Difference between revisions of "GBVS/Zeta"

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(Skybound Art)
(Super Skybound Art)
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==Super Skybound Art==
 
==Super Skybound Art==
======<font style="visibility:hidden" size="0">???</font>======
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======<font style="visibility:hidden" size="0">Sirius Roar</font>======
 
{{MoveData
 
{{MoveData
 
|name=Sirius Roar
 
|name=Sirius Roar
|image=GBVS_Zeta_???.png |caption=
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|image=GBVS_Zeta_SiriusRoar.png |caption=
 
|input=236236U or 63214S
 
|input=236236U or 63214S
 
|data=
 
|data=

Revision as of 19:39, 15 November 2019

Zeta
GBVS Zeta Portrait.png

Health

??

Prejump

??f

Backdash

??f

Movement

Jump, Dash Type: ??


Movement Options
Jump, Dash Type: ??
Play-style

Overview

This fearless fighter belongs to the Society, an organization which hunts primal beasts. She has formed a contract with the seal weapon known as the Spear of Arvess. She and her partner Vaseraga are charged by the Society with a variety of missions. Though the two often butt heads, each has the other's complete trust. Perhaps it is the contrast between Zeta's upbeat but stubborn personality and Vaseraga's unshakable calm which makes them such good partners. In addition to the fierce mid-range spear attacks which keep her enemies at a distance, Zeta also has a talent for lightning-quick aerial combat.

Playstyle
[ Info Needed ]
Pros Cons

[ Info Needed ]

[ Info Needed ]



Normal Moves

c.L
c.L
GBVS Zeta cL.png
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
c.M
c.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
c.H
c.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Auto Combo
Auto Combo
Version Damage Guard Startup Active Recovery On Block On Hit
XX - - - - - - -
XXX - - - - - - -
f.L
f.L
GBVS Zeta fL.png
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
f.M
f.M
GBVS Zeta fM.png
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
f.H
f.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2L
2L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2M
2M
GBVS Zeta 2M.png
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2H
2H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2U
2U
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.L
j.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.M
j.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.H
j.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.U
j.U
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -


Unique Action

???
Signo Drive
5U
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Spear stabs, can be extended by mashing the button.


Universal Mechanics

Ground Throw
Ground Throw
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Air Throw
Air Throw
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Overhead Attack
Overhead Attack
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -


Special Moves

Infinite Wonders
Infinite Wonders
Version Damage Guard Startup Active Recovery On Block On Hit
L - - - - - - -
M - - - - - - -
H - - - - - - -

Generates a full-screen beam that can neutralize projectiles. M version can be charged, H deals more damage up close.


Spear of Arvess
Spear of Arvess
Version Damage Guard Startup Active Recovery On Block On Hit
L

GBVS/Zeta/Data

M

GBVS/Zeta/Data

H

GBVS/Zeta/Data

Performs a rush attack that can be canceled into a follow-up attack while in motion. M goes farther than L, and H can cancel twice.


Spear of Arvess (Rise)
Spear of Arvess (Rise)
GBVS Zeta SpearOfArvessRise.png
Version Damage Guard Startup Active Recovery On Block On Hit
L

GBVS/Zeta/Data

M

GBVS/Zeta/Data

H

GBVS/Zeta/Data

Performs a rush attack that can be canceled into a follow-up attack while in motion. L rises diagonally, M rises vertically, and H can cancel twice.


Spear of Arvess (Fall)
Spear of Arvess (Fall)
(in air)
Version Damage Guard Startup Active Recovery On Block On Hit
L

GBVS/Zeta/Data

M

GBVS/Zeta/Data

H

GBVS/Zeta/Data

Performs a rush attack that can be canceled into a follow-up attack while in motion. L rises diagonally, M rises vertically, and H can cancel twice.


Rhapsody
Rhapsody
Version Damage Guard Startup Active Recovery On Block On Hit
L

GBVS/Zeta/Data

M

GBVS/Zeta/Data

H

GBVS/Zeta/Data

Gets in a defensive stance that defends against incoming attacks and can be canceled into various skills. L blocks High, M blocks Low, H blocks All. Cancels into follow ups if it catches something.


Crimson Cleave
Crimson Cleave
Rhapsody >
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Follows up Rhapsody with a horizontal cleave attack. It has a decent reach and can be a handy skill to keep the foe at arm's length.


Rising Split
Rising Split
Rhapsody >
GBVS/Zeta/Data
Damage Guard Startup Active Recovery On Block On Hit

Follows up Rhapsody with a vertical slash attack. It has a shorter reach than Crimson Cleave but a much faster start-up. It can be a handy skill to use at close range or as an anti-air.


Knee Assault
Knee Assault
Rhapsody >
GBVS/Zeta/Data
Damage Guard Startup Active Recovery On Block On Hit

Follows up Rhapsody with a jumping knee attack. Zeta can then perform midair attacks after jumping. It can be a handy skill to close the gap when going on the offensive.


Skybound Art

Resolute Strike
Resolute Strike
236236H or 236S (Air OK)
GBVS/Zeta/Data
Damage Guard Startup Active Recovery On Block On Hit

Performs a powerful strike attack. When activated midair, Zeta dives diagonally toward the ground. Since this skill covers a long range, it can be used as a combo finisher from afar.


Super Skybound Art

Sirius Roar
Sirius Roar
236236U or 63214S
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Performs a powerful rising attack. If connected at close range, Zeta will perform an enhanced version for increased damage.


Navigation


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Granblue Fantasy Versuse
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesGaugesMisc