No edit summary |
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Line 9: | Line 9: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |- | ||
{{AttackVersion|name=5P|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|5P Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Initial prorate 90% | *Initial prorate 90% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=5K|subtitle=}} | |||
{{#lsth:GGACR/Bridget/Data|5K Full}} | |||
|- | |- | ||
{{AttackVersion|name=c.S|subtitle=}} | |||
{{#lsth:GGACR/Bridget/Data|c.S Full}} | |||
|- | |- | ||
{{AttackVersion|name=f.S|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|f.S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Feet invincible 3~4F | *Feet invincible 3~4F | ||
Line 41: | Line 37: | ||
*Untechable for 16F | *Untechable for 16F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=6P|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|6P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Upper body invincible 1~2F, 13~14F | *Upper body invincible 1~2F, 13~14F | ||
Line 52: | Line 49: | ||
*Initial prorate 90% | *Initial prorate 90% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=6K|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|6K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Feet invincible 9~19F | *Feet invincible 9~19F | ||
Line 66: | Line 64: | ||
*Pulls in opponent on air hit (Untechable for 16F) | *Pulls in opponent on air hit (Untechable for 16F) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=6S|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|6S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Wallbounces opponent on CH (untechable for 48F) | *Wallbounces opponent on CH (untechable for 48F) | ||
Line 77: | Line 76: | ||
*Can cancel into Yoyo Moves | *Can cancel into Yoyo Moves | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=3P|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|3P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Feet invincible 1~21F | *Feet invincible 1~21F | ||
Line 89: | Line 89: | ||
*Bridget is in crouching state during move | *Bridget is in crouching state during move | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=5D|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|5D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Can cancel into Yoyo Moves | *Can cancel into Yoyo Moves | ||
}} | }} | ||
}} | |||
|- | |- | ||
{{AttackVersion|name=2P|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|2P Full}} | |||
{{ | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Initial prorate 80% | *Initial prorate 80% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=2K|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|2K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Low profile 1~9F | *Low profile 1~9F | ||
*Initial prorate 70% | *Initial prorate 70% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=2S|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|2S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Low profile 1~3F, 30~33F | *Low profile 1~3F, 30~33F | ||
Line 140: | Line 132: | ||
*Floats and pulls in opponent on CH (untechable for 26F) | *Floats and pulls in opponent on CH (untechable for 26F) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=2D|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|2D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Feet invincible 7~16F | *Feet invincible 7~16F | ||
Line 151: | Line 144: | ||
*Can be cancelled into any non-Yoyo Move | *Can be cancelled into any non-Yoyo Move | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=j.P|subtitle=}} | |||
{{#lsth:GGACR/Bridget/Data|j.P Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.K|subtitle=}} | |||
{{#lsth:GGACR/Bridget/Data|j.K Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.S|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Fully extended on 13F | *Fully extended on 13F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=j.2S|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.2S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Staggers opponent on ground CH (max 39F) | *Staggers opponent on ground CH (max 39F) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=j.D|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Floats opponent on hit (untechable for 22F) | *Floats opponent on hit (untechable for 22F) | ||
Line 194: | Line 184: | ||
*Can be cancelled into any non-Yoyo Move | *Can be cancelled into any non-Yoyo Move | ||
}} | }} | ||
}} | |||
|- | |- | ||
|} | |} | ||
:The following count as Yoyo Moves: Yoyo Set, Yoyo Callback, Roger Rush, Jagged Roger, Roger Hug, Roger Get, Rolling Idou, Me and My Killing Machine (includes all air versions of these moves). | :The following count as Yoyo Moves: Yoyo Set, Yoyo Callback, Roger Rush, Jagged Roger, Roger Hug, Roger Get, Rolling Idou, Me and My Killing Machine (includes all air versions of these moves). | ||
== | ==Universal Mechanics== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |- | ||
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|Ground Throw Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Groundbounces opponent on hit | *Groundbounces opponent on hit | ||
*Forced prorate 50% | *Forced prorate 50% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|Air Throw Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Knocks down opponent on hit | *Knocks down opponent on hit | ||
*Forced prorate 50% | *Forced prorate 50% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=[[GGACR/Defense#Dead Angle Attack|DAA]]|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|DAA Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | |||
*Fully invincible 1~16F | |||
*Knocks down opponent on ground hit | |||
*Initial prorate 50% | |||
*Can cancel into Yoyo Moves | |||
}} | |||
}} | |||
|- | |- | ||
|} | |} | ||
Line 229: | Line 234: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |||
{{AttackVersion|name=Ground Yoyo Placement|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|Ground Yoyo Placement Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Accepts direction input until 6F | *Accepts direction input until 6F | ||
Line 240: | Line 246: | ||
*Yoyo will be set even if Bridget gets after the frames listed in ( ) | *Yoyo will be set even if Bridget gets after the frames listed in ( ) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Air Yoyo Placement|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|Air Yoyo Placement Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Accepts direction input until 6F | *Accepts direction input until 6F | ||
Line 251: | Line 258: | ||
*Yoyo will be set even if Bridget gets after the frames listed in ( ) | *Yoyo will be set even if Bridget gets after the frames listed in ( ) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Knockdown Yoyo Placement|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|Knockdown Yoyo Placement Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Extends Bridget's knockdown time by 15F | *Extends Bridget's knockdown time by 15F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Ground Yoyo Recall|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|Ground Yoyo Recall Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Hold down the button to delay the move, can delay startup for up to 152F | *Hold down the button to delay the move, can delay startup for up to 152F | ||
Line 274: | Line 283: | ||
* see notes *2, *3, *4 | * see notes *2, *3, *4 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Air Yoyo Recall|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|Air Yoyo Recall Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Hold down the button to delay the move, can delay startup for up to 154F | *Hold down the button to delay the move, can delay startup for up to 154F | ||
Line 288: | Line 298: | ||
* see notes *1, *2, *3, *4 | * see notes *1, *2, *3, *4 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Kick Start My Heart|subtitle=236K|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|236K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Foot invincible 3~4F | *Foot invincible 3~4F | ||
Line 299: | Line 310: | ||
*Speed can be controlled with 4/6 during movement | *Speed can be controlled with 4/6 during movement | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Stop|subtitle=KSMH > P|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|236K > P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Knocks down opponent on ground hit | *Knocks down opponent on ground hit | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Shoot|subtitle=KSMH > K|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|236K > K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Bridget is airborne from 2F onwards | *Bridget is airborne from 2F onwards | ||
Line 319: | Line 332: | ||
*Can cancel into Yoyo moves during the second half of the move | *Can cancel into Yoyo moves during the second half of the move | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Starship|subtitle=623P|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|623P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 1~16F | *Strike invincible 1~16F | ||
Line 335: | Line 349: | ||
*Initial prorate 80% | *Initial prorate 80% | ||
}} | }} | ||
}} | |||
|- | |- | ||
{{AttackVersion|name=Air Starship|subtitle=j.623P|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.623P Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 1~13F | *Strike invincible 1~13F | ||
Line 351: | Line 366: | ||
*Initial prorate 75% | *Initial prorate 75% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Roger Rush|subtitle=236H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|236H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Staggers opponent (max 49F) | *Staggers opponent (max 49F) | ||
Line 366: | Line 382: | ||
*see notes *2, *4 | *see notes *2, *4 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Air Roger Rush|subtitle=j.236H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.236H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Staggers opponent on hit (max 49F) | *Staggers opponent on hit (max 49F) | ||
Line 380: | Line 397: | ||
*Bridget is in CH state until end of his own animation | *Bridget is in CH state until end of his own animation | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Jagged Roger|subtitle=214H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|214H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Pulls opponent in on hit or block | *Pulls opponent in on hit or block | ||
Line 394: | Line 412: | ||
* see notes *2, *4 | * see notes *2, *4 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Air Jagged Roger|subtitle=j.214H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.214H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Pulls opponent in on hit or block | *Pulls opponent in on hit or block | ||
Line 407: | Line 426: | ||
* see notes *1, *2, *4 | * see notes *1, *2, *4 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Roger Hug|subtitle=623H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|623H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Yoyo sticks to opponent for 600F on hit | *Yoyo sticks to opponent for 600F on hit | ||
* see notes *2,*3,*4 | * see notes *2,*3,*4 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Roger Get <small>Low Altitute</small>|subtitle=421H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|421H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Forced prorate 75% | *Forced prorate 75% | ||
Line 429: | Line 450: | ||
* see notes *2,*3 | * see notes *2,*3 | ||
}} | }} | ||
}} | |||
|- | |- | ||
{{AttackVersion|name=Roger Get <small>High Altitute</small>|subtitle=421H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|421H High Full}} | |||
{{ | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Forced prorate 75% | *Forced prorate 75% | ||
Line 456: | Line 466: | ||
* see notes *2,*3 | * see notes *2,*3 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Air Roger Get <small>Low Altitute</small>|subtitle=j.421H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.421H Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | |||
*Forced prorate 75% | |||
*FRC timing 20~21F | |||
*Roger can be hit from 19F onwards | |||
* see notes *1,*2,*3 | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=Roger Get <small>High Altitute</small>|subtitle=j.421H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.421H High Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Forced prorate 75% | *Forced prorate 75% | ||
Line 471: | Line 495: | ||
* see notes *1,*2,*3 | * see notes *1,*2,*3 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Rolling Movement|subtitle=214K|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|214K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Can cancel into any action other than blocking, air dashing and double jumping from 2F onwards | *Can cancel into any action other than blocking, air dashing and double jumping from 2F onwards | ||
}} | }} | ||
}} | }} | ||
|- | |- | ||
Line 491: | Line 517: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |- | ||
{{AttackVersion|name=FB Roger Rush|subtitle=236D|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|236D Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList|text= | {{ColumnList|text= | ||
*1st hit staggers opponent (max 48F) | *1st hit staggers opponent (max 48F) | ||
Line 507: | Line 534: | ||
*FRC timing 16~17F | *FRC timing 16~17F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=FB Air Roger Rush|subtitle=j.236D|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.236D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList|text= | {{ColumnList|text= | ||
*1st hit staggers opponent (max 48F) | *1st hit staggers opponent (max 48F) | ||
Line 522: | Line 550: | ||
*Roger can be hit from 8F onwards | *Roger can be hit from 8F onwards | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=FB Jagged Roger|subtitle=214D|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|214D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Hitstop 6F | *Hitstop 6F | ||
Line 535: | Line 564: | ||
* see notes *2 | * see notes *2 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=FB Air Jagged Roger|subtitle=j.214D|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|j.214D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Hitstop 6F | *Hitstop 6F | ||
Line 547: | Line 577: | ||
* see notes *1,*2 | * see notes *1,*2 | ||
}} | }} | ||
}} | |||
|- | |- | ||
|} | |} | ||
Line 553: | Line 583: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |||
{{AttackVersion|name=Loop the Loop|subtitle=632146S|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|632146S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 1~7F | *Strike invincible 1~7F | ||
Line 569: | Line 600: | ||
*active frames: 3(6)3(3)30(12)20 | *active frames: 3(6)3(3)30(12)20 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Maintenance Disaster|subtitle=4123641236S|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|4123641236S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Fully invincible 1~4F | *Fully invincible 1~4F | ||
Line 582: | Line 614: | ||
*Explosion is guaranteed to execute once the command has been input | *Explosion is guaranteed to execute once the command has been input | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Me and My Killing Machine|subtitle=632146H|rowspan=2}} | |||
{{#lsth:GGACR/Bridget/Data|632146H Full}} | |||
|- | |- | ||
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*Fully invincible 1~14F | *Fully invincible 1~14F | ||
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*Roger can pass through other projectiles | *Roger can pass through other projectiles | ||
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*Fully invincible 1F | *Fully invincible 1F | ||
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*Hitstop 6F | *Hitstop 6F | ||
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*IK Mode activation: 60F | *IK Mode activation: 60F | ||
*Strike invincible 1~7F | *Strike invincible 1~7F | ||
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Revision as of 23:13, 24 April 2019
System Data
Normal Moves
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
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5P | |||||||||||||||||
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5K | |||||||||||||||||
c.S | |||||||||||||||||
f.S | |||||||||||||||||
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6P | |||||||||||||||||
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6K | |||||||||||||||||
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6S | |||||||||||||||||
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3P | |||||||||||||||||
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5D | |||||||||||||||||
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2P | |||||||||||||||||
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2K | |||||||||||||||||
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2S | |||||||||||||||||
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2D | |||||||||||||||||
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j.P | |||||||||||||||||
j.K | |||||||||||||||||
j.S | |||||||||||||||||
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j.2S | |||||||||||||||||
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j.D | |||||||||||||||||
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- The following count as Yoyo Moves: Yoyo Set, Yoyo Callback, Roger Rush, Jagged Roger, Roger Hug, Roger Get, Rolling Idou, Me and My Killing Machine (includes all air versions of these moves).
Universal Mechanics
Special Moves
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
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Ground Yoyo Placement | |||||||||||||||||
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Air Yoyo Placement | |||||||||||||||||
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Knockdown Yoyo Placement | |||||||||||||||||
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Ground Yoyo Recall | |||||||||||||||||
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Air Yoyo Recall | |||||||||||||||||
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Kick Start My Heart 236K | |||||||||||||||||
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Stop KSMH > P | |||||||||||||||||
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Shoot KSMH > K | |||||||||||||||||
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Starship 623P | |||||||||||||||||
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Air Starship j.623P | |||||||||||||||||
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Roger Rush 236H | |||||||||||||||||
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Air Roger Rush j.236H | |||||||||||||||||
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Jagged Roger 214H | |||||||||||||||||
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Air Jagged Roger j.214H | |||||||||||||||||
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Roger Hug 623H | |||||||||||||||||
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Roger Get Low Altitute 421H | |||||||||||||||||
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Roger Get High Altitute 421H | |||||||||||||||||
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Air Roger Get Low Altitute j.421H | |||||||||||||||||
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Roger Get High Altitute j.421H | |||||||||||||||||
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Rolling Movement 214K | |||||||||||||||||
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- *1: Landing during these moves causes Bridget to recover immedaitely. (ignore listed recovery).
- *2: CH state till end of recovery. Listed Frame Adv is for when the Yoyo is released right on top of the opponent.
- *3: Attack (Yoyo/Roger) disappears immediately if Bridget is hit or blocks an attack
- *4: These moves do not raise the Guard Balance (Bar) at all on block.
Force Breaks
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
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FB Roger Rush 236D | |||||||||||||||||
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FB Air Roger Rush j.236D | |||||||||||||||||
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FB Jagged Roger 214D | |||||||||||||||||
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FB Air Jagged Roger j.214D | |||||||||||||||||
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Overdrives
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
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Loop the Loop 632146S | |||||||||||||||||
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Maintenance Disaster 4123641236S | |||||||||||||||||
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Me and My Killing Machine 632146H | |||||||||||||||||
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Me and My Killing Machine (Delay) 412364H | |||||||||||||||||
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Instant Kill
Gatling Table
P | K | S | Yoyo | D | Cancel | |
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5P | 5P, 2P, 6P | 5K, 2K, 6K | c.S, f.S, 2S, 6S | Ok | 5D, 2D | Jump, Sp |
2P | 5P, 2P, 6P | 5K, 2K, 6K | c.S, f.S, 2S, 6S | Ok | 5D, 2D | Sp |
6P | - | 6K | c.S, f.S, 2S, 6S | Ok | 5D, 2D | Sp |
3P | - | - | - | Ok | - | Sp |
5K | 6P | 6K | c.S, f.S, 2S, 6S | Ok | 5D, 2D | Jump, Sp |
2K | 2P, 6P | 6K | c.S, f.S, 2S, 6S | Ok | 5D, 2D | Sp |
6K | - | - | - | - | - | Sp |
c.S | 6P | - | f.S, 2S | Ok | 5D, 2D | Jump, Sp |
f.S | - | - | 2S, 6S | Ok | 5D, 2D | Sp |
2S | - | 2K | 6S | Ok | 5D, 2D | Jump, Sp |
6S | - | - | - | Ok | - | Jump, Sp |
5D | - | - | - | Ok | - | homing jump |
2D | - | - | - | - | - | Sp |
P | K | S | Yoyo | D | Cancel | |
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j.P | j.P | j.K | j.S, j.2S | Ok | j.D | Sp |
j.K | j.P | - | j.S | Ok | j.D | Jump, Sp |
j.S | - | j.K | j.2S | Ok | j.D | Sp |
j.2S | - | - | - | Ok | - | Jump, Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGACR/Bridget/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- A.B.A [★]
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Click [★] for character's full frame data
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