< GGST
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|header=Overview | |header=Overview | ||
|content=Nagoriyuki is a Nagoriyukicter who was basically ported over from SamSho. | |content=Nagoriyuki is a Nagoriyukicter who was basically ported over from SamSho. | ||
{{Bio | |||
| name = Leo Whitefang | |||
| game = GGST | |||
| lore = A large vampire samurai. | |||
His supernatural vampire abilities complement his substantial frame and outstanding fighting skills. | |||
}} | |||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = {{Character Label|GGST|Nagoriyuki|24px}}, classified as a | | intro = {{Character Label|GGST|Nagoriyuki|24px}}, classified as a ''One Shot'' type, is a noble vampire samurai whose vampiric blade delivers devastating blows. | ||
| pros = | | pros = | ||
* '''Long Normals''' - Thanks to his giant katana, he is able to control the stage with ease. | * '''Long Normals''' - Thanks to his giant katana, he is able to control the stage with ease. |
Revision as of 19:42, 14 January 2021
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Overview
Nagoriyuki is a Nagoriyukicter who was basically ported over from SamSho.
Lore: | A large vampire samurai. His supernatural vampire abilities complement his substantial frame and outstanding fighting skills. |
Nagoriyuki Nagoriyuki, classified as a One Shot type, is a noble vampire samurai whose vampiric blade delivers devastating blows.
Pros
Cons
- Long Normals - Thanks to his giant katana, he is able to control the stage with ease.
- Great Specials He can cancel his specials into themselves, allowing him to be a monster when getting the right counter hit. However, each use of the special will cause him to raise his "Bloodlust Meter".
- Blood Meter Positives - The more bloodrage he has in his meter, the better his normals are. At Max Blood Rage, his normals gain max range and he has access to a special super move.
- Limited Mobility - Nagoriyuki does not have a normal dash, air dash or double jump.
- Blood Meter Negatives - Overusing specials (including his dash) raises his blood meter. Once it maxes out, he loses access to his special moves. He also takes more damage while in that state, and he gradually loses health to 1 pixel of health. The only way to lower the blood meter is through uses of normals, or his command grab.
- Deconfirms slayer because uh...
- Everyone's gonna play him when this game drops so you probably won't stand out.
Normal Moves
5P
5K
c.S
f.S
- GGST Nagoriyuki f.S.png
5H
- GGST Nagoriyuki 5H.png
5D
6P
6H
- GGST Nagoriyuki 6H.png
2P
2K
2S
2H
- GGST Nagoriyuki 2H.png
2D
j.P
j.K
j.S
j.H
j.D
Universal Mechanics
Ground Throw
Air Throw
Special Moves
- All the names and inputs in italics are to be changed; do so if you have the right ones. For now, placeholder names and inputs are used to give you a general visuallization.
Clone Attack
236P
- GGST Nagoriyuki SPECIAL1.png
Fukyo
236K or 214K
- GGST Nagoriyuki SPECIAL3.png
Spinning Cut
236S
- GGST Nagoriyuki SPECIAL4.png
Double Crescent Slashes
236H
- GGST Nagoriyuki SPECIAL5.png
Executioner's Sever
214S
- GGST Nagoriyuki SPECIAL6.png
Bloodsucking Universe
63214H
- GGST Nagoriyuki SPECIAL7.png
Overdrives
Wasureyuki
632146H
- GGST Nagoriyuki Wasureyuki.png
Bloodrage Mode
Automatically when the blood bar is filled
- GGST Nagoriyuki Overdrive 2.png
External References
To edit frame data, edit values in GGST/Nagoriyuki/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the Nagoriyukicter page, while the other is shown on the frame data page.