GGXRD-R/Potemkin

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< GGXRD-R
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Potemkin
GGXRD-R Potemkin Portrait.png

Defense Modifier: x0.94

Guts Rating: 3

Weight:

Stun Resistance: 80

Jump Startup: 5F

Backdash Time 21F / Invul: 1-20F

Movement Options
Double Jump, No Air Dashes or Forward Ground Dash, Backdash
Full Frame Data
GGXRD-R/Potemkin/Frame Data
  

Overview

Potemkin is Guilty Gear's mainstay grappler, but as in previous games, his command grab is only a small part of his overall gameplan. Potemkin uses short blockstrings combined with approaching moves like Hammerfall to overwhelm and confuse his opponent, then punish their reaction to his pressure.

Strengths

  • Long-range normals with relatively high single-hit damage.
  • Fast command grab with good range.
  • Damaging conversions off corner hits.
  • Highly invincible backdash.
  • The highest stun resistance in the game, Potemkin is practically impossible to stun without a string of lucky counter hits.

Weaknesses

  • Difficulty approaching and closing gaps.
  • Few options for dealing with opponent's pressure.
  • Long startup and recovery on many attacks leave him prone to counters.
  • Big hurtbox.




Guilty Gear Xrd -REVELATOR-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc