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|+ ~1hs starter | |||
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! # !! Combo !! Position !! Damage !! Tension Gain !! Works on: !! Difficulty !! Notes | |||
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| 0 | |||
| c.S>5HS(2)>1HS>task C || || 153 || || Everybody || Easy mode || | |||
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| 1 | |||
| c.S>5HS(2)>1HS>hjc>JPKS>air task C>JK>6JKS>task C || || 186 || || No delay: Sol, Faust, Axl, Slayer, Ramlethal, Sin, Leo, Johnny, Haehyun, Raven | |||
Delay hj slightly: Ky, Zato, Chipp, Venom, Bedman | |||
|| || JPPS will also work on any of those that don't need the delay besides Johnny and Raven. | |||
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| 2 | |||
| c.S>5HS(2)>1HS>hjc>JSPS>air task C>JK>6JKS>task C || || 194 || || No delay: '''Sol''', Faust, Axl, Slayer, Sin, Leo, Haehyun, Raven | |||
Delay hj slightly: Zato, Chipp | |||
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| 3a (corner carry ender) | |||
| c.S>5HS(2)>1HS>hjc>JK>3JS>task C>c.S>JK>6JKS>task C || || 205 || || '''Ky''', Zato, Chipp, Faust, Venom, Sin, Leo, Johnny, Raven || || On Potemkin, hjJK>3JS>5HS>task C will work. | |||
For Ky and Faust, hjJS>3JS will increase the damage, but you will need to hit Ky with c.S lower and Faust can tech out. | |||
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| 3b (stable ender) | |||
| c.S>5HS(2)>1HS>hjc>JK>3JS>task C>c.S>(2P>)c.S>task C || || 200 || || Ky, Zato, Chipp, '''Faust''', Venom, Sin, Leo, Johnny, Raven || || The 2P is necessary for Johnny. | |||
On Potemkin, hjJK>3JS>5HS>task C will work. | |||
For Ky and Faust, hjJS>3JS will increase the damage (207), but you will need to hit Ky with c.S lower. | |||
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| 4 | |||
| c.S>5HS(2)>1HS>hjc>JPPS>air task C>JK>6JKS>task C || || 183 || || Millia, I-No, Jack-o, Dizzy | |||
slightly delay j.S: jam | |||
|| || Will also work on those mentioned in the "No delay" group in combo 1 except Johnny and Raven. | |||
JPKS does more damage, so try to save this combo for lightweight (female) characters. | |||
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| 5 | |||
| c.S>5HS(2)>1HS>hjc>slightly delay 3JP>task C>2P>c.S>task C || || 188 || || May, Elphelt || || | |||
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|+ ~2hs starter | |||
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! # !! Combo !! Position !! Damage !! Tension Gain !! Works on: !! Difficulty !! Notes | |||
|- | |||
| 0 | |||
| ~2hs>jc>js>air Task B || || 90 || || Everybody || Easy mode || | |||
|- | |||
|- | |||
| 1 | |||
| ~2hs>jc>86>jp>js>tiny delay Task C>2p~ || || 117 || || No delay: Leo, Johnny | |||
delay Task C slightly: '''Ky''', Chipp, Zato, Raven | |||
|| || for Chipp, increase the delay | |||
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| 2 | |||
| ~2hs>9jc>js>3js>Task C>2p~ || || 132 || || Potemkin, Kum, Faust || || | |||
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| 3 | |||
| ~2hs>9hjc>jp>jk>6js>air Task C>2p~ || || 109 || || Potemkin, Kum, Faust || || | |||
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| 4 | |||
| ~2hs>9hjc>jk>js>86>js>air Task C>2p~ || || 121 || || Kum, '''Faust''' || || | |||
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| 5 | |||
| ~2hs>9hjc>3Delay jp>Task C>2p~ || || 105 || || Elphelt, Faust, May, Millia || || Technically will work on May and Millia, but you have to be closer and it's annoying to space. | |||
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| 6 | |||
| 3hits or less>2hs>9hjc>js>9jk>js>air task C~ || || 126 || || Faust, Sin || || For Faust, hit with 2HS a little closer | |||
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| 7 | |||
| 4hits or less>2hs>9hjc>delay jk>js>air task C~ || || 114 || || Faust, Sin, Ramlethal || || For Ram, hit with 2HS closer | |||
For Sin and Ram, hit them at the highest point with jk | |||
Increase the delay on Faust | |||
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| 9 | |||
| ~2hs>9hjc>6jk>c.s>task C>2p or c.s~ || || 137 (on Axl) || || Axl || || Hit with 2HS closer | |||
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==Combo Theory== | ==Combo Theory== | ||
5H combos into 2H on standing. <br /> | |||
f.S/2S combo into 2H on crouching. <br /> | |||
==Video Examples== | ==Video Examples== | ||
1H combos: https://www.youtube.com/watch?v=KgxFG1Tfmw4 | |||
2H combos: https://twitter.com/bukimiboll/status/770381510276812800 | |||
---- | ---- |
Revision as of 04:06, 31 August 2016
Combo Notation Guide | |||||||||
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Combo List
- All damage values are damage dealt to Sol unless the combo cannot work on him, in which case the character with the closest defense modifier is used.
- Damage values listed for combos with interchangeable combo parts assume the highest damage variation unless otherwise stated.
# | Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|---|---|
_ |
# | Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|---|---|
0 | c.S>5HS(2)>1HS>task C | 153 | Everybody | Easy mode | |||
1 | c.S>5HS(2)>1HS>hjc>JPKS>air task C>JK>6JKS>task C | 186 | No delay: Sol, Faust, Axl, Slayer, Ramlethal, Sin, Leo, Johnny, Haehyun, Raven
Delay hj slightly: Ky, Zato, Chipp, Venom, Bedman |
JPPS will also work on any of those that don't need the delay besides Johnny and Raven. | |||
2 | c.S>5HS(2)>1HS>hjc>JSPS>air task C>JK>6JKS>task C | 194 | No delay: Sol, Faust, Axl, Slayer, Sin, Leo, Haehyun, Raven
Delay hj slightly: Zato, Chipp |
||||
3a (corner carry ender) | c.S>5HS(2)>1HS>hjc>JK>3JS>task C>c.S>JK>6JKS>task C | 205 | Ky, Zato, Chipp, Faust, Venom, Sin, Leo, Johnny, Raven | On Potemkin, hjJK>3JS>5HS>task C will work.
For Ky and Faust, hjJS>3JS will increase the damage, but you will need to hit Ky with c.S lower and Faust can tech out. | |||
3b (stable ender) | c.S>5HS(2)>1HS>hjc>JK>3JS>task C>c.S>(2P>)c.S>task C | 200 | Ky, Zato, Chipp, Faust, Venom, Sin, Leo, Johnny, Raven | The 2P is necessary for Johnny.
On Potemkin, hjJK>3JS>5HS>task C will work. For Ky and Faust, hjJS>3JS will increase the damage (207), but you will need to hit Ky with c.S lower. | |||
4 | c.S>5HS(2)>1HS>hjc>JPPS>air task C>JK>6JKS>task C | 183 | Millia, I-No, Jack-o, Dizzy
slightly delay j.S: jam |
Will also work on those mentioned in the "No delay" group in combo 1 except Johnny and Raven.
JPKS does more damage, so try to save this combo for lightweight (female) characters. | |||
5 | c.S>5HS(2)>1HS>hjc>slightly delay 3JP>task C>2P>c.S>task C | 188 | May, Elphelt |
# | Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|---|---|
0 | ~2hs>jc>js>air Task B | 90 | Everybody | Easy mode | |||
1 | ~2hs>jc>86>jp>js>tiny delay Task C>2p~ | 117 | No delay: Leo, Johnny
delay Task C slightly: Ky, Chipp, Zato, Raven |
for Chipp, increase the delay | |||
2 | ~2hs>9jc>js>3js>Task C>2p~ | 132 | Potemkin, Kum, Faust | ||||
3 | ~2hs>9hjc>jp>jk>6js>air Task C>2p~ | 109 | Potemkin, Kum, Faust | ||||
4 | ~2hs>9hjc>jk>js>86>js>air Task C>2p~ | 121 | Kum, Faust | ||||
5 | ~2hs>9hjc>3Delay jp>Task C>2p~ | 105 | Elphelt, Faust, May, Millia | Technically will work on May and Millia, but you have to be closer and it's annoying to space. | |||
6 | 3hits or less>2hs>9hjc>js>9jk>js>air task C~ | 126 | Faust, Sin | For Faust, hit with 2HS a little closer | |||
7 | 4hits or less>2hs>9hjc>delay jk>js>air task C~ | 114 | Faust, Sin, Ramlethal | For Ram, hit with 2HS closer
For Sin and Ram, hit them at the highest point with jk Increase the delay on Faust | |||
9 | ~2hs>9hjc>6jk>c.s>task C>2p or c.s~ | 137 (on Axl) | Axl | Hit with 2HS closer |
Punish Combos:
c.S > 5H(2) > 1H > 236H
c.S > 5H(2) > 1H > sj.PPS > 236H > 2H > 236H (sol, sla, axl, fau, sin, leo, mil, i-no, ram, jac, diz)
c.S > 5H(2) > 1H > sj.PP(delay)S > 236H > 2H > 236H (jam)
c.S > 5H(2) > 1H > sj.SPS > 236H > 2H > 236H (sol, sla, axl, fau, sin, leo, rav, kum)
c.S > 5H(2) > 1H > sj.PKS > 236H > 2H > 236H (joh, rav)
c.S > 5H(2) > 1H > sj.P(delay)K(delay)S > 236H > 2H > 236H (bed)
c.S > 5H(2) > 1H > sj.K > 3 j.S > 236H > c.S > 236H (zat, ven , chi, ky, sol, fau, sin, leo)
c.S > 5H(2) > 1H > 9 j.S > 3 j.S > 236H > 2P > c.S > 236H (pot)
c.S > 5H(2) > 1H > sj.83j.P > 236H > 2P c.S 236H (elp, may)
Combo Theory
5H combos into 2H on standing.
f.S/2S combo into 2H on crouching.
Video Examples
1H combos: https://www.youtube.com/watch?v=KgxFG1Tfmw4
2H combos: https://twitter.com/bukimiboll/status/770381510276812800