GGACR/May: Difference between revisions

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|input=Hold D
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|image=GGAC_May_Dhold.png
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|caption=
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|input=[4]6S/H
|input=[4]6S/H
|image=GGAC_May_46S.png
|image=GGAC_May_46S.png
|caption= I can get on this dolphin in 1-frame!
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|input=[2]8S/H
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|image=GGAC_May_28S.png
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|caption= Let's hit them with our faces!
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|input=623S/H
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|image=GGAC_May_623S.png
|image=GGAC_May_623S.png
|caption= Hey Johnny, I learned the "Screw Attack".  *Snicker*
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|input=41236P/K/S/H/D
|input=41236P/K/S/H/D
|image=GGAC_May_41236P.png
|image=GGAC_May_41236P.png
|caption= Hey Johnny look, I can control these hoops with my mind!
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|input=63214K
|input=63214K
|image=GGAC_May_63214K.png
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|caption= Potemkin Bust- aww $#%! it
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<br clear=all/>
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==Force Breaks==
==Force Breaks==
{{MoveData
{{MoveData

Revision as of 03:08, 4 May 2014

May

Overview

Guts Rating: 3
Defense Modifier: x1.06
Stun Resistance: 70
Strengths: Normals have great hitboxes, good damage
Weaknesses: Overhead Kiss is not Potemkin Buster
Movement Options: 1 Double Jump/Air Dash, Run-Type Dash

Move List

See also: May Full Frame Data

Note for the Guard section in the tables:

  • H: can block while standing
  • L: can block while crouching
  • F: can block while in the air only with Faultless Defense
  • All: can be blocked however
  • All attacks can be blocked with aerial Faultless Defense unless stated otherwise.

Normal Moves

5P
GGAC May 5P.png
I lift anchors, but my punch does 10 damage.
10 HLF 5 4 6 0 -
5K
GGAC May 5K.png
Hey Johnny, look at my sexy legs! You're not looking! PLEASE LOOK AT ME!
20 HLF 9 6 9 -3 -
c.S
GGAC May cS.png
You'd think this would hurt my back, but it doesn't.
30 HLF 7 3 15 -1 -
f.S
GGAC May fS.png
MISTU FINAH!!!
33 HLF 12 3 20 -6 -
5H
GGAC May 5H.png
Foot invincible. Because the power of love.
50 HLF 13 4 8 +7 -
6P
GGAC May 6P.png
YEEEEAAAAAAAAAAAAAAAAAAAA
44 HLF 16 6 18 -7 - 44 HLF 17~47 6 18 -7 ~ +11 -
Charged 6P Data Table
Startup (Charge) Stun Multiplier Blockstun
25 (16) 3.000 16
26 (17) 3.375 22
27 (18) 3.438 22
28 (19) 3.500 23
29 (20) 3.500 23
30 (21) 3.563 24
31 (22) 3.625 25
32 (23) 3.625 25
33 (24) 3.688 26
34 (25) 3.750 26
35 (26) 3.750 27
36 (27) 3.813 28
37 (28) 3.875 28
38 (29) 3.875 29
39 (30) 3.938 29
40 (31) 4.000 30
41 (32) 4.000 31
42 (33) 4.063 31
43 (34) 4.125 32
44 (35) 4.125 32
45 (36) 4.188 33
46 (37) 4.250 34
47 (38) 4.250 34
6H
GGAC May 6H.png
Untechable for longer than PS3 waited for +R on air CH
70 HLF 16 6 34 -21 - 70 HLF 19 ~ 29 6 31 -18 - 90 HF 27 6 21 -8 -
5D
GGAC May 5D.png
Johnny might like it if I learn to pole dance...
22 HF 28 3 18 -4 -
Dead Angle Attack
GGAC May 6P.png
Maaaay PAAAUUUUNNNNCH
25 Any 16 6 18 -10 -
2P
GGAC May 2P.png
It'd be easier to punch but... eh
10 HLF 5 4 6 0 -
2K
GGAC May 2K.png
Don't take me lying down... unless you're Johnny.
14 LF 7 4 9 -3 -
3K
GGAC May 3K.png
Upside down GRANDU VIPAAAAA- wait, that's not Johnny's move.
24 LF 8 21 20 -29 -
2S
GGAC May 2S.png
This would work better if it was sharp, and if I was actually looking where I was stabbing it.
26 HLF 9 3 15 -4 -
2H
GGAC May 2H.png
On CH I suck you toward me. *Snicker
44 LF 14 3 16 0 -
2D
GGAC May 2D.png
Look at my sexy splits Johnny!
30 LF 7 10 8 -1 -
j.P
GGAC May jP.png
Maybe they'll think I'm air blocking and walk into it...
14 HA 5 6 6 - -
j.K
GGAC May jK.png
Punch and kick at the same time.
24 HA 6 6 8 - -
j.S
GGAC May jS.png
Mad strugg- wait, that's not Johnny's move.
30 HA 13 4 5 - -
j.H
GGAC May jH.png
Fish for counter hits.
40 HA 12 10 15 - -
j.2H
GGAC May j2H.png
Holding the anchor behind my head is sexy? Sure thing Johnny!
41 HA 13 until landing 0 - -
j.D
GGAC May jD.png
Why swing my anchor when I can hit you with my thick skull?
38 HA 10 12 24+landing 5 - -


Throws

Throw
GGAC May throw.png
This isn't even my good throw!
55 43 pixels - - - - -
Air Throw
GGAC May airThrow.png
Hey Johnny, I'm touching myself... dammit, pay attention baka!
60 96 pixels - - - - -


Special Moves

Just Kidding~
Hold D
GGAC May Dhold.png
38 LF 35 4 25 -12 -
Mr. Dolphin Horizontal S
[4]6S/H
GGAC May 46S.png
I can get on this dolphin in 1-frame!
50 any 7 10 8 + landing 3 -9 - 50 any 8 20 7 + landing 3 -9 -
Mr. Dolphin Vertical S
[2]8S/H
GGAC May 28S.png
Let's hit them with our faces!
50 HLF/HA 8 20 landing 3 -15 - 50 HLF/HA 8 27 landing 3 -13 -
Restive Rolling
623S/H
GGAC May 623S.png
Hey Johnny, I learned the "Screw Attack". *Snicker*
30 HLF 13 40 22 + landing 15 -63 - 30 HLF 13 40 24 + landing 17 -65 - 30 HA 10 40 landing 15 - - 30 HA 16 40 landing 15 +1 - 18 HLA 5 24 landing 15 - -
Applause for the Victim
41236P/K/S/H/D
GGAC May 41236P.png
Hey Johnny look, I can control these hoops with my mind!
20 HLF 23 12 21 -19 - 22 x 1/2/3/6 Any 49 - - 3 -
Overhead Kiss
63214K
GGAC May 63214K.png
Potemkin Bust- aww $#%! it
40 90 pixels 25 1 - - -


Force Breaks

Jackhound
214D
GGAC May 214D.png
38 HF 24 10 35 -26 -
Go, Mr. Dolphin! Horizontal S
56D during Mr. Dolphin Horizontal S
GGAC May 46SD.png
22 any 1 17 landing 11 +13 -
Go, Mr. Dolphin! Horizontal H
56D during Mr. Dolphin Horizontal H
GGAC May 46SD.png
22 any 1 20 landing 14 +10 -
Go, Mr. Dolphin! Vertical
58D during any Mr. Dolphin Vertical
GGAC May 28SD.png
22 any 1 - total: 16 - -


Overdrives

Ultimate Whiner
63214H
GGAC May 63214H.png
25, 17x8 HLF 7+2 3 26 -10 -
Great Yamada Attack
236236S
GGAC May 236236S.png
110 HLF 9+0 - total: 74 - -
Super Screaming Ultimate Spinning Whirlwind
63214S
GGAC May 63214S.png
24x10 HLF 1+14 {2(12)}x9,2 15 +2 -
Deluxe Goshogawara Bomber
P during Super Screaming etc.
GGAC May 63214SP.png
48 HLF 11 10 14 +20 -


Instant Kill

May and the Jolly Crew
4123641236H
GGAC May IK1.png
GGAC May IK2.png
Fatal 70 pixels 7+9 2 - - -


Strategy

Combos

Basic/Beginner Combos:

Beginner Combo Video: [1]

5KS > 2D > HS-HD FB > Dash 5SH > HS-VD
5KS > 2D > HS-HD FB > Dash 5S > 6P > HS-HD
j2H > 2PD > HS-HD FB > Dash 5SH > HS-VD
j2H > 2PD > HS-HD FB > Micro Dash 6[P] > HS-HD
CH 5HS > Dash 5HS > 2D > HS-HD FB > Micro Dash 5S > 6P > HS-HD (will only work on opponent that doesn't shake well and depends on range)
CH 5HS > Dash 5HS > 2D > HS-HD FB > Dash 5SH > HS-VD (will only work on opponent that doesn't shake well and depends on range)
Antiair 236236S > Dash 5SH > HS-VD
Corner Throw > 63214HS > Dash 5SH > HS-VD
OHK > 5SH > HS-VD
OHK > 6[HS] > HS-VD
6[[HS]] > OHK > Micro Dash 5SH > HS-VD
6[[HS]] > HS-VD FRC > jH > Micro Dash 6[HS] > HS-VD (Everyone but JO. Hard on ZA/KL)
6[[HS]] > HS-VD FRC > jH > Land > jH > 623S (Everyone but JO/KY/RO. Hard on ZA/KL)
Advanced Combos

See dustloop thread: [2]