GGReload/Frame Data

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How to Read Frame Data[edit]

If this is your first time looking at Frame Data, or if you need a better understanding of anything you see within the charts, please refer to the reading guide on Frame Data.

Character Index[edit]

GGReload Anji Mito Icon.png GGReload Axl Low Icon.png GGReload Baiken Icon.png GGReload Bridget Icon.png GGReload Chipp Zanuff Icon.png GGReload Dizzy Icon.png GGReload Eddie Icon.png

GGReload Faust Icon.png GGReload I-No Icon.png GGReload Jam Kuradoberi Icon.png GGReload Johnny Icon.png GGReload Ky Kiske Icon.png GGReload May Icon.png GGReload Millia Rage Icon.png

GGReload Potemkin Icon.png GGReload Robo-Ky Icon.png GGReload Slayer Icon.png GGReload Sol Badguy Icon.png GGReload Testament Icon.png GGReload Venom Icon.png GGReload Zappa Icon.png


Guilty Gear XX ♯Reload
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc