GGXRD-R/System Data

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Defense Values

Defense Values
Character Defense Modifier Weight R.I.S.C. Inertia R.I.S.C. Gain Rate Stun Resistance Guts Rating
Axl 1.06 [100] Medium 5 32 60 1
Bedman 0.93 [96] Heavy 4 28 60 0
Chipp 1.30 [100] Medium 5 36 50 4
Dizzy 1.06 [105] Light 6 28 50 1
Elphelt 1.00 [105] Light 5 32 60 0
Faust 1.00 [100] Medium 6 26 65 0
Haehyun 0.96 [94] Super Heavy 4 32 70 2
I-No 1.06 [105] Light 5 32 55 1
Jack-O' 1.03 [105] Light 5 32 60 2
Jam 1.06 [105] Light 5 25 65 3
Johnny 1.00 [98] Heavy 5 28 70 3
Ky 1.03 [100] Medium 5 32 60 2
Leo 1.00 [98] Heavy 5 28 70 3
May 1.06 [105] Light 5 32 70 3
Millia 1.21 [105] Light 6 40 55 3
Potemkin 0.93 [94] Super Heavy 4 32 80 3
Ramlethal 1.06 [105] Light 6 32 60 1
Raven 1.10 [100] Medium 5 32 55 5
Sin 1.04 [100] Medium 5 32 60 1
Slayer 0.96 [100] Medium 5 28 70 1
Sol 1.00 [100] Medium 5 32 60 1
Venom 1.03 [100] Medium 5 32 60 1
Zato 1.09 [100] Medium 5 32 60 0
  • All characters have 420 life.


Guts Rating
Guts Rating <50% Life <40% Life <30% Life <20% Life <10% Life
0 90% 76% 60% 50% 40%
1 87% 72% 58% 48% 40%
2 84% 68% 56% 46% 38%
3 81% 66% 54% 44% 38%
4 78% 64% 50% 42% 38%
5 75% 60% 48% 40% 36%

Movement Values

Movement Values
Character Walk Speed Backwalk Speed Dash Resistance Initial Dash Velocity Dash Acceleration Air Dash Air Backdash
Axl 5250 4900 100 13125 0525 26250 19250
Bedman ※1 15750 10500 - - - ※2 ※2
Chipp 8225 6825 085 24500 0962.5 36750 28000
Dizzy 5600 4200 100 19250 0420 34125 24500
Elphelt ※3 6125 4812 095 14000 0700 30625 24500
Faust 4375 7700 100 14000 0525 17500 14000
Haehyun 6300 5162 100 13125 0490 28875 21000
I-No ※4 6125 4812 - 22750 (11375) from frame 4~airborne
38500 (19250) from frame 12 onwards
- 30625 24500
Jack-O' 5600 4550 100 11900 0630 30625 22750
Jam 9625 7875 100 17500 0735 35000 28000
Johnny 6300 5162 - - - 26250 24500
Ky 6562 4987 100 14980 0647.5 31500 24500
Leo 6300 5126 - - - 26250 24500
Leo (Stance) 10000 8000 - - - - -
May 6200 4795 100 13772.5 0560 28000 24500
Millia 7875 6125 090 20650 0787.5 35000 26250
Potemkin 5600 4812 - - - - -
Ramlethal 7000 5250 100 15750 0700 34125 24500
Raven 6650 7000 085 15250 1137 ※5 24500
Sin 6300 4900 095 14000 0700 30625 24500
Slayer 7875 4812 - - - 26250 24500
Sol 6125 4812 095 14000 0700 30625 24500
Venom 6037 4812 100 14210 0595 28875 22750
Zato 5500 3850 100 13562.5 0525 29750 25375
Character Dash Duration Dash Distance
Bedman 44 676000
Johnny 18 425345 (movement ends on 11, jump cancelable during motion, can cancel into any action but throw from 13 on)
Leo 23 343500
Leo (Stance) 16 336000
Slayer 18 304500
Slayer (Long Dash) 24 609000

Dash Resistance: The rate at which a character's dash pushes another character. (IE Chipp's dash pushes someone at 85% his dash speed.)
※1: Bedman's crouching walk speed is 7000 forwards, 3500 backwards.
※2: See the Bedman air dash table below.
※3: Aim Miss Travailler has the same walk and dash speed.
※4: Data in ( ) refers to command movement velocity.
※5: 1~6: Velocity 0, 7~10: Velocity 1000, 11: Velocity 2600, 12: Velocity 4200, 13~: Velocity 31500 (additional 1600 per 1F, max velocity 47600).


Bedman Air Dash Table
Direction Velocity Direction Velocity
Template:7 X: 20000 / Y: 26000 Template:9 X: 20000 / Y: 26000
Template:4 X: 24000 / Y: 0 Template:6 X: 30000 / Y: 0
Template:1 X: 22000 / Y: 22000 Template:3 X: 22000 / Y: 22000
Template:2 X: 0 / Y: 30000 Template:8 X: 0 / Y: 28000


Backdash, Jump and Wake-Up Data
Character Backdash Duration Backdash Invulnerability Backdash Distance Jump Startup Wake-Up (Face Up) Wake-Up (Face Down)
Axl 16 01~08 Strike / 01~16 Airborne 196000 4 25 21
Bedman 23 01~10 Strike / 11~19 Foot 339966 3 24 30
Chipp 21 01~09 Strike / 01~21 Airborne 312375 3 30 24
Dizzy 16 01~09 Strike / 01~15 Airborne 252000 3 25 24
Elphelt ※1 13 01~09 Strike / 01~13 Airborne 273000 3 27 27
Faust 13 01~07 Strike / 01~13 Airborne 216125 3 25 29
Haehyun 16 01~09 Strike / 01~15 Airborne 224000 3 25 27
I-No 16 01~08 Strike / 01~16 Airborne 252000 3 24 20
Jack-O' 14 01~09 Strike / 01~13 Airborne 252000 3 25 23
Jam 13 01~07 Strike / 01~12 Airborne 227500 3 26 25
Johnny 11 01~07 Strike / 01~10 Airborne 240625 4 25 24
Ky 16 01~09 Strike / 01~16 Airborne 252000 3 23 21
Leo 16 01~09 Strike / 01~15 Airborne 252000 4 28 26
Leo (Stance) 16 01~13 Full - - - -
May 13 01~09 Strike / 01~13 Airborne 273000 3 25 22
Millia 11 01~05 Strike / 01~11 Airborne 269500 3 25 23
Potemkin 21 01~20 Strike / 01~21 Airborne 128625 5 24 22
Ramlethal 16 01~09 Strike / 01~16 Airborne 252000 3 25 23
Raven 21 01~09 Strike / 01~20 Airborne 349125 3 25 24
Sin 24 01~16 Strike / 01~18 Throw ※2 420000 3 30 21
Slayer 28 01~19 Full / 20 Strike 280000 4 26 20
Sol 16 01~08 Strike / 01~16 Airborne 252000 3 25 21
Venom 13 01~07 Strike / 01~13 Airborne 204750 4 21 26
Zato 16 01~07 Strike / 01~16 Airborne 224000 3 25 22

※1: Aim Miss Travailler has the same backdash.
※2: Considered airborne if hit on frames 17~18.

Throw Ranges

Ground Throw Ranges
Character Move Name Range Range In Backwalk Frames
Axl Ground Throw 078750 016
Bedman Ground Throw 075250 016
Chipp Ground Throw 063000 013
Chipp Genrou Zan 017500 ???
Chipp Genrou Zan (Wall Version) 017500 ???
Dizzy Ground Throw 075250 015
Elphelt Ground Throw 075250 015
Elphelt Aim Miss Travailler~CQC 120000 024
Faust Ground Throw 078750 016
Faust Hack 'n Slash 175000 036
Haehyun Ground Throw 085750 017
I-No Ground Throw 078750 016
Jack-O' Ground Throw 063000 013
Jack-O' Elysion Driver 090000 ???
Jack-O' Elysion Driver (Enhanced) 157500 068 ※1
Jack-O' Forever Elysion Driver 192500 077 ※1
Jam Ground Throw 070000 014/017/022 ※2
Johnny Ground Throw 063000 013
Ky Ground Throw 075250 015
Leo Ground Throw 075250 015
May Ground Throw 075250 015
May Overhead Kiss 157500 032
Millia Ground Throw 070000 014
Potemkin Ground Throw 096250 020
Potemkin Potemkin Buster 308000 064
Potemkin Infernal Tour 230000 047
Ramlethal Ground Throw 075250 015
Ramlethal Flama Cargo 090000 018
Raven Ground Throw 070000 014
Raven Backen Zweig 700000 119
Sin Ground Throw 075250 015
Slayer Ground Throw 085750 017
Slayer Bloodsucking Universe 161000 033
Sol Ground Throw 075250 015
Sol Wild Throw 122500 025
Venom Ground Throw 075250 015
Zato Ground Throw 085750 017
Zato Damned Fang 122500 025

※1: Includes movement distance.
※2: During 6S+HS / During 4HS / During 6HS, respectively.


Air Throw Ranges
Character Move Name Range
Axl Air Throw 192500
Bedman Air Throw 210000
Chipp Air Throw 192500
Chipp Genyou Zan (Wall Version) 017500
Dizzy Air Throw 192500
Elphelt Air Throw 192500
Faust Air Throw 192500
I-No Air Throw 201250
I-No Sterilization Method 227500
I-No Sterilization Method (Aerial) 227500
Jack-O' Air Throw 192500
Jack-O' Aerial Elysion Driver 110000
Jack-O' Aerial Elysion Driver (Enhanced) 157500
Jack-O' Aerial Forever Elysion Driver 192500
Jam Air Throw 192500
Johnny Air Throw 192500
Haehyun Air Throw 192500
Ky Air Throw 192500
Leo Air Throw 192500
May Air Throw 210000
Millia Air Throw 192500
Potemkin Air Throw 201250
Ramlethal Air Throw 192500
Raven Air Throw 192500
Sin Air Throw 192500
Slayer Air Throw 192500
Sol Air Throw 192500
Sol P.B.B 122500
Venom Air Throw 192500
Zato Air Throw 192500

Attack Properties

Hitstun and Blockstun Values
Attack Level Hitstop ※1 Standing Hitstun Crouching Hitstun Air Untechable Time Ground Regular Block Ground Instant Block Ground FD ※2 Air Regular Block Air Instant Block Air FD ※2
Lv0 11[11] 10 10 10 9 7 11 9 3 11
Lv1 12[14] 12 13 12 11 8 13 11 5 14
Lv2 13[17] 14 15 14 13 10 15 13 7 17
Lv3 14[22] 17 18 16 16 12 18 16 9 20
Lv4 15[27] 19 20 18 18 14 20 19 11 23

※1: Data in [ ] refers to Counter Hit hitstop, the difference is only applied to the receiver. During an airborne Counter Hit, untechable time is doubled (with some exceptions).
※2: Abbreviation of Faultless Defense.


Air Tech Values

Air Tech Values
Direction Invulnerability
Forward 1~6 Full / 7~17 Strike
Neutral 1~6 Full / 7~17 Strike
Backward 1~6 Full / 7~15 Strike
  • Air actions available on 10th frame after air tech.

Guilty Gear Xrd -REVELATOR-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc