Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Johnny | |||||||||||||||||||||
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Defense Modifier: x1.00 Guts Rating: 4 Weight: Mid-Heavy (x0.98) Stun Resistance: 70 Jump Startup: 4F Backdash Time: 11F / Invul: 1~7F Wake-Up (Face Up/Down): 36F / 35F
1: Note that Johnny's dashes put him in an airborne state and allow him to dodge moves with hitboxes very low to the ground and Potemkin's Slide Head. Consequently, he is also air throwable while dashing.
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Overview
- Johnny is an iaido style swordsman who completely dominates the neutral and offense game thanks to his famous Mist Finer stance (236P/K/S). His pokes are among the best in the entire game when utilizing his Mist Stance cancels (H to exit stance) which can also be made faster by landing some of the 8 coins that he naturally starts each match with. Any coin that hits an opponent completely buffs each version of his Mist Finers (up to level 3) which in turn gives them deadly properties for combos as well as making them faster all together, ultimately shortening the recovery of his base attacks and granting him incredible pressure on offense. Johnny's above average execution combined with his movement options can certainly seem daunting to inexperienced players, but in the right hands, he's a dangerous and threatening characters to face.
Strengths and Weaknesses
Strengths | Weaknesses |
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Unique Mechanics
Coin
Johnny has a unique resource in the form of coins. The number of coins that Johnny has is displayed above his tension meter. Johnny starts every round with 8 coins and does not get more coins until the start of the next round. Every time Johnny uses his Glitter Is Gold special one coin will be subtracted from his remaining coin total. When Johnny has 0 coins remaining, he will be unable to throw coins at the enemy with his Glitter Is Gold special. When a coin hits the enemy, Johnny's Mist Finer special will Level Up to a maximum of Level 3 form a starting level of Level 1. Hitting an enemy with a coin when Johnny has level 3 Mist Finer will still do damage, but will not level up Mist Finer further. Whenever Mist Finer is used, Mist Finer will return to Level 1, and can be leveled up again.
Normals
5P |
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5K |
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c.S |
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f.S |
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5H |
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5D |
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6P |
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6K |
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6H |
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2P |
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2K |
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2S |
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2H |
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2D |
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j.P |
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j.K |
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j.S |
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j.H |
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j.D |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Dead Angle Attack |
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Specials
Mist Finer Stance 236P/K/S |
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Mist Finer: Upper 236P |
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Mist Finer: Middle 236K |
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Mist Finer: Lower 236S |
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Glitter Is Gold 236H |
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Bacchus Sigh 214P |
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Ensenga j.41236H |
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Divine Blade 623S -> S |
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Air Divine Blade j.236S |
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Overdrives
That's My Name 632146H |
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Instant Kill
Joker Trick in IK Mode: 236236H |
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