GGReload/Axl Low/Frame Data: Difference between revisions

From Dustloop Wiki
Line 38: Line 38:
  |recovery=14
  |recovery=14
  |frameAdv=-10
  |frameAdv=-10
  |description=*Knockds down opponent on air CH
  |description={{ColumnList |text=*Knockds down opponent on air CH
}}
  }}
  }}
|-
|-
Line 86: Line 87:
  |recovery=22
  |recovery=22
  |frameAdv=-11
  |frameAdv=-11
  |description=*Staggers opponent on CH (max 39F)
  |description={{ColumnList |text=*Staggers opponent on CH (max 39F)
}}
  }}
  }}
|-
|-
Line 118: Line 120:
  |recovery=15
  |recovery=15
  |frameAdv=-4
  |frameAdv=-4
  |description=*17-25F Foot inv
  |description={{ColumnList |text=*17-25F Foot inv
}}
  }}
  }}
|-
|-
Line 134: Line 137:
  |recovery=17
  |recovery=17
  |frameAdv=-5
  |frameAdv=-5
  |description=*1-10F, 16-27F Upper body inv
  |description={{ColumnList |text=*1-10F, 16-27F Upper body inv
*Floats opponent on ground CH
*Floats opponent on ground CH
*Blows opponent away on air CH
*Blows opponent away on air CH
}}
  }}
  }}
|-
|-
Line 152: Line 156:
  |recovery=23
  |recovery=23
  |frameAdv=-13
  |frameAdv=-13
  |description=*Blows opponent away and knocks opponent down on air CH
  |description={{ColumnList |text=*Blows opponent away and knocks opponent down on air CH
}}
  }}
  }}
|-
|-
Line 168: Line 173:
  |recovery=0+9L
  |recovery=0+9L
  |frameAdv=+1
  |frameAdv=+1
  |description=*11-31F Airborne
  |description={{ColumnList |text=*11-31F Airborne
}}
  }}
  }}
|-
|-
Line 200: Line 206:
  |recovery=6
  |recovery=6
  |frameAdv=-1
  |frameAdv=-1
  |description=*3-15F Low profile
  |description={{ColumnList |text=3-15F Low profile
*Initial prorate 70%
*Initial prorate 70%
}}
  }}
  }}
|-
|-
Line 233: Line 240:
  |recovery=22
  |recovery=22
  |frameAdv=-11
  |frameAdv=-11
  |description=*Staggers opponent on ground hit (max 45F)
  |description={{ColumnList |text=*Staggers opponent on ground hit (max 45F)
}}
  }}
  }}
|-
|-
Line 265: Line 273:
  |recovery=8
  |recovery=8
  |frameAdv=+2
  |frameAdv=+2
  |description=*Knocks down opponent on hit
  |description={{ColumnList |text=*Knocks down opponent on hit
*Initial prorate 50%
*Initial prorate 50%
}}
  }}
  }}
|-
|-
Line 298: Line 307:
  |recovery=12
  |recovery=12
  |frameAdv=
  |frameAdv=
  |description=*Blows opponent away on air hit
  |description={{ColumnList |text=*Blows opponent away on air hit
}}
  }}
  }}
|-
|-
Line 346: Line 356:
  |recovery=18+5L
  |recovery=18+5L
  |frameAdv=-
  |frameAdv=-
  |description=*Knocks down opponent on ground hit
  |description={{ColumnList |text=*Knocks down opponent on ground hit
}}
  }}
  }}
|-
|-
Line 378: Line 389:
  |recovery=-
  |recovery=-
  |frameAdv=-
  |frameAdv=-
  |description=*Knocks down opponent
  |description={{ColumnList |text=*Knocks down opponent
*Initial prorate 50%
*Initial prorate 50%
}}
  }}
  }}
|-
|-
Line 395: Line 407:
  |recovery=-
  |recovery=-
  |frameAdv=-
  |frameAdv=-
  |description=*Knocks down opponent
  |description={{ColumnList |text=*Knocks down opponent
*Initial prorate 50%
*Initial prorate 50%
}}
  }}
  }}
|-
|-
Line 406: Line 419:
  |gb-=
  |gb-=
  |level=3
  |level=3
  |guard=
  |guard=All
  |cancel=
  |cancel=R
  |startup=17
  |startup=17
  |active=4
  |active=4
  |recovery=8
  |recovery=8
  |frameAdv=+2
  |frameAdv=+2
  |description=*1-20F Full inv
  |description={{ColumnList |text=*1-20F Full inv
*21-24F Throw inv
*21-24F Throw inv
*25-28F Upper body inv
*25-28F Upper body inv
*Wall bounces opponent on hit
*Wall bounces opponent on hit
*Initial prorate 50%
*Initial prorate 50%
}}
  }}
  }}
|}
|}

Revision as of 22:04, 1 August 2017

System Data

Defense Modifier: x 1.06

Guts Rating: 1

Weight:

Stun Resistance: 60

Jump Startup: 4

Backdash Time: 16 / Invul: 1-8

Wake-Up (Face Up/Down): /


Normal Moves

Note: Startup value in [ ] indicates Startup of the weapon's max range.

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Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Special Moves

Template:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACR
Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Overdrives

Template:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACR
Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Instant Kill

Template:FrameDataNoHeader-GGACR
Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Gatling Table

Ground Gatlings
P K S H D Cancel
5P - 6K 2S - - Sp
2P - - f.S 6H - Sp
6P - - c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Sp
3P - - f.S, 2S 5H, 2H, 6H 5D, 2D Sp
5K 5P, 2P, 6P, 3P - c.S, f.S, 2S 5H, 2H 5D, 2D Sp
2K - - c.S, f.S, 2S 2H 5D, 2D Sp
6K - - 2S 6H - Jump, Sp
c.S 5P, 2P, 6P - f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
f.S - - - 5H 5D Sp
2S - 6K - - - Jump, Sp
5H - - - 6H 5D, 2D Sp
2H - - - 6H 5D, 2D -
6H - - - - - -
5D - - - - - homing jump
2D - - - - - -


Air Gatlings
P K S H D Cancel
j.P j.6P j.K j.S j.H j.D Sp
j.6P - - - - - Sp
j.K j.P, j.6P - j.S - j.D Jump, Sp
j.S j.P, j.6P - - j.H - Sp
j.H - - - - j.D Sp
j.D - - - - - Sp
  • 5D can be only canceled into Homing Jump on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear XX ♯Reload
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc