Overview
Guts Rating: 3
Defense Modifier: x1.06
Stun Resistance: 70
Strengths: Normals have great hitboxes, good damage
Weaknesses: Overhead Kiss is not Potemkin Buster
Movement Options: 1 Double Jump/Air Dash, Run-Type Dash
Move List
- See also: May Full Frame Data
Note for the Guard section in the tables:
- H: can block while standing
- L: can block while crouching
- F: can block while in the air only with Faultless Defense
- All: can be blocked however
- All attacks can be blocked with aerial Faultless Defense unless stated otherwise.
Normal Moves
5P
I lift anchors, but my punch does 10 damage.
|
|
5K
Hey Johnny, look at my sexy legs! You're not looking! PLEASE LOOK AT ME!
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|
c.S
You'd think this would hurt my back, but it doesn't.
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|
5H
Foot invincible. Because the power of love.
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|
6P
YEEEEAAAAAAAAAAAAAAAAAAAA
|
44
|
HLF
|
16
|
6
|
18
|
-7
|
-
|
44
|
HLF
|
17~47
|
6
|
18
|
-7 ~ +11
|
-
|
|
Charged 6P Data Table
Startup (Charge)
|
Stun Multiplier
|
Blockstun
|
25 (16)
|
3.000
|
16
|
26 (17)
|
3.375
|
22
|
27 (18)
|
3.438
|
22
|
28 (19)
|
3.500
|
23
|
29 (20)
|
3.500
|
23
|
30 (21)
|
3.563
|
24
|
31 (22)
|
3.625
|
25
|
32 (23)
|
3.625
|
25
|
33 (24)
|
3.688
|
26
|
34 (25)
|
3.750
|
26
|
35 (26)
|
3.750
|
27
|
36 (27)
|
3.813
|
28
|
37 (28)
|
3.875
|
28
|
38 (29)
|
3.875
|
29
|
39 (30)
|
3.938
|
29
|
40 (31)
|
4.000
|
30
|
41 (32)
|
4.000
|
31
|
42 (33)
|
4.063
|
31
|
43 (34)
|
4.125
|
32
|
44 (35)
|
4.125
|
32
|
45 (36)
|
4.188
|
33
|
46 (37)
|
4.250
|
34
|
47 (38)
|
4.250
|
34
|
6H
Untechable for longer than PS3 waited for +R on air CH
|
70
|
HLF
|
16
|
6
|
34
|
-21
|
-
|
70
|
HLF
|
19 ~ 29
|
6
|
31
|
-18
|
-
|
90
|
HF
|
27
|
6
|
21
|
-8
|
-
|
|
5D
Johnny might like it if I learn to pole dance...
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Dead Angle Attack
Maaaay PAAAUUUUNNNNCH
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2P
It'd be easier to punch but... eh
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2K
Don't take me lying down... unless you're Johnny.
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3K
Upside down GRANDU VIPAAAAA- wait, that's not Johnny's move.
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2S
This would work better if it was sharp, and if I was actually looking where I was stabbing it.
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2H
On CH I suck you toward me. *Snicker
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|
2D
Look at my sexy splits Johnny!
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j.P
Maybe they'll think I'm air blocking and walk into it...
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j.K
Punch and kick at the same time.
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j.S
Mad strugg- wait, that's not Johnny's move.
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j.H
Fish for counter hits.
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j.2H
Holding the anchor behind my head is sexy? Sure thing Johnny!
|
41
|
HA
|
13
|
until landing
|
0
|
-
|
-
|
|
j.D
Why swing my anchor when I can hit you with my thick skull?
|
38
|
HA
|
10
|
12
|
24+landing 5
|
-
|
-
|
|
Throws
Throw
This isn't even my good throw!
|
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Air Throw
Hey Johnny, I'm touching myself... dammit, pay attention baka!
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Special Moves
Mr. Dolphin Horizontal S [4]6S/H
|
50
|
any
|
7
|
10
|
8 + landing 3
|
-9
|
-
|
50
|
any
|
8
|
20
|
7 + landing 3
|
-9
|
-
|
|
Mr. Dolphin Vertical S [2]8S/H
|
50
|
HLF/HA
|
8
|
20
|
landing 3
|
-15
|
-
|
50
|
HLF/HA
|
8
|
27
|
landing 3
|
-13
|
-
|
|
Restive Rolling 623S/H
|
30
|
HLF
|
13
|
40
|
22 + landing 15
|
-63
|
-
|
30
|
HLF
|
13
|
40
|
24 + landing 17
|
-65
|
-
|
30
|
HA
|
10
|
40
|
landing 15
|
-
|
-
|
30
|
HA
|
16
|
40
|
landing 15
|
+1
|
-
|
18
|
HLA
|
5
|
24
|
landing 15
|
-
|
-
|
|
Applause for the Victim 41236P/K/S/H/D
|
20
|
HLF
|
23
|
12
|
21
|
-19
|
-
|
22 x 1/2/3/6
|
Any
|
49
|
-
|
-
|
3
|
-
|
|
Force Breaks
Go, Mr. Dolphin! Horizontal S 56D during Mr. Dolphin Horizontal S
|
22
|
any
|
1
|
17
|
landing 11
|
+13
|
-
|
|
Go, Mr. Dolphin! Horizontal H 56D during Mr. Dolphin Horizontal H
|
22
|
any
|
1
|
20
|
landing 14
|
+10
|
-
|
|
Go, Mr. Dolphin! Vertical 58D during any Mr. Dolphin Vertical
|
|
Overdrives
Ultimate Whiner 63214H
|
25, 17x8
|
HLF
|
7+2
|
3
|
26
|
-10
|
-
|
|
Great Yamada Attack 236236S
|
110
|
HLF
|
9+0
|
-
|
total: 74
|
-
|
-
|
|
Super Screaming Ultimate Spinning Whirlwind 63214S
|
24x10
|
HLF
|
1+14
|
{2(12)}x9,2
|
15
|
+2
|
-
|
|
Deluxe Goshogawara Bomber P during Super Screaming etc.
|
|
Instant Kill
May and the Jolly Crew 4123641236H
|
Fatal
|
70 pixels
|
7+9
|
2
|
-
|
-
|
-
|
|
Strategy
Combos
- Basic/Beginner Combos:
Beginner Combo Video: [1]
- 5KS > 2D > HS-HD FB > Dash 5SH > HS-VD
- 5KS > 2D > HS-HD FB > Dash 5S > 6P > HS-HD
- j2H > 2PD > HS-HD FB > Dash 5SH > HS-VD
- j2H > 2PD > HS-HD FB > Micro Dash 6[P] > HS-HD
- CH 5HS > Dash 5HS > 2D > HS-HD FB > Micro Dash 5S > 6P > HS-HD (will only work on opponent that doesn't shake well and depends on range)
- CH 5HS > Dash 5HS > 2D > HS-HD FB > Dash 5SH > HS-VD (will only work on opponent that doesn't shake well and depends on range)
- Antiair 236236S > Dash 5SH > HS-VD
- Corner Throw > 63214HS > Dash 5SH > HS-VD
- OHK > 5SH > HS-VD
- OHK > 6[HS] > HS-VD
- 6[[HS]] > OHK > Micro Dash 5SH > HS-VD
- 6[[HS]] > HS-VD FRC > jH > Micro Dash 6[HS] > HS-VD (Everyone but JO. Hard on ZA/KL)
- 6[[HS]] > HS-VD FRC > jH > Land > jH > 623S (Everyone but JO/KY/RO. Hard on ZA/KL)
- Advanced Combos
See dustloop thread: [2]
Click [★] for character's full frame data