Difference between revisions of "GGACR/May"
(: Adding Hitboxes)
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Revision as of 20:45, 9 September 2019
- Make way for the jolly pirate!
May is a spunky youngster and first mate of the Jellyfish Pirates. Her character is much defined by her massive crush on Johnny because let's face it who doesn't love him?
May's gameplay is defined by her amazing normals, extremely good air mobility, and her oceanic moveset. Some of her larger normals are so oppressive with such great hitboxes that challenging them is suicide. She has the ability to run trains on players not aware of how to deal with her dolphins, air control, and excellent moves. Things like her 6P, Restive Rolling, FB Vertical Dolphins, and Applause for the victim can be suffocating. In many cases the best plan of action is for them to just FD and wait for her to make a mistake.
Despite being strong all around, May lacks damage conversion outside of the corner without meter. She doesn't have the best options against zoners besides simply dancing around in the air, and some of go-to mixup options such as 3C are extremely punishable if blocked or they miss. Overall though, May is a very solid and very annoying character
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|Guilty Bits Character Intro|
|Startup (Charge)||Stun Multiplier||Blockstun|
|Dead Angle Attack|
|Mr. Dolphin Horizontal S
|Mr. Dolphin Vertical S
|Applause for the Victim
|Go, Mr. Dolphin! Horizontal S
56D during Mr. Dolphin Horizontal S
|Go, Mr. Dolphin! Horizontal H
56D during Mr. Dolphin Horizontal H
|Go, Mr. Dolphin! Vertical
58D during any Mr. Dolphin Vertical
|Great Yamada Attack
|Super Screaming Ultimate Spinning Whirlwind
|Deluxe Goshogawara Bomber
P during Super Screaming etc.
|May and the Jolly Crew
During IK Mode: 4123641236H
|To edit frame data, edit values in GGACR/May/Data. Be sure to update both the |