< GGReload | Sol Badguy
System Data
Defense Modifier: x 1.00
Guts Rating: 1
Stun Resistance: 60
Jump Startup: 3
Backdash Time: 16 / Invul: 1-8-
Normals
- Data in [ ] refers to Sol in Dragon Install. DI is short for Dragon Install.
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
10 [12] |
HLF | 4 [3] |
4 [1] |
6 [5] |
±0 [+4] |
- | |||||
14*2 | HLF | 3 [2] |
6 [1,4] |
13 [3] |
-7 [+3] |
- | |||||
30 [28] |
HLF | 5 [3] |
2 [1] |
16 [6] |
-4 [+3] |
- | |||||
30 [28] |
HLF | 7 [4] |
1 | 24 [8] |
-4 [+7] |
- | |||||
40 [44] |
HLF | 11 [6] |
2 [1] |
26 [8] |
-9 [+10] |
- | |||||
17 | HLF | 22 | 3 | 24 | -13 | - | |||||
32 | HLF | 9 [5] |
3 [2] |
20 [8] |
-9 [+4] |
- | |||||
40*2 | HLF | 13 [8] |
5,1 | 30 [9] |
-12 [+9] |
- | |||||
8 | HLF | 5 [2] |
4 [1] |
4 [5] |
+2 [+4] |
- | |||||
12 [14] |
LF | 6 [4] |
3 [1] |
8 [7] |
-1 [+2] |
- | |||||
25 [24] |
HLF | 10 [4] |
3 [1] |
8 [5] |
+3 [+8] |
- | |||||
36 [40] |
HLF | 8 [4] |
6 [3] |
26 [8] |
-13 [+8] |
- | |||||
28 [30] |
LF | 7 [3] |
7 [3] |
20 [10] |
-6 [+8] |
- | |||||
13 [12] |
HA | 5 [3] |
7 [6] |
4 [3] |
- | - | |||||
22 | HA | 6 | 6 | 17 [7] |
- | - | |||||
28 [25] |
HA | 10 [4] |
3 [1] |
23 [10] |
- | - | |||||
24*2 [20*2] |
HA | 9 | 3,11 [2,4] |
0 | - | - | |||||
44 | HA | 9 | 7 | 10+5L | - | - | |||||
60 | Throw: 43 Pixles | - | - | - | - | - | |||||
60 | Throw: 110 Pixels | - | - | - | - | - | |||||
25 | All | 11 | 3 | 25 | -14 | - |
Specials
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
50,42,30,30 | All | 20 | 9(1)9(1)9(1)9 | Total 50 | -4 | - | |||||
- | - | - | - | Total 31 | - | - | |||||
60 | All | 20 | 6 | 7 | +7 | - | |||||
40,25 | HLF | 7 | 3(3)11 | 21+8L | -26 | - | |||||
40,20*2 | HLF | 7 | 3(1)4,2 | 21+8L | -17 | - | |||||
40,25 | HLF | 5 | 2(3)18 | 30+8L | -41 | - | |||||
40,18*9 | HLF | 7 | 3,54 | 36+8L | -76 | - | |||||
32,20 | All | 5 | 2(3)9 | Until L+8 | - | - | |||||
40,20 | All | 5 | 2(3)18 | Until L+8 | - | - | |||||
40,20*2 | HLF | 7 | 3(2)2,6 | Until L+8 | - | - | |||||
16 | HA | 12 | 4 | Until L+8 | - | - | |||||
40 | HA | Until Wall+9 | - | Until L+3 | -4 | - | |||||
24,36 | HLF | 9 | 5(1)9 | -2 | -2 | - | |||||
20*3,50 | HLF | 7 | 3,3,3(9)9 | +3 | +3 | - | |||||
22*4 | All | 6 | 4(6)4,2,2,2 | Until L+12 | - | - | |||||
50 | HA | 32 | 6 | 9+4L | ±0 | - | |||||
70 | HLF | 17 | 3 | 13 | +3 | - | |||||
8*7,18,18*2 | LF | 17 | 6~25(4)12(2)2(2)20 | 36+10L | -56 | - | |||||
40 | Throw: 70 Pixels | 5 | 1 | Whiff 35 | - | - |
Overdrives
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
80,60 | HLF | 5+1 | 11(7)15 | 31 | -15 | - | |||||
- | - | - | - | 19+9 | - | - |
Instant Kill
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
DESTROY | All | 7+8 | 12 | 26+1L | -22 | - |
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp |
5K | 6P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | 6P | - | c.S, f.S, 2S | 2H | 5D, 2D | Sp |
c.S | 6P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | - | 2S | 5H, 2H, 6H | 5D, 2D | Sp |
2S | - | - | - | 5H, 2H | 5D, 2D | Sp |
5H | - | - | - | 2H | 5D, 2D | Jump, Sp |
2H | - | - | - | - | 5D, 2D | Jump, Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | homing jump | |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | - | Sp |
j.K | j.P | - | j.S | - | j.D | Sp |
j.S | - | j.K | - | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Jump, Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)