•Startup is 17F after button release (fastest release 49F) •Number of dolphins = 1 (charge time 1~121F), 2 (122~271F), 3 (272~631F), 6 (632~1113F) •If held for 1114F, 3 dolphins are released automatically •Dolphins are guaranteed to come out after the button is released •Hula-hoop disappears if May gets hit while charging •Slams down opponent on air hit (untechable for 14F) •Dolphins hit opponent towards May if dolphin are behind the opponent
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