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{{ | {{NavTabs|game=GGReload|chara=Ky Kiske}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
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:{| class="wikitable" border="1" | :{| class="wikitable" border="1" | ||
|- | |- | ||
| 7 {{7}} | | 7 {{Ni|7}} | ||
| 8 {{8}} | | 8 {{Ni|8}} | ||
| 9 {{9}} | | 9 {{Ni|9}} | ||
|- | |- | ||
| 4 {{4}} | | 4 {{Ni|4}} | ||
| 5 {{5}} | | 5 {{Ni|5}} | ||
| 6 {{6}} | | 6 {{Ni|6}} | ||
|- | |- | ||
| 1 {{1}} | | 1 {{Ni|1}} | ||
| 2 {{2}} | | 2 {{Ni|2}} | ||
| 3 {{3}} | | 3 {{Ni|3}} | ||
|} | |} | ||
: Numbers represent direction on a keyboard numpad. For example {{236}}+{{D}} becomes 236D. | : Numbers represent direction on a keyboard numpad. For example {{Ni|236}}+{{D}} becomes 236D. | ||
:'''>''' = Proceed from the previous move to the following move. | :'''>''' = Proceed from the previous move to the following move. | ||
:''',''' = Link the previous move into the following move. | :''',''' = Link the previous move into the following move. | ||
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{{#lsth:GGReload/Ky Kiske/Data|Links}} | {{#lsth:GGReload/Ky Kiske/Data|Links}} | ||
{{Navbar-GGReload}} | {{Navbar-GGReload}} | ||
Latest revision as of 02:04, 18 July 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Combo Notation Guide | Character Name Abbreviations | |||||||||
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|
Combo List
Basic Combos
Combo | Position | Works on: | Difficulty | Notes |
---|---|---|---|---|
2K > 5HS > 2D | Midscreen | Everyone | [1] very easy | Basic combo into KD |
f.S > 2S xx 236K | Midscreen | Everyone | [1] very easy | Basic Stun Dipper combo, confirm into KD from medium range |
66 5K > c.S > 2S > 5H xx 236K | Midscreen | Everyone | [1] very easy | Needs dash momentum |
66 c.S > 6P > c.S > 5H xx 236K | Midscreen | Everyone | [1] very easy | Same as above, but more damaging and doesn't start with a low |
5K > 5H > 6K, 2K > 5H > 236K | Midscreen | Everyone | [2] easy | Pressure string that can be confirmed from 6K into more pressure or a 2K link, ends in KD |
6H > [c.S > 6K]xN > 2K > 5H > 236K | Midscreen | Everyone | [3] medium | Highly damaging loop as a punish or if your opponent is disrespecting your meaty oki, max 3 loops |
214K (RC) 66 c.S > 2H xx 623H, 2H xx 623H | Corner | Everyone | [2] easy | Greed Server RC combo |
Anti-Air Combos
Combo | Position | Works on: | Difficulty | Notes |
---|---|---|---|---|
6P > c.S (JC) j.K > j.S (JC) j.S > j.H xx j.623H | Midscreen | Everyone | [1] very easy | Basic anti-air combo |
Dust Combos
Combo | Position | Works on: | Difficulty | Notes |
---|---|---|---|---|
5D /\ 9j.S > 9j.S > 9j.S (JC) j.S > j.H xx j.623H | Midscreen | Everyone | [1] very easy | Basic Dust combo |
5D /\ j.H ▷ 6P > c.S (JC) j.S > j.P > j.S > (JC) j.S > j.H xx j.623H | Midscreen | Everyone | [2] easy | Impossible Dust combo |
5D /\ j.H ▷ 623H, 2H xx 623H, c.S > 2H xx 623H | Corner | Everyone | [3] medium | Corner combo, first 623H needs to be immediate or the 2H won't come out in time |
Throw Combos
Combo | Position | Works on: | Difficulty | Notes |
---|---|---|---|---|
Throw (RC) 6P > c.S (JC) j.K > J.S (JC) j.S > j.H xx j.623H | Corner | Everyone | [2] easy |
Counter-Hit Combos
Combo | Position | Works on: | Difficulty | Notes |
---|---|---|---|---|
CH 236S, (f.S xx) 236K | Midscreen | Everyone | [2] easy | Easily confirmable KD from CH S Stun Edge |
Vapor Thrust Loop
Combo | Position | Works on: | Difficulty | Notes |
---|---|---|---|---|