< GGACR | Chipp Zanuff
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{{ | ==Links== | ||
<section begin=Links/>{{Overview/navigation|okizeme=yes}}<section end=Links/> | |||
== | ==System Data== | ||
{{ | {{GGACR-character | ||
| | | defense = 1.30 | ||
| | | weight = 1.0 | ||
| | | guts = 4 | ||
| | | guardBalance = 1.125 | ||
| guardRecovery = 5 | |||
| stunResistance = 50 | |||
| walkSpeedForwards = 4.7 | |||
| walkSpeedBackwards = 3.9 | |||
| walkForwardsTensionGain = 10 | |||
| initialDashSpeed = 14 | |||
| dashAcceleration = 0.55 | |||
| friction = 85 | |||
| runTensionGain = 18 | |||
| backdashVX = 8.5 | |||
| backdashInvulnerability = 9 | |||
| backdashDuration = 21 | |||
| prejump = 3 | |||
| jumpVY = 28 | |||
| jumpGravity = 1.4 | |||
| jumpDuration = 41 | |||
| jumpForwardsTensionGain = 10 | |||
| jumpVXForwards = 6 | |||
| jumpVXBackwards = 5 | |||
| highJumpDuration = 54 | |||
| highJumpGravity = 1.1 | |||
| highJumpVXBackwards = 7 | |||
| highJumpVXFowards = 8 | |||
| highJumpVY = 29 | |||
| airDashForwardsSpeed = 21 | |||
| airDashStartup = 6 | |||
| airDashForwardsDuration = 16 | |||
| airDashForwardsTensionGain = 18 | |||
| airDashBackwardsSpeed = 16 | |||
| airDashBackwardsStartup = 6 | |||
| airDashBackwardsDuration = 12 | |||
| numberOfAirDashes = 1 | |||
| numberOfJumps = 3 | |||
| minimumRisingAirDashHeight = 60 | |||
| groundThrowRange = 36 | |||
| airThrowRange = 88 | |||
| closeSlashProximityRange = 170 | |||
| umo = [[GGACR/Chipp Zanuff#Tsuyoshi-shiki_Ten'i|Tsuyoshi-shiki Ten'i]]<br/>[[GGACR/Chipp Zanuff#Sankaku_Tobi|Sankaku Tobi]] | |||
| wakeupFaceDown = 21 | |||
| wakeupFaceUp = 30 | |||
| landingRecovery = 3 | |||
}} | }} | ||
== | ==Normal Moves== | ||
===5P=== | |||
{{ | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
| | |input=5P |name= | ||
| | |damage=6 |gbp=3 |gbm=8 |prorate= | ||
| | |level=1 |guard=Mid |invuln= |cancel=CSJR |tension=1.44 | ||
| | |startup=4 |active=2 |recovery=6 |onBlock=+2 |onHit= | ||
|blockstun=9|groundHit=10|airHit=10|hitstop=11 | |||
|images=GGAC_Chipp_5P.png | |||
|caption=Jab that hits higher than you'd sometimes like | |||
|hitboxes=GGXXACPR_Chipp-5P-Hitbox.png | |||
|notes= | |||
}} | }} | ||
== | ===5K=== | ||
{{ | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
| | |input=5K |name= | ||
| | |damage=12 |gbp=3 |gbm=8 |prorate=85% | ||
| | |level=1 |guard=Mid |invuln= |cancel=CSJR |tension=1.44 | ||
| | |startup=5 |active=5 |recovery=8 |onBlock=-3 |onHit= | ||
| | |blockstun=9|groundHit=10|airHit=10|hitstop=11 | ||
| | |images=GGAC_Chipp_5K.png | ||
|caption=Pretty good ranged poke | |||
|hitboxes=GGXXACPR_Chipp-5K-1-Hitbox.png;GGXXACPR_Chipp-5K-2-Hitbox.png | |||
=== | |hitboxCaption=Frame 5\Frames 6-9 | ||
|notes= | |||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===c.S=== | ||
{{MoveData-GGACR |chara=Chipp Zanuff |type=normal | |||
{{ | |input=c.S |name= | ||
| | |damage=28 |gbp=10 |gbm=7 |prorate= | ||
| | |level=3 |guard=Mid |invuln= |cancel=SJR |tension=2.64 | ||
|startup=4 |active=1 |recovery=11 |onBlock=+2 |onHit= | |||
=== | |blockstun=13|groundHit=14|airHit=14|hitstop=13 | ||
|images=GGAC_Chipp_cS.png | |||
| | |caption=Close, fast, precise | ||
| | |hitboxes=GGXXACPR_Chipp-cS-Hitbox.png | ||
|notes= | |||
}} | }} | ||
=== | ===f.S=== | ||
=== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=f.S |name= | |||
|damage= | |damage=26 |gbp=10 |gbm=7 |prorate= | ||
|level=3 |guard=Mid |invuln= |cancel=SJR |tension=2.64 | |||
|startup=6 |active=1 |recovery=19 |onBlock=-6 |onHit= | |||
= | |blockstun=13|groundHit=14|airHit=14|hitstop=13 | ||
|images=GGAC_Chipp_fS.png | |||
| | |caption=Very fast for its range | ||
| | |hitboxes=GGXXACPR_Chipp-fS-Hitbox.png | ||
|notes= | |||
}} | }} | ||
=== | ===5H=== | ||
=== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=5H |name= | |||
|damage= | |damage=36 |gbp=20 |gbm=6 |prorate= | ||
|level=5 |guard=Mid |invuln= |cancel=SJR |tension=3.84 | |||
|startup=7 |active=7 |recovery=12 |onBlock=0 |onHit= | |||
|blockstun=18|groundHit=19|airHit=18|hitstop=15 | |||
|images=GGAC_Chipp_5H.png | |||
|hitboxes=GGXXACPR_Chipp-5H-1-Hitbox.png;GGXXACPR_Chipp-5H-2-Hitbox.png | |||
| | |hitboxCaption=Frames 7-8\Frames 9-13 | ||
|notes= | |||
}} | }} | ||
=== | ===5D=== | ||
=== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=5D |name= | |||
|damage= | |damage=17 |gbp=8 |gbm=20 |prorate= | ||
|level=3 |guard=High |invuln= |cancel=R |tension=2.64 | |||
|startup=27 |active=4 |recovery=9 |onBlock=+1 |onHit= | |||
|blockstun=13|groundHit=Launch 48|airHit=14|hitstop=13 | |||
|images=GGAC_Chipp_5D.png | |||
| | |hitboxes=GGXXACPR_Chipp-5D-Hitbox.png | ||
| | |notes= | ||
}} | }} | ||
===6P | ===6P=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=6P |name= | |||
|damage= | |damage=18×2 |gbp=10×2 |gbm=7×2 |prorate=90% | ||
|level=3 |guard=Mid |invuln=1~11F Above Knees |cancel=SJR |tension=2.64×2 | |||
|startup=9 |active=3(9)5 |recovery=10 |onBlock=-1 |onHit= | |||
|blockstun=13|groundHit=14|airHit=14|hitstop=13 | |||
|images=GGAC_Chipp_6P.png | |||
| | |caption=Half of Chipp may as well be invisible | ||
| | |hitboxes=GGXXACPR_Chipp-6P-1-Hitbox.png;GGXXACPR_Chipp-6P-2-Hitbox.png | ||
|hitboxCaption=1st hit (Frames 9-11)\2nd hit (Frames 21-25) | |||
|notes= | |||
}} | }} | ||
===6K | ===6K=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=6K |name= | |||
|damage=20 | | |damage=20 |gbp=5 |gbm=7 |prorate=75% | ||
|level=2 |guard=High/Air |invuln= |cancel=RF |tension=2.64 | |||
|startup=19 |active=7 |recovery=3+3 after landing |onBlock=-1 |onHit= | |||
|blockstun=11|groundHit=12|airHit=12|hitstop=12|frcWindow=16~18F | |||
|images=GGAC_Chipp_6K.png | |||
| | |caption=A true ninja gimmick | ||
| | |hitboxes=GGXXACPR_Chipp-6K-Hitbox.png | ||
|notes=Chipp is airborne from 5F onwards;Slides on CH (untechable for 40F, slides for 28F) | |||
}} | }} | ||
===6H | ===6H=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=6H |name= | |||
|damage=60 | | |damage=60 |gbp=20 |gbm=6 |prorate= | ||
|level=5 |guard=Mid |invuln= |cancel=SJR |tension=3.84 | |||
|startup=17 |active=6 |recovery=15 |onBlock=-2 |onHit= | |||
|blockstun=18|groundHit=Stagger 35|airHit=18 + GBounce|hitstop=15 | |||
|images=GGAC_Chipp_6H.png | |||
| | |caption=How Chipp gets actual damage | ||
| | |hitboxes=GGXXACPR_Chipp-6H-1-Hitbox.png;GGXXACPR_Chipp-6H-2-Hitbox.png | ||
|hitboxCaption=Frames 17-19\Frames 20-22 | |||
|notes=Staggers on normal hit for max 35F | |||
}} | }} | ||
=== | ===2P=== | ||
=== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=2P |name= | |||
|damage= | |damage=6 |gbp=3 |gbm=8 |prorate=80% | ||
|level=1 |guard=Mid |invuln= |cancel=CSR |tension=1.44 | |||
|startup=4 |active=2 |recovery=7 |onBlock=+1 |onHit= | |||
|blockstun=9|groundHit=10|airHit=10|hitstop=11 | |||
|images=GGAC_Chipp_2P.png | |||
| | |caption=Typical plus on block chop | ||
| | |hitboxes=GGXXACPR_Chipp-2P-Hitbox.png | ||
|notes= | |||
}} | }} | ||
=== | ===2K=== | ||
{{MoveData-GGACR |chara=Chipp Zanuff |type=normal | |||
{{ | |input=2K |name= | ||
| | |damage=8 |gbp=3 |gbm=8 |prorate=70% | ||
|level=1 |guard=Low |invuln= |cancel=CSR |tension=1.44 | |||
|startup=5 |active=4 |recovery=7 |onBlock=-1 |onHit= | |||
|blockstun=9|groundHit=10|airHit=10|hitstop=11 | |||
|images=GGAC_Chipp_2K.png | |||
| | |caption=Self-cancelleable low | ||
| | |hitboxes=GGXXACPR_Chipp-2K-Hitbox.png | ||
|notes= | |||
}} | }} | ||
=== | ===2S=== | ||
=== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=2S |name= | |||
|damage= | |damage=28 |gbp=10 |gbm=7 |prorate= | ||
|level=3 |guard=Mid |invuln= |cancel=SR |tension=2.64 | |||
|startup=7 |active=4 |recovery=11 |onBlock=-1 |onHit= | |||
|blockstun=13|groundHit=14|airHit=14|hitstop=13 | |||
|images=GGAC_Chipp_2S.png | |||
| | |caption=Godlike Normal | ||
| | |hitboxes=GGXXACPR_Chipp-2S-1-Hitbox.png;GGXXACPR_Chipp-2S-2-Hitbox.png | ||
|hitboxCaption=Frames 7-8\Frames 9-10 | |||
|notes= | |||
}} | }} | ||
=== | ===2H=== | ||
=== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=2H |name= | |||
|damage= | |damage=34 |gbp=20 |gbm=6 |prorate=80% | ||
|level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84 | |||
|startup=7 |active=10 |recovery=19 |onBlock=-10 |onHit= | |||
==== | |blockstun=18|groundHit=Launch|airHit=30|hitstop=15 | ||
|images=GGAC_Chipp_2H.png | |||
| | |hitboxes=GGXXACPR_Chipp-2H-1-Hitbox.png;GGXXACPR_Chipp-2H-2-Hitbox.png;GGXXACPR_Chipp-2H-3-Hitbox.png | ||
| | |hitboxCaption=Frames 7-9\Frames 10-11\Frames 12-16 | ||
|notes=Untechable on CH for 56F | |||
}} | }} | ||
=== | ===2D=== | ||
=== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=2D |name= | |||
|damage= | |damage=26 |gbp=5 |gbm=7 |prorate= | ||
|level=2 |guard=Low |invuln=5~10F Feet |cancel=SR |tension=2.64 | |||
|startup=9 |active=2 |recovery=18 |onBlock=-8 |onHit= | |||
|blockstun=11|groundHit=Down|airHit=12|hitstop=12 | |||
|images=GGAC_Chipp_2D.png | |||
| | |caption=It's all just a set up for the four-way guess | ||
| | |hitboxes=GGXXACPR_Chipp-2D-Hitbox.png | ||
|notes= | |||
}} | }} | ||
=== | ===j.P=== | ||
{{MoveData-GGACR |chara=Chipp Zanuff |type=normal | |||
{{ | |input=j.P |name= | ||
| | |damage=8 |gbp=3 |gbm=8 |prorate= | ||
| | |level=1 |guard=High/Air |invuln= |cancel=CSR |tension=1.44 | ||
|startup=5 |active=4 |recovery=4 |onBlock= |onHit= | |||
=== | |blockstun=9|groundHit=10|airHit=10|hitstop=11 | ||
|images=GGAC_Chipp_jP.png | |||
| | |caption=Quick air conversion tool | ||
| | |hitboxes=GGXXACPR_Chipp-jP-Hitbox.png | ||
|notes= | |||
}} | }} | ||
===j. | ===j.K=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=j.K |name= | |||
|damage= | |damage=16×2 |gbp=3×2 |gbm=8×2 |prorate= | ||
|level=1 |guard=High/Air |invuln= |cancel=CSJR |tension=1.44×2 | |||
|startup=5 |active=6,2 |recovery=8 |onBlock= |onHit= | |||
|blockstun=9|groundHit=10|airHit=10|hitstop=11 | |||
|images=GGAC_Chipp_jK.png | |||
| | |caption=For rising and falling | ||
| | |hitboxes=GGXXACPR_Chipp-jK-1-Hitbox.png;GGXXACPR_Chipp-jK-2-Hitbox.png;GGXXACPR_Chipp-jK-3-Hitbox.png;GGXXACPR_Chipp-jK-4-Hitbox.png | ||
|hitboxCaption=1st hit (Frames 5-6)\1st hit (Frames 7-8)\1st hit (Frames 8-10)\2nd hit (Frames 11-12) | |||
|notes=2nd hit slams down opponent on hit | |||
}} | }} | ||
===j. | ===j.2K=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=j.2K |name=Sakugankyaku | |||
|damage= | |damage=16×3 |gbp=3×3 |gbm=8×3 |prorate= | ||
|level=1 |guard=High/Air |invuln= |cancel=SR |tension=1.44×3 | |||
|startup=8 |active=Until landing |recovery=0 |onBlock= |onHit= | |||
|blockstun=9|groundHit=10|airHit=10|hitstop=5 | |||
|images=GGAC_Chipp_j2K.png | |||
| | |caption=Exists to be FDC'd | ||
| | |hitboxes=GGXXACPR_Chipp-j2K-1-Hitbox.png;GGXXACPR_Chipp-j2K-2-Hitbox.png;GGXXACPR_Chipp-j2K-3-Hitbox.png;GGXXACPR_Chipp-j2K-4-Hitbox.png | ||
|hitboxCaption=Frames 8-9 (+8N)\Frames 10-11 (+8N)\Frames 12-13 (+8N)\Frames 14-15 (+8N)<br>Each hitbox counts as separate hit | |||
|notes=Has a minimum height requirement;Max 3 hits | |||
}} | }} | ||
===j.S | ===j.S=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=j.S |name= | |||
|damage=28 | | |damage=28 |gbp=8 |gbm=7 |prorate= | ||
|level=3 |guard=High/Air |invuln= |cancel=SJR |tension=2.64 | |||
|startup=9 |active=10 |recovery=18 |onBlock= |onHit= | |||
|blockstun=13|groundHit=14|airHit=14|hitstop=13 | |||
|images=GGAC_Chipp_jS.png | |||
| | |hitboxes=GGXXACPR_Chipp-jS-1-Hitbox.png;GGXXACPR_Chipp-jS-2-Hitbox.png | ||
| | |hitboxCaption=Frames 9-10, 13-14, 17-18\Frames 11-12, 15-16 | ||
|notes= | |||
}} | }} | ||
===j.H | ===j.H=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=j.H |name= | |||
|damage= | |damage=26×2 |gbp=8×2 |gbm=7×2 |prorate=90% | ||
|level=3 |guard=High/Air |invuln= |cancel=SR |tension=2.64×2 | |||
|startup=8 |active=6,6 |recovery=26 |onBlock= |onHit= | |||
|blockstun=13|groundHit=14|airHit=14|hitstop=13 | |||
|images=GGAC_Chipp_jH.png | |||
| | |caption=Secret Ninja Art: The Mix! | ||
| | |hitboxes=GGXXACPR_Chipp-jH-1-Hitbox.png;GGXXACPR_Chipp-jH-2-Hitbox.png;GGXXACPR_Chipp-jH-3-Hitbox.png;GGXXACPR_Chipp-jH-4-Hitbox.png | ||
|hitboxCaption=1st hit (Frames 8-10)\1st hit (Frames 11-13)\2nd hit (Frames 14-16)\2nd hit (Frames 17-19) | |||
|notes= | |||
}} | }} | ||
===j.D | ===j.D=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=normal | ||
|input=j.D |name= | |||
|damage=32 | | |damage=32 |gbp=8 |gbm=7 |prorate=80% | ||
|level=3 |guard=High/Air |invuln= |cancel=SR |tension=2.64 | |||
|startup=6 |active=8 |recovery=18+5 after landing |onBlock= |onHit= | |||
|blockstun=13|groundHit=Down|airHit=18|hitstop=13 | |||
|images=GGAC_Chipp_jD.png | |||
| | |hitboxes=GGXXACPR_Chipp-jD-1-Hitbox.png;GGXXACPR_Chipp-jD-2-Hitbox.png;GGXXACPR_Chipp-jD-3-Hitbox.png | ||
| | |hitboxCaption=Frames 6-7\Frames 8-10\Frames 11-13 | ||
|notes=Slams down opponent on hit;Slides on CH (untechable for 50F, slides for 32F) | |||
}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===Ground Throw | ===Ground Throw=== | ||
{{MoveData-GGACR |chara=Chipp Zanuff |type=other | |||
{{ | |input=Ground Throw |name=Ground Throw | ||
| | |damage=60 |gbp= |gbm=6 |prorate=Forced 50% | ||
| | |level= |guard=36 pixels |invuln= |cancel= |tension=4.00 | ||
|startup= |active= |recovery= |onBlock= |onHit= | |||
|blockstun=|groundHit=Down|airHit=|hitstop= | |||
|images=GGAC_Chipp_throw.png | |||
|damage=60 | | |caption=A throw to surpass OTG | ||
|hitboxes= | |||
|notes= | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
== | ===Air Throw=== | ||
{{MoveData-GGACR |chara=Chipp Zanuff |type=other | |||
|input=Air Throw |name=Air Throw | |||
{{ | |damage=60 |gbp= |gbm=6 |prorate=Forced 50% | ||
| | |level= |guard=88 pixels |invuln= |cancel= |tension=4.00 | ||
| | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun=|groundHit=|airHit=Down|hitstop= | |||
=== | |images=GGAC_Chipp_airThrow.png | ||
|hitboxes= | |||
| | |notes=Sends opponent on opposite side of throw direction | ||
| | |||
}} | }} | ||
=== | ===DAA=== | ||
==== | {{MoveData-GGACR |chara=Chipp Zanuff |type=other | ||
|input=DAA |name=Dead Angle Attack | |||
|damage= | | |damage=25 |gbp=10 |gbm=7 |prorate=50% | ||
|level=3 |guard=All |invuln=1~15F All<br/>16~25F Throw |cancel=R |tension=0.52 | |||
|startup=11 |active=5 |recovery=15 |onBlock=-6 |onHit= | |||
|blockstun=13|groundHit=Launch 28 + WBounce|airHit=14 + WBounce|hitstop=13 | |||
|images=GGAC_Chipp_6P.png | |||
| | |caption=A Last Resort | ||
| | |hitboxes=GGACR_Chipp_DAA_Hitbox.png | ||
|notes= | |||
}} | }} | ||
== | ==Special Moves== | ||
=== | ===j.46=== | ||
{{ | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
| | |input=j.46 |name=Sankaku Tobi | ||
| | |damage= |gbp= |gbm= |prorate= | ||
|level= |guard= |invuln= |cancel= |tension= | |||
=== | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun=|groundHit=|airHit=|hitstop= | |||
| | |images=GGAC_Chipp_j46.png | ||
| | |caption=Ninja Nonsense | ||
|hitboxes= | |||
|notes=Chipp is in CH state during move;Has a minimum height requirement;Chipp sticks to the wall 1~10F;Chipp flies off the wall on 11F;Can input additional air movements from 12F onwards;Can be done whenever a double or triple jump is possible;Can cancel Teleport, Genrouzan-You or aerial moves into Sankakutobi;Inputting anything except 3, 6 or 9 during the start of the move changes the move's angle | |||
}} | }} | ||
===236P | ===236P=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=236P |name=Alpha Blade | |||
|damage= | |damage=44 |gbp=14 |gbm=6 |prorate= | ||
|level=4 |guard=Mid |invuln=5~17F Low Profile |cancel=R |tension=1.50/3.60 | |||
|startup=18 |active=15 |recovery=34 after landing |onBlock=-32 |onHit= | |||
|blockstun=16|groundHit=Launch|airHit=36|hitstop=0 | |||
|images=GGAC_Chipp_236P.png | |||
| | |caption=The Clutchest Conversion Tool | ||
| | |hitboxes=GGXXACPR_Chipp-236P-Hitbox.png | ||
|notes=Chipp is airborne from 1F onwards;Chipp can pass through the opponent 15~32F;Chipp is in crouching state during recovery;Can cancel into Alpha Plus 35~50F | |||
}} | }} | ||
===j.236P | ===j.236P=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=j.236P |name=Air Alpha Blade | |||
|damage=40 | | |damage=40 |gbp=10 |gbm=10 |prorate= | ||
|level=3 |guard=All |invuln=4~13F Low Profile |cancel=RF |tension=0.75/3.60 | |||
|startup=14 |active=14 |recovery=Until landing+21 |onBlock=-22 |onHit= | |||
|blockstun=13|groundHit=Launch|airHit=45|hitstop=0|frcWindow=14~16F | |||
|images=GGAC_Chipp_236P.png | |||
| | |hitboxes=GGXXACPR_Chipp-236P-Hitbox.png | ||
| | |notes=Chipp can pass through opponent 4~27F;Chipp is crouching during landing recovery;Listed Frame Adv is for fastest possible TK Air Alpha Blade (startup 17F) | ||
}} | }} | ||
=== | ===236P > H=== | ||
==== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=236P > H |name=Alpha Plus | |||
|damage= | |damage=38 |gbp=14 |gbm=6 |prorate= | ||
|level=4 |guard=Mid |invuln= |cancel=RF |tension=1.50/6.00 | |||
|startup=8 |active=12 |recovery=12 |onBlock=-7 |onHit= | |||
|blockstun=16|groundHit=Down|airHit=40|hitstop=14|frcWindow=6~7F | |||
|images=GGAC_Chipp_ABP.png | |||
| | |caption=Preliminarily known as<br>Alpha Extend | ||
| | |hitboxes=GGXXACPR_Chipp-236PH-1-Hitbox.png;GGXXACPR_Chipp-236PH-2-Hitbox.png | ||
|hitboxCaption= \Changes every 2 frames | |||
|notes=Slams down and knocks down opponent on hit;Wallsticks on CH (untechable for 80F, sticks for 30F);Chipp is in crouching state while moving | |||
}} | }} | ||
=== | ===623S=== | ||
=== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=623S |name=Beta Blade | |||
|damage= | |damage=45 |gbp=10 |gbm=7 |prorate= | ||
|level=3 |guard=Mid |invuln=1~8F All<br/>9~12F Strike |cancel=RF |tension=2.00/6.00 | |||
|startup=5 |active=22 |recovery=17+10 after landing |onBlock=-35 |onHit= | |||
|blockstun=13|groundHit=Launch|airHit=37|hitstop=13|frcWindow=29~30F | |||
|images=GGAC_Chipp_623S.png | |||
| | |caption=Get outta dodge | ||
| | |hitboxes=GGXXACPR_Chipp-623S-1-Hitbox.png;GGXXACPR_Chipp-623S-2-Hitbox.png;GGXXACPR_Chipp-623S-3-Hitbox.png | ||
|hitboxCaption=Ground: Frames 5-8<br>Air: Frames 3-4\Ground: Frames 9-12\Ground: Frames 13-26<br>Air: Frames 5-20 | |||
|notes=Chipp is airborne from 10F onwards;Blows opponent away on hit;Untechable for 37F if Chipp hits while grounded;Untechable for 30F if Chipp hits while airborne;Fully untechable on CH (specifically for 2000F);Auto Jump Install | |||
}} | }} | ||
=== | ===j.623S=== | ||
{{MoveData-GGACR |chara=Chipp Zanuff |type=special | |||
{{ | |input=j.623S |name=Air Beta Blade | ||
| | |damage=40 |gbp=20 |gbm=6 |prorate= | ||
| | |level=5 |guard=All |invuln=1~4F Strike |cancel=R |tension=2.00/4.80 | ||
|startup=3 |active=18 |recovery=Until landing+8 |onBlock= |onHit= | |||
== | |blockstun=18|groundHit=Launch|airHit=22|hitstop=15 | ||
|images=GGAC_Chipp_623S.png | |||
| | |hitboxes=GGXXACPR_Chipp-623S-1-Hitbox.png;GGXXACPR_Chipp-623S-3-Hitbox.png | ||
| | |notes=Blows opponent away on hit;Fully untechable on CH (specifically for 6000F);Chipp is in a crouching state during landing recovery | ||
}} | }} | ||
=== | ===41236H=== | ||
==== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=41236H |name=Gamma Blade | |||
|damage= | | |damage=32 |gbp=0 |gbm=20 |prorate= | ||
|level=3 |guard=All |invuln= |cancel= |tension=2.00/1.20 | |||
|startup=15 |active=9 |recovery=29 |onBlock=+5 |onHit= | |||
|blockstun=13|groundHit=|airHit=|hitstop=13 | |||
|images=GGAC_Chipp_41236H.png | |||
| | |hitboxes=GGACR_Chipp_41236H_Hitbox.png | ||
| | |notes=Freezes opponent in place on hit (Frame Adv +27);The opponent is floated 6F after being released;Attack passes through other projectiles;Ignores OTG prorate on hit;Chipp performs a recovery animation on hit or block: total 21F;Cannot be canceled into;Disappears if Chipp is hit | ||
}} | }} | ||
=== | ===22P=== | ||
{{MoveData-GGACR |chara=Chipp Zanuff |type=special | |||
{{ | |input=22P |name=P Tsuyoshi-shiki Ten'i | ||
| | |damage= |gbp= |gbm= |prorate= | ||
| | |level= |guard= |invuln=9~11F Strike |cancel= |tension=0.50/- | ||
|startup= |active= |recovery=Total 25 |onBlock= |onHit= | |||
=== | |blockstun=|groundHit=|airHit=|hitstop= | ||
|images=GGAC_Chipp_22PKS.png | |||
| | |caption=P, K, and S move a set distance and can pass through | ||
| | |hitboxes= | ||
|notes= | |||
}} | }} | ||
=== | ===22K=== | ||
{{MoveData-GGACR |chara=Chipp Zanuff |type=special | |||
{{ | |input=22K |name=K Tsuyoshi-shiki Ten'i | ||
| | |damage= |gbp= |gbm= |prorate= | ||
| | |level= |guard= |invuln=10~12F Strike |cancel= |tension=0.50/- | ||
|startup= |active= |recovery=Total 30 |onBlock= |onHit= | |||
=== | |blockstun=|groundHit=|airHit=|hitstop= | ||
|images=GGAC_Chipp_22PKS.png | |||
| | |caption=P, K, and S move a set distance and can pass through | ||
| | |hitboxes= | ||
|notes= | |||
}} | }} | ||
=== | ===22S=== | ||
==== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=22S |name=S Tsuyoshi-shiki Ten'i | |||
|damage= | | |damage= |gbp= |gbm= |prorate= | ||
|level= |guard= |invuln=10~15F Strike |cancel=F |tension=0.50/- | |||
|startup= |active= |recovery=Total 31 |onBlock= |onHit= | |||
|blockstun=|groundHit=|airHit=|hitstop=|frcWindow=16~18F | |||
|images=GGAC_Chipp_22PKS.png | |||
| | |caption=P, K, and S move a set distance and can pass through | ||
| | |hitboxes= | ||
|notes=Chipp is airborne 10~19F;Can use attacks from 34F onwards, can move from 36F onwards;Auto Jump Install | |||
}} | }} | ||
=== | ===22H/D=== | ||
==== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=22H/D |name=H/D Tsuyoshi-shiki Ten'i | |||
|damage= | | |damage= |gbp= |gbm= |prorate= | ||
|level= |guard= |invuln=10~12F Strike |cancel=F |tension=0.50/- | |||
|startup= |active= |recovery=Total 20 |onBlock= |onHit= | |||
|blockstun=|groundHit=|airHit=|hitstop=|frcWindow=13~14F | |||
|images=GGAC_Chipp_22HD.png | |||
| | |caption=H and D home in on opponent's location | ||
| | |hitboxes= | ||
|notes=Chipp is airborne from 10F onwards | |||
}} | }} | ||
===214K | ===214K=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=214K |name=Tsuyoshi-shiki Meisei | |||
|damage= | | |damage= |gbp= |gbm= |prorate= | ||
|level= |guard= |invuln= |cancel= |tension= | |||
|startup= |active= |recovery=Total 29 |onBlock= |onHit= | |||
|blockstun=|groundHit=|airHit=|hitstop= | |||
|images=GGAC_Chipp_214K.png | |||
| | |caption=FIND ME | ||
| | |hitboxes= | ||
|notes=Chipp becomes partially transparent for 479F;Effect is gone if Chipp is hit or blocks an attack;Cannot be canceled into;Can be stacked (limit twice) | |||
}} | }} | ||
===41236K | ===41236K=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=41236K |name=Genrou Zan | |||
|damage=90 | | |damage=90 |gbp= |gbm=6 |prorate=Forced 50% | ||
|level= |guard=10 pixels |invuln=12~13F, 17~41F Strike |cancel=F |tension=3.00/6.00 | |||
|startup=29 |active=12 |recovery=10 after landing |onBlock= |onHit= | |||
|blockstun=|groundHit=Down|airHit=|hitstop=|frcWindow=35~36F on hit | |||
|images=GGAC_Chipp_41236K.png | |||
| | |caption=Ninja Nonsense Season Two | ||
| | |hitboxes= | ||
|notes=Chipp is airborne from 14F onwards;Knocks opponent down on hit;Chipp is in CH state 1~11F;Chipp is in crouching state during landing recovery;Can cancel to Genrou Zan You 14~26F | |||
}} | }} | ||
===236S | ===236S=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=236S |name=Resshou | |||
|damage=18 | | |damage=18 |gbp=10 |gbm=7 |prorate= | ||
|level=3 |guard=Mid |invuln= |cancel=R |tension=1.25/3.00 | |||
|startup=13 |active=5 |recovery=10 |onBlock=-1 |onHit=+3 | |||
|blockstun=13|groundHit=17|airHit=26|hitstop=13 | |||
|images=GGAC_Chipp_resshou.png | |||
| | |hitboxes=GGACR_Chipp_236S_Hitbox.png | ||
| | |notes=Can cancel into Rokusai or Senshuu from 13F onwards;Floats on CH (untechable for 56F) | ||
}} | }} | ||
===236S > 236S | ===236S > 236S=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=236S > 236S |name=Rokusai | |||
|damage=22 | | |damage=22 |gbp=15 |gbm=6 |prorate= | ||
|level=5 |guard=Low |invuln=6~8F Feet |cancel=R |tension=1.25/3.00 | |||
|startup=8 |active=1 |recovery=25 |onBlock=-7 |onHit= | |||
|blockstun=18|groundHit=19|airHit=18|hitstop=15 | |||
|images=GGAC_Chipp_rokusai.png | |||
| | |hitboxes=GGACR_Chipp_236S236S_Hitbox.png | ||
|cancel | |notes=Can cancel to Senshuu from 9F onwards;Staggers on ground CH (max 35F) | ||
}} | }} | ||
===236S > 236K | ===236S > 236K=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=236S > 236K |name=Senshuu | |||
|damage=30 | | |damage=30 |gbp=11 |gbm=6 |prorate= | ||
|level=4 |guard=High |invuln=9~10F Low Profile |cancel=RF |tension=1.25/4.80 | |||
|startup=25 |active=6 |recovery=10+12 after landing |onBlock=-11 |onHit= | |||
= | |blockstun=16|groundHit=Launch|airHit=25 + GBounce|hitstop=14|frcWindow=15~17F | ||
|images=GGAC_Chipp_senshuu.png | |||
| | |hitboxes=GGACR_Chipp_236S236K_Hitbox.png | ||
| | |notes=Chipp is airborne 15F onwards;Auto Jump Install | ||
}} | }} | ||
===j.214P Slow | ===j.214P Slow=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=j.214P Slow |name=Shuriken (Slow) | |||
|damage=1 | | |damage=1 |gbp=0 |gbm=0 |prorate= | ||
|level=1 |guard=All |invuln= |cancel= |tension=-/1.44 | |||
|startup=23 |active= |recovery=Until landing+6 |onBlock= |onHit= | |||
|blockstun=11|groundHit=12|airHit=12|hitstop=0 | |||
|images=GGAC_Chipp_j236K.png | |||
| | |hitboxes=GGACR_Chipp_j214P_Hitbox.png | ||
| | |notes=Chipp is in CH state 1~49F;Shuriken is not considered a projectile and will not clash with other projectiles;Chipp will perform Shuriken (Fast) next time Shuriken is performed;First Shuriken thrown each round is (Slow);Disappears if Chipp is hit | ||
}} | }} | ||
===j.214P Fast | ===j.214P Fast=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=special | ||
|input=j.214P Fast |name=Shuriken (Fast) | |||
|damage=1 | | |damage=1 |gbp=0 |gbm=0 |prorate=80% | ||
|level=2 |guard=All |invuln= |cancel= |tension=1.00/2.64 | |||
|startup=8 |active= |recovery=16+3 after landing |onBlock= |onHit= | |||
|blockstun=11|groundHit=12|airHit=12|hitstop=12 | |||
|images=GGAC_Chipp_j236K.png | |||
|hitboxes=GGACR_Chipp_j214P_Hitbox.png | |||
| | |notes=Chipp is in CH state during move;Shuriken is not considered a projectile and will not clash with other projectiles;Chipp will perform Shuriken (Slow) next time Shuriken is performed;Disappears if Chipp is hit | ||
}} | }} | ||
==Force Breaks== | ==Force Breaks== | ||
=== | ===236P > D=== | ||
=== | {{MoveData-GGACR |chara=Chipp Zanuff |type=forcebreak | ||
|input=236P > D |name=FB Alpha Plus | |||
|damage= | |damage=44 |gbp=14 |gbm=10 |prorate=90% | ||
|level=4 |guard=Mid |invuln= |cancel=R |tension= | |||
|startup=27 |active=15 |recovery=25 |onBlock=-23 |onHit= | |||
|blockstun=16|groundHit=Launch|airHit=60|hitstop=0 | |||
|images=GGACR_Chipp_FBAB.png | |||
|caption=Back to Back | |||
|hitboxes=GGXXACPR_Chipp-236PD-Hitbox.png | |||
|notes=Chipp is in CH and crouching state during recovery | |||
}} | }} | ||
=== | |||
{{ | ===623D=== | ||
|damage= | {{MoveData-GGACR |chara=Chipp Zanuff |type=forcebreak | ||
|input=623D |name=FB Beta Blade | |||
|damage=30, 20×3 |gbp=14×4 |gbm=6×4 |prorate= | |||
|level=4 |guard=All |invuln=1~6F All<br/>7~26F Strike |cancel=R |tension= | |||
|startup=4 |active=13(7)3,5,5 |recovery=30+5 after landing |onBlock=-28 |onHit= | |||
|blockstun=16|groundHit=Launch|airHit=40, 50×3|hitstop=7 | |||
|images=GGAC_Chipp_623S.png | |||
|caption=Beta Blade coked outta its mind | |||
|hitboxes=GGXXACPR_Chipp-623S-1-Hitbox.png;GGXXACPR_Chipp-623S-2-Hitbox.png;GGXXACPR_Chipp-623S-3-Hitbox.png | |||
|hitboxCaption=Ground: 1st hit (Frames 4-6), 2nd hit (Frames 24-26)<br>Air: 1st hit (Frame 4), 2nd hit (Frames 22-24)\Ground: 1st hit (Frames 7-16)<br>Air: 1st hit (Frames 5-14)\Ground: 3rd-4th hits (Frames 27-36)<br>Air: 3rd-4th hits (Frames 25-34) | |||
|notes=Chipp is in CH state 27~50F;Chipp is in crouching state during landing recovery | |||
}} | }} | ||
=== | ===j.623D=== | ||
==== | {{MoveData-GGACR |chara=Chipp Zanuff |type=forcebreak | ||
|input=j.623D |name=FB Air Beta Blade | |||
|damage= | |damage=30, 20×3 |gbp=14×4 |gbm=6×4 |prorate= | ||
|level=4 |guard=All |invuln=1~24F Strike |cancel=R |tension= | |||
|startup=4 |active=11(7)3,5,5 |recovery=Until landing+5 |onBlock= |onHit= | |||
|blockstun=16|groundHit=Launch|airHit=40, 50×3|hitstop=7 | |||
|images=GGAC_Chipp_623S.png | |||
| | |hitboxes=GGXXACPR_Chipp-623S-1-Hitbox.png;GGXXACPR_Chipp-623S-2-Hitbox.png;GGXXACPR_Chipp-623S-3-Hitbox.png | ||
| | |notes=Chipp is in CH state 27~50F;Chipp is in crouching state during landing recovery | ||
}} | }} | ||
=== | ===41236D=== | ||
==== | {{MoveData-GGACR |chara=Chipp Zanuff |type=forcebreak | ||
|input=41236D |name=FB Gamma Blade | |||
|damage= | |damage=32 |gbp=0 |gbm=20 |prorate= | ||
|level=3 |guard=All |invuln= |cancel= |tension=-/0.24 | |||
|startup=15 |active=9 |recovery=19 |onBlock=+15 |onHit= | |||
|blockstun=13|groundHit=|airHit=|hitstop=13 | |||
|images=GGAC_Chipp_41236H.png | |||
| | |caption=For Respect setups | ||
| | |hitboxes=GGACR_Chipp_41236H_Hitbox.png | ||
|notes=Freezes opponent on hit (93F);Floats opponent after freeze ends (untechable for 60F);The effects are based on the last attack done during freeze time;Chipp is in CH state 1~33F;Attack passes through other projectiles;Ignores OTG prorate on hit;On hit or block, Chipp performs a recovery animation (total 11F, in CH state 1~2F);Cannot be canceled into;Disappears if Chipp is hit | |||
}} | }} | ||
=== | ===41236K > D=== | ||
==== | {{MoveData-GGACR |chara=Chipp Zanuff |type=forcebreak | ||
|input=41236K > D |name=Genrou Zan You | |||
|damage= | |damage=70 |gbp=20 |gbm=6 |prorate=Forced 85% | ||
|level=5 |guard=Mid |invuln= |cancel=R |tension= | |||
|startup=1 |active=10 |recovery=29+3 after landing |onBlock=-17 |onHit= | |||
|blockstun=18|groundHit=Launch|airHit=60|hitstop=0 | |||
|images=GGAC_Chipp_41236KD.png | |||
| | |caption=Relegated in Xrd to Chipp's intro | ||
| | |hitboxes=GGACR_Chipp_41236KD_Hitbox_1.png;GGACR_Chipp_41236KD_Hitbox_2.png | ||
|hitboxCaption=Frames 1-2, 5-6, 9-10\Frames 3-4, 7-8 | |||
|notes=Chipp is in CH state until landing;Auto Jump Install | |||
}} | }} | ||
==Overdrives== | ==Overdrives== | ||
===632146H | ===632146H=== | ||
== | {{MoveData-GGACR |chara=Chipp Zanuff |type=super | ||
|input=632146H |name=Zansei Rouga | |||
|damage= | |damage=30×5, 110 |gbp=20×6 |gbm=6×6 |prorate= | ||
|level=5 |guard=Mid |invuln=1~30F All<br/>31~33F Strike |cancel=RF |tension= | |||
|startup=21+4 |active= |recovery=Until landing+32 |onBlock= |onHit= | |||
|blockstun=18|groundHit=Launch|airHit=120|hitstop=15×5, 0|frcWindow=25~28F, first 4F active of 3rd hit | |||
|images=GGAC_Chipp_632146H.png | |||
|caption=Don't get baited | |||
|hitboxes=GGACR_Chipp_632146H_Hitbox_1.png;GGACR_Chipp_632146H_Hitbox_2.png | |||
|hitboxCaption=1st-5th hits\Finishing attack | |||
|notes=6th hit only occurs if the 5th hit hits or is blocked, in which case Chipp has landing recovery 87F | |||
}} | }} | ||
=== | |||
{{ | ===236236K=== | ||
| | {{MoveData-GGACR |chara=Chipp Zanuff |type=super | ||
| | |input=236236K |name=Banki Messai | ||
|damage=7×26, 30×4 |gbp=10×26, 20×4 |gbm=2×26, 6×4 |prorate= | |||
|level=3×26, 5×4 |guard=Mid |invuln= |cancel=R |tension= | |||
|startup=1+2~19 |active=See notes |recovery=47+10 after landing |onBlock=-48 |onHit= | |||
|blockstun=13×26, 18×4|groundHit=14×26, Launch×4|airHit=14×26, 28, 57×3|hitstop=0×26, 7×4 | |||
|damage= | |images=GGAC_Chipp_236236K.png | ||
|caption=''Please'' don't get baited | |||
|hitboxes=GGACR_Chipp_236236K_Hitbox.png | |||
|hitboxCaption=Initial hit | |||
|notes=Chipp is in a CH state until landing;If Chipp fails to make contact with the opponent, the total length of the move is 27F;Startup changes depending on distance;Active frames are: 2(5)4(1)1(4)2(7)2(6)2(5)4(7)2(9)4(4)1(3)1(6)2(11)1(2)1(3)3,1(4)2(6)1(6)4(5)3(4)4×4,5(3)3,10(7)3,5×2;Active frames 94, 164~168, 183~188 are strike invul | |||
| | |||
| | |||
}} | }} | ||
==Instant Kill== | ==Instant Kill== | ||
=== | ===236236H=== | ||
==== | {{MoveData-GGACR |chara=Chipp Zanuff |type=instantkill | ||
|input=236236H |name=Delta End | |||
|damage=Fatal | | |damage=Fatal |gbp=3 |gbm= |prorate= | ||
|level= |guard=Mid |invuln= |cancel= |tension= | |||
|startup=56+0 |active=119 |recovery=43+16 after landing |onBlock= |onHit= | |||
|blockstun=|groundHit=|airHit=|hitstop= | |||
|images=GGAC_Chipp_IK.png | |||
| | |caption=Something is ending,<br>and it's probably you | ||
| | |hitboxes=GGACR_Chipp_IK_Hitbox.png | ||
|hitboxCaption=Each hitbox is active separately | |||
|notes=IK Mode activation: 94F | |||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{#lst:GGACR/Navigation}} | ||
Latest revision as of 16:13, 27 September 2023
Links
System Data
Chipp Zanuff | Damage Received Mod. | Guts Rating | Guard Balance | Guard Recovery | Stun Resistance |
---|---|---|---|---|---|
×1.30 | 4 | ×1.125 | 1/5F | 50 | |
Backdash Duration | Backdash Invulnerability | Face Up Wakeup | Face Down Wakeup | Gravity Modifier | |
21 | 1~9F | 30F | 21F | ×1.0 | |
Walk Forwards Tension Gain | Jump Forwards Tension Gain | Air Dash Forwards Tension Gain | Run Tension Gain | Prejump | |
10 | 10 | 18 | 18 | 3 | |
Jump Duration | Jump vY | Jump Gravity | Forwards Jump vX | Backwards Jump vX | |
41 | 28 | 1.4 | 6 | 5 | |
Backdash vX | High Jump Duration | High Jump vY | High Jump Gravity | Forwards High Jump vX | Backwards High Jump vX |
8.5 | 54 | 29 | 1.1 | 8 | 7 |
Air Dash Backwards Startup | Forward Walk Speed | Backwards Walk Speed | Initial Dash Speed | Dash Acceleration | Friction |
6F | 4.7 | 3.9 | 14 | 0.55 | 85 |
Air Dash Startup | Air Dash Forwards Duration | Air Dash Forwards Speed | Air Dash Backwards Speed | Air Dash Backwards Duration | Minimum Rising Air Dash Height |
6F | 16 | 21 | 16 | 12 | 60 |
Landing Recovery | Number Of Air Dashes | Number Of Jumps | Ground Throw Range | Air Throw Range | c.S Proximity Range |
3F | 1 | 3 | 36 | 88 | 170 |
Special Forwards Dash | Unique Movement Options | ||||
Tsuyoshi-shiki Ten'i Sankaku Tobi |