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==Normals== | ==Normals== | ||
======< | ======<span style="visibility:hidden;font-size:0">5P</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_5P.png | |image=GGAC_ABA_5P.png | ||
Line 118: | Line 118: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">5K</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_5K.png | |image=GGAC_ABA_5K.png | ||
Line 159: | Line 160: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">cS</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_cS.png | |image=GGAC_ABA_cS.png | ||
Line 208: | Line 210: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">fS</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_fS.png | |image=GGAC_ABA_fS.png | ||
Line 253: | Line 256: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">5H</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_5H.png | |image=GGAC_ABA_5H.png | ||
Line 297: | Line 301: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">6P</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_6P.png | |image=GGAC_ABA_6P.png | ||
Line 353: | Line 358: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">6H</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_6H.png | |image=GGAC_ABA_6H.png | ||
Line 401: | Line 407: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">5D</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_5D.png | |image=GGAC_ABA_5D.png | ||
Line 433: | Line 440: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">2P</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_2P.png | |image=GGAC_ABA_2P.png | ||
Line 473: | Line 481: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">2K</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_2K.png | |image=GGAC_ABA_2K.png | ||
Line 514: | Line 523: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">2S</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_2S.png | |image=GGAC_ABA_2S.png | ||
Line 561: | Line 571: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">2H</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_2H.png |caption=Stop Exhibitioning | |image=GGAC_ABA_2H.png |caption=Stop Exhibitioning | ||
Line 615: | Line 626: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">2D</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_2D.png | |image=GGAC_ABA_2D.png | ||
Line 658: | Line 670: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">jP</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_jP.png | |image=GGAC_ABA_jP.png | ||
Line 697: | Line 710: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">jK</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_jK.png | |image=GGAC_ABA_jK.png | ||
Line 738: | Line 752: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">jS</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_jS.png | |image=GGAC_ABA_jS.png | ||
Line 787: | Line 802: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">jH</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_jH.png | |image=GGAC_ABA_jH.png | ||
Line 834: | Line 850: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">jD</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_jD.png | |image=GGAC_ABA_jD.png | ||
Line 906: | Line 923: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== ====== | ====== ====== | ||
{{MoveData | {{MoveData | ||
Line 933: | Line 951: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== ====== | ====== ====== | ||
{{MoveData | {{MoveData | ||
Line 983: | Line 1,002: | ||
Moves are listed first by their entry in the in-game english move list, then by their Japanese name. | Moves are listed first by their entry in the in-game english move list, then by their Japanese name. | ||
Values in [ ] represent when A.B.A. is in Goku Moroha Mode | Values in [ ] represent when A.B.A. is in Goku Moroha Mode | ||
======< | ======<span style="visibility:hidden;font-size:0">Deletion</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_masshou.png | |image=GGAC_ABA_masshou.png | ||
Line 1,026: | Line 1,045: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Ruin</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_fukumetsu.png | |image=GGAC_ABA_fukumetsu.png | ||
Line 1,073: | Line 1,093: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Condemnation</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_dangoku.png | |image=GGAC_ABA_dangoku.png | ||
Line 1,126: | Line 1,147: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Bonding</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_ketsugou.png | |image=GGAC_ABA_ketsugou.png | ||
Line 1,164: | Line 1,186: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
===Normal Only Specials=== | ===Normal Only Specials=== | ||
======< | ======<span style="visibility:hidden;font-size:0">Dragging</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_kenin.png | |image=GGAC_ABA_kenin.png | ||
Line 1,182: | Line 1,205: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Retribution</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_shoukyaku.png | |image=GGAC_ABA_shoukyaku.png | ||
Line 1,206: | Line 1,230: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Avoidance</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_kihi.png | |image=GGAC_ABA_kihi.png | ||
Line 1,225: | Line 1,250: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Injecting</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_shousei.png | |image=GGAC_ABA_shousei.png | ||
Line 1,242: | Line 1,268: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
===Moroha Only Specials=== | ===Moroha Only Specials=== | ||
======< | ======<span style="visibility:hidden;font-size:0">Engorgement</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_houshoku.png | |image=GGAC_ABA_houshoku.png | ||
Line 1,268: | Line 1,294: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Judgement</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_danzai.png | |image=GGAC_ABA_danzai.png | ||
Line 1,298: | Line 1,325: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Displacement</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_bunri.png | |image=GGAC_ABA_bunri.png | ||
Line 1,318: | Line 1,346: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Blunder</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_kashitsu.png | |image=GGAC_ABA_kashitsu.png | ||
Line 1,343: | Line 1,372: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Eradication</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_konzetsu.png | |image=GGAC_ABA_konzetsu.png | ||
Line 1,365: | Line 1,394: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Suka Motion</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_sukaMotion.png | |image=GGAC_ABA_sukaMotion.png | ||
Line 1,406: | Line 1,436: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">FB Avoidance</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_kihi.png | |image=GGAC_ABA_kihi.png | ||
Line 1,423: | Line 1,454: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">FB Judgement</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_danzai.png | |image=GGAC_ABA_danzai.png | ||
Line 1,448: | Line 1,480: | ||
==Overdrive Attacks== | ==Overdrive Attacks== | ||
*Numbers in [ ] is when A.B.A. is in Goku Moroha Mode | *Numbers in [ ] is when A.B.A. is in Goku Moroha Mode | ||
======< | ======<span style="visibility:hidden;font-size:0">Concealment</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_shoukoIntoku.png | |image=GGAC_ABA_shoukoIntoku.png | ||
Line 1,493: | Line 1,525: | ||
}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Destruction</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GGAC_ABA_ouro.png | |image=GGAC_ABA_ouro.png | ||
Line 1,540: | Line 1,573: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== ====== | ====== ====== | ||
{{MoveData | {{MoveData |
Revision as of 19:21, 23 April 2020
Overview
ABA has the potential to be downright terrifying. A homunculus who spent most of her developing years literally trapped in the darkness, she fights with a giant key named Paracelcus who happens to be her "husband" and is also voiced by the guy who directs BlazBlue.
ABA is a pure Risk/Reward character who switches between two modes: one which might be the worst character in the game, and one which is probably the best. She starts in Normal Mode, as slow, plodding, and generally incapable. When she lands a Keygrab or consumes a bloodpack while in this mode, however, she enters Moroha mode. Wherein, she gains a massive shift in the strength of her attacks, her overall speed, her pressure and ability to crank the guard bar, and several other bonuses which turn her from listless to livid, making her extremely frightening to deal with. ABA is generally uncommon enough a character that many players have trouble dealing with her overwhelming options.
This comes at a cost, however. In Moroha, ABA's attacks will drain her own health whenever they contact an opponent, on hit or block. She also has an active Moroha meter, which will slowly drain towards empty, and will lose about 30% every time she is knocked down and goes into a wakeup animation. When the meter empties, she exits Moroha mode in a very vulnerable stance, making her quite susceptible to eating a full combo or being Instant Killed, more than any other character. She can avoid this vulnerabilty, and regain some of her self-inflicted damage, by exiting Moroha manually by: landing another keygrab, consuming a bloodpack, or entering Goku Moroha, one of the greatest install supers ever designed which buffs her into an extremely powered up version of regular Moroha. With this many options, ABA can be fairly obtuse to learn, and despite her relatively low execution barrier, she can be crippled by inexperienced hands, but crippling under those who fully understand her risk/reward game.
A.B.A A.B.A is a pure Risk/Reward character who switches between two modes: one which might be the worst character in the game, and one which is probably the best.
- Obscene offense in Moroha Mode: high mobility, powerful pressure, decent pokes, and solid damage.
- Decent utility.
- Keygrab can be combo'ed into to help manage mode.
- Proper mode switching helps mitigate her self damage.
- Very high defense rating.
- Good meterless conversion, and meter usage options.
- Goku Moroha makes her even stronger and can save her from leaving Moroha mode automatically.
- Danzai.
- Modes are very different and thus she is not easy to pick up.
- Starts in Normal Mode, has bad mobility.
- Moroha Mode can cripple her life lead if not managed properly enough.
- Needs bloodpacks to enter Moroha mode without a combo.
- Somewhat meter-reliant for more damage/better setups.
- Very susceptible to being Instant Killed if played improperly.
- 4f jump startup.
Unique Mechanics
Moroha Modes
- A.B.A starts every round in her Normal mode.
A.B.A can switch to her Moroha mode by either successfully hitting the opponent with Bonding (keygrab) or by using Injecting (bloodpack). While in Moroha mode, all of A.B.A's normals and specials are significantly changed for the better, but she must manage a constantly depleting unique meter, and she will inflict self damage on hit. A.B.A also has access to an improved version of this mode called Goku Moroha mode via the use of one of her overdrives.
Blood Packs
- A.B.A starts each round with a limited resource known as Blood Packs.
Blood packs can be used as a supplement to her Moroha modes and allow her to manually enter the mode without a combo.
Guilty Bits Character Intro | |
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{{#evt: service=youtube |
id=https://youtu.be/bsIPfBzp5O4
}} |
Normals
5P |
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5K |
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c.S |
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f.S |
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5H |
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6P |
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6H |
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5D |
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2P |
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2K |
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2S |
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2H |
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2D |
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j.P |
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j.K |
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j.S |
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j.H |
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j.D |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Dead Angle Attack |
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Specials
Moves are listed first by their entry in the in-game english move list, then by their Japanese name. Values in [ ] represent when A.B.A. is in Goku Moroha Mode
Deletion (Masshou) 236S |
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Ruin (Fukumetsu) Deletion -> 46S |
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Condemnation (Dangoku) Ruin -> 63214S |
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Bonding (Ketsugou) 63214H air OK |
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Normal Only Specials
Dragging (Ken'in) 236P |
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Retribution (Shoukyaku) 236K |
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Avoidance (Ki'Hi) 236H |
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Injecting (Shousei) 63214P |
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Moroha Only Specials
Engorgement (Houshoku) 421H |
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Judgment (Danzai) 623H |
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Displacement (Bunri) 63214P |
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Blunder (Kashitsu) 41236K or Ruin->236K |
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Eradication (Konzetsu) j.41236S |
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Suka Motion |
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Force Breaks
- Numbers in [ ] is when A.B.A. is in Goku Moroha Mode
FB Ken'in / Dragging Normal Mode 236D |
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FB Ki'Hi / Avoidance Moroha Mode 236D |
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FB Danzai / Judgement Moroha Mode 623D |
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Overdrive Attacks
- Numbers in [ ] is when A.B.A. is in Goku Moroha Mode
Shouko Intoku / Evidence: Concealment 632146H |
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Ouro / Evidence: Destruction j.632146P |
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Goku Moroha / Henshitsu / Altercation Moroha Mode 6321463214S |
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Instant Kill
Darkness of Ignorance in IK Mode, 236236H |
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •