GGReload/Baiken/Frame Data: Difference between revisions

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Line 132: Line 132:
  |recovery=9
  |recovery=9
  |frameAdv=-3
  |frameAdv=-3
  |description=*1-13 Above chest inv
  |description={{ColumnList |text=*1-13 Above chest inv
  }}
  }}
}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 148: Line 149:
  |recovery=6
  |recovery=6
  |frameAdv=+2
  |frameAdv=+2
  |description=*1-11F Throw inv
  |description={{ColumnList |text=*1-11F Throw inv
*Staggers opponent on ground CH (max 43F)
*Staggers opponent on ground CH (max 43F)
  }}
  }}
}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 229: Line 231:
  |recovery=15
  |recovery=15
  |frameAdv=-9
  |frameAdv=-9
  |description=*Floats opponent on CH
  |description={{ColumnList |text=*Floats opponent on CH
*Knocks down opponent on ground CH
*Knocks down opponent on ground CH
  }}
  }}
}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 278: Line 281:
  |recovery=12
  |recovery=12
  |frameAdv=-
  |frameAdv=-
  |description=*Floats opponent on hit
  |description={{ColumnList |text=*Floats opponent on hit
*Knocks down opponent on ground CH
*Knocks down opponent on ground CH
  }}
  }}
}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 327: Line 331:
  |recovery=26+6L
  |recovery=26+6L
  |frameAdv=-
  |frameAdv=-
  |description=*Wall bounces opponent on air hit
  |description={{ColumnList |text=*Wall bounces opponent on air hit
*Knocks down opponent on ground hit
*Knocks down opponent on ground hit
  }}
  }}
}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 344: Line 349:
  |recovery=-
  |recovery=-
  |frameAdv=-
  |frameAdv=-
  |description=*Knocks down opponent on hit
  |description={{ColumnList |text=*Knocks down opponent on hit
*Initial prorate 50%
*Initial prorate 50%
  }}
  }}
}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 361: Line 367:
  |recovery=-
  |recovery=-
  |frameAdv=-
  |frameAdv=-
  |description=*Knocks down opponent on hit
  |description={{ColumnList |text=*Knocks down opponent on hit
*Initial prorate 50%
*Initial prorate 50%
  }}
  }}
}}
|-
|-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 378: Line 385:
  |recovery=6
  |recovery=6
  |frameAdv=-4
  |frameAdv=-4
  |description=*1-17F Full inv
  |description={{ColumnList |text=*1-17F Full inv
*19-20 Throw inv
*19-20 Throw inv
*Wall bounces opponent on hit
*Wall bounces opponent on hit
Line 384: Line 391:
*Initial prorate 50%
*Initial prorate 50%
  }}
  }}
}}
|-
|-
|}
|}
Line 406: Line 414:
  |recovery=13+11L
  |recovery=13+11L
  |frameAdv=-11
  |frameAdv=-11
  |description=*1-3 Strike inv
  |description={{ColumnList |text=*1-3 Strike inv
*Floats opponent on hit
*Floats opponent on hit
*Knocks down opponent on CH
*Knocks down opponent on CH
Line 412: Line 420:
*Baiken is in crouching state during landing recovery
*Baiken is in crouching state during landing recovery
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 427: Line 436:
  |recovery=22
  |recovery=22
  |frameAdv=-18
  |frameAdv=-18
  |description=*Hitstop 6F
  |description={{ColumnList |text=*Hitstop 6F
*Total 35F
*Total 35F
*1-5F Full inv
*1-5F Full inv
Line 434: Line 443:
*Initial prorate 70%
*Initial prorate 70%
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 449: Line 459:
  |recovery=31
  |recovery=31
  |frameAdv=-16
  |frameAdv=-16
  |description=*1-5F Full inv
  |description={{ColumnList |text=*1-5F Full inv
*6-19F Strike inv
*6-19F Strike inv
*Knocks down opponent on ground hit
*Knocks down opponent on ground hit
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 468: Line 479:
  |recovery=Total 28
  |recovery=Total 28
  |frameAdv=-
  |frameAdv=-
  |description=*1-5F Full inv
  |description={{ColumnList |text=*1-5F Full inv
*6-16F Strike inv
*6-16F Strike inv
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 486: Line 498:
  |recovery=14
  |recovery=14
  |frameAdv=-4
  |frameAdv=-4
  |description=*Hitting the opponent with the first 6F floats oponent
  |description={{ColumnList |text=*Hitting the opponent with the first 6F floats oponent
*Knocks down opponent on CH
*Knocks down opponent on CH
*Attack disappears immediately when Baiken is hit
*Attack disappears immediately when Baiken is hit


  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 506: Line 519:
  |recovery=Until L+12
  |recovery=Until L+12
  |frameAdv=-
  |frameAdv=-
  |description=*Hitting the opponent with the first 6F floats oponent
  |description={{ColumnList |text=*Hitting the opponent with the first 6F floats oponent
*Attack disappears immediately when Baiken is hit
*Attack disappears immediately when Baiken is hit
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 524: Line 538:
  |recovery=Total 28
  |recovery=Total 28
  |frameAdv=-
  |frameAdv=-
  |description=*4-25F Guards High/Mid attacks
  |description={{ColumnList |text=*4-25F Guards High/Mid attacks
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 541: Line 556:
  |recovery=14
  |recovery=14
  |frameAdv=+2
  |frameAdv=+2
  |description=*Staggers opponent on ground hit (max 33F)
  |description={{ColumnList |text=*Staggers opponent on ground hit (max 33F)
  *Can cancel into followups 4-8F after opponent gets hit/blocks Kabari
  *Can cancel into followups 4-8F after opponent gets hit/blocks Kabari
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 559: Line 575:
  |recovery=31
  |recovery=31
  |frameAdv=-17
  |frameAdv=-17
  |description=*1-5F Full inv
  |description={{ColumnList |text=*1-5F Full inv
*6-12F Strike inv
*6-12F Strike inv
*Knocks down opponent on hit
*Knocks down opponent on hit
  }}
  }}
}}
  |-
  |-
|}
|}
Line 584: Line 601:
  |recovery=22
  |recovery=22
  |frameAdv=-6
  |frameAdv=-6
  |description=*1-9F Strike inv
  |description={{ColumnList |text=*1-9F Strike inv
*Dizzy modifer for 1st hit: x0, 2nd hit: x0.5, 3rd hit: x1
*Dizzy modifer for 1st hit: x0, 2nd hit: x0.5, 3rd hit: x1
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 602: Line 620:
  |recovery=28
  |recovery=28
  |frameAdv=-12
  |frameAdv=-12
  |description=*1-5 Full inv
  |description={{ColumnList |text=*1-5 Full inv
*6-31F Strike inv
*6-31F Strike inv
*Knocks down opponent on hit
*Knocks down opponent on hit
*Disables opponent's jump on hit for 860F
*Disables opponent's jump on hit for 860F
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 622: Line 641:
  |recovery=28
  |recovery=28
  |frameAdv=-12
  |frameAdv=-12
  |description=*1-5 Full inv
  |description={{ColumnList |text=*1-5 Full inv
*6-31F Strike inv
*6-31F Strike inv
*Knocks down opponent on hit
*Knocks down opponent on hit
*Disables opponent's special attacks on hit for 860F
*Disables opponent's special attacks on hit for 860F
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 642: Line 662:
  |recovery=28
  |recovery=28
  |frameAdv=-12
  |frameAdv=-12
  |description=*1-5 Full inv
  |description={{ColumnList |text=*1-5 Full inv
*6-31F Strike inv
*6-31F Strike inv
*Knocks down opponent on hit
*Knocks down opponent on hit
*Opponent's attacks deals half damage on hit for 860F
*Opponent's attacks deals half damage on hit for 860F
  }}
  }}
}}
  |-
  |-
  {{FrameDataNoHeader-GGACR
  {{FrameDataNoHeader-GGACR
Line 662: Line 683:
  |recovery=28
  |recovery=28
  |frameAdv=-12
  |frameAdv=-12
  |description=*1-5 Full inv
  |description={{ColumnList |text=*1-5 Full inv
*6-31F Strike inv
*6-31F Strike inv
*Knocks down opponent on hit
*Knocks down opponent on hit
*Opponent's takes 1.5 damage on hit for 860F
*Opponent's takes 1.5 damage on hit for 860F
  }}
  }}
}}
  |-
  |-
|}
|}
Line 689: Line 711:
  |recovery=6
  |recovery=6
  |frameAdv=-9
  |frameAdv=-9
  |description=*IK Mode activation: 64F
  |description={{ColumnList |text=*IK Mode activation: 64F
*1-12F Full inv
*1-12F Full inv
*13F Strike inv
*13F Strike inv
  }}
  }}
}}
|-
|-
|}
|}

Revision as of 22:13, 1 August 2017

System Data

Defense Modifier: x 1.18

Guts Rating: 5

Weight:

Stun Resistance: 55

Jump Startup: 3

Backdash Time: 16 / Invul: 1-9

Wake-Up (Face Up/Down): /


Normal Moves

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Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Special Moves

Template:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACR
Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Overdrives

Template:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACRTemplate:FrameDataNoHeader-GGACR
Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Instant Kill

Template:FrameDataNoHeader-GGACR
Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K, 6K c.S, f.S, 2S 6H 5D Jump, Sp
2P 5P, 2P, 6P 5K, 2K, 6K c.S, f.S, 2S - 5D Sp
6P - 6K - - 5D Jump, Sp
5K 6P - c.S, 2S - 5D Jump, Sp
2K 6P 6K c.S, f.S, 2S - 5D Sp
6K - - - 5H, 2H - Sp
c.S 6P - f.S, 2S 5H 5D, 2D Jump, Sp
f.S - - 2S - 5D Jump, Sp
2S - - f.S - 5D Sp
5H - - - - - Sp
2H - - - - - -
6H - - - - 2D Jump, Sp
5D - - - - - homing jump
2D - - - - - Jump, Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Sp
j.K j.P - j.S - j.D Jump, Sp
j.S j.P - - j.H j.D Sp
j.H - - - - - Sp
j.D - - - - - -
  • 5D can be only canceled into Homing Jump on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear XX ♯Reload
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc