GGReload/Baiken/Frame Data

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System Data

Defense Modifier: x 1.18

Guts Rating: 5

Weight:

Stun Resistance: 55

Jump Startup: 3

Backdash Time: 16 / Invul: 1-9

Wake-Up (Face Up/Down): /


Normal Moves

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Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Special Moves

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Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Overdrives

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Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Instant Kill

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Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K, 6K c.S, f.S, 2S 6H 5D Jump, Sp
2P 5P, 2P, 6P 5K, 2K, 6K c.S, f.S, 2S - 5D Sp
6P - 6K - - 5D Jump, Sp
5K 6P - c.S, 2S - 5D Jump, Sp
2K 6P 6K c.S, f.S, 2S - 5D Sp
6K - - - 5H, 2H - Sp
c.S 6P - f.S, 2S 5H 5D, 2D Jump, Sp
f.S - - 2S - 5D Jump, Sp
2S - - f.S - 5D Sp
5H - - - - - Sp
2H - - - - - -
6H - - - - 2D Jump, Sp
5D - - - - - homing jump
2D - - - - - Jump, Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Sp
j.K j.P - j.S - j.D Jump, Sp
j.S j.P - - j.H j.D Sp
j.H - - - - - Sp
j.D - - - - - -
  • 5D can be only canceled into Homing Jump on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear XX ♯Reload
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc