GGReload/Anji Mito/Frame Data: Difference between revisions

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  |recovery=16
  |recovery=16
  |frameAdv=-1
  |frameAdv=-1
  |description={{ColumnList |text=*1-21 Upper body inv(無敵終了4F前は背中部分のみ喰らい判定あり)。
  |description={{ColumnList |text=*1-21 Upper body inv (past 18, Anji's back can be hit as he stands)
*Staggers opponent on CH (Max 49F)
*Staggers opponent on CH (Max 49F)
  }}
  }}

Revision as of 22:46, 12 September 2017

System Data

Defense Modifier: x 1.06

Guts Rating: 5

Weight:

Stun Resistance: 65

Jump Startup: 3

Backdash Time: 16 / Invul: 1-9

Wake-Up (Face Up/Down): /


Normal Moves

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
10 HLF 4 3 6 +3 -
14 HLF 5 5 6 -1 -
26 HLF 7 4 10 +3 -
30 HLF 13 4 17 -7 -
38 HLF 15 4 21 -6 -
15 HF 25 6 26 -18 -
24 HLF 18 4 16 -1 -
28 HLF 11 6 13 -5 -
14*4,34 HLF 13 3*4(3)6 18 -12 -
8 HLF 5 4 6 ±0 -
12 L 8 2 6 +6 -
28 L 8 6 14 -6 -
38 HLF 20 5 15 -3 -
28 L 7 3 25 -11 -
10 HA 8 3 3 - -
18 HA 6 6 10 - -
28 HA 7 9 18 - -
32 HA 13 6 15+2L - -
40 HA 8 6 17+5L - -
56 Throw: 43 Pixels - - - - -
60 Throw: 110 Pixels - - - - -
25 All 12 6 12 -4 -

Special Moves

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
32 H 28 3 9 +2 -
50 HA 32 10 8 +2 -
30 HLF 15 3 27 -16 -
46 HLF 23 3 27 -16 -
10*6 HA 32 - Until L+6 -6 -
- - - - Until L+6 - -
30 LF 10 6 27 -19 -
18 All 22 - Total 48 -6 -
30 HA 26 - - - -
16*6 HA 10 2*8 Until L+6 -20 -
30,10*640 HLF 4 2,4*6,12 11+8L -41 -
0,90 - 13 16 15+6L - -

Overdrives

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
12*11,50 All 10+3 4*9,2*2 40 -15 -
15*13 HA 18+0 7 20+20L -11 -
40*4 HLF 7+0 5(16)5(12)5(20)5 75 -61 -

Instant Kill

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
DESTROY All 17+4 - - -158 -

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 6P, 3P 6K 3S 5H, 6H 5D, 2D Jump, Sp
2P 5P, 6P 5K, 2K 5S, 6S, 2S, 3S 5H, 2H, 6H 5D, 2D Sp
6P 3P 6K, 3K 5S, 6S, 2S, 3S 5H, 2H, 6H 5D, 2D Sp
3P - - - - - -
5K 6P, 3P 6K 5S, 6S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2K 6P - 2S 2H, 6H 5D, 2D Sp
6K 3P - - - - -
3K - - - - - Sp
5S 6P, 3P - 6S, 2S, 3S 5H, 2H, 6H 5D, 2D Jump, Sp
6S 3P 6K, 3K 2S 5H, 2H 5D, 2D Jump, Sp
2S - - 3S 5H, 2H, 6H 5D, 2D Sp
3S 3P - - - - Jump, Sp
5H 6P 6K 3S 6H 5D, 2D Sp
2H - 3K - 5H, 6H 5D, 2D Sp
6H - - - - - Sp
5D - - - - - homing jump, Sp
2D - - - - - Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Sp
j.K j.P - j.S - j.D Sp
j.S j.P - - j.H j.D Jump, Sp
j.H - - - - j.D Sp
j.D - - - - - Sp
  • 5D can be only canceled into Homing Jump on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear XX ♯Reload
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc