< GGACR
(→Throws) |
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|input=Hold D | |input=Hold D | ||
|image=GGAC_May_Dhold.png | |image=GGAC_May_Dhold.png | ||
|caption= | |||
|data= | |data= | ||
{{AttackData-GGACR | {{AttackData-GGACR | ||
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|input=[4]6S/H | |input=[4]6S/H | ||
|image=GGAC_May_46S.png | |image=GGAC_May_46S.png | ||
|caption= I can get on this dolphin in 1-frame! | |||
|data= | |data= | ||
{{AttackData-GGACR | {{AttackData-GGACR | ||
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|input=[2]8S/H | |input=[2]8S/H | ||
|image=GGAC_May_28S.png | |image=GGAC_May_28S.png | ||
|caption= Let's hit them with our faces! | |||
|data= | |data= | ||
{{AttackData-GGACR | {{AttackData-GGACR | ||
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|input=623S/H | |input=623S/H | ||
|image=GGAC_May_623S.png | |image=GGAC_May_623S.png | ||
|caption= Hey Johnny, I learned the "Screw Attack". *Snicker* | |||
|data= | |data= | ||
{{AttackData-GGACR | {{AttackData-GGACR | ||
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|input=41236P/K/S/H/D | |input=41236P/K/S/H/D | ||
|image=GGAC_May_41236P.png | |image=GGAC_May_41236P.png | ||
|caption= Hey Johnny look, I can control these hoops with my mind! | |||
|data= | |data= | ||
{{AttackData-GGACR | {{AttackData-GGACR | ||
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|input=63214K | |input=63214K | ||
|image=GGAC_May_63214K.png | |image=GGAC_May_63214K.png | ||
|caption= Potemkin Bust- aww $#%! it | |||
|data= | |data= | ||
{{AttackData-GGACR | {{AttackData-GGACR | ||
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}} | }} | ||
<br clear=all/> | <br clear=all/> | ||
==Force Breaks== | ==Force Breaks== | ||
{{MoveData | {{MoveData |
Revision as of 03:08, 4 May 2014
Overview
Guts Rating: 3
Defense Modifier: x1.06
Stun Resistance: 70
Strengths: Normals have great hitboxes, good damage
Weaknesses: Overhead Kiss is not Potemkin Buster
Movement Options: 1 Double Jump/Air Dash, Run-Type Dash
Move List
- See also: May Full Frame Data
Note for the Guard section in the tables:
- H: can block while standing
- L: can block while crouching
- F: can block while in the air only with Faultless Defense
- All: can be blocked however
- All attacks can be blocked with aerial Faultless Defense unless stated otherwise.
Normal Moves
5P |
---|
5K |
---|
c.S |
---|
f.S |
---|
5H |
---|
6P |
---|
Startup (Charge) | Stun Multiplier | Blockstun |
---|---|---|
25 (16) | 3.000 | 16 |
26 (17) | 3.375 | 22 |
27 (18) | 3.438 | 22 |
28 (19) | 3.500 | 23 |
29 (20) | 3.500 | 23 |
30 (21) | 3.563 | 24 |
31 (22) | 3.625 | 25 |
32 (23) | 3.625 | 25 |
33 (24) | 3.688 | 26 |
34 (25) | 3.750 | 26 |
35 (26) | 3.750 | 27 |
36 (27) | 3.813 | 28 |
37 (28) | 3.875 | 28 |
38 (29) | 3.875 | 29 |
39 (30) | 3.938 | 29 |
40 (31) | 4.000 | 30 |
41 (32) | 4.000 | 31 |
42 (33) | 4.063 | 31 |
43 (34) | 4.125 | 32 |
44 (35) | 4.125 | 32 |
45 (36) | 4.188 | 33 |
46 (37) | 4.250 | 34 |
47 (38) | 4.250 | 34 |
6H |
---|
5D |
---|
Dead Angle Attack |
---|
2P |
---|
2K |
---|
3K |
---|
2S |
---|
2H |
---|
2D |
---|
j.P |
---|
j.K |
---|
j.S |
---|
j.H |
---|
j.2H |
---|
j.D |
---|
Throws
Throw |
---|
Air Throw |
---|
Special Moves
Just Kidding~ Hold D |
---|
Mr. Dolphin Horizontal S [4]6S/H |
---|
Mr. Dolphin Vertical S [2]8S/H |
---|
Restive Rolling 623S/H |
---|
Applause for the Victim 41236P/K/S/H/D |
---|
Overhead Kiss 63214K |
---|
Force Breaks
Jackhound 214D |
---|
Go, Mr. Dolphin! Horizontal S 56D during Mr. Dolphin Horizontal S |
---|
Go, Mr. Dolphin! Horizontal H 56D during Mr. Dolphin Horizontal H |
---|
Go, Mr. Dolphin! Vertical 58D during any Mr. Dolphin Vertical |
---|
Overdrives
Ultimate Whiner 63214H |
---|
Great Yamada Attack 236236S |
---|
Super Screaming Ultimate Spinning Whirlwind 63214S |
---|
Deluxe Goshogawara Bomber P during Super Screaming etc. |
---|
Instant Kill
May and the Jolly Crew 4123641236H |
---|
Strategy
Combos
- Basic/Beginner Combos:
Beginner Combo Video: [1]
- 5KS > 2D > HS-HD FB > Dash 5SH > HS-VD
- 5KS > 2D > HS-HD FB > Dash 5S > 6P > HS-HD
- j2H > 2PD > HS-HD FB > Dash 5SH > HS-VD
- j2H > 2PD > HS-HD FB > Micro Dash 6[P] > HS-HD
- CH 5HS > Dash 5HS > 2D > HS-HD FB > Micro Dash 5S > 6P > HS-HD (will only work on opponent that doesn't shake well and depends on range)
- CH 5HS > Dash 5HS > 2D > HS-HD FB > Dash 5SH > HS-VD (will only work on opponent that doesn't shake well and depends on range)
- Antiair 236236S > Dash 5SH > HS-VD
- Corner Throw > 63214HS > Dash 5SH > HS-VD
- OHK > 5SH > HS-VD
- OHK > 6[HS] > HS-VD
- 6[[HS]] > OHK > Micro Dash 5SH > HS-VD
- 6[[HS]] > HS-VD FRC > jH > Micro Dash 6[HS] > HS-VD (Everyone but JO. Hard on ZA/KL)
- 6[[HS]] > HS-VD FRC > jH > Land > jH > 623S (Everyone but JO/KY/RO. Hard on ZA/KL)
- Advanced Combos
See dustloop thread: [2]
- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •