GGReload/Justice/Frame Data: Difference between revisions

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  |recovery=Total 39
  |recovery=Total 39
  |frameAdv=-
  |frameAdv=-
  |description={{ColumnList |text=*飛び道具と下段攻撃以外を当て身可
  |description={{ColumnList |text=*Counters everything except projectiles and lows
*当て身可能時間は9~30F
*Counter is active from 9-30F
*Knocks down opponent on hit
*Knocks down opponent on hit
*Initial proration 60%
*Initial proration 60%

Revision as of 21:13, 28 December 2017

System Data

Defense Modifier: x 1.03

Guts Rating: 5

Weight:

Stun Resistance: 70

Jump Startup: 3

Backdash Time: 24 / Invul: 1-19

Wake-Up (Face Up/Down): /


Normals

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
10*2 HLF 4 2,4 9 -2 -
16 HLF 7 4 16 -6 -
26 HLF 4 13 7 -6 -
18*4 HLF 11 2,1,1,2 16 -5 -
40 HLF 12 2 20 -3 -
28 HAF 23 10 19 -10 -
20*2 HAF 16 5,6 12 -4 -
38*2 HLF 17 2(6)2 26 -9 -
8 HLF 5 2 9 -1 -
18 LAF 8 6 10 -4 -
28 HLF 9 4 16 -6 -
32*2 HLF 11 6,6 18 -5 -
40 LAF 11 2 16 +1 -
14 HA 4 4 9 - -
18 HA 5 4 9 - -
18*2 HA 8 4(2)6 3 - -
44 HA 9 3 18 - -
60 HA 11 2 18+3L - -
55 Throw: 49 Pixels - - - - -
60 Throw: 110 Pixels - - - - -
22*2 All 13 10 12 -4 -

Specials

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
55 - - - Total 39 - -
40*2 HLF 11 3*4 17 -7 -
24,32 HLF 7 12,7 36 -10 -
8 - 7 - Total 56 -15 -
8 - 7 - Total 56 -15 -
20*3 All 5 8 - - -

Overdrives

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
18*n All 5+2 63 25 +8 -
100 HLF 9+4 2 46 -14 -

Instant Kill

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
DESTROY All 9+3 18 18 -17 -

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H 5D, 2D Sp
6P - - c.S, f.S, 2S 5H, 2H, 6H 5D Jump, Sp
5K - - c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2K 6P - c.S, f.S, 2S 5H 5D, 2D Sp
c.S 6P - f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
f.S - - 2S 5H, 2H 5D, 2D Jump, Sp
2S - - - 5H, 2H, 6H 5D, 2D Jump, Sp
5H - - - - 5D, 2D Sp
2H - - - - 5D, 2D -
6H - - - - - Jump, Sp
5D - - - - - homing jump
2D - - - - - Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Jump, Sp
j.K j.P - j.S - j.D Jump, Sp
j.S j.P - - j.H j.D Jump, Sp
j.H - - - - - Sp
j.D - - - - - Jump, Sp
  • 5D can be only canceled into Homing Jump on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear XX ♯Reload
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System Data


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