoveData-GBVS |character=Soriz |type=other
<section begin="LU"/>{{AttackData-GBVS
|input=MH |name=Overhead Attack
  |damage=1500 |level= |attribute= |guard=
  |damage=1000 |level=4 |attribute= |guard=High
  |startup=8 |active= |recovery= |onBlock= |onHit=
  |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|P|+1 }}
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="LU"/>
  |blockstun= |groundHit= |airHit= |hitstop=
<section begin="LU Full"/>{{FrameData-GBVS
  |invuln=
  |damage=1500 |level= |attribute= |guard=
  |images=GBVS_Soriz_OverheadAttack.png
  |startup=8 |active= |recovery= |onBlock= |onHit=
  |hitboxes=GBVS_Soriz_OverheadAttack1_hitbox.png;GBVS_Soriz_OverheadAttack2_hitbox.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="LU Full"/>
}}


===j.LU Data===
==Skills==
<section begin="j.LU"/>{{AttackData-GBVS
===236L===
  |damage=1500 |level= |attribute= |guard=
{{MoveData-GBVS |character=Soriz |type=special
  |startup=5 |active= |recovery= |onBlock= |onHit=
|input=236L |name=L Impact Knuckles
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.LU"/>
  |damage=1100 |level=2 |attribute= |guard=Mid
<section begin="j.LU Full"/>{{FrameData-GBVS
  |startup=15 [13] |active=4 |recovery=19 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1
  |damage=1500 |level= |attribute= |guard=
  |blockstun= |groundHit= |airHit= |hitstop=
  |startup=5 |active= |recovery= |onBlock= |onHit=
|invuln=
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="j.LU Full"/>
  |images=GBVS_Soriz_236X.png
  |hitboxes=GBVS_Soriz_ImpactKnuckles_hitbox.png
  |notes=Clash Level 2;
}}


===MH Data===
===236M===
<section begin="MH"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=special
  |damage=1000 |level= |attribute= |guard=
|input=236M |name=M Impact Knuckles
  |startup=26 |active= |recovery= |onBlock=-4 |onHit=+1
  |damage=1400 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="MH"/>
  |startup=26 [25]  |active=6 |recovery=23 |onBlock={{Adv-GBVS|P|+1 }} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
|invuln=
|images=GBVS_Soriz_236X.png
|hitboxes=GBVS_Soriz_ImpactKnuckles_hitbox.png
|notes=Clash Level 2;
}}


<section begin="MH Full"/>{{FrameData-GBVS
===236H===
  |damage=1000 |level= |attribute= |guard=
{{MoveData-GBVS |character=Soriz |type=special
  |startup=26 |active= |recovery= |onBlock=-4 |onHit=+1
|input=236H |name=H Impact Knuckles
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="MH Full"/>
  |damage=1200 |level=2 |attribute= |guard=Mid
  |startup=15 [14] |active=6 |recovery=18 |onBlock={{Adv-GBVS|M|-2 }} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
|invuln=
|images=GBVS_Soriz_236X.png
|hitboxes=GBVS_Soriz_ImpactKnuckles_hitbox.png
|notes=Clash Level 3;
}}


==Skills==
===214L===
===236L Data===
{{MoveData-GBVS |character=Soriz |type=special
<section begin="236L"/>{{AttackData-GBVS
|input=214L |name=L Punch the Stars
  |damage=1000 |level= |attribute= |guard=All
  |damage=250×4 [140×8]  |level=2 |attribute= |guard=Mid
  |startup=15 |active=4 |recovery=19 |onBlock=-3 |onHit=+1
  |startup=13 |active=17 |recovery=14 |onBlock={{Adv-GBVS|M|-1 }} |onHit=+3
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236L"/>
  |blockstun= |groundHit= |airHit= |hitstop=
<section begin="236L Full"/>{{FrameData-GBVS
|invuln=
  |damage=1000 |level= |attribute= |guard=All
  |images=GBVS_Soriz_214X.png
  |startup=15 |active=4 |recovery=19 |onBlock=-3 |onHit=+1
  |hitboxes=GBVS_Soriz_PunchTheStars1_hitbox.png;GBVS_Soriz_PunchTheStars2_hitbox.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236L Full"/>
  |hitboxCaption=&nbsp;\Hitboxes alternate between each punch
}}


===236M Data===
===214M===
<section begin="236M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=special
  |damage=1400 |level= |attribute= |guard=All
|input=214M |name=M Punch the Stars
  |startup=26 |active=6 |recovery=23 |onBlock=-2 |onHit=+2
  |damage=300×4 [170×8]  |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236M"/>
  |startup=21 |active=17 |recovery=14 |onBlock={{Adv-GBVS|M|-1 }} |onHit=+3
<section begin="236M Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1400 |level= |attribute= |guard=All
|invuln=
  |startup=26 |active=6 |recovery=23 |onBlock=-2 |onHit=+2
  |images=GBVS_Soriz_214X.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236M Full"/>
  |hitboxes=GBVS_Soriz_PunchTheStars1_hitbox.png;GBVS_Soriz_PunchTheStars2_hitbox.png
  |hitboxCaption=&nbsp;\Hitboxes alternate between each punch
}}


===236H Data===
===214H===
<section begin="236H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=special
|damage=1200 |level= |attribute= |guard=All
  |input=214H |name=H Punch the Stars
  |startup=12 |active=6 |recovery=18 |onBlock=-2 |onHit=+2
  |damage=300×4 [170×8] |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236H"/>
  |startup=13 |active=17 |recovery=12 |onBlock={{Adv-GBVS|P|+1 }} |onHit=+5
<section begin="236H Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1200 |level= |attribute= |guard=All
|invuln=
  |startup=12 |active=6 |recovery=18 |onBlock=-2 |onHit=+2
  |images=GBVS_Soriz_214X.png
|blockstun= |groundHit= |airHit= |hitstop=}}<section end="236H Full"/>
  |hitboxes=GBVS_Soriz_PunchTheStars1_hitbox.png;GBVS_Soriz_PunchTheStars2_hitbox.png
===214L Data===
  |hitboxCaption=&nbsp;\Hitboxes alternate between each punch
<section begin="214L"/>{{AttackData-GBVS
}}
|damage=250x4 |level= |attribute= |guard=All
|startup=13 |active=17 |recovery=14 |onBlock=-1 |onHit=+3
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="214L"/>
<section begin="214L Full"/>{{FrameData-GBVS
  |damage=250x4 |level= |attribute= |guard=All
  |startup=13 |active=17 |recovery=14 |onBlock=-1 |onHit=+3
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="214L Full"/>


===214M Data===
===623L===
<section begin="214M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=special
  |damage=300x4 |level= |attribute= |guard=All
|input=623L |name=L Roundhouse Fang
  |startup=21 |active=17 |recovery=14 |onBlock=-1 |onHit=+3
  |damage=1000 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="214M"/>
  |startup=7|active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=KD
<section begin="214M Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=300x4 |level= |attribute= |guard=All
|invuln=
  |startup=21 |active=17 |recovery=14 |onBlock=-1 |onHit=+3
  |images=GBVS_Soriz_623X.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="214M Full"/>
|caption=No DP Struggle
  |hitboxes=GBVS_Soriz_RoundhouseFang_hitbox.png;GBVS_Soriz_RoundhouseFang1_hitbox.png;GBVS_Soriz_RoundhouseFang2_hitbox.png
  |hitboxCaption=&nbsp;\Installed Version
}}


===214H Data===
===623M===
<section begin="214H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=special
|damage=300x4 |level= |attribute= |guard=All
  |input=623M |name=M Roundhouse Fang
|startup=13 |active=17 |recovery=12 |onBlock=+1 |onHit=+5
  |damage=1000 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="214H"/>
  |startup=7 |active=6 |recovery=20 |onBlock={{Adv-GBVS|VM|-9}} |onHit=KD
<section begin="214H Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=300x4 |level= |attribute= |guard=All
|invuln=
  |startup=13 |active=17 |recovery=12 |onBlock=+1 |onHit=+5
  |images=GBVS_Soriz_623X.png
|blockstun= |groundHit= |airHit= |hitstop=}}<section end="214H Full"/>
|caption=No DP Struggle
===623L Data===
  |hitboxes=GBVS_Soriz_RoundhouseFang_hitbox.png;GBVS_Soriz_RoundhouseFang1_hitbox.png;GBVS_Soriz_RoundhouseFang2_hitbox.png
<section begin="623L"/>{{AttackData-GBVS
  |hitboxCaption=&nbsp;\Installed Version
|damage=1000 |level= |attribute= |guard=All
}}
|startup= 7|active=3 |recovery=21 |onBlock=-7 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="623L"/>
<section begin="623L Full"/>{{FrameData-GBVS
  |damage=1000 |level= |attribute= |guard=All
  |startup=7 |active=3 |recovery=21 |onBlock=-7 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="623L Full"/>


===623M Data===
===623H===
<section begin="623M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=special
  |damage=1000 |level= |attribute= |guard=All
|input=623H |name=H Roundhouse Fang
  |startup=7 |active=6 |recovery=23 |onBlock=-12 |onHit=KD
  |damage=1000 |level=4 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="623M"/>
  |startup=6 |active=7 |recovery=19 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=HKD
<section begin="623M Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1000 |level= |attribute= |guard=All
|invuln=
  |startup=7 |active=6 |recovery=23 |onBlock=-12 |onHit=KD
  |images=GBVS_Soriz_623X.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="623M Full"/>
|caption=No DP Struggle
  |hitboxes=GBVS_Soriz_RoundhouseFang_hitbox.png;GBVS_Soriz_RoundhouseFang1_hitbox.png;GBVS_Soriz_RoundhouseFang2_hitbox.png
  |hitboxCaption=&nbsp;\Installed Version
}}


===623H Data===
===22L===
<section begin="623H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=special
|damage=1000 |level= |attribute= |guard=All
  |input=22L |name=L Rock Smash
  |startup=6 |active=6 |recovery=19 |onBlock=-7 |onHit=KD
  |damage=900 |level=3 |attribute= |guard=Mid
|blockstun= |groundHit= |airHit= |hitstop=}}<section end="623H"/>
  |startup=18 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-3}} |onHit=KD
<section begin="623H Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1000 |level= |attribute= |guard=All
  |invuln=
  |startup=6 |active=6 |recovery=19 |onBlock=-7 |onHit=KD
  |images=GBVS_Soriz_22X.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="623H Full"/>
  |caption=This rock appears to be breakable. Would you like to use ROCK SMASH?
===22L Data===
  |hitboxes=GBVS_Soriz_RockSmash_hitbox.png;GBVS_Soriz_RockSmash2_hitbox.png
<section begin="22L"/>{{AttackData-GBVS
  |hitboxCaption=&nbsp;\Installed version
  |damage=900 |level= |attribute= |guard=All
  |notes=Easy Input Damage 800;
  |startup=18 |active=6 |recovery=19 |onBlock=-4 |onHit=KD
}}
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="22L"/>
<section begin="22L Full"/>{{FrameData-GBVS
  |damage=900 |level= |attribute= |guard=
  |startup=18 |active=6 |recovery=19 |onBlock=-4 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="22L Full"/>


===22M Data===
===22M===
<section begin="22M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=special
  |damage=1200 |level= |attribute= |guard=All
|input=22M |name=M Rock Smash
  |startup=29 |active=6 |recovery=13 |onBlock=+8 |onHit=KD
  |damage=1200 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="22M"/>
  |startup=28 |active=6 |recovery=13 |onBlock={{Adv-GBVS|VP|+8 }} |onHit=KD
<section begin="22M Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1200 |level= |attribute= |guard=All
|invuln=
  |startup=29 |active=6 |recovery=13 |onBlock=+8 |onHit=KD
  |images=GBVS_Soriz_22X.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="22M Full"/>
|caption=This rock appears to be breakable. Would you like to use ROCK SMASH?
|hitboxes=GBVS_Soriz_RockSmash_hitbox.png;GBVS_Soriz_RockSmash2_hitbox.png
  |hitboxCaption=&nbsp;\Installed version
  |notes=Easy Input Damage 1100;
}}


===22H Data===
===22H===
<section begin="22H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=special
  |damage=1100 |level= |attribute= |guard=All
|input=22H |name=H Rock Smash
  |startup=15 |active=6 |recovery=11 |onBlock=+4 |onHit=KD
  |damage=1100 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="22H"/>
  |startup=15 |active=6 |recovery=11 |onBlock={{Adv-GBVS|P|+4 }} |onHit=HKD
<section begin="22H Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1100 |level= |attribute= |guard=
|invuln=
  |startup=15 |active=6 |recovery=11 |onBlock=+4 |onHit=KD
  |images=GBVS_Soriz_22X.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="22H Full"/>
|caption=This rock appears to be breakable. Would you like to use ROCK SMASH?
|hitboxes=GBVS_Soriz_RockSmash_hitbox.png;GBVS_Soriz_RockSmash2_hitbox.png
  |hitboxCaption=&nbsp;\Installed version
  |notes=Easy Input Damage 1000;
}}


==Skybound Art==
==Skybound Art==
===236236H Data===
===236236H===
<section begin="236236H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=super
  |damage=1000+2500 |level= |attribute= |guard=
|input=236236H |name=Leaping Tiger, Charging Dragon
  |startup=6+7 |active= |recovery= |onBlock=-29 |onHit=KD
  |damage=3500[4500]  |level=4 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236236H"/>
  |startup=7+6 |active=2(27)3 |recovery=45 |onBlock={{Adv-GBVS|VM|-29 }} |onHit=KD
<section begin="236236H Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1000+2500 |level= |attribute= |guard=
|invuln=1~14 All
  |startup=6+7 |active= |recovery= |onBlock=-29 |onHit=KD
|images=GBVS_Soriz_236236H_Start.png\GBVS_Soriz_236236H_1.png\GBVS_Soriz_236236H_2.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236236H Full"/>
|hitboxes=GBVS_Soriz_LTCD1_hitbox.png;GBVS_Soriz_LTCD2_hitbox.png
===236236U Data===
|notes=Clash Level: 25 (Technical) 20 (Easy);
<section begin="236236U"/>{{AttackData-GBVS
}}
  |damage=0 |level= |attribute= |guard=-
 
  |startup=9+3 |active=- |recovery= |onBlock= |onHit=
===236236U===
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236236U"/>
{{MoveData-GBVS |character=Soriz |type=super
<section begin="236236U Full"/>{{FrameData-GBVS
|input=236236U |name=Macho Ultimatum
  |damage=0 |level= |attribute= |guard=-
  |damage= |level= |attribute= |guard=
  |startup=9+3 |active=- |recovery= |onBlock= |onHit=
  |startup=10+4 |active=|recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236236U Full"/>
  |blockstun= |groundHit= |airHit= |hitstop=
|invuln=10~14 All
|images=GBVS_Soriz_236236U.png
|hitboxes=
}}
 
===214X > 214X===
{{MoveData-GBVS |character=Soriz |type=super
|input=214X > 214X |name=Tenacious Will
  |damage=1000 |level=4 |attribute= |guard=Mid
  |startup=20 |active=3 |recovery=23 |onBlock={{Adv-GBVS|VP|+5 }} |onHit=+5
  |blockstun= |groundHit= |airHit= |hitstop=
|invuln=
|images=GBVS_Soriz_Macho_214X-214X.png
|caption=The Cammy Pose
|hitboxes=GBVS_Soriz_TenaciousWill_hitbox.png
|notes=Clash Level 3;
}}
 
===214X > 236X===
{{MoveData-GBVS |character=Soriz |type=super
|input=214X > 236X |name=Bravado Bullet
  |damage=1000 |level=4 |attribute= |guard=Mid
  |startup=14 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
|invuln=
|images=GBVS_Soriz_Macho_214X-236X.png
|hitboxes=GBVS_Soriz_BravadoBullet_hitbox.png
}}


===236X 236X Data===
===Macho 236236U===
<section begin="236X 236X"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Soriz |type=super
|damage=1000 |level= |attribute= |guard=
  |input=Macho 236236U |name=Way of the Fundoshi Fist
  |startup=14 |active= |recovery= |onBlock=-10 |onHit=KD
  |damage=0, 4500 |level=0, 4 |attribute= |guard=Throw, Mid
|blockstun= |groundHit= |airHit= |hitstop=}}<section end="236X 236X"/>
  |startup=8+0 |active=2(10)3 |recovery=42 |onBlock=-26 |onHit=
<section begin="236X 236X Full"/>{{FrameData-GBVS
  |blockstun= |groundHit= |airHit= |hitstop=
  |damage=1000 |level= |attribute= |guard=
  |invuln=
  |startup=14 |active= |recovery= |onBlock=-10 |onHit=KD
  |images=GBVS_Soriz_Macho_236236U.png
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236X 236X Full"/>
  |hitboxes=GBVS_Soriz_WayOfTheFundoshiFist1_hitbox.png;GBVS_Soriz_WayOfTheFundoshiFist2_hitbox.png
===236X 214X Data===
  |hitboxCaption=Grab\Strike
<section begin="236X 214X"/>{{AttackData-GBVS
  |notes=Clash Level: 35 (Technical) 30 (Easy);Easy Input Damage 0, 3000;
|damage=1000 |level= |attribute= |guard=
}}
|startup=20 |active= |recovery= |onBlock=+2 |onHit=+4
|blockstun= |groundHit= |airHit= |hitstop=}}<section end="236X 214X"/>
<section begin="236X 214X Full"/>{{FrameData-GBVS
|damage=1000 |level= |attribute= |guard=
|startup=20 |active= |recovery= |onBlock=+2 |onHit=+4
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236X 214X Full"/>
===236236U 236236U Data===
<section begin="236236U 236236U"/>{{AttackData-GBVS
  |damage= 0+1000+1000+2000 |level= |attribute= |guard=Throw
  |startup=9+6 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=}}<section end="236236U 236236U"/>
<section begin="236236U 236236U Full"/>{{FrameData-GBVS
  |damage=0+1000+1000+2000  |level= |attribute= |guard=Throw
|startup=9+6 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=}}<section end="236236U 236236U Full"/>


==Category==
==Category==
{{Navbar-GBVS}}
{{GBVS/Navigation}}
[[Category:Soriz]]

Latest revision as of 17:45, 22 December 2023

Links


Infobox Data

Portrait Name Health Prejump
GBVS Soriz Portrait.png
Soriz 10,500 4f
Backdash Backshift Unique Movement Options
24f Low Recovery (20f)
Icon
GBVS Soriz Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0
GBVS Soriz cL.png
GBVS Soriz cL hitbox.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 6 5 10 0 +4 2
GBVS Soriz cM.png
GBVS Soriz cM hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 10 6 12 +1 +5 4
GBVS Soriz cH.png
GBVS Soriz cH1 hitbox.pngGBVS Soriz cH2 hitbox.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 9 3 15 -3 +1 2
GBVS Soriz cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 12 3 18 -4 +0 3
GBVS Soriz cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 7 3 12 -2 +2 1
GBVS Soriz fL.png
GBVS Soriz fL hitbox.png

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 8 5 14 -4 0 2
GBVS Soriz fM.png
GBVS Soriz fM hitbox.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 6 19 -8 -4 3
GBVS Soriz fH.png
GBVS Soriz fH1 hitbox.pngGBVS Soriz fH2 hitbox.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0
GBVS Soriz 2L.png
GBVS Soriz 2L hitbox.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 6 11 -2 +2 2
GBVS Soriz 2M.png
GBVS Soriz 2M hitbox.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 5 22 -10 -6 3
GBVS Soriz 2H.png
GBVS Soriz 2H1 hitbox.pngGBVS Soriz 2H2 hitbox.png

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 10 6 21 -12 HKD 2
GBVS Soriz 2U.png
GBVS Soriz 2U hitbox.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 Until L 0 1
GBVS Soriz jL.png
GBVS Soriz jL hitbox.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 High/Air 7 9 Until L 2
GBVS Soriz jM.png
GBVS Soriz JM hitbox.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 8 6 Until L 2
GBVS Soriz jH.png
GBVS Soriz jH hitbox.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 7 6 Until L 2
GBVS Soriz jU.png
GBVS Soriz jU hitbox.png

Unique Action

5U

5U
Muscle Fury
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3
GBVS Soriz 5U.png
Growler?

5U > 6X

5U > 6X
Reactive Muscles
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300 Mid 11 3 33 -3 +3 4 1~13 Armor
GBVS Soriz 5U-6X.png
Not!
GBVS Soriz 5U hitbox.png

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 3 31 0, 4
GBVS Soriz ForwardThrow.pngGBVS Soriz BackThrow.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 5 5 Until L+6 0, 4
GBVS Soriz AirThrow.png

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4
GBVS Soriz OverheadAttack.png
GBVS Soriz OverheadAttack1 hitbox.pngGBVS Soriz OverheadAttack2 hitbox.png

Skills

236L

236L
L Impact Knuckles
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1100 Mid 15 [13] 4 19 -3 +1 2
GBVS Soriz 236X.png
GBVS Soriz ImpactKnuckles hitbox.png
Clash Level 2

236M

236M
M Impact Knuckles
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 26 [25] 6 23 +1 KD 3
GBVS Soriz 236X.png
GBVS Soriz ImpactKnuckles hitbox.png
Clash Level 2

236H

236H
H Impact Knuckles
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 15 [14] 6 18 -2 HKD 2
GBVS Soriz 236X.png
GBVS Soriz ImpactKnuckles hitbox.png
Clash Level 3

214L

214L
L Punch the Stars
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
250×4 [140×8] Mid 13 17 14 -1 +3 2
GBVS Soriz 214X.png
GBVS Soriz PunchTheStars1 hitbox.pngGBVS Soriz PunchTheStars2 hitbox.png
  • Hitboxes alternate between each punch

214M

214M
M Punch the Stars
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300×4 [170×8] Mid 21 17 14 -1 +3 2
GBVS Soriz 214X.png
GBVS Soriz PunchTheStars1 hitbox.pngGBVS Soriz PunchTheStars2 hitbox.png
  • Hitboxes alternate between each punch

214H

214H
H Punch the Stars
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300×4 [170×8] Mid 13 17 12 +1 +5 2
GBVS Soriz 214X.png
GBVS Soriz PunchTheStars1 hitbox.pngGBVS Soriz PunchTheStars2 hitbox.png
  • Hitboxes alternate between each punch

623L

623L
L Roundhouse Fang
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 7 6 18 -7 KD 3
GBVS Soriz 623X.png
No DP Struggle
GBVS Soriz RoundhouseFang hitbox.pngGBVS Soriz RoundhouseFang1 hitbox.pngGBVS Soriz RoundhouseFang2 hitbox.png
  • Installed Version

623M

623M
M Roundhouse Fang
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 7 6 20 -9 KD 3
GBVS Soriz 623X.png
No DP Struggle
GBVS Soriz RoundhouseFang hitbox.pngGBVS Soriz RoundhouseFang1 hitbox.pngGBVS Soriz RoundhouseFang2 hitbox.png
  • Installed Version

623H

623H
H Roundhouse Fang
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 6 7 19 -7 HKD 4
GBVS Soriz 623X.png
No DP Struggle
GBVS Soriz RoundhouseFang hitbox.pngGBVS Soriz RoundhouseFang1 hitbox.pngGBVS Soriz RoundhouseFang2 hitbox.png
  • Installed Version

22L

22L
L Rock Smash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 Mid 18 6 17 -3 KD 3
GBVS Soriz 22X.png
This rock appears to be breakable. Would you like to use ROCK SMASH?
GBVS Soriz RockSmash hitbox.pngGBVS Soriz RockSmash2 hitbox.png
  • Installed version
Easy Input Damage 800

22M

22M
M Rock Smash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 28 6 13 +8 KD 3
GBVS Soriz 22X.png
This rock appears to be breakable. Would you like to use ROCK SMASH?
GBVS Soriz RockSmash hitbox.pngGBVS Soriz RockSmash2 hitbox.png
  • Installed version
Easy Input Damage 1100

22H

22H
H Rock Smash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1100 Mid 15 6 11 +4 HKD 3
GBVS Soriz 22X.png
This rock appears to be breakable. Would you like to use ROCK SMASH?
GBVS Soriz RockSmash hitbox.pngGBVS Soriz RockSmash2 hitbox.png
  • Installed version
Easy Input Damage 1000

Skybound Art

236236H

236236H
Leaping Tiger, Charging Dragon
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500[4500] Mid 7+6 2(27)3 45 -29 KD 4 1~14 All
File:GBVS Soriz 236236H Start.png\GBVS Soriz 236236H 1.png\GBVS Soriz 236236H 2.png
GBVS Soriz LTCD1 hitbox.pngGBVS Soriz LTCD2 hitbox.png
Clash Level: 25 (Technical) 20 (Easy)

236236U

236236U
Macho Ultimatum
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
10+4 - 10~14 All
GBVS Soriz 236236U.png

214X > 214X

214X > 214X
Tenacious Will
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 20 3 23 +5 +5 4
GBVS Soriz Macho 214X-214X.png
The Cammy Pose
GBVS Soriz TenaciousWill hitbox.png
Clash Level 3

214X > 236X

214X > 236X
Bravado Bullet
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 14 6 21 -8 KD 4
GBVS Soriz Macho 214X-236X.png
GBVS Soriz BravadoBullet hitbox.png

Macho 236236U

Macho 236236U
Way of the Fundoshi Fist
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
0, 4500 Throw, Mid 8+0 2(10)3 42 -26 0, 4
GBVS Soriz Macho 236236U.png
GBVS Soriz WayOfTheFundoshiFist1 hitbox.pngGBVS Soriz WayOfTheFundoshiFist2 hitbox.png
Grab • Strike
Clash Level: 35 (Technical) 30 (Easy)
Easy Input Damage 0, 3000

Category

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