GBVS/Zooey/Data
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Infobox Data
Field | Value |
---|---|
Name: | Zooey |
Health: | 10,000 |
PreJump: | 4F |
backdash: | |
Unique Movement Options: | |
Portrait: | ![]() |
Icon: | ![]() |
Normal Moves
c.L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.L | 400 | Mid | 5 | 3 | 7 | +2 | +6 | 0 | normal | |||||||
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c.M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.M | 700 | Mid | 7 | 3 | 12 | 0 | +4 | 2 | normal | |||||||
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c.H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.H | 1200 | Mid | 9 | 6 | 18 | -5 | -1 | 4 | normal | |||||||
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c.XX
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.XX | 350 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | normal | |||||||
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c.XXX
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.XXX | 350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | normal | |||||||
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f.L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.L | 400 | Mid | 6 | 3 | 15 | -5 | -1 | 1 | normal | |||||||
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f.M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.M | 700 | Mid | 9 | 5 | 16 | -6 | -2 | 2 | normal | |||||||
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f.H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.H | 1000 | Mid | 9 | 5 | 19 | -7 | -3 | 3 | normal | |||||||
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2L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2L | 400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | normal | |||||||
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2M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2M | 700 | Mid | 8 | 4 | 14 | -3 | +1 | 2 | normal | |||||||
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2H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2H | 1000 | Mid | 10 | 5 | 24 | -12 | -8 | 3 | normal | |||||||
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2U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2U | 700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | normal | |||||||
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j.L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.L | 400 | High/Air | 5 | Until landing | 0 | 1 | normal | |||||||||
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j.M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.M | 550 | High/Air | 8 | 6 | Until landing | 1 | normal | |||||||||
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j.H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.H | 800 | High/Air | 9 | 6 | Until landing | 2 | normal | |||||||||
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j.U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.U | 800 | High/Air | 7 | 7 | 2 | normal | ||||||||||
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Unique Action
5U
5U 6X
Universal Mechanics
LU
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | LU | 1500 | Throw | 7 | 3 | 31 | 0, 4 | other | ||||||||
![]() ![]() | ||||||||||||||||
j.LU
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air Throw | j.LU | 1500 | Throw | 5 | 5 | Until landing +6 | 0, 4 | other | ||||||||
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MH
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Overhead Attack | MH | 1000 | High | 26 | 6 | 17 | -4 | +1 | 4 | other | ||||||
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Skills
236L
236M
236H
214L
214M
214H
214XX
214X6X
623L
623M
623H
22L
22M
22H
j.22L
j.22M
j.22H
Skybound Art
236236H
236236U
Category
Click [★] for character's full frame data
System Explanations
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •