No edit summary |
|||
Line 15: | Line 15: | ||
</div> | </div> | ||
==Overview== | ==Overview== | ||
Make was for the jolly pirate! May is a spunky youngster and first mate of the Jellyfish Pirates. Her character is much defined by her massive crush on Johnny because let's face it who doesn't love him? | |||
May's gameplay is defined by her amazing normals, extremely good air mobility, and her oceanic moveset. Some of her larger normals are so oppressive with such great hitboxes that challenging them is suicide. She has the ability to run trains on players not aware of how to deal with her dolphins, air control, and excellent moves. Things like her 6P, Restive Rolling, FB Vertical Dolphins, and Applause for the victim can be suffocating. In many cases the best plan of action is for them to just FD and wait for her to make a mistake. | |||
Despite being strong all around, May lacks damage conversion outside of the corner without meter. She doesn't have the best options against zoners besides simply dancing around in the air, and some of go-to mixup options such as 3C are extremely punishable if blocked or they miss. Overall though, May is a very solid and very annoying character | |||
=== Strengths and Weaknesses === | |||
{| | |||
|-style="text-align:left;" | |||
! Strengths !! Weaknesses | |||
|- style="vertical-align:top;text-align:left" | |||
| style="width: 50%;"| | |||
* Large normals with excellent hitbox/hurtbox ratios | |||
* Big corner damage conversion | |||
* Dominating air mobility and control | |||
* Above average grab range | |||
* Tricky crossup game | |||
* Very strong overdrives with a variety of ultility | |||
* 6P. Don't get hit by this. Ever. | |||
| style="width: 50%;"| | |||
* No meterless defensive options besides jumping out | |||
* Lacks damage midscreen without meter | |||
* Overhead Kiss has a huge tell | |||
* Dolphins can be stuffed during startup by aware opponents | |||
* Extremely vulnerable when she overextends | |||
|- | |||
|} | |||
{| class="wikitable" border="1" style="margin: 1em auto 1em auto;text-align: center" | |||
!| <big>Guilty Bits Character Intro</big> | |||
|- | |||
|- style="text-align: center;" | |||
| style="border: 1px;"| | |||
{{#evt: | |||
service=youtube | |||
|id=https://youtu.be/wzDZ8tOBdyE | |||
}} | |||
|} | |||
{{#lst:GGACR/A.B.A/Data|Links}} | |||
==Normal Moves== | ==Normal Moves== | ||
====== ====== | ====== ====== |
Revision as of 02:56, 7 April 2019
May |
---|
|
Overview
Make was for the jolly pirate! May is a spunky youngster and first mate of the Jellyfish Pirates. Her character is much defined by her massive crush on Johnny because let's face it who doesn't love him?
May's gameplay is defined by her amazing normals, extremely good air mobility, and her oceanic moveset. Some of her larger normals are so oppressive with such great hitboxes that challenging them is suicide. She has the ability to run trains on players not aware of how to deal with her dolphins, air control, and excellent moves. Things like her 6P, Restive Rolling, FB Vertical Dolphins, and Applause for the victim can be suffocating. In many cases the best plan of action is for them to just FD and wait for her to make a mistake.
Despite being strong all around, May lacks damage conversion outside of the corner without meter. She doesn't have the best options against zoners besides simply dancing around in the air, and some of go-to mixup options such as 3C are extremely punishable if blocked or they miss. Overall though, May is a very solid and very annoying character
Strengths and Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Guilty Bits Character Intro | |
---|---|
{{#evt: service=youtube |
id=https://youtu.be/wzDZ8tOBdyE
}} |
Normal Moves
5P |
---|
5K |
---|
c.S |
---|
f.S |
---|
5H |
---|
6P |
---|
Startup (Charge) | Stun Multiplier | Blockstun |
---|---|---|
25 (16) | 3.000 | 16 |
26 (17) | 3.375 | 22 |
27 (18) | 3.438 | 22 |
28 (19) | 3.500 | 23 |
29 (20) | 3.500 | 23 |
30 (21) | 3.563 | 24 |
31 (22) | 3.625 | 25 |
32 (23) | 3.625 | 25 |
33 (24) | 3.688 | 26 |
34 (25) | 3.750 | 26 |
35 (26) | 3.750 | 27 |
36 (27) | 3.813 | 28 |
37 (28) | 3.875 | 28 |
38 (29) | 3.875 | 29 |
39 (30) | 3.938 | 29 |
40 (31) | 4.000 | 30 |
41 (32) | 4.000 | 31 |
42 (33) | 4.063 | 31 |
43 (34) | 4.125 | 32 |
44 (35) | 4.125 | 32 |
45 (36) | 4.188 | 33 |
46 (37) | 4.250 | 34 |
47 (38) | 4.250 | 34 |
6H |
---|
5D |
---|
Dead Angle Attack |
---|
2P |
---|
2K |
---|
3K |
---|
2S |
---|
2H |
---|
2D |
---|
j.P |
---|
j.K |
---|
j.S |
---|
j.H |
---|
j.2H |
---|
j.D |
---|
Throws
Throw |
---|
Air Throw |
---|
Special Moves
Just Kidding~ Hold D |
---|
Mr. Dolphin Horizontal S [4]6S/H |
---|
Mr. Dolphin Vertical S [2]8S/H |
---|
Restive Rolling 623S/H |
---|
Applause for the Victim 41236P/K/S/H/D |
---|
Overhead Kiss 63214K |
---|
Force Breaks
Jackhound 214D |
---|
Go, Mr. Dolphin! Horizontal S 56D during Mr. Dolphin Horizontal S |
---|
Go, Mr. Dolphin! Horizontal H 56D during Mr. Dolphin Horizontal H |
---|
Go, Mr. Dolphin! Vertical 58D during any Mr. Dolphin Vertical |
---|
Overdrives
Ultimate Whiner 63214H |
---|
Great Yamada Attack 236236S |
---|
Super Screaming Ultimate Spinning Whirlwind 63214S |
---|
Deluxe Goshogawara Bomber P during Super Screaming etc. |
---|
Instant Kill
May and the Jolly Crew 4123641236H |
---|
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •