Combo Notation Guide | |||||||||
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Combo List
- All damage values are damage dealt to Sol unless the combo cannot work on him, in which case the character with the closest defense modifier is used.
- Damage values listed for combos with interchangeable combo parts assume the highest damage variation unless otherwise stated.
# | Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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Punish Combos:
c.S > 5H(2) > 1H > 236H
c.S > 5H(2) > 1H > sj.PPS > 236H > 2H > 236H (sol, sla, axl, fau, sin, leo, mil, i-no, ram, jac, diz)
c.S > 5H(2) > 1H > sj.PP(delay)S > 236H > 2H > 236H (jam)
c.S > 5H(2) > 1H > sj.SPS > 236H > 2H > 236H (sol, sla, axl, fau, sin, leo, rav, kum)
c.S > 5H(2) > 1H > sj.PKS > 236H > 2H > 236H (joh, rav)
c.S > 5H(2) > 1H > sj.P(delay)K(delay)S > 236H > 2H > 236H (bed)
c.S > 5H(2) > 1H > sj.K > 3 j.S > 236H > c.S > 236H (zat, ven , chi, ky, sol, fau, sin, leo)
c.S > 5H(2) > 1H > 9 j.S > 3 j.S > 236H > 2P > c.S > 236H (pot)
c.S > 5H(2) > 1H > sj.83j.P > 236H > 2P c.S 236H (elp, may)
Combo Theory
Video Examples
2H combos:
https://twitter.com/bukimiboll/status/770381510276812800
~2hs>jc>86>jp>js>tiny delay Task C>2p~
for: Ky, Chipp, Zato, Raven
for Chipp, increase the delay
https://twitter.com/bukimiboll/status/770384123147890688
~2hs>jc>86>jp>js>Task C>2p~
for: Leo, Johnny
adjust with hjc
https://twitter.com/bukimiboll/status/770399338904231936
①~2hs>9jc>js>83>js>Task C>2p~
②~2hs>9hjc>jp>jk>86>js>air Task C>2p~
for: Potemkin, Kum
For Kum, ② is easier?
https://twitter.com/bukimiboll/status/770368077594669056