GGReload/Frame Data

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How to Read Frame Data[edit]

If this is your first time looking at Frame Data, or if you need a better understanding of anything you see within the charts, please refer to the reading guide on Frame Data.

Character Index[edit]

GGReload Anji Icon.png GGReload Axl Icon.png GGReload Baiken Icon.png GGReload Bridget Icon.png GGReload Chipp Icon.png GGReload Dizzy Icon.png GGReload Eddie Icon.png

GGReload Faust Icon.png GGReload INo Icon.png GGReload Jam Icon.png GGReload Johnny Icon.png GGReload Ky Icon.png GGReload May Icon.png GGReload Millia Icon.png

GGReload Potemkin Icon.png GGReload Robo Icon.png GGReload Slayer Icon.png GGReload Sol Icon.png GGReload Testament Icon.png GGReload Venom Icon.png GGReload Zappa Icon.png


Guilty Gear XX #Reloade
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/Combo SystemAttack AttributesTension/Burst GaugeMisc