GGAC/Testament/Frame Data

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Normals[edit]

Name Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD Notes
P 9 1.44 3 8 1 HLF cCJR 6 3 7 0 -
K 18 2.64 10 7 3 HLF CJR 7 4 12 -2 -
c.S 24 2.64 10 7 3 HLF CJR 5 3 18 -7 -
f.S 28 2.64 10 6 3 HLF CR 11 6 13 -5 -
H 36 3.84 20 6 5 HLF CJR 10 4 18 -3
  • Staggers on CH (max:47)
6P 24 2.64 8 7 3 HF CR 17 3 26 -15
  • 1-5 Upperbody invincibility
  • 6-19 Above the knees invincibility
  • Prorates 85%
6K 28 2.64 10 10 3 HLF CR 8 6 23 -15
  • On air hit, untechable for 16F
6H 55 3.84 20 6 5 HLF RF 15 6 28 -15
  • Knockdown on ground hit
  • On air hit, untechable for 32F
  • High float and knockdown on CH
  • FRC timing: 25-29
D 15 2.64 8 7 3 HF F 29 6 18 +3
  • CH state from 1-24
  • Past frame 25, attack will activate (even if hit)
  • On air hit, knocks down
  • FRC timing: 17-18
DAA 25 2.64 10 7 3 any R 13 3 18 -7
  • 1-18 fully invincible
  • 19-30 invincible above the knees and to throws
  • 31-33 upperbody invincibility
  • Wallbounces (on ground: 28)
  • Prorates 50%
2P 8 1.44 3 8 1 HLF cCR 5 4 12 -6
  • Prorates 90%
2K 12 1.44 3 8 1 L CR 6 4 11 -5
  • Prorates 70%
2S 26 2.64 10 7 3 HLF CR 10 6 16 -8 -
2H 38 3.84 20 6 5 HLF CR 16 3 20 -4
  • 6-12 invincible to strikes
2D 38 3.84 11 6 4 LF CR 14 3 30 -16 -
j.P 10 1.44 3 8 1 HA cCR 5 6 12 - -
j.K 18 2.64 10 7 3 HA CR 6 5 12 - -
j.S 28 2.64 10 7 3 HA CJR 8 3 16 - -
H 34 2.64 10 7 3 HA CR 13 5 15 - -
j.D 44 2.64 10 7 3 HA CR 10 6 20 -
  • Fully extended on frame 13
  • Knockdown on ground hit
  • Floats and knockdown on CH
  • 5 frames of recovery after landing
Throw 60 4.00 - 6 - 45 pixels - - - - -
Air throw 60 4.00 - 6 - 88 pixels - - - - -

Specials[edit]

Name Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Phantom Soul (P)
236+P
5 1.00/4.80 0 7 2 any - 37 120 total: 58 +2
  • Opponent is marked 12F after hit
  • Projectile disappears if Testament gets hit or a 2nd phantom soul is released
  • Mark disappears if Testament gets hit or phantom soul is performed again
  • Marking duration 591F.
Phantom Soul (K)
236+K
5 1.00/4.80 0 7 2 any - 31 150 total: 47 -
  • Opponent is marked 12F after hit
  • Projectile disappears if Testament gets hit or a 2nd phantom soul is released
  • Mark disappears if Testament gets hit or phantom soul is performed again
  • Marking duration 1011F
Crow Attack High 20 -/1.20 0 7 3 any - 35 24 16 -
  • Wall bounces on hit (ground hit untechable for 28F)
  • On hit or block, crow immediately starts return animation
  • After 1F, crow will continue attack, even if mark disappears
  • *2
Crow attack Middle 20 -/1.20 0 7 3 any - 35 32 16 -
  • Wall bounces on hit (ground hit untechable for 28F)
  • On hit or block, crow immediately starts return animation
  • Hit stop of 1F for crow
  • After 1F, crow will continue attack, even if mark disappears
  • *2
Crow Feathers Attack 5x3 -/1.20x3 0 8x3 1 any - 26 51 total: 42 -
  • After 1F, crow will continue attack, even if mark disappears.
Crow Transformation Attack 30 -/1.20 0 6 5 HA - (1-47)+29 8 14 -
  • Knockdown on hit
  • Prorates 75%
  • After 1F, crow will continue attack, even if mark disappears
  • Crow attempts to move to opponent's position for a maximum of 47F
  • Scythe attack is performed after 47F or crow reaches opponent, scythe has a startup of 29F
Badlands
214P
26x2 2.50/3.60x2 14x2 5x2 4 any R 16 3(6)2 13+landing 15 -13
  • 9-29F airborne
  • 1st hit floats (untechable for 48F)
  • 2nd hit floats (untechable for 52F) with vacuum effect
  • CH state till landing
(air) Badlands
j.214P
24x2 2.50/3.60x2 14x2 5x2 4 any R 12 3(6)2 landing 12 -7
  • 1st hit floats (untechable for 58F)
  • 2nd hit floats (untechable for 52F) with vacuum effect
  • CH state till landing
  • Listed SD is for badlands performed as low to the ground as possible (startup of 16F, total animation length: 44F)
EXE Beast(S)
41236S
36 2.00/1.20 0 7 3 any F 20 19 10 -2
  • S Floats on hit with vacuum effect
  • Vacuum effect when blocked
  • FRC timing: 13-15
  • Beast appears when command is entered
EXE Beast(H)
41236H
30 2.00/1.20 0 6 5 any F 16 14 11 +9
  • Floats on hit
  • Will launch knockdowned opponents
  • FRC timing: 13-14
  • Beast appears 1F after attack starts
Warrant
214K
10 1.50/9.60 10 7 3 HLF RF 24 15 19 -20
  • Counter animation: 42F total
  • 4-19 Anything that can be blocked will be countered
  • Counterattack animation: 1-32F invincible to strikes
  • Blowback and knockdown on hit, poisons opponent
  • FRC timing is frames 33-35 of the counterattack animation
  • When counterattack is triggered, opponent will be unable to move for a number of frames, depending on the level of the attack that triggered the counterattack
  • Level 1/2: 12F, 3: 13F, 4:14F, 5: 15F.
HITOMI
214S
30 2.00/4.80 0 7 3 HLF - See notes 4 total: 27F -
  • 1-2 invincible to strikes
  • Floats on hit, untechable for 38F
  • CH state till end of recovery
  • Prorates 90%
  • Tree startup is 17F after opponent passes nearby
  • After 16F, Tree will attack even if Testament is hit
  • Trees disappear if Testament gets hit
  • Tree is planted on frame 26
  • Level 1 attack on block
  • *1
Hitomi(powered up)
(after MoP) 214S
10 2.00/4.80 10 7 3 HLF - See notes 3 total: 24 -
  • 1-2 invincible to strikes
  • Floats and knockdown on hit, poisons opponent
  • CH state till end of recovery
  • Prorates 90%
  • Tree startup is 13F after opponent passes nearby
  • 1F, uses one MoP stock
  • Tree is planted on frame 21
  • Will not disappear even if Testament gets hit
  • *1
Zeinest
214H
10 0.50/4.80 0 15 1 any - 13 601 total: 31 +2
  • Traps opponent on hit (traps for 46, SD on hit is +28)
  • While trapped, opponent is airborne, opponents floats 6F before end of trap
  • If the opponent triggers the Zeinest with an attack, the move loses 1F of active animation
  • *1
(air) Zeinest
j.214H
10 0.50/4.80 0 15 1 any - 10 601 total: 28 -
  • Traps opponent on hit (traps for 46, SD on hit is +31)
  • While trapped, opponent is airborne, opponents floats 6F before end of trap
  • If the opponent triggers the Zeinest with an attack, the attack loses 1F of active animation
  • Landing cancels recovery animation
  • *1
Zeinest (powered up)
(after MoP) 214H
10 0.50/4.80 14 15 4 any - 13 421 total: 31F +12
  • Traps opponent on hit (traps for a max of 126F, max SD on hit +108)
  • Trapped opponent is airborne, 2nd half 6F floats opponent
  • Opponent remains trapped even if hit (? Hit stop does subtract from this time)
  • If opponent attacks net, they lose 1F of active animation, and cannot move for 9F
  • Uses a MoP stock on frame 1.
(air) Zeinest (powered up)
(after MoP) j.214H
10 0.50/4.80 14 15 4 any - 10 421 total: 28F -
  • Traps opponent on hit (traps for a max of 126F, max SD on hit +111)
  • Trapped opponent is airborne, 2nd half 6F floats opponent
  • Opponent remains trapped even if hit (?Hit stop does subtract from this time?)
  • If opponent attacks net, they lose 1F of active animation, and cannot move for 9F
  • Uses a MoP stock on frame 1.
  • 1: Max of 2 out at one time. If a 3rd is performed, the oldest one immediately disappears.
  • 2: Listed frame data is for the crow. Crow's next attack occurs 61F after end of last attack.

Force Breaks[edit]

Name Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Grave Digger
214D
58 - 14 9 4 HLF R 17 6 16+landing 0 -5
  • 6-14 invincible. airborne from frame 6 on
  • Wall bounces on hit (untechable for 55F)
  • CH state till landing
(air) Grave Digger
j.214D
58 - 20 9 5 any R 12 6 till landing + 0 -6
  • Grave Digger: 1-9F invincible
  • Wall bounces on hit (untechable for 55F)
  • CH state till landing
  • Listed SD is for TK Grave digger performed as quickly and as low to the ground as possible (startup 16F, total animation: 36F)

Overdrives[edit]

Name Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Nightmare Circular
632146H
60 - 20 15 5 any - 8+5 16 9 +9
  • 1-8 invincible
  • Poisons on hit
  • Knockdown on ground hit
  • Goes through projectiles
Master of Puppet
236236H
30x2 - 3,20 8,6 1,5 HLF RF 7+4 6(12)2 41 -24
  • 7-12 invincible to strikes
  • 1st hit staggers on ground hit (max: 85F)
  • On air hit, 1st hit causes blowback and knock down
  • 2nd hit knocks down
  • Forced proration 90%
  • FRC timing: 17-21
  • On hit, gives MoP stocks, 1st hit gives 2, 2nd gives 1
  • Testament can hold a maximum of 4 stocks

Instant Kill[edit]

Name Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Seventh Sign
236236H
Fatal - 20 - - HLF - 28+4 3 60 -44
  • IK preparation time: 60F

Gatling Table[edit]

P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H,a 6H 5D, 2D j, sp
2P 2P, 2P, 6P 5K, 2K c.S, f.S, 2S 6H 5D, 2D sp
6P - - c.S, f.S, 2S 5H, 6H 5D sp
5K 6P - c.S, f.S, 2S 5H, 2H 5D, 2D j, sp
2K 6P - c.S, f.S, 2S 2H 5D, 2D sp
6K 6P - - 5H, 6H 5D sp
c.S 6P - f.S, 2S 5H, 2H 5D, 2D j, sp
f.S - - 2S 5H, 2H 2D sp
2S - - - 5H, 2H 5D, 2D sp
5H - - - - - sp
2H - - - - 5D, 2D sp
6H - - - - - sp
5D - - - - - homing jump
2D - - - - - sp
j.P j.P j.K j.S - j.D sp
j.K j.P - j.S - j.D sp
j.S j.P - - j.H - j, sp
j.H - - - - j.D sp
j.D - - - - - sp
Guilty Gear XX Accent Coree
Click [*] for character's frame data
System Explanations

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