GGAC/Chipp Zanuff

From Dustloop Wiki
Jump to: navigation, search
Chipp Zanuff

Overview[edit]

Guts Rating: 4
Defense Modifier: x1.30
Stun Resistance: 50
Strengths:
Weaknesses:
Movement Options: 2 Double Jumps/Air Dashes, Run-Type Dash

Move List[edit]

See also: Chipp Full Frame Data

Note for the Guard section in the tables:

  • H: can block while standing
  • L: can block while crouching
  • F: can block while in the air only with Faultless Defense
  • All: can be blocked however
  • All attacks can be blocked with aerial Faultless Defense unless stated otherwise.

Normal Moves[edit]

5P
GGAC Chipp 5P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
6 1.44 3 8 1 HLF cCJR 4 2 6 +2


5K
GGAC Chipp 5K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
12 1.44 3 8 1 HLF cCJR 5 5 8 -3


c.S
GGAC Chipp cS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
28 2.64 10 7 3 HLF CJR 4 1 11 +2


f.S
GGAC Chipp fS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
26 2.64 10 7 2 HLF CJR 7 1 19 -6


5H
GGAC Chipp 5H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
36 3.84 20 6 5 HLF CJR 7 7 12 0


6P
GGAC Chipp 6P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
18x2 2.64x2 10x2 7 3 HLF CJR 9 3(9)5 10 -1


6K
GGAC Chipp 6K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
20 2.60 6 7 2 HA R 19 7 3+3 -1


6H
GGAC Chipp 6H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
60 3.84 20 6 5 HLF CJR 17 6 15 -2


5D
GGAC Chipp 5D.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
17 2.64 8 20 3 HF R 25 4 9 +1


Dead Angle Attack
GGAC Chipp 6P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
25 2.64 10 7 3 any R 11 5 15 -6


2P
GGAC Chipp 2P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
6 1.44 -3 8 1 HLF cCR 4 2 7 +1


2K
GGAC Chipp 2K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
8 1.44 3 8 1 LF cCR 5 4 7 -1


2S
GGAC Chipp 2S.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
28 2.64 10 7 3 HLF CR 7 4 11 -1


2H
GGAC Chipp 2H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
34 3.84 20 6 5 HLF CR 7 9 18 -8


2D
GGAC Chipp 2D.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
26 2.64 5 7 2 LF CR 9 2 18 -8


j.P
GGAC Chipp jP.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
8 1.44 3 8 1 HA cCR 5 4 4 --


j.K
GGAC Chipp jK.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
16x2 1.44x2 3x2 8 1 HA cCJR 5 6,2 8 --


j.S
GGAC Chipp jS.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
28 2.64 10 7 3 HA CJR 9 10 18 --


j.H
GGAC Chipp jH.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
26x2 2.64x2 10x2 7 3 HA CR 8 6,6 26 --


j.D
GGAC Chipp jD.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
40 2.64 10 7 3 HA CR 6 8 18 --


Throws[edit]

Throw
GGAC Chipp throw.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
60 4.00 -- 6 -- 36 pixels -- -- -- -- --


Air Throw
GGAC Chipp airThrow.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
60 4.00 -- 6 -- 88 pixels -- -- -- -- --


Special Moves[edit]

Sakuganki
j.2K
GGAC Chipp j2K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
16x3 -/1.44x3 3x3 8x3 1 HA CR 8 Until land landing 3 --


Sankakutobi
j.46
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
-- -- -- -- -- -- -- -- -- -- --


Alpha Blade
236P
GGAC Chipp 236P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
44 1.50/3.60 14 6 4 HLF R 18 15 landing 34 -32


Alpha Plus
After Alpha Blade, H
GGAC Chipp ABP.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
38 1.50/6.00 14 6 4 HLF RF 8 12 12 -7


Air Alpha Blade
j.236P
GGAC Chipp 236P.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
40 0.75/3.60 10 7 3 any RF 14 14 landing 21 -22


Beta Blade
623S
GGAC Chipp 623S.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
45 2.00/6.00 10 7 3 HLF RF 5 22 17+10 -35


Air beta Blade
j.623S
GGAC Chipp 623S.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
40 2.00/4.80 20 6 5 any R 3 18 landing 5 --


Gamma Blade
41236H
GGAC Chipp 41236H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
32 2.00/1.20 0 20 3 any -- 15 9 29 +5


Tsuyoshishiki Ten'i
22X
GGAC Chipp 22PKS.png
P,K, and S versions move a set distance and can go through opponent
GGAC Chipp 22HD.png
H and D versions home in on opponent's location
Version Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
22P -- 0.50/-- -- -- -- -- -- -- - total 25 --
22K -- 0.50/-- -- -- -- -- -- -- - total 30 --
22S -- 0.50/-- -- -- -- -- -- -- - total 31 --
22H -- 0.50/-- -- -- -- -- -- -- - total 20 --
22D -- 0.50/-- -- -- -- -- -- -- - total 30 --


Tsuyoshishiki Meisei
214K
GGAC Chipp 214K.png
FIND ME
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
-- -- -- -- -- -- -- -- -- total 29 --


Genrouzan
41236K
GGAC Chipp 41236K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
90 3.00/6.00 -- 6 -- 10 dot F 29 12 landing 10 --


Resshou
236S
GGAC Chipp resshou.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
18 1.25/3.00 10 7 3 HLF R 13 5 10 -1
Rokusai
236S after Resshou
GGAC Chipp rokusai.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
22 1.25/3.00 15 6 5 LF R 8 1 25 -7
Senshuu
236K after Resshou or Rokusai
GGAC Chipp senshuu.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
30 1.25/4.80 11 6 4 HF RF 25 6 10+12 -11


Shuriken
j.214P
GGAC Chipp j236K.png
Version Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Fake 1 --/1.44 0 8 1 All -- 23 -- landing 6 --
Success 1 1.00/2.64 0 7 2 All -- 10 -- 18+3 --

Force Breaks[edit]

Genrouzan-You
41236K, D
GGAC Chipp 41236KD.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
70 -- 20 6 5 HLF R 1 10 29+5 -23


Overdrives[edit]

Zansei Rouga
632146H
GGAC Chipp 632146H.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
30x5,110 -- 20x6 6x6 5 HLF RF 21+4 -- landing 32 --


Banki Mesai
236236K
GGAC Chipp 236236K.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
7x26,30x4 -- 10x26,20x4 2x26,6x4 3x26,5x4 HLF R 7+0 -- landing 10 -48


Instant Kill[edit]

Delta End
236236H
GGAC Chipp IK.png
Damage Tension GB+ GB- Level Guard Cancel Startup Active Recovery Static Diff
Fatal -- 3 -- -- HLF -- 56+0 119 43+16 --



Strategy[edit]

Offense[edit]

Defense[edit]

Combos[edit]

• -> 2d xx 236p, dash -> (the following list are bnbs from this starter that lead into alpha blade knockdown without using 5h -> iad links or other difficult techniques)

AB AX CH HO MI SO TE VE ZA

p jc j.p,p,k(2),k(2),d xx j.236p

AN

p jc j.p,k(2),p,k(2),d (delay) xx j.236p

BA BR

p jc j.d xx 236p

DI

p jc j.p,k(2),d (delay) xx j.236p p jc j.p,k(2),k(2),d

ED

p,p jc j.p,p,k(2),k(2),d

JO

h jc j.d

FA

p,p jc j.p,d xx j.236p

IN

p jc j.p,p,k(2),d (delay) xx j.236p

JA MA

p jc j.p,k(2),k(2),d xx j.236p

KY PO

p,p jc j.p,p,k(2),k(2),d xx j.236p

RO

p,p,p jc j.p,p,k(2),k(2),d xx j.236p

SL

p jc j.p,k(1),k(2),d xx j.236p


• -> 2d xx 236p~236k -> (same deal here, using the 236k followup, while not completely necessary, is recommended for comboing these characters)

BA ED KY PO

p jc j.p,p,k(2),k(2),d xx j.236p

  • BA - delay initial p
  • ED - omit j.236p ender

JO RO

p,p jc j.p,p,k(2),k(2),d xx j.236p


• [corner] -> h jc~j.236p -> (here are combos from 5h -> tk alpha blade in the corner, without using iad links)

AB AN AX BA BR CH DI HO IN JA MA MI (hard) PO SL SO TE ZA

c.s,h jc j.d xx j.236p

ED JO KY MI (recommended) RO VE

c.s,h jc j.d

FA

c.s,f.s jc j.d

Alternate Color Chart[edit]

P K S H D
AC
Chipp normal p.gif
Chipp normal k.gif
Chipp normal s.gif
Chipp normal hs.gif
Chipp normal d.gif
EX
Chipp ex p.gif
Chipp ex k.gif
Chipp ex s.gif
Chipp ex hs.gif
Chipp ex d.gif
Slash
Chipp slash p.gif
Chipp slash k.gif
Chipp slash s.gif
Chipp slash hs.gif
Chipp slash d.gif
#R
Chipp reload p.gif
Chipp reload k.gif
Chipp reload s.gif
Chipp reload hs.gif
Chipp reload d.gif
Guilty Gear XX Accent Coree
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc