Millia Rage |
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Defense Modifier: x1.22 Guts Rating: 3 Weight: Light Stun Resistance: 55 Jump Startup: 3F Backdash Time 11F / Invul: 1-5F
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Overview
Millia is a high speed rushdown character who thrives off of her terrifyingly strong high/low mixup potential. Her great mobility allows her to safely maneuver around opponents in neutral as she attempts to score a knockdown. To assist her in this, she possesses a unique toolset based around baiting and punishing opponents. Once she scores a knockdown and sets up her Tandem Top Okizeme, she has the potential to win the entire match with a single hit.
Unfortunately, she is plagued by abysmal defence and often dies in 2 to 3 combos. She also is unable to keep opponents blocking for extended periods of time due to her limited gatling options. Her ground normals are also weak in comparison to other characters, so she can struggle in footsie situations.
Strengths
- Possesses the strongest and most consistent Okizeme in the game.
- Unmatched high/low mixup game.
- Fantastic mobility with 2 airdashes and great run speed.
- Capable of converting almost any hit into a knockdown.
- Strong neutral game centred around baiting and punishing.
- Gains great utility by spending tension.
Weaknesses
- Has the second lowest defense in the game and no real reversal options.
- Deals low damage on average.
- Cannot confirm into a knockdown at max footsie range without spending tension.
- Pokes are beaten by more purebred footsie characters such as Sol and Faust.
- Lots of character specific combos depending on height and weight.
Normal Moves
5P
5P An amazing standing jab |
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5K
5K |
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c.S
c.S |
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f.S
f.S The footsies button |
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5H
5H |
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5D
5D Overhead from below! |
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6P
6P |
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6K
6K |
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6H
6H This move only gets better the more you think about it |
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2P
2P |
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2K
2K |
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2S
2S |
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2H
2H |
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2D
2D |
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j.P
j.P |
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j.K
j.K |
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j.S
j.S |
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j.H
j.H Haircopter! |
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j.D
j.D Your antics tire me |
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Universal Mechanics
Ground Throw
Ground Throw "Gomen nasai." |
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Air Throw
Air Throw |
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Dead Angle Attack
Dead Angle Attack RIP busted 1.0 knockdown Dead Angle |
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Blitz Shield Charge Attack
Blitz Attack Convenient hair placement |
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Special Moves
Bad Moon
Bad Moon j.236P Anyone who says they can react to this is lying |
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Turbo Fall
Turbo Fall j.236K |
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Tandem Top
Tandem Top 236S/H S version hits immediately, used for combos and being YRC'd H version is delayed, used for okizeme |
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Iron Savior
Iron Savior 214P Hair car; what did you think the license plate was for? |
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Forward Roll
Forward Roll 214K Gotta go fast |
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Lust Shaker
Lust Shaker 214S or SSSS.... Take a moment to appreciate this animation in glorious HD |
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Silent Force
Silent Force j.214S Very fast, but you only get one shot Pick up the pin to use Silent Force again |
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Secret Garden
Secret Garden 214H > direction + H Almost as good as unplugging your opponent's stick |
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Overdrives
Emerald Rain
Emerald Rain 236236S |
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Winger
Winger 2141236H Because you're worth it |
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Chroming Rose
Chroming Rose 214214S Setplay Install |
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Instant Kill
Iron Maiden in IK mode: 236236H Maybe it's Maybelline ♥ |
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