GGXRD-R2/Baiken

From Dustloop Wiki
Baiken
GGXRDR2 Baiken Portrait.png
Defense Modifier: 1.12

Guts Rating: 4
Weight: Light
Stun Resistance: 55
Prejump:
Backdash Time 16F / Invul: 1-8F
Wakeup (Face Up/Down): 25F / 21F

Movement Options
Double Jump, 1 Airdash, Dash Type: Run
  

Overview

Well known for her ability to completely turn the tide of a battle with a successful guard cancel and even prevent opponent advances with Azami, Baiken is a credible threat with huge potential for massive comebacks. Baiken can very easily keep pressure on the opponent through Tatami, Rokkonsogi, and Kabari, alongside her far-reaching slash and heavy slash.

However, Baiken is a glass cannon based around reading what your opponent is going to do and dedicating herself to stopping that motion. Since Azami leaves Baiken in counter hit state, an unsuccessful Azami can be devastating, especially considering Baiken's low defense modifier.

Strengths/Weaknesses

Strengths Weaknesses
  • Very high average damage in the corner, and solid corner carry on many of her combos.
  • Good at fishing for counterhits, and gets huge damage from specific counterhit confirms.
  • Good okizeme and a strong mixup game.
  • Builds RISC gauge quickly.
  • A guard cancellable parry and a solid metered DP make for a strong defensive spread of options.
  • Very capable of playing defensive neutral and punishing predictable approaches.
  • Can guardpoint through many moves with Suzuran.
  • Surprisingly effective against projectiles with Tatami, Suzuran and Yashagatana/Mawarikomi.
  • Low Effective HP, and the 2nd lowest stun resistance behind Dizzy/Chipp. Pays dearly for mistakes and bad decisions.
  • Poor lockdown without meter; cannot keep opponents blocking without having to make risky callouts against jumps and backdashes.
  • Unimpressive damage without tension or the opponent in the corner.
  • Ground normals are frequently outclassed in speed and range by dedicated footsie characters.
  • Guard cancel is significantly more difficult than in previous games.
  • Aggressive space control methods are all slow and high-commitment.


Normal Moves

5P
5P
GGXRD Baiken 5P.png
8 Mid 5 2 6 - -
5K
5K
GGXRD Baiken 5K.png
14 Mid 7 5 8 - -
c.S
c.S
GGXRD Baiken c.S.png
28 Mid 9 2 16 - -
f.S
f.S
GGXRD Baiken f.S.png
30 Mid 9 6 15 - -
5H
5H
GGXRD Baiken 5H.png
44 Mid 11 2 22 - -
5D
5D
GGXRD Baiken 5D.png
20 High 25 2 26 - -
6P
6P
GGXRD Baiken 6P.png
30 Mid 9 7 15 - -
6K
6K
GGXRD Baiken 6K.png
Staggers like a kick to the gut should
24 Mid 12 9 6 - -
6H
6H
GGXRD Baiken 6H.png
52 Mid 14 8 28 - -
2P
2P
GGXRD Baiken 2P.png
8 Mid 6 3 7 - -
2K
2K
GGXRD Baiken 2K.png
12 Low 5 5 6 - -
2S
2S
GGXRD Baiken 2S.png
Riskier than it used to be
32 Mid 11 3 13 - -
2H
2H
GGXRD Baiken 2H.png
Roll under all the stun edges
48 Low 17 6 22 - -
2D
2D
GGXRD Baiken 2D.png
Get hit by all the stun edges
30 Low 8 9 16 - -
j.P
j.P
GGXRD Baiken j.P.png
10 High/Air 5 8 10 - -
j.K
j.K
GGXRD Baiken j.K.png
18 High/Air 7 8 12 - -
j.S
j.S
GGXRD Baiken j.S.png
Ol'reliable
32 High/Air 8 7 19 - -
j.H
j.H
GGXRD Baiken j.H.png
40 High/Air 15 Until Landing Until Landing - -
j.D
j.D
GGXRD Baiken j.D.png
Note: not an air fireball
38 High/Air 12 3 26 + 6 after landing - -

Universal Mechanics

Ground Throw
Ground Throw
GGXRD Baiken GroundThrow.png
60 Ground Throw 1 - -
Air Throw
Air Throw
GGXRD Baiken AirThrow.png
60 Air Throw 1 - -
Dead Angle Attack
Dead Angle Attack
GGXRD Baiken 6P.png
25 Mid 11 7 15 - -
Blitz Attack
Blitz Attack
P/K+H
GGXRD Baiken Blitz.png
50 Mid (15~50)+13 3 hit:11 Whiff:20 - -

Special Moves

Azami
Azami
S+H or 4S+H for Standing
2S+H or 1S+H for Crouching
j.S+H or j.4S+H for Air
GGXRD Baiken Azami.png
Hold it, HOLD IT, aaaaaand... perfect!
1 12~100F(Hold) Total 34~122 - -
Kuchinashi
Kuchinashi
P after successful ground Azami catch or during Suzuran
GGXRD Baiken Kuchinashi.png
Who needs upper body invuln on a dp, right?
42 Mid 12 6 32+6 After landing - -


42 Mid 12 6 32+6 After landing - -
Mawarikomi
Mawarikomi
K after successful Ground Azami catch or during Suzuran
GGXRD Baiken Mawarikomi.png
N/A Total 30 - - N/A Total 30 - -
Sakura
Sakura
S after successful ground Azami catch or during Suzuran
GGXRD Baiken Sakura.png
You thought I'd let you?
30 Mid 17 2 31 - - 30 Mid 17 2 25 - -
Rokkonsogi
Rokkonsogi
H after successful ground Azami catch or during Suzuran
GGXRD Baiken Rokkonsogi.png
40 Mid 13~23 4 24 - - 40 Mid 13~23 4 Total: 30~43 - -
Yashagatana
Yashagatana
D After Successful Ground Azami Catch
GGXRD Baiken Yashagatana.png
Wait, she has a FIREBALL?!
25 Mid 33 Total 48 - -
Tsubaki
Tsubaki
P or K After Successful Air Azami Catch
GGXRD Baiken Tsubaki.png
44 Mid P:9 K:14 P:11 K:10 16 + 5 after landing - -
Kikyou
Kikyou
S or H After Successful Air Azami Catch
GGXRD Baiken Kikyou.png
40 Mid S: 19 H: 22 Until landing Until L +26 - -
Kabari
Kabari
41236S/H
GGXRD Baiken Kabari S.png
Everyone and their dog bursts this
GGXRD Baiken Kabari H.png
[insert obligatory Scorpion reference here]
30 Mid 26 11 14 - - 30 Mid 21 11 14 - -
Himarawi
Himarawi
Kabari > P
GGXRD Baiken Himarawi.png
Baiken with the RKO outta nowhere!
0, 70 Ground Throw 36 1 53 - -
Tetsuzansen
Tetsuzansen
Kabari > S
GGXRD Baiken Tetsuzansen.png
36 Mid 22 3 16 - -
Rokkonsogi
Rokkonsogi
Kabari > H
GGXRD Baiken Rokkonsogi.png
30 Mid 14 3 21 - -
Tatami
Tatami Gaeshi
236K (Air OK)
GGXRD Baiken TatamiGaeshi.png
Scream it from the mountaintops.
40 Mid 15 Total 45 - - 40 Mid 20 Until Landing+12 - -
Youzansen
Youzansen
j.623S
GGXRD Baiken Youzansen.png
"That's reactable"
44 High 6 12 14 +11 after landing - -
Suzuran
Suzuran
63214K
GGXRD Baiken Suzuran.png
Not quite Fuujin, but it'll do
N/A Total 28 - -

Overdrives

Tsurane Zanzuwatashi
Tsurane Zanzuwatashi
236236S/D
GGXRD Baiken TsuraneZanzuwatashi1.png
GGXRD Baiken TsuraneZanzuwatashi2.png
45,40,43 Mid 6+1 6(18)6(26)3 23 - - 56,50,53 Mid 6+1 6(18)6(26)3 23 - -
Metsudo Kushoudou
Metsudo Kushoudou
236236H after a successful Ground or Air Azami catch or during Suzuran
GGXRD Baiken MetsudoKushoudou1.png
Ouren?
80,63 Mid 5+1 Total: - -

Instant Kill

Garyo Tensei
During IK Mode: 236236H
GGXRD Baiken IK1.png
Now with 100% more shamisen
GGXRD Baiken IK2.png
DESTROY 9+27 [5+22] - -



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