Line 38: | Line 38: | ||
|recovery=14 | |recovery=14 | ||
|frameAdv=-10 | |frameAdv=-10 | ||
|description=*Knockds down opponent on air CH | |description={{ColumnList |text=*Knockds down opponent on air CH | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 86: | Line 87: | ||
|recovery=22 | |recovery=22 | ||
|frameAdv=-11 | |frameAdv=-11 | ||
|description=*Staggers opponent on CH (max 39F) | |description={{ColumnList |text=*Staggers opponent on CH (max 39F) | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 118: | Line 120: | ||
|recovery=15 | |recovery=15 | ||
|frameAdv=-4 | |frameAdv=-4 | ||
|description=*17-25F Foot inv | |description={{ColumnList |text=*17-25F Foot inv | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 134: | Line 137: | ||
|recovery=17 | |recovery=17 | ||
|frameAdv=-5 | |frameAdv=-5 | ||
|description=*1-10F, 16-27F Upper body inv | |description={{ColumnList |text=*1-10F, 16-27F Upper body inv | ||
*Floats opponent on ground CH | *Floats opponent on ground CH | ||
*Blows opponent away on air CH | *Blows opponent away on air CH | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 152: | Line 156: | ||
|recovery=23 | |recovery=23 | ||
|frameAdv=-13 | |frameAdv=-13 | ||
|description=*Blows opponent away and knocks opponent down on air CH | |description={{ColumnList |text=*Blows opponent away and knocks opponent down on air CH | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 168: | Line 173: | ||
|recovery=0+9L | |recovery=0+9L | ||
|frameAdv=+1 | |frameAdv=+1 | ||
|description=*11-31F Airborne | |description={{ColumnList |text=*11-31F Airborne | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 200: | Line 206: | ||
|recovery=6 | |recovery=6 | ||
|frameAdv=-1 | |frameAdv=-1 | ||
|description= | |description={{ColumnList |text=3-15F Low profile | ||
*Initial prorate 70% | *Initial prorate 70% | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 233: | Line 240: | ||
|recovery=22 | |recovery=22 | ||
|frameAdv=-11 | |frameAdv=-11 | ||
|description=*Staggers opponent on ground hit (max 45F) | |description={{ColumnList |text=*Staggers opponent on ground hit (max 45F) | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 265: | Line 273: | ||
|recovery=8 | |recovery=8 | ||
|frameAdv=+2 | |frameAdv=+2 | ||
|description=*Knocks down opponent on hit | |description={{ColumnList |text=*Knocks down opponent on hit | ||
*Initial prorate 50% | *Initial prorate 50% | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 298: | Line 307: | ||
|recovery=12 | |recovery=12 | ||
|frameAdv= | |frameAdv= | ||
|description=*Blows opponent away on air hit | |description={{ColumnList |text=*Blows opponent away on air hit | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 346: | Line 356: | ||
|recovery=18+5L | |recovery=18+5L | ||
|frameAdv=- | |frameAdv=- | ||
|description=*Knocks down opponent on ground hit | |description={{ColumnList |text=*Knocks down opponent on ground hit | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 378: | Line 389: | ||
|recovery=- | |recovery=- | ||
|frameAdv=- | |frameAdv=- | ||
|description=*Knocks down opponent | |description={{ColumnList |text=*Knocks down opponent | ||
*Initial prorate 50% | *Initial prorate 50% | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 395: | Line 407: | ||
|recovery=- | |recovery=- | ||
|frameAdv=- | |frameAdv=- | ||
|description=*Knocks down opponent | |description={{ColumnList |text=*Knocks down opponent | ||
*Initial prorate 50% | *Initial prorate 50% | ||
}} | |||
}} | }} | ||
|- | |- | ||
Line 406: | Line 419: | ||
|gb-= | |gb-= | ||
|level=3 | |level=3 | ||
|guard= | |guard=All | ||
|cancel= | |cancel=R | ||
|startup=17 | |startup=17 | ||
|active=4 | |active=4 | ||
|recovery=8 | |recovery=8 | ||
|frameAdv=+2 | |frameAdv=+2 | ||
|description=*1-20F Full inv | |description={{ColumnList |text=*1-20F Full inv | ||
*21-24F Throw inv | *21-24F Throw inv | ||
*25-28F Upper body inv | *25-28F Upper body inv | ||
*Wall bounces opponent on hit | *Wall bounces opponent on hit | ||
*Initial prorate 50% | *Initial prorate 50% | ||
}} | |||
}} | }} | ||
|} | |} |
Revision as of 22:04, 1 August 2017
System Data
Defense Modifier: x 1.06
Guts Rating: 1
Stun Resistance: 60
Jump Startup: 4
Backdash Time: 16 / Invul: 1-8
Normal Moves
Note: Startup value in [ ] indicates Startup of the weapon's max range.
Template:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRVersion | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|
Special Moves
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|
Overdrives
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|
Instant Kill
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | - | 6K | 2S | - | - | Sp |
2P | - | - | f.S | 6H | - | Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
3P | - | - | f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp |
5K | 5P, 2P, 6P, 3P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
2K | - | - | c.S, f.S, 2S | 2H | 5D, 2D | Sp |
6K | - | - | 2S | 6H | - | Jump, Sp |
c.S | 5P, 2P, 6P | - | f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
f.S | - | - | - | 5H | 5D | Sp |
2S | - | 6K | - | - | - | Jump, Sp |
5H | - | - | - | 6H | 5D, 2D | Sp |
2H | - | - | - | 6H | 5D, 2D | - |
6H | - | - | - | - | - | - |
5D | - | - | - | - | - | homing jump |
2D | - | - | - | - | - | - |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.6P | j.K | j.S | j.H | j.D | Sp |
j.6P | - | - | - | - | - | Sp |
j.K | j.P, j.6P | - | j.S | - | j.D | Jump, Sp |
j.S | j.P, j.6P | - | - | j.H | - | Sp |
j.H | - | - | - | - | j.D | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)