GGXRD-R/Jack-O': Difference between revisions

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[[Category:Guilty Gear]]
[[Category:Guilty Gear]]
[[Category:Guilty Gear Characters]]
[[Category:Guilty Gear Characters]]
==Move List==
===Normal Moves===
======<font style="visibility:hidden" size="0">5P</font>======
{{MoveData
|name=5P
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">5K</font>======
{{MoveData
|name=5K
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">c.S</font>======
{{MoveData
|name=c.S
|image=
|caption=
|data=
{{AttackData-GGXRD
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">f.S</font>======
{{MoveData
|name=f.S
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">5H</font>======
{{MoveData
|name=5H
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">6P</font>======
{{MoveData
|name=6P
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">6K</font>======
{{MoveData
|name=6K
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*2-Hit Overhead.
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">6H</font>======
{{MoveData
|name=6H
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">3H</font>======
{{MoveData
|name=3H
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Jack-O's sweep used to get knockdowns.
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">5D</font>======
{{MoveData
|name=Dust Attack
|image=
|caption=
|input=5D
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">4D</font>======
{{MoveData
|name=Hunger of Dopoulos
|image=
|caption=
|input=4D (air OK)
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Hit Grab that can be combo'd into.
*Opponent is launched in any of the 8 lever directions. (Ex. Holding up will send the opponent flying up)
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">6D</font>======
{{MoveData
|name=Elysion Driver
|image=
|caption=
|input=6D (air OK)
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Command Grab
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">2P</font>======
{{MoveData
|name=2P
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">2K</font>======
{{MoveData
|name=2K
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">2S</font>======
{{MoveData
|name=2S
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*AA used to cover space directly above Jack-O. Similar to Dizzy's 2S from previous Guilty Gear games.
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">2H</font>======
{{MoveData
|name=2H
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">2D</font>======
{{MoveData
|name=Zest
|image=
|caption=
|input=2D (air OK)
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Rising attack with invul (Frames TBD)
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">j.P</font>======
{{MoveData
|name=j.P
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">j.K</font>======
{{MoveData
|name=j.K
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">j.S</font>======
{{MoveData
|name=j.S
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">j.H</font>======
{{MoveData
|name=j.H
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Multi hitting normal that can cross-up.
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">j.D</font>======
{{MoveData
|name=Remove the Chain of Chiron
|image=
|caption=
|input=j.D
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Air-to-Ground Projectile(s)
*Number of projectiles determined by amount of Tension.
*Without sufficient tension= 1 shot.
*With sufficient tension= 3 shots
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">j.6D</font>======
{{MoveData
|name=Elysion Driver?
|image=
|caption=6D in the air
|input=j.6D
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">j.4D</font>======
{{MoveData
|name=Hunger of Dopros
|image=
|caption=4D in the air
|input=j.4D
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">j.2D</font>======
{{MoveData
|name=Zest
|image=
|caption=2D in reverse
|input=j.2D
|data=
{{AttackData-GGXRD-R
|damage=-
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Similar to a divekick. Invul Frames?
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
<br clear=all/>
===Universal Mechanics===
======<font style="visibility:hidden" size="0">Ground Throw</font>======
{{MoveData
|name=Ground Throw
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Air Throw</font>======
{{MoveData
|name=Air Throw
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Dead Angle Attack</font>======
{{MoveData
|name=Dead Angle Attack
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
<br clear=all/>
===Special Moves===
======<font style="visibility:hidden" size="0">Pumpkin Set</font>======
{{MoveData
|name=Pumpkin Set
|image=
|caption=
|input=22P/K/S
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
P Pumpkin Properties
*HP?
*Clock up buffs?
K Pumpkin Properties
S Pumpkin Properties
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
}}
}}
======<font style="visibility:hidden" size="0">Pumpkin Pick Up</font>======
{{MoveData
|name=Pumpkin Pick Up
|image=
|caption=
|input=2P/K/S near a Pumpkin
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Pumpkin Place</font>======
{{MoveData
|name=Pumpkin Place
|image=
|caption=
|input=Pumpkin Pick Up > 2P/K/S
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Jack-O places the pumpkin at her feet.
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Pumpkin Put Away</font>======
{{MoveData
|name=Pumpkin Put Away
|image=
|caption=
|input=Pumpkin Pick Up > 4P/K/S
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Jack-O absorbs the Pumpkin removing it from play while restoring it's health and maintaining it's level.
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Pumpkin Throw</font>======
{{MoveData
|name=Pumpkin Throw
|image=
|caption=
|input=Pumpkin Pick Up > 6P/K/S
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Pumpkin is thrown Forward. Air OK.
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Organ Tenkai</font>======
{{MoveData
|name=Organ Deployment
|image=
|caption=
|input=22H
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Jack-O enters a state that looks like she is playing an Organ.
*From this Jack-O can input various commands to the Pumpkins/Ghosts that are in play.
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Organ Tenkai~P</font>======
{{MoveData
|name=Recover all Ghosts
|image=
|caption=
|input=Organ Deployment > P
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Retrieves are restores all Pumpkins/Ghosts from play while maintaining their Level.
*Can be activated after the Explode command. Ghosts/Pumpkins will still explode but not lose their level!
*15 second cooldown (rough estimate as of right now)
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Organ Tenkai~K</font>======
{{MoveData
|name=Clock Up
|image=
|caption=
|input=Organ Deplyment > K
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Ghost buff. Attack Speed increased. (Damage/Chip Damage/Experience boost = ???)
*25 second cooldown (estimated)
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Organ Tenkai~S</font>======
{{MoveData
|name=Explode
|image=
|caption=
|input=Organ Deployment > S
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*After a 3 second countdown all pumpkins and ghosts explode dealing damage and resetting their levels.
*15 second cooldown (Estimated)
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Organ Tenkai~H</font>======
{{MoveData
|name=Aegis Field
|image=
|caption=
|input=Organ Tenkai > H
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*A transparent sphere surrounds Jack-O granting her projectile invulnerability for a short time. (6 seconds?)
*Protects Jack-O from Pumpkin/Ghosts explosion.
*Any Ghosts within the sphere are also protected.
*30 second cooldown (estimated)
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Organ Tenkai~D</font>======
{{MoveData
|name=Release
|image=
|caption=
|input=Organ Tenkai > D
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Cancels Organ Tenkai
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
===Ghosts===
======<font style="visibility:hidden" size="0">P Ghost</font>======
{{MoveData
|name=P Ghost
|image=
|caption=
|input=
|data=
{{AttackData-GGXRD-R
|version=Level 1
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Ghost glides fairly quickly just above the ground towards the opponent.
Summon Properties
*Ghost is summoned every 5 seconds with a maximum of two P Ghost allowed in play. (estimated)
*Lasts for 15 seconds without taking critical damage. (estimated)
Attack Properties
*Hits Mid
*Attacks every 3 seconds (estimated)
Defense Properties
*HP?
Clock Up Properties
*Attacks faster/stronger/etc. (???)
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
(This layout is a work in progress)
}}
{{AttackData-GGXRD-R
|header=no
|version=Level 2
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
}}
{{AttackData-GGXRD-R
|header=no
|version=Level 3
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
}}
}}
======<font style="visibility:hidden" size="0">K Ghost</font>======
{{MoveData
|name=K Ghost
|image=
|caption=
|input=
|data=
{{AttackData-GGXRD-R
|version=Level 1
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
}}
{{AttackData-GGXRD-R
|header=no
|version=Level 2
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
}}
{{AttackData-GGXRD-R
|header=no
|version=Level 3
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
}}
}}
======<font style="visibility:hidden" size="0">S Ghost</font>======
{{MoveData
|name=S Ghost
|image=
|caption=
|input=
|data=
{{AttackData-GGXRD-R
|version=Level 1
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
}}
{{AttackData-GGXRD-R
|header=no
|version=Level 2
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
}}
{{AttackData-GGXRD-R
|header=no
|version=Level 3
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guideline
}}
}}
<br clear=all/>
===Overdrives===
======<font style="visibility:hidden" size="0">Calvados</font>======
{{MoveData
|name=Calvados
|input=214S (air OK)
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Improved Calvados</font>======
{{MoveData
|name=Improved Calvados
|image=
|caption=
|input=236D (air OK)
|data=
{{AttackData-GGXRD
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Consumes Burst
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
======<font style="visibility:hidden" size="0">Forever Elysion Driver</font>======
{{MoveData
|name=Forever Elysion Driver
|input=63214789 P
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
===[[GGXRD/Offense#Instant Kill|Instant Kill]]===
{{MoveData
|name=
|input=236236H
|image=
|caption=
|data=
{{AttackData-GGXRD-R
|damage=
|subtitle=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
<br clear=all/>
==Strategy==
==Strategy==
===General Tactics===
===General Tactics===

Revision as of 23:56, 28 August 2015