Overview
Axl is a dork, and you'll love him all the more for it. Based off of Guns and Roses' own Axl Rose, Axl is a British Goofball who has easily the highest range in the game.
Jumping against Axl is suicide, since he can cover most of the entire screen with normals that cover a huge amount of the stage. He has an unblockable attack, two crossup attacks, two counters, a frame-one autoguard move, and surprising damage potential for a character who's built for range when he's near the corner (And excellent corner carry with meter). Rensengeki is a good projectile that works for pressure and combos, eating through other projectiles and has two followups, one for catching jump attempts and the other for tacking on damage and knockdown. He can bait reversal options with his counters and some of his long ranged normals (3P in particular). However, when opponents are in Axl's face, there's very little he can do about it. His super is easy to bait, his Dead Angle is slow and has a bad hitbox, and Hachisubako (autoguard DP-esque move) is weak to lows and unsafe on block. If you like keeping the pressure on from a bit far away, Axl might just be the character for you.
Strengths and Weaknesses
Unique Mechanics
- Axl can hold down the attack button on his long range normals to skip the second hit of any of his multi-hitting normals.
Guilty Bits Character Intro | |
---|---|
{{#evt: service=youtube |
id=https://youtu.be/N6IIghe5_Os
}} |
Normal Moves
Note: Startup value in [ ] indicates Startup of the weapon's tip.
5K |
|
---|
c.S |
|
---|
f.S |
|
---|
5H |
|
---|
5D |
|
---|
6P |
|
---|
6K |
|
---|
6H |
|
---|
2P |
|
---|
2K |
|
---|
2S |
|
---|
2H |
|
---|
3P
3P |
|
---|
2D |
|
---|
Air Normals
j.P |
|
---|
j.K |
|
---|
j.S |
|
---|
j.H |
|
---|
j.D |
|
---|
j.6P |
|
---|
Universal Mechanics
Ground Throw |
|
---|
Air Throw |
|
---|
Dead Angle Attack |
|
---|
Specials
Benten Gari 623S/H |
|
---|
Continue to Axl Bomber H Benten Gari -> 623H |
|
---|
Continue to Kokuu Geki H Benten Gari -> 623H -> 63214S |
|
---|
Rensen Geki [4]6S |
|
---|
Kyokusa Geki Rensen Geki -> 8 or 9 |
|
---|
Sensa Geki Rensen Geki -> 2 or 3 |
|
---|
Rashou Sen [4]6H |
|
---|
Tenhou Seki 214P/K |
|
---|
Hachisubako 623P |
|
---|
S Raiei Sageki 63214S |
|
---|
H Raiei Sageki 63214H |
|
---|
Axl Bomber j.623H |
|
---|
Kokuu Geki
Kokuu Geki j.63214S |
|
---|
Force Breaks
Shiranami no Homura Hachisubako -> 421D |
|
---|
FB Axl Bomber j.623D |
|
---|
FB Kyokusa Geki [4]6D |
|
---|
Overdrives
Byakue Renshou 2363214H |
|
---|
Instant Kill
Rensen Ougi: Midare Gami in IK Mode: 236236H |
|
---|
Notable Players
Name (English/Japanese) | Color | Location | Common Venues |
Contact | Status | Notes | Example Play |
---|---|---|---|---|---|---|---|
Digital Watches | enter | USA | - | Active | Play Boxfighter | CEOTaku19 Kumite | |
Kyoku236HS | enter | USA - Arizona | The Gaming Zone | Active | Mains Axl and Anji | Link | |
Jason D. | enter | USA - SoCal | Game Realms | - | Active | Has broken an estimated 33 joysticks in his career. | Link |
Roadmap
Navigation
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •