GBVS/Zeta/Frame Data

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System Data[edit]

Health[edit]

10000

Prejump[edit]

4f

Backdash[edit]

22f

Movement[edit]

Jump, Dash Type: ??



Normal Moves[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
c.L 400 Mid 5 3 5 +2 +6 - 0 - - - - -
c.M 700 Mid 6 3 14 -4 +1 - 2 - - - - -
c.H 1200 Mid 9 6 20 -7 -3 - 4 - - - - -
Auto Combo 1
c.XX
350 Mid 9 X X -3 +1 - 2 - - - - -
Auto Combo 2
c.XXX
280 Mid 13 X X -4 0 - 3 - - - - -
f.L 400 Mid 6 3 14 -5 -1 - 1 - - - - -
f.M 700 Mid 11 4 18 -9 -5 - 2 - - - - -
f.H 1000 Mid 9 6 17 -7 -3 - 3 - - - - -
2L 400 Low 6 3 5 +2 +6 - 0 - - - - -
2M 700 Mid 9 6 14 -6 -2 - 2 - - - - -
2H 1000 Mid 11 5 26 -15 -11 - 3 - - - - -
2U 300,600 Low 7, 25 3.3 14 -7 KD - 2 - - - - -
j.L 400 High/Air 5 Until landing X - - - 1 - - - - -
j.M 550 High/Air 7 6 X - - - 1 - - - - -
j.H 800 High/Air 7 9 X - - - 2 - - - - -
j.U 500 High/Air 5 Until landing X - - - 2 [1] - - - - -

Unique Action[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Signo Drive
5U 300+100x Mid 8, 18 - - -2 +2 - 2, 2 [1]xN - - - - -

Universal Mechanics[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Ground Throw 500,1000(1500) Throw - - - - KD - 0, 1, 4 - - - - -
Air Throw 1500 Throw - - - - KD - 0, 4 - - - - -
Overhead Attack 1000 High 26 6 17 -4 +1 - 4 - - - - 4-36 Throw
12-35 Low
9-35 Airborne

Skills[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Infinite Wonders
236L 700 All 20 12 21 -7~0 -3~7 - 2 - - - - -
  • Cooldown 20F. Easy input cooldown 200F
236M 900 All 28 12 21 -7~0 KD - 2 - - - - -
  • Cooldown 20F. Easy input cooldown 200F
236H 200, 700 All 18 12 23 -7~0 KD - 2 - - - - -
  • Cooldown 480F. Easy input cooldown 600F
Spear of Arvess
66L 600 Mid 17 - - -8~? KD - 3 [2] - - - - -
  • Cooldown 20F. Easy input cooldown 200F
66M 800 Mid 19 - - -14~? KD - 3 [2] - - - - -
  • Cooldown 20F. Easy input cooldown 200F
66H 600 Mid 15 - - +14~? KD - 3 - - - - -
  • Cooldown 480F. Easy input cooldown 600F
Spear of Arvess (Rise)
22L 800 Mid 12 - - - KD - 3 [2] - - - - -
  • Cooldown 20F. Easy input cooldown 200F
22M 1000 Mid 12 - - - KD - 3 [2] - - - - -
  • Cooldown 20F. Easy input cooldown 200F
22H 800 Mid 12 - - - KD - 3 - - - - -
  • Cooldown 480F. Easy input cooldown 600F
Spear of Arvess (Fall)
j.22L 800 All - - - - - - 3 [1] - - - - -
  • Cooldown 20F. Easy input cooldown 200F
j.22M 800 All - - - - - - 3 [1] - - - - -
  • Cooldown 20F. Easy input cooldown 200F
j.22H 800 All - - - - - - 3 [2] - - - - -
  • Cooldown 480F. Easy input cooldown 600F
Spear of Arvess Followups
Arvess > Direction + X 500 All - - - - - - 3 [1] / 3 [2] - - - - -
Rhapsody
214L - - 3 40 21 - - - - - - - - -
  • Cooldown 20F. Easy input cooldown 200F
214M - - 3 40 21 - - - - - - - - -
  • Cooldown 20F. Easy input cooldown 200F
214H - - 1 42 19 - - - - - - - - -
  • Cooldown 480F. Easy input cooldown 600F
Crimson Cleave
214X > L 1000 Mid 15 3 22 -9 KD - 3 - - - - -
Rising Split
214X > M 1000 Mid 9 6 19 -9 KD - 3 - - - - -
Knee Assault
214X > H 600 Mid 8 4 15 - KD - 2 - - - - -

Skybound Art[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Resolute Strike
236236H 500, 300*5, 1500 = 3500 [500, 300*5, 500 = 2500] Mid 8+5 - - -21 - - 4 (20) [25] - - - - -
j.236236H 500, 300*5, 1500 = 3500 [500, 300*5, 500 = 2500] All - - - - - - 4 (20) [25] - - - - -
Sirius Roar
236236U 2000, 100*13, 1200 = 4500 [2000, 500*3 = 3500] Mid 7+6 - - -42 - - 4 (30) [35] - - - - -

Sources[edit]

Navigation[edit]


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System Explanations

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