GGReload/Venom/Strategy

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General Tactics

Neutral

Offense

Defense

Tips & Techniques

Ball Formations

Balls go into the shown formation when you summon a ball with the corresponding button. For example, doing K summon, then S summon would go into S formation with only the K and S balls available.

Ball Velocity Damage Table

Normals
5P 2P 6P j.P
26 26 36 28
5K 2K j.K
32 - 32
c.S f.S 2S j.S
32 38 34 37
5H 2H 6H j.H
42 42 50 46
5D 2D j.D
50 - 42
Specials and Overdrives
Stinger Aim (S) Stinger Aim (H)
30 42
Double Head Morbid (S) Double Head Morbid (H)
37 40
Mad Struggle (S) Mad Struggle (H)
37 Dive: 37 Kick: 40
Red Hail
39

Navigation


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Click [*] for character's frame data
System Explanations

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