GGACR/Zappa/Frame Data: Difference between revisions

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< GGACR‎ | Zappa
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Line 23: Line 23:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5P  
  |version=5P  
  |damage=9 |tension=1.44 |gb+=3 |gb-=8 |level=1 |guard=HLF
  |damage=9 |tension=1.44 |gb+=3 |gb-=8 |level=1 |guard=HLF
Line 33: Line 33:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5K  
  |version=5K  
  |damage=22 |tension=2.64 |gb+=6 |gb-=7 |level=2 |guard=HLF
  |damage=22 |tension=2.64 |gb+=6 |gb-=7 |level=2 |guard=HLF
Line 45: Line 45:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=c.S  
  |version=c.S  
  |damage=26 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |damage=26 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
Line 52: Line 52:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=f.S  
  |version=f.S  
  |damage=30 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |damage=30 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
Line 63: Line 63:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=f.S (on ground)  
  |version=f.S (on ground)  
  |damage=0 |tension=2.64 |gb+=3 |gb-=8 |level=2 |guard=L
  |damage=0 |tension=2.64 |gb+=3 |gb-=8 |level=2 |guard=L
Line 73: Line 73:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5H  
  |version=5H  
  |damage=20x3 |tension=3.84x3 |gb+=11x3 |gb-=6x3 |level=4 |guard=HF
  |damage=20x3 |tension=3.84x3 |gb+=11x3 |gb-=6x3 |level=4 |guard=HF
Line 86: Line 86:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=6P  
  |version=6P  
  |damage=24 |tension=2.64 |gb+=8 |gb-=7 |level=3 |guard=LF
  |damage=24 |tension=2.64 |gb+=8 |gb-=7 |level=3 |guard=LF
Line 98: Line 98:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=6H  
  |version=6H  
  |damage=50 |tension=3.84 |gb+=15 |gb-=6 |level=5 |guard=HF
  |damage=50 |tension=3.84 |gb+=15 |gb-=6 |level=5 |guard=HF
Line 112: Line 112:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5D |damage=17 |tension=3.84 |gb+=11 |gb-=20 |level=4 |guard=HF
  |version=5D
|damage=17 |tension=3.84 |gb+=11 |gb-=20 |level=4 |guard=HF
  |cancel=SR |startup=26 |active=4 |recovery=22 |frameAdv=-9
  |cancel=SR |startup=26 |active=4 |recovery=22 |frameAdv=-9
  |description=
  |description=
Line 123: Line 124:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=[[GGACR/Defense#Dead Angle Attack (DAA)|DAA]]  
  |version=[[GGACR/Defense#Dead Angle Attack (DAA)|DAA]]  
  |damage=25 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=All
  |damage=25 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=All
Line 136: Line 137:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2P |damage=12 |tension=1.44 |gb+=3 |gb-=8 |level=1 |guard=HLF
  |version=2P
|damage=12 |tension=1.44 |gb+=3 |gb-=8 |level=1 |guard=HLF
  |cancel=SJR |startup=5 |active=3 |recovery=9 |frameAdv=-2
  |cancel=SJR |startup=5 |active=3 |recovery=9 |frameAdv=-2
  |description=
  |description=
Line 146: Line 148:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2K  
  |version=2K  
  |damage=16 |tension=2.64 |gb+=5 |gb-=7 |level=2 |guard=LF
  |damage=16 |tension=2.64 |gb+=5 |gb-=7 |level=2 |guard=LF
  |cancel=SR |startup=7 |active=6 |recovery=7 |frameAdv=-1
  |cancel=SR |startup=7 |active=6 |recovery=7 |frameAdv=-1
Line 156: Line 159:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2S |damage=26 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |version=2S
|damage=26 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |cancel=SR |startup=11 |active=9 |recovery=12 |frameAdv=-7
  |cancel=SR |startup=11 |active=9 |recovery=12 |frameAdv=-7
  |description=
  |description=
Line 166: Line 170:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2H |damage=60 |tension=3.84 |gb+=20 |gb-=6 |level=5 |guard=HLF
  |version=2H
|damage=60 |tension=3.84 |gb+=20 |gb-=6 |level=5 |guard=HLF
  |cancel=SJR |startup=15 |active=5 |recovery=14 |frameAdv=0
  |cancel=SJR |startup=15 |active=5 |recovery=14 |frameAdv=0
  |description=
  |description=
Line 176: Line 181:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2D |damage=30 |tension=2.64 |gb+=8 |gb-=7 |level=3 |guard=LF
  |version=2D
|damage=30 |tension=2.64 |gb+=8 |gb-=7 |level=3 |guard=LF
  |cancel=SR |startup=11 |active=6 |recovery=12 |frameAdv=-4
  |cancel=SR |startup=11 |active=6 |recovery=12 |frameAdv=-4
  |description=
  |description=
Line 185: Line 191:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.P |damage=13 |tension=1.44 |gb+=3 |gb-=8 |level=1 |guard=HA
  |version=j.P
|damage=13 |tension=1.44 |gb+=3 |gb-=8 |level=1 |guard=HA
  |cancel=SJR |startup=6 |active=6 |recovery=9 |frameAdv=
  |cancel=SJR |startup=6 |active=6 |recovery=9 |frameAdv=
  |description=
  |description=
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.K |damage=22 |tension=2.64 |gb+=6 |gb-=7 |level=2 |guard=HA
  |version=j.K
|damage=22 |tension=2.64 |gb+=6 |gb-=7 |level=2 |guard=HA
  |cancel=SR |startup=10 |active=11 |recovery=18 |frameAdv=
  |cancel=SR |startup=10 |active=11 |recovery=18 |frameAdv=
  |description=
  |description=
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.S |damage=32 |tension=2.64 |gb+=10 |gb-=6 |level=3 |guard=HA
  |version=j.S
|damage=32 |tension=2.64 |gb+=10 |gb-=6 |level=3 |guard=HA
  |cancel=JR |startup=9 |active=3 |recovery=15 |frameAdv=
  |cancel=JR |startup=9 |active=3 |recovery=15 |frameAdv=
  |description=
  |description=
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.H |damage=28 |tension=2.64 |gb+=10 |gb-=6 |level=3 |guard=HA
  |version=j.H
|damage=28 |tension=2.64 |gb+=10 |gb-=6 |level=3 |guard=HA
  |cancel=R |startup=12 |active=2(1)2 |recovery=12 |frameAdv=
  |cancel=R |startup=12 |active=2(1)2 |recovery=12 |frameAdv=
  |description=
  |description=
Line 212: Line 222:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.D |damage=44 |tension=2.64 |gb+=10 |gb-=6 |level=3 |guard=HA
  |version=j.D
|damage=44 |tension=2.64 |gb+=10 |gb-=6 |level=3 |guard=HA
  |cancel=SR |startup=9 |active=6 |recovery=18+5 after landing |frameAdv=
  |cancel=SR |startup=9 |active=6 |recovery=18+5 after landing |frameAdv=
  |description=
  |description=
Line 229: Line 240:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=c.S |damage=20 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |version=c.S
|damage=20 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |cancel=SJR |startup=6 |active=2 |recovery=12 |frameAdv=0
  |cancel=SJR |startup=6 |active=2 |recovery=12 |frameAdv=0
  |description=
  |description=
Line 238: Line 250:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=f.S (1) |damage=20 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |version=f.S (1)
|damage=20 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |cancel=SJR |startup=9 |active=7 |recovery=7 |frameAdv=0
  |cancel=SJR |startup=9 |active=7 |recovery=7 |frameAdv=0
  |description=
  |description=
Line 249: Line 262:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=f.S (2,3) |damage=20 |tension=1.44 |gb+=3 |gb-=8 |level=3 |guard=HLF
  |version=f.S (2,3)
|damage=20 |tension=1.44 |gb+=3 |gb-=8 |level=3 |guard=HLF
  |cancel=SJR |startup=10 |active=7 |recovery=9,11 |frameAdv=-2
  |cancel=SJR |startup=10 |active=7 |recovery=9,11 |frameAdv=-2
  |description=
  |description=
Line 261: Line 275:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=6S |damage=28 |tension=?? |gb+=?? |gb-=?? |level=4 |guard=HLF
  |version=6S
|damage=28 |tension=?? |gb+=?? |gb-=?? |level=4 |guard=HLF
  |cancel=SJR |startup=14 |active=6 |recovery=20 |frameAdv=-9
  |cancel=SJR |startup=14 |active=6 |recovery=20 |frameAdv=-9
  |description=
  |description=
Line 271: Line 286:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5H (1) |damage=25 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |version=5H (1)
|damage=25 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |cancel=SJR |startup=14 |active=5 |recovery=13 |frameAdv=-4
  |cancel=SJR |startup=14 |active=5 |recovery=13 |frameAdv=-4
  |description=
  |description=
Line 280: Line 296:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5H (2,3) |damage=25 |tension=2.64 |gb+=3 |gb-=7 |level=3 |guard=HLF
  |version=5H (2,3)
|damage=25 |tension=2.64 |gb+=3 |gb-=7 |level=3 |guard=HLF
  |cancel=SJR |startup=15 |active=5 |recovery=15,17 |frameAdv=-6
  |cancel=SJR |startup=15 |active=5 |recovery=15,17 |frameAdv=-6
  |description=
  |description=
Line 290: Line 307:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=6H |damage=30x3 |tension=3.84x3 |gb+=11x3 |gb-=6x3 |level=4 |guard=HF
  |version=6H
|damage=30x3 |tension=3.84x3 |gb+=11x3 |gb-=6x3 |level=4 |guard=HF
  |cancel=R |startup=16 |active=5(3)5(10)5 |recovery=8 |frameAdv=+4
  |cancel=R |startup=16 |active=5(3)5(10)5 |recovery=8 |frameAdv=+4
  |description=
  |description=
Line 300: Line 318:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2S (1) |damage=18 |tension=2.64 |gb+=5 |gb-=7 |level=2 |guard=LF
  |version=2S (1)
|damage=18 |tension=2.64 |gb+=5 |gb-=7 |level=2 |guard=LF
  |cancel=SR |startup=5 |active=6 |recovery=6 |frameAdv=0
  |cancel=SR |startup=5 |active=6 |recovery=6 |frameAdv=0
  |description=
  |description=
Line 309: Line 328:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2S (2,3) |damage=18 |tension=1.44 |gb+=3 |gb-=8 |level=2 |guard=LF
  |version=2S (2,3)
|damage=18 |tension=1.44 |gb+=3 |gb-=8 |level=2 |guard=LF
  |cancel=SR |startup=6 |active=6 |recovery=8,10 |frameAdv=-2
  |cancel=SR |startup=6 |active=6 |recovery=8,10 |frameAdv=-2
  |description=
  |description=
Line 319: Line 339:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2H (1) |damage=25 |tension=1.20 |gb+=6 |gb-=7 |level=3 |guard=All
  |version=2H (1)
|damage=25 |tension=1.20 |gb+=6 |gb-=7 |level=3 |guard=All
  |cancel= |startup=14 |active=9 |recovery=14 |frameAdv=+2
  |cancel= |startup=14 |active=9 |recovery=14 |frameAdv=+2
  |description=
  |description=
Line 330: Line 351:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2H (2,3) |damage=25 |tension=1.20 |gb+=6 |gb-=7 |level=3 |guard=All
  |version=2H (2,3)
|damage=25 |tension=1.20 |gb+=6 |gb-=7 |level=3 |guard=All
  |cancel=- |startup=14 |active=9 |recovery=16 |frameAdv=0
  |cancel=- |startup=14 |active=9 |recovery=16 |frameAdv=0
  |description=
  |description=
Line 342: Line 364:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.S (1) |damage=25 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=All
  |version=j.S (1)
|damage=25 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=All
  |cancel=SR |startup=10 |active=5 |recovery=21 |frameAdv=
  |cancel=SR |startup=10 |active=5 |recovery=21 |frameAdv=
  |description=
  |description=
Line 351: Line 374:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.S (2,3) |damage=25 |tension=2.64 |gb+=3 |gb-=7 |level=3 |guard=All
  |version=j.S (2,3)
|damage=25 |tension=2.64 |gb+=3 |gb-=7 |level=3 |guard=All
  |cancel=SR |startup=11 |active=5 |recovery=21 |frameAdv=
  |cancel=SR |startup=11 |active=5 |recovery=21 |frameAdv=
  |description=
  |description=
Line 360: Line 384:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.H (1) |damage=25 |tension=1.20 |gb+=6 |gb-=7 |level=3 |guard=All
  |version=j.H (1)
|damage=25 |tension=1.20 |gb+=6 |gb-=7 |level=3 |guard=All
  |cancel= |startup=19 |active=9 |recovery=17 |frameAdv=
  |cancel= |startup=19 |active=9 |recovery=17 |frameAdv=
  |description=
  |description=
Line 371: Line 396:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.H (2,3) |damage=25 |tension=1.20 |gb+=6 |gb-=7 |level=3 |guard=All
  |version=j.H (2,3)
|damage=25 |tension=1.20 |gb+=6 |gb-=7 |level=3 |guard=All
  |cancel= |startup=15 |active=9 |recovery=17 |frameAdv=
  |cancel= |startup=15 |active=9 |recovery=17 |frameAdv=
  |description=
  |description=
Line 382: Line 408:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.2S |damage=18 |tension=?? |gb+=?? |gb-=?? |level=2 |guard=All
  |version=j.2S
|damage=18 |tension=?? |gb+=?? |gb-=?? |level=2 |guard=All
  |cancel=SR |startup=7 |active=6 |recovery=8 |frameAdv=
  |cancel=SR |startup=7 |active=6 |recovery=8 |frameAdv=
  |description=
  |description=
Line 402: Line 429:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Dog Awaken |subtitle=D during sleeping Dog |damage= |tension= |gb+= |gb-= |level= |guard=
  |version=Dog Awaken |subtitle=D during sleeping Dog
|damage= |tension= |gb+= |gb-= |level= |guard=
  |cancel= |startup= |active= |recovery=30 total |frameAdv=
  |cancel= |startup= |active= |recovery=30 total |frameAdv=
  |description=
  |description=
Line 411: Line 439:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5D |damage=20 |tension=-/1.20 |gb+=0 |gb-=7 |level=2 |guard=HLF[All]
  |version=5D
|damage=20 |tension=-/1.20 |gb+=0 |gb-=7 |level=2 |guard=HLF[All]
  |cancel= |startup=16[16] |active=8 |recovery=36[60] |frameAdv=
  |cancel= |startup=16[16] |active=8 |recovery=36[60] |frameAdv=
  |description=
  |description=
Line 422: Line 451:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=6D |damage=20 |tension=-/1.20 |gb+=0 |gb-=7 |level=2 |guard=HLF[All]
  |version=6D
|damage=20 |tension=-/1.20 |gb+=0 |gb-=7 |level=2 |guard=HLF[All]
  |cancel= |startup=17[17] |active=12 |recovery=17[24 after landing] |frameAdv=
  |cancel= |startup=17[17] |active=12 |recovery=17[24 after landing] |frameAdv=
  |description=
  |description=
Line 435: Line 465:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=8D |damage=20 |tension=-/1.20 |gb+=0 |gb-=7 |level=3 |guard=All[All]
  |version=8D
|damage=20 |tension=-/1.20 |gb+=0 |gb-=7 |level=3 |guard=All[All]
  |cancel= |startup=10[see note] |active=12 |recovery=31[24 after landing] |frameAdv=
  |cancel= |startup=10[see note] |active=12 |recovery=31[24 after landing] |frameAdv=
  |description=
  |description=
Line 450: Line 481:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2D |damage=45 |tension=-/1.20 |gb+=20 |gb-=6 |level=3 |guard=HLF
  |version=2D
|damage=45 |tension=-/1.20 |gb+=20 |gb-=6 |level=3 |guard=HLF
  |cancel= |startup=36[36] |active=4 |recovery=22[46] |frameAdv=
  |cancel= |startup=36[36] |active=4 |recovery=22[46] |frameAdv=
  |description=
  |description=
Line 466: Line 498:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=4D |damage= |tension= |gb+= |gb-= |level= |guard=
  |version=4D
|damage= |tension= |gb+= |gb-= |level= |guard=
  |cancel= |startup= |active= |recovery=total 59[24 after landing] |frameAdv=
  |cancel= |startup= |active= |recovery=total 59[24 after landing] |frameAdv=
  |description=
  |description=
Line 477: Line 510:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=4DD |damage=20 |tension=-/1.20 |gb+=0 |gb-=7 |level=2 |guard=HA[All]
  |version=4DD
|damage=20 |tension=-/1.20 |gb+=0 |gb-=7 |level=2 |guard=HA[All]
  |cancel= |startup=13[13] |active=until landing |recovery=40 [24 after landing] |frameAdv=
  |cancel= |startup=13[13] |active=until landing |recovery=40 [24 after landing] |frameAdv=
  |description=
  |description=
Line 503: Line 537:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=c.S |damage=36 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=All
  |version=c.S
|damage=36 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=All
  |cancel=SJR |startup=5 |active=4 |recovery=14 |frameAdv=-4
  |cancel=SJR |startup=5 |active=4 |recovery=14 |frameAdv=-4
  |description=
  |description=
Line 513: Line 548:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=f.S |damage=30 |tension=3.84 |gb+=14 |gb-=6 |level=4 |guard=All
  |version=f.S
|damage=30 |tension=3.84 |gb+=14 |gb-=6 |level=4 |guard=All
  |cancel=SJR |startup=8 |active=2 |recovery=19 |frameAdv=-4
  |cancel=SJR |startup=8 |active=2 |recovery=19 |frameAdv=-4
  |description=
  |description=
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5H |damage=35x2 |tension=3.84x2 |gb+=20x2 |gb-=6x2 |level=5 |guard=All
  |version=5H
|damage=35x2 |tension=3.84x2 |gb+=20x2 |gb-=6x2 |level=5 |guard=All
  |cancel=SR |startup=9 |active=2(10)3 |recovery=16 |frameAdv=0
  |cancel=SR |startup=9 |active=2(10)3 |recovery=16 |frameAdv=0
  |description=
  |description=
Line 526: Line 563:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=6H |damage=29,15 |tension=3.84x2 |gb+=14,5 |gb-=6,7 |level=4,2 |guard=see note
  |version=6H
|damage=29,15 |tension=3.84x2 |gb+=14,5 |gb-=6,7 |level=4,2 |guard=see note
  |cancel=SR |startup=13 |active=24,6 |recovery=2 |frameAdv=+4
  |cancel=SR |startup=13 |active=24,6 |recovery=2 |frameAdv=+4
  |description=
  |description=
Line 538: Line 576:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2S |damage=22 |tension=2.64 |gb+=8 |gb-=7 |level=3 |guard=LF
  |version=2S
|damage=22 |tension=2.64 |gb+=8 |gb-=7 |level=3 |guard=LF
  |cancel=SR |startup=9 |active=3 |recovery=15 |frameAdv=-4
  |cancel=SR |startup=9 |active=3 |recovery=15 |frameAdv=-4
  |description=
  |description=
Line 547: Line 586:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2H |damage=30x2 |tension=3.84x2 |gb+=20x2 |gb-=6x2 |level=5 |guard=All
  |version=2H
|damage=30x2 |tension=3.84x2 |gb+=20x2 |gb-=6x2 |level=5 |guard=All
  |cancel=SJR |startup=7 |active=14,8 |recovery=9 |frameAdv=+2
  |cancel=SJR |startup=7 |active=14,8 |recovery=9 |frameAdv=+2
  |description=
  |description=
Line 557: Line 597:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.S |damage=26 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HA
  |version=j.S
|damage=26 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HA
  |cancel=SJR |startup=7 |active=3 |recovery=18 |frameAdv=
  |cancel=SJR |startup=7 |active=3 |recovery=18 |frameAdv=
  |description=
  |description=
Line 566: Line 607:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.H |damage=32 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HA
  |version=j.H
|damage=32 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HA
  |cancel=SRF |startup=9 |active=9 |recovery=15 |frameAdv=
  |cancel=SRF |startup=9 |active=9 |recovery=15 |frameAdv=
  |description=
  |description=
Line 583: Line 625:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=c.S |damage=40 |tension=3.84 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |version=c.S
|damage=40 |tension=3.84 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |cancel=SR |startup=10 |active=11 |recovery=0 |frameAdv=+6
  |cancel=SR |startup=10 |active=11 |recovery=0 |frameAdv=+6
  |description=
  |description=
Line 590: Line 633:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=f.S |damage=36 |tension=3.84 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |version=f.S
|damage=36 |tension=3.84 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |cancel=SJR |startup=9 |active=6 |recovery=16 |frameAdv=-5
  |cancel=SJR |startup=9 |active=6 |recovery=16 |frameAdv=-5
  |description=
  |description=
Line 597: Line 641:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5H |damage=48 |tension=3.84 |gb+=15 |gb-=6 |level=5 |guard=LF
  |version=5H
|damage=48 |tension=3.84 |gb+=15 |gb-=6 |level=5 |guard=LF
  |cancel=SR |startup=13 |active=9 |recovery=13 |frameAdv=-3
  |cancel=SR |startup=13 |active=9 |recovery=13 |frameAdv=-3
  |description=
  |description=
Line 606: Line 651:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=6H |damage=76 |tension=3.84 |gb+=20 |gb-=6 |level=5 |guard=HLF
  |version=6H
|damage=76 |tension=3.84 |gb+=20 |gb-=6 |level=5 |guard=HLF
  |cancel=SR |startup=17 |active=6 |recovery=24 |frameAdv=-11
  |cancel=SR |startup=17 |active=6 |recovery=24 |frameAdv=-11
  |description=
  |description=
Line 617: Line 663:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=5D |damage=30 |tension=3.84 |gb+=11 |gb-=6 |level=4 |guard=HF
  |version=5D
|damage=30 |tension=3.84 |gb+=11 |gb-=6 |level=4 |guard=HF
  |cancel=SR |startup=24 |active=5 |recovery=8 |frameAdv=+4
  |cancel=SR |startup=24 |active=5 |recovery=8 |frameAdv=+4
  |description=
  |description=
Line 624: Line 671:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2S |damage=36 |tension=2.64 |gb+=8 |gb-=7 |level=3 |guard=LF
  |version=2S
|damage=36 |tension=2.64 |gb+=8 |gb-=7 |level=3 |guard=LF
  |cancel=SR |startup=7 |active=3 |recovery=11 |frameAdv=0
  |cancel=SR |startup=7 |active=3 |recovery=11 |frameAdv=0
  |description=
  |description=
Line 631: Line 679:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=2H |damage=68 |tension=3.84 |gb+=15 |gb-=6 |level=5 |guard=LF
  |version=2H
|damage=68 |tension=3.84 |gb+=15 |gb-=6 |level=5 |guard=LF
  |cancel=SR |startup=19 |active=8 |recovery=12 |frameAdv=-1
  |cancel=SR |startup=19 |active=8 |recovery=12 |frameAdv=-1
  |description=
  |description=
Line 640: Line 689:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.S |damage=35 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HA
  |version=j.S
|damage=35 |tension=2.64 |gb+=10 |gb-=7 |level=3 |guard=HA
  |cancel=JR |startup=7 |active=3 |recovery=15 |frameAdv=
  |cancel=JR |startup=7 |active=3 |recovery=15 |frameAdv=
  |description=
  |description=
Line 649: Line 699:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=j.H |damage=45 |tension=3.84 |gb+=14 |gb-=6 |level=4 |guard=HA
  |version=j.H
|damage=45 |tension=3.84 |gb+=14 |gb-=6 |level=4 |guard=HA
  |cancel=R |startup=16 |active=6 |recovery=13 |frameAdv=
  |cancel=R |startup=16 |active=6 |recovery=13 |frameAdv=
  |description=
  |description=
Line 665: Line 716:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Throw |damage=60 |tension=4.00 |gb+= |gb-=6 |level= |guard=36 pixels
  |version=Throw
|damage=60 |tension=4.00 |gb+= |gb-=6 |level= |guard=36 pixels
  |cancel= |startup= |active= |recovery= |frameAdv=
  |cancel= |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
Line 675: Line 727:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Air Throw |damage=60 |tension=4.00 |gb+= |gb-=6 |level= |guard=88 pixels
  |version=Air Throw
|damage=60 |tension=4.00 |gb+= |gb-=6 |level= |guard=88 pixels
  |cancel= |startup= |active= |recovery= |frameAdv=
  |cancel= |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
Line 693: Line 746:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Hello, Three Centipedes |subtitle=236P w/ no summon |damage=20 |tension=5.00/12.00 |gb+=6 |gb-=7 |level=2 |guard=HLF
  |version=Hello, Three Centipedes |subtitle=236P w/ no summon
|damage=20 |tension=5.00/12.00 |gb+=6 |gb-=7 |level=2 |guard=HLF
  |cancel=R |startup=10 |active=4 |recovery=20 |frameAdv=-12
  |cancel=R |startup=10 |active=4 |recovery=20 |frameAdv=-12
  |description=
  |description=
Line 718: Line 772:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Please Don't Come Back |subtitle=236P/K/S/H w/ Triplets air OK |damage=16 |tension=2.00/1.20 |gb+=0 |gb-=7 |level=3 |guard=All
  |version=Please Don't Come Back |subtitle=236P/K/S/H w/ Triplets air OK
|damage=16 |tension=2.00/1.20 |gb+=0 |gb-=7 |level=3 |guard=All
  |cancel=F |startup=9 |active=see notes |recovery=total 39 |frameAdv=-6
  |cancel=F |startup=9 |active=see notes |recovery=total 39 |frameAdv=-6
  |description=
  |description=
Line 741: Line 796:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=D Please Don't Come Back |subtitle=236D w/ Triplets air OK |damage=16x3 |tension=2.00/1.20x3 |gb+=0 |gb-=7x3 |level=3 |guard=All
  |version=D Please Don't Come Back |subtitle=236D w/ Triplets air OK
|damage=16x3 |tension=2.00/1.20x3 |gb+=0 |gb-=7x3 |level=3 |guard=All
  |cancel=F |startup=11 |active=see notes |recovery=total 47 |frameAdv=see notes
  |cancel=F |startup=11 |active=see notes |recovery=total 47 |frameAdv=see notes
  |description=
  |description=
Line 758: Line 814:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Banana |damage=0 |tension=-/2.64 |gb+=0 |gb-=7 |level=2 |guard=LF
  |version=Banana
|damage=0 |tension=-/2.64 |gb+=0 |gb-=7 |level=2 |guard=LF
  |cancel= |startup= |active=99 |recovery= |frameAdv=
  |cancel= |startup= |active=99 |recovery= |frameAdv=
  |description=
  |description=
Line 770: Line 827:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Golf Ball |damage=30 |tension=-/3.84 |gb+=0 |gb-=6 |level=4 |guard=All
  |version=Golf Ball
  |cancel= |startup=38 |active=-- |recovery=-- |frameAdv=
|damage=30 |tension=-/3.84 |gb+=0 |gb-=6 |level=4 |guard=All
  |cancel= |startup=38 |active= |recovery= |frameAdv=
  |description=
  |description=
{{ColumnList |col=1 |text=
{{ColumnList |col=1 |text=
Line 779: Line 837:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Potted Plant |damage=25 |tension=-/2.64 |gb+=0 |gb-=7 |level=2 |guard=All
  |version=Potted Plant
|damage=25 |tension=-/2.64 |gb+=0 |gb-=7 |level=2 |guard=All
  |cancel= |startup=1 |active=43 |recovery= |frameAdv=
  |cancel= |startup=1 |active=43 |recovery= |frameAdv=
  |description=
  |description=
Line 790: Line 849:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=I Was Lonely After All... |subtitle=214P in Haunt Mode |damage= |tension= |gb+= |gb-= |level= |guard=
  |version=I Was Lonely After All... |subtitle=214P in Haunt Mode
|damage= |tension= |gb+= |gb-= |level= |guard=
  |cancel= |startup= |active= |recovery=28 total |frameAdv=
  |cancel= |startup= |active= |recovery=28 total |frameAdv=
  |description=
  |description=
Line 817: Line 877:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=This Has Gotta Hurt |subtitle=236S w/ Sword |damage=20 |tension=2.50/6.00 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |version=This Has Gotta Hurt |subtitle=236S w/ Sword
|damage=20 |tension=2.50/6.00 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |cancel=RF |startup=12 |active=16 |recovery=13 |frameAdv=-12
  |cancel=RF |startup=12 |active=16 |recovery=13 |frameAdv=-12
  |description=
  |description=
Line 831: Line 892:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Followup |subtitle=236S->H w/ Sword |damage=45 |tension=3.00/7.20 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |version=Followup |subtitle=236S->H w/ Sword
|damage=45 |tension=3.00/7.20 |gb+=10 |gb-=7 |level=3 |guard=HLF
  |cancel=R |startup=9 |active=12 |recovery=26 |frameAdv=-24
  |cancel=R |startup=9 |active=12 |recovery=26 |frameAdv=-24
  |description=
  |description=
Line 842: Line 904:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Please Fall |subtitle=623H w/ Sword |damage=40 |tension=2.50/6.00 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |version=Please Fall |subtitle=623H w/ Sword
|damage=40 |tension=2.50/6.00 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |cancel=RF |startup=10 |active=9 |recovery=29 |frameAdv=-21
  |cancel=RF |startup=10 |active=9 |recovery=29 |frameAdv=-21
  |description=
  |description=
Line 856: Line 919:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Come Close, and I'll Kill You |subtitle=63214H w/ Sword |damage=30 |tension=1.50/3.60 |gb+=20 |gb-=6 |level=5 |guard=All
  |version=Come Close, and I'll Kill You |subtitle=63214H w/ Sword
|damage=30 |tension=1.50/3.60 |gb+=20 |gb-=6 |level=5 |guard=All
  |cancel=RF |startup=17 |active=4 |recovery=16 |frameAdv=-1
  |cancel=RF |startup=17 |active=4 |recovery=16 |frameAdv=-1
  |description=
  |description=
Line 867: Line 931:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Coming Through |subtitle=j.236H w/ Sword  
  |version=Coming Through |subtitle=j.236H w/ Sword
  |damage=24xN |tension=2.50/3.00xN |gb+=6xN |gb-=4xN |level=3 |guard=All
  |damage=24xN |tension=2.50/3.00xN |gb+=6xN |gb-=4xN |level=3 |guard=All
  |cancel=RF |startup=12 |active=till landing |recovery=23 after landing |frameAdv=
  |cancel=RF |startup=12 |active=till landing |recovery=23 after landing |frameAdv=
Line 888: Line 952:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Darkness Anthem |subtitle=236S w/ Raoh |damage=35x2 |tension=2.00/3.60x2 |gb+=14x2 |gb-=6x2 |level=5 |guard=HLF
  |version=Darkness Anthem |subtitle=236S w/ Raoh
|damage=35x2 |tension=2.00/3.60x2 |gb+=14x2 |gb-=6x2 |level=5 |guard=HLF
  |cancel= |startup=25 |active=18 |recovery=8 |frameAdv=+7
  |cancel= |startup=25 |active=18 |recovery=8 |frameAdv=+7
  |description=
  |description=
Line 902: Line 967:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Air Darkness Anthem |subtitle=j.236S w/ Raoh |damage=35x2 |tension=2.00/3.60x2 |gb+=14x2 |gb-=6x2 |level=4 |guard=HLF
  |version=Air Darkness Anthem |subtitle=j.236S w/ Raoh
|damage=35x2 |tension=2.00/3.60x2 |gb+=14x2 |gb-=6x2 |level=4 |guard=HLF
  |cancel= |startup=25 |active=18 |recovery=26 |frameAdv=+7
  |cancel= |startup=25 |active=18 |recovery=26 |frameAdv=+7
  |description=
  |description=
Line 914: Line 980:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Followup Attack |subtitle=Darkness Anthem -> P/K/S/H |damage=50 |tension=-/3.60 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |version=Followup Attack |subtitle=Darkness Anthem -> P/K/S/H
|damage=50 |tension=-/3.60 |gb+=14 |gb-=6 |level=4 |guard=HLF
  |cancel= |startup=15 |active=34(2)20 |recovery=total 38 |frameAdv=0
  |cancel= |startup=15 |active=34(2)20 |recovery=total 38 |frameAdv=0
  |description=
  |description=
Line 927: Line 994:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Last Edguy |subtitle=214S w/ Raoh |damage=80 |tension=3.00/7.20 |gb+=20 |gb-=6 |level=5 |guard=HLF
  |version=Last Edguy |subtitle=214S w/ Raoh
|damage=80 |tension=3.00/7.20 |gb+=20 |gb-=6 |level=5 |guard=HLF
  |cancel=R |startup=4 |active=12 |recovery=37 |frameAdv=-30
  |cancel=R |startup=4 |active=12 |recovery=37 |frameAdv=-30
  |description=
  |description=
Line 941: Line 1,009:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Air Last Edguy |subtitle=j.214S w/ Raoh |damage=80 |tension=3.00/7.20 |gb+=20 |gb-=6 |level=5 |guard=All
  |version=Air Last Edguy |subtitle=j.214S w/ Raoh
|damage=80 |tension=3.00/7.20 |gb+=20 |gb-=6 |level=5 |guard=All
  |cancel=R |startup=4 |active=12 |recovery=3 after landing |frameAdv=-35
  |cancel=R |startup=4 |active=12 |recovery=3 after landing |frameAdv=-35
  |description=
  |description=
Line 963: Line 1,032:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Etiquette Starts Here |subtitle=214D |damage=30 |tension= |gb+=15 |gb-=6 |level=5 |guard=HF
  |version=Etiquette Starts Here |subtitle=214D
|damage=30 |tension= |gb+=15 |gb-=6 |level=5 |guard=HF
  |cancel=R |startup=16 |active=5 |recovery=11 |frameAdv=+3
  |cancel=R |startup=16 |active=5 |recovery=11 |frameAdv=+3
  |description=  
  |description=  
Line 983: Line 1,053:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Birth<nowiki>!!</nowiki> |subtitle=632146H |damage=40x4 |tension= |gb+=14x4 |gb-=6x4 |level=4 |guard=HLF
  |version=Birth<nowiki>!!</nowiki> |subtitle=632146H
|damage=40x4 |tension= |gb+=14x4 |gb-=6x4 |level=4 |guard=HLF
  |cancel=R |startup=1+11 |active=8 |recovery=30 |frameAdv=-15
  |cancel=R |startup=1+11 |active=8 |recovery=30 |frameAdv=-15
  |description=
  |description=
Line 997: Line 1,068:
  }}
  }}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=Bellows Malice |subtitle=632146S w/ Raoh |damage=40x10 |tension= |gb+=20x10 |gb-=6x10 |level=5 |guard=HLF
  |version=Bellows Malice |subtitle=632146S w/ Raoh
|damage=40x10 |tension= |gb+=20x10 |gb-=6x10 |level=5 |guard=HLF
  |cancel= |startup=5+10 |active=27 |recovery=total 37 |frameAdv=+13
  |cancel= |startup=5+10 |active=27 |recovery=total 37 |frameAdv=+13
  |description=
  |description=
Line 1,017: Line 1,089:
  {{FrameDataHeader-GGACR|version=yes}}
  {{FrameDataHeader-GGACR|version=yes}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameData-GGACR
  |version=I'm Scared... |subtitle=in IK Mode 236236H  |damage=Fatal |tension= |gb+= |gb-= |level= |guard=30 pixels
  |version=I'm Scared... |subtitle=in IK Mode 236236H  
  |damage=Fatal |tension= |gb+= |gb-= |level= |guard=30 pixels
  |cancel= |startup=4+1 |active=35 |recovery=10 |frameAdv=
  |cancel= |startup=4+1 |active=35 |recovery=10 |frameAdv=
  |description=
  |description=
Line 1,339: Line 1,412:
}}
}}
{{Navbar-GGACR}}
{{Navbar-GGACR}}
[[Category:Guilty Gear XX Accent Core + R]]
[[Category:Zappa]]

Revision as of 00:40, 14 March 2018

System Data

Defense Modifier: x 1.00
Guts Rating: 2
Stun Resistance: 60
Prejump:
Backdash Time: 11
Backdash Invincibility: 1-10
Wakeup (Face Up/Down): /

Normal Moves

No Summon Normals

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
9 HLF 5 2 6 +2 -
22 HLF 9 6 8 -2 -
26 HLF 8 6 18 -10 -
30 HLF 13 9 10 -5 -
0 L 34 3 - - -
20x3 HF 22 3x6 12 -7 -
24 LF 11 3 18 -7 -
50 HF 21 19 14 -14 -
17 HF 26 4 22 -9 -
25 All 15 4 15 -5 -
12 HLF 5 3 9 -2 -
16 LF 7 6 7 -1 -
26 HLF 11 9 12 -7 -
60 HLF 15 5 14 0 -
30 LF 11 6 12 -4 -
13 HA 6 6 9 - -
22 HA 10 11 18 - -
32 HA 9 3 15 - -
28 HA 12 2(1)2 12 - -
44 HA 9 6 18+5 after landing - -

Triplet Normals

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
20 HLF 6 2 12 0 -
20 HLF 9 7 7 0 -
20 HLF 10 7 9,11 -2 -
28 HLF 14 6 20 -9 -
25 HLF 14 5 13 -4 -
25 HLF 15 5 15,17 -6 -
30x3 HF 16 5(3)5(10)5 8 +4 -
18 LF 5 6 6 0 -
18 LF 6 6 8,10 -2 -
25 All 14 9 14 +2 -
25 All 14 9 16 0 -
25 All 10 5 21 - -
25 All 11 5 21 - -
25 All 19 9 17 - -
25 All 15 9 17 - -
18 All 7 6 8 - -
*1: If Zappa doesn't have any Triplets with him when you input the move, all the frames that would normally result in a ghost attack turn into recovery. (No attack).
*2: Input for 2nd attack allowed anytime after the 2nd frame of startup of the 1st hit. Input for 3rd attack allowed anytime after the 1st frame of startup of the 2nd hit.
*3: Knocks down opponent on ground hit. Triplet disappears after attack. Triplet disappears for 104F, after which they stay in place for 122F before returning. Collect the triplet by touching them.
*4: Can be cancelled into other moves too

Dog Normals

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
- - - - 30 total - -
20 HLF[All] 16[16] 8 36[60] - -
20 HLF[All] 17[17] 12 17[24 after landing] - -
20 All[All] 10[see note] 12 31[24 after landing] - -
45 HLF 36[36] 4 22[46] - -
- - - - total 59[24 after landing] - -
20 HA[All] 13[13] until landing 40 [24 after landing] - -
*1: Listed frame data is for the Dog. Data listed in [ ] is for followup version of the move.
Dog is invincible while idle.
If the dog idles for 300F, it enters sleep mode, 30F to wake up dog from sleep.
If a Dog Attack hits or is blocked, can perform follow up attack versions of other Dog Attack attacks on any of the following frames up to 25F before ending the attack
The last 24F of the recovery of follow-up versions of Dog Attack attacks are invincible.
The knockback on Dog attacks is based on the Dog's position

Sword Normals

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
36 All 5 4 14 -4 -
30 All 8 2 19 -4 -
35x2 All 9 2(10)3 16 0 -
29,15 see note 13 24,6 2 +4 -
22 LF 9 3 15 -4 -
30x2 All 7 14,8 9 +2 -
26 HA 7 3 18 - -
32 HA 9 9 15 - -

Raoh Normals

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
40 HLF 10 11 0 +6 -
36 HLF 9 6 16 -5 -
48 LF 13 9 13 -3 -
76 HLF 17 6 24 -11 -
30 HF 24 5 8 +4 -
36 LF 7 3 11 0 -
68 LF 19 8 12 -1 -
35 HA 7 3 15 - -
45 HA 16 6 13 - -

Throws

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
60 36 pixels - - - - -
60 88 pixels - - - - -

Specials

No Summon Specials

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
20 HLF 10 4 20 -12 -

Triplet Specials

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
16 All 9 see notes total 39 -6 -
16x3 All 11 see notes total 47 see notes -
0 LF - 99 - - -
30 All 38 - - - -
25 All 1 43 - - -
- - - - 28 total - -
*2: Triplet haunts the opponent on hit.
Haunting lasts 481F, after which Triplet returns.
On block or when negating a projectile, Triplet disappears for 101F, after which it loiters for 23F before returning to Zappa.
If the Triplet fails to hit anything, the total time it spends disappeared is 23F for the P and K versions, 2F for the S and H versions, after which it loiters in place for 122F before returning to Zappa.
Triplets can be picked up while loitering.
Launched Triplets disappear immediately if Zappa is hit.
*3: +1 Soul 1F after a successful hit and activates Haunting.
The ghost that hit the opponent will haunt him for 481F before returning.
Haunting causes a random item (golf ball, banana, or Potted Plant) to be thrown at the opponent on 1F, 121F, 241F, and 361F of Haunting.

Sword Specials

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
20 HLF 12 16 13 -12 -
45 HLF 9 12 26 -24 -
40 HLF 10 9 29 -21 -
30 All 17 4 16 -1 -
24xN All 12 till landing 23 after landing - -

Raoh Specials

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
35x2 HLF 25 18 8 +7 -
35x2 HLF 25 18 26 +7 -
50 HLF 15 34(2)20 total 38 0 -
80 HLF 4 12 37 -30 -
80 All 4 12 3 after landing -35 -

Force Breaks

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
30 HF 16 5 11 +3 -

Overdrives

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
40x4 HLF 1+11 8 30 -15 -
40x10 HLF 5+10 27 total 37 +13 -

Instant Kill

Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead.
High: High or air Faultless Defense
Low: Low or air FD
Mid: Any ground block or air FD
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. Invulnerability
Fatal 30 pixels 4+1 35 10 - -

Gatling Table

No Summon

Ground Gatlings
P K S H D Cancel
5P 6P 5K, 2K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2P 6P 5K, 2K c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Sp
6P - - f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
5K - - f.S, 2S 5H, 2H, 6H 5D, 2D Sp
2K - - c.S, f.S, 2S 2H 5D, 2D Sp
c.S 6P - f.S, 2S 5H, 2H, 6H 5D, 2D Sp
f.S - - 2S 5H, 2H, 6H 5D, 2D Sp
2S - - f.S 5H, 2H 5D, 2D Sp
5H - - - - - -
2H 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 6H 5D, 2D Jump, Sp
6H - - - - - -
5D - - - - - Homing jump, Sp
2D - - - - - Sp


Air Gatlings
P K S H D Cancel
j.P - j.K j.S j.H j.D Jump
j.K j.P - j.S - - -
j.S - j.K - j.H j.D Jump
j.H - - - - j.D -
j.D - - - - - -

Dog

Same as No Summon, except j.P self-gatlings, and 5D, 2D, and j.D are removed.

Sword

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
6P - 2K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
5K 6P - c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Sp
2K 6P - c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Sp
c.S 6P - f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
f.S - - 2S 5H, 2H, 6H 5D, 2D Sp
2S - - - 5H, 2H, 6H 5D, 2D Sp
5H - - - - 5D, 2D Sp
2H - - - 6H - Jump, Sp
6H - - - - - Sp
5D - - - - - Homing jump, Sp
2D - - - - - Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Jump, Sp
j.K j.P - j.S - - Sp
j.S - j.K - j.H j.D Jump, Sp
j.H - - - - - Sp
j.D - - - - - Sp

Triplet

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S, 6S 5H, 2H, 6H 5D, 2D Jump, Sp
2P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Sp
6P - - c.S, f.S, 2S, 6S 5H, 2H, 6H 5D, 2D Jump, Sp
5K 6P - c.S, f.S, 2S, 6S 5H, 2H 5D, 2D Sp
2K 6P - c.S, f.S, 2S 2H 5D, 2D Sp
c.S 6P - f.S, 2S, 6S 5H, 2H 5D, 2D Jump, Sp
f.S1 - - f.S, 2S, 6S 5H, 2H 5D, 2D Jump, Sp
2S2 - - f.S, 2S, 6S 5H, 2H 5D, 2D Sp
6S1 - - f.S, 2S, 6S 5H, 2H 5D Jump, Sp
5H1 - - f.S, 2S, 6S 5H, 2H - Jump, Sp
2H3 - - - 2H - -
6H - - - - - -
5D - - - - - Homing jump, Sp
2D - - - - - Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S, j.2S j.H j.D Jump, Sp
j.K j.P - j.S, j.2S - - Sp
j.S1 - j.K j.S, j.2S j.H j.D Sp
j.2S1 - - j.S, j.2S j.H - Sp
j.H3 - - - j.H - -
j.D - - - - - Sp
  • 1 = Can gatling into itself up to 3 times, and as many ghosts you have available. 1 gatling consumes 1 ghost. Attempting to gatling more times than you have ghosts available will cause Zappa to pose for the move, but with no active hitbox and completely vulnerable.
  • 2 = Same as above, except cannot cancel into other Ghost normals on whiff.
  • 3 = Same as *1, except can only self-gatling once activated, and each usage expends one ghost. Expended ghosts will be unusable for 104f and return on 122f.

Raoh

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Sp
6P - - c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
5K 6P - c.S, f.S, 2S 5H, 2H 5D, 2D Sp
2K 6P - c.S, f.S, 2S 2H 5D, 2D Sp
c.S 6P - f.S, 2S 5H, 2H, 6H 5D, 2D Sp
f.S - - 2S 5H, 2H 5D, 2D Jump, Sp
2S - - - 5H, 2H 5D, 2D Sp
5H - - - 2H 5D, 2D Sp
2H - - - - 5D, 2D Sp
6H - - - - - Sp
5D - - - - - Homing jump, Sp
2D - - - 6H - Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Jump, Sp
j.K j.P - j.S - j.D Sp
j.S j.P j.K - j.H j.D Jump, Sp
j.H - - - - j.D Sp
j.D - - - - - Sp
  • 5D can be only canceled into Homing Jump on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)