GGST/Ky Kiske: Difference between revisions

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Revision as of 13:28, 16 April 2020

Ky Kiske
GGST Ky Kiske Portrait.png

Overview

King or something, basically ryu

Backstory

 Ky Kiske -- Info Needed --

Pros
Cons

-- Info Needed --

-- Info Needed --



Normal Moves

5P
5P
GGST Ky Kiske 5P.png
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5S
5K
GGST Ky Kiske 5K.png
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c.S
c.S
GGST Ky Kiske c.S.png
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f.S
f.S
GGST Ky Kiske f.S.png
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5H
5H
GGST Ky Kiske 5H.png
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5D
5D
GGST Ky Kiske 5D.png
Template:AttackDataHeader-GGST
6P
6P
GGST Ky Kiske 6P.png
Template:AttackDataHeader-GGST
6K
6K
GGST Ky Kiske 6K.png
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6H
6H
GGST Ky Kiske 6H.png
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2P
2P
GGST Ky Kiske 2P.png
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2K
2K
GGST Ky Kiske 2K.png
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2S
2S
GGST Ky Kiske 2S.png
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2H
2H
GGST Ky Kiske 2H.png
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2D
2D
GGST Ky Kiske 2D.png
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j.P
j.P
GGST Ky Kiske j.P.png
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j.K
j.K
GGST Ky Kiske j.K.png
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j.S
j.S
GGST Ky Kiske j.S.png
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j.H
j.H
GGST Ky Kiske j.H.png
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j.D
j.D
GGST Ky Kiske j.D.png
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Universal Mechanics

Ground Throw
Ground Throw
GGST Ky Kiske Ground Throw.png
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Air Throw
Air Throw
GGST Ky Kiske Air Throw.png
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Special Moves

Stun Edge
Stun Edge
236S
GGST Ky Kiske Stun Edge.png
S H O C K S T A T E
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  • Leave a Shock State to the opponent on contact.
Stun Edge Charge Attack
Stun Edge Charge Attack
236H
GGST Ky Kiske Stun Edge Charge Attack.png
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  • Leave a Shock State to the opponent on contact.
Aerial Stun Edge
Aerial Stun Edge
j.236S/H Shin Akuma returns
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S
H
  • Leave a Shock State to the opponent on contact.
  • Can airdash after.
Stun Dipper
Stun Dipper
236K
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If the opponent gets hit when they are in Shock State, you can throw a Stun Edge Charge Attack saftely without RCing.

Foudre Arc
Foudre Arc
214K
GGST Ky Kiske Foudre Arc.png
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Foudre Arc replaces Greed Sever as a low crush. It no longer hits overhead and no longer has a disjoint hitbox, limiting its usage as punishing opponents mashing lows or trying to backdash during pressure. You won't get anything off this normally, but if you connect the move when the opponent is in Shock State, they will be in a much longer hitstun that you will be able to link a move with 2S's startup or less. Will always combo after 2H's second hit on a standing opponent.

Vapor Thrust
Vapor Thrust
623S/H (Air OK)
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Ground S
Ground H
Air S
Air H
Dire Eclat
Dire Eclat
214S
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  • Leave a Shock State to the opponent on contact.

Overdrives

Ride The Lighting
Ride The Lighting
632146H (Air OK)
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Ground
Air
Sacred Edge
Sacred Edge
236236P
GGST Ky Kiske Sacred Edge.png
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  • Leave a Shock State to the opponent on contact.

Instant Kill

??? Template:AttackDataHeader-GGST

Roadmap

94% complete
Page Status %
Overview All moves have adequate descriptions, more useful information is still welcome! Also could use transparent hitbox images for clarity. Try to move any overly long/complex descriptions to the strategy section and link there in relevant moves. 20/20
Combos Combo theory present, but needs much more fleshing out and detail. Missing video examples. Some redundant/non-practical combos need pruning. 5/10
Strategy Doesn't have video examples of general gameplan. Other than that, it is complete. 19/20
Frame Data Complete. 50/50
Click here for the scoring criteria to assess character page completion.


Navigation

To edit frame data, edit values in GGST/Ky Kiske/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

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