GBVS/Vaseraga/Frame Data
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Vaseraga
Vaseraga

Glossary
Health | The amount of damage that characters can take before losing a round. |
---|---|
Prejump | Number of frames before a character becomes airborne from a jump, during which they are throw invincible but cannot block. |
Backdash | Number of frames this move is in a recovery state before returning to neutral. |
Guard | How this attack can be guarded. |
---|---|
Startup | Number of frames for this move to reach the first active frame (includes the first active frame). |
Active | Number of active frames in this attack. Values in () are for gaps between hits of an attack. |
Recovery | Number of frames this move is in a recovery state before returning to neutral. |
OnBlock | After blocking this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
OnHit | After getting hit by this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
Invuln | Attribute and Hitbox invincibility for this attack |
Level | Attack Level determines the amount of hitstun, blockstun, and hitstop this attack will inflict. Note that there are exceptions. |
System Data
name | health | prejump | backdash | Unique Movement Options |
---|---|---|---|---|
Vaseraga | 11,000 | 5F | 21F |
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
c.L | 500 | Mid | 7 | 3 | 5 | +3 | +7 | 0 | ||
c.M | 800 | Mid | 8 | 3 | 11 | +3 | +7 | 3 | ||
c.H | 1500 | Mid | 14 [35] | 7 | 21 | -4 | 0 | 4 | ||
c.XX | 400 | Mid | -3 | +1 | 2 | |||||
c.XXX | 400 | Mid | -4 | 0 | 3 | |||||
f.L | 700 | Mid | 8 | 4 | 10 | +1 | +5 | 2 | ||
f.M | 900 | Mid | 11 | 6 | 15 | -4 | 0 | 3 | ||
f.H | 1300 | Mid | 17 [37] | 6 | 30 | -15 | -11 | 4 | ||
2L | 400 | Mid | 6 | 3 | 6 | +2 | +6 | 0 | ||
2M | 700 | Low | 9 | 4 | 17 | -6 | HKD | 2 | ||
2H | 1100 | Mid | 13 [33] | 6 | 26 | -13 | -9 | 4 | H | |
2U | 900 | Low | 16 | 3 | 24 | -12 | HKD | 3 | ||
j.L | 400 | High/Air | 6 | 1 | ||||||
j.M | 700 | High/Air | 12 | 3 | ||||||
j.H | 900 | High/Air | 13 | 4 | ||||||
j.U | 800 | Mid | 27 | 3 |
Unique Action
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
5U | Soul Forge | 1000 | Mid | 21 | 1 | 21 | -11 | +14 | 3 |
Special Moves
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
214L | Instinction | 800 | All | 23 | -3 | 0 | 2 | ||||
214M | Instinction | 400, 800 | Mid, All | 12 | -9 | Knockdown | 3, 2 | ||||
214H | Instinction | 400, 800 | Mid, All | 9 | +6 | HKD | 3, 2 | ||||
[4]6L | Battalions of Fear | 1300 | Mid | 19 | 18 | 15 | -8 | HKD | 4 | ||
[4]6M | Battalions of Fear | 1800 | Mid | 26 | 18 | 19 | -12 | KD | 4 | ||
[4]6H | Battalions of Fear | 1000×2 | Mid | 27 [79] | 33 | 17 | -4 | KD | 4 | ||
632146L | Great Scythe Grynoth | 2000 | Throw | 12 | KD | 0, 4 | |||||
632146M | Great Scythe Grynoth | 2500 | Airthrow | 9 | KD | 0, 4 | |||||
632146H | Great Scythe Grynoth | 2000 | Throw | 26 | HKD | 0, 4 | |||||
22L | Savage Rampage | 22 | |||||||||
22M | Savage Rampage | 22 | |||||||||
22H | Savage Rampage | ||||||||||
22X L | Rising Slash | 1500 | Mid | 12 [32] | 3 | 21 | +1 [+2] | KD | 4 | ||
22X M | Sweeping Slash | 1500 | Low | 16 [36] | 6 | 29 | -10 | KD | 4 | ||
22X H | Crushing Strike | 2000 | Mid | 15 [40] | 2 | 31 | -4 [+16] | KD | 4 | ||
22X U | Ravaging Stomp | 2000 | Mid | 28 [48] | 6 | 30 | -11 | HKD | 4 | ||
22X 66 | March | 500×4 | Mid | 1 | |||||||
22X 44 | Cancel |
Supers
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
236236H | Bloody Moon | 3900→2600 | Mid | 6+5 | -26 | HKD | 4 | ||||
236236U | Aftermath | 5000→3500 | Mid | 8+7 | -27 | HKD | 4 |
Other
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
Ground Throw | 1500 | Throw | 7 | HKD | HKD | 0, 4 | ||||
Air Throw | 1500 | Airthrow | 5 | HKD | HKD | 0, 4 | ||||
Overhead Attack | 1000 | High | 26 | 6 | 17 | -4 | +1 | 4 | 4-31 Throw 12-26 Low 8-30 Airborne |

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To edit frame data, edit values in GBVS/Vaseraga/Data. |
Click [★] for character's full frame data
System Explanations
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •