GGReload/Johnny/Combos

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< GGReload‎ | Johnny
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Combo Notation Guide Character Name Abbreviations
7 Template:7 8 Template:8 9 Template:9
4 Template:4 5 Template:5 6 Template:6
1 Template:1 2 Template:2 3 Template:3
Numbers represent direction on a keyboard numpad. For example Template:236+GGD.png becomes 236D.
> = Proceed from the previous move to the following move.
, = Link the previous move into the following move.
-> = Cancel the previous special into a follow-up special.
= After landing.
j = Jump
sj = Super Jump
IAD = Instant Air Dash
CH = Counter Hit
(JC) = Jump Cancel
(SJC) = Super Jump Cancel
(JI) = Jump Install
(RC) = Roman Cancel
(FRC) = Force Roman Cancel
[ ] = Hold input.
(X) = X is optional.
(N) = Attack must deal N amount of hits.
[???] xN = Repeat ??? N amount of times.
[X] or [Y] = Perform series of actions X or Y.
AN = Anji
AX = Axl
BA = Baiken
BR = Bridget
CH = Chipp
DI = Dizzy
ED = Eddie
FA = Faust
IN = I-No
JA = Jam
JO = Johnny
JU = Justice
KL = Kliff
KY = Ky
MA = May
MI = Millia
PO = Potemkin
RO = Robo-Ky
SL = Slayer
SO = Sol
VE = Venom
ZA = Zappa


Combo List

Basic Combos

Omit j.P or j.K on light characters from the basic air combo (j.P > j.K > j.S (JC) j.S > j.H > j.D xx j.41236H).

Combo Position Works on: Difficulty Notes 5K > 2D xx 236H Midscreen Everyone [1] very easy Basic combo into coin
6K, j.P > j.K > j.S (JC) j.S > j.H > j.D xx j.41236H Midscreen Everyone [1] very easy 6K followup
5P > c.S (JC) j.P > j.K > j.S (JC) j.S > j.H > j.D xx j.41236H Midscreen Everyone [1] very easy Air-to-Air from 5P, extremely tight on FA
6P (JC) j.P > j.K > j.S (JC) j.S > j.H > j.D xx j.41236H Midscreen Everyone [1] very easy Air-to-Air from 6P
5H xx 236H, 6K, j.P > j.K > j.S (JC) j.S > j.H > j.D xx j.41236H Midscreen Everyone [1] very easy Requires opponent to be standing and close-ish
5K > 5H xx Lv2 236P 66 5K 5H xx Lv1 236S/236H Midscreen Everyone [2] easy Basic Level 2 Mist Finer combo
Lv2 236P 66 5K (JI) 5H xx 623S -> S (FRC) j.S (JC) j.S > j.H > j.D xx j.41236H Midscreen Everyone [3] medium Johnny's BnB

Throw Combos

Combo Position Works on: Difficulty Notes
Throw, 236H Midscreen Everyone [1] very easy Doesn't work on MI/DI/BA
Throw, j.P > j.K > j.S (JC) j.S > j.H > j.D xx j.41236H Midscreen Everyone except BA, DI, FA, JO, MI [1] very easy

Advanced Combos

Combo Position Works on: Difficulty Notes
j.H CH ▷ 66 f.S xx 236H Midscreen Everyone [2] easy
j.H CH ▷ j9 j.K > j.S > (JC) > j.S > j.D Midscreen Everyone [2] easy
236H CH 66 5K > f.S xx 236H Midscreen Everyone [2] easy
236H CH 66 f.S xx 236H Midscreen Everyone [2] easy
236H CH [66 2H xx 236H FRC]xN Midscreen MA, MI, BA, JA, JO, DI, IN, BR [4] hard Lead into Ice Spike FRC loop

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