GGXRD-R2/Elphelt Valentine/Frame Data

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System Data[edit]

Defense Modifier: x 1.03

Guts Rating: 0

Weight: [105] Light

Stun Resistance: 60

Jump Startup: 3F

Backdash Time 13F / Invul: 1-9F

Wakeup (Face Up/Down): 27F / 27F


Normal Moves[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
5P 9 144 -8/+3 - 0 Mid CSJ YRP 5 3 5 +2 - Click!
5K 14 144 -8/+3 Initial: 90% 0 Low SJ YRP 7 4 5 +1 - Click!
c.S 24 384 -6/+14 - 3 Mid SJ YRP 5 5 18 -6 - Click!
f.S 28 384 -6/+14 - 3 Mid SJ YRP 9 5 16 -4 - Click!
5H (1) 20 384 -6/+14 - 3 Mid S YRP 11 1 28 -12 - Click!
  • Followup hits can be inputted on frames 22, 31, 40, 49
  • Can not hit crouching opponents
5H (2-4) 18 * 4 384 -6/+6 - 3 Mid S YRP 9 1 26 -10 - Click!
5H (5) 18 384 -6/+6 - 3 Mid S YRP 9 1 33 -17 - Click!
2P 8 144 -8/+3 Initial: 80% 0 Mid CS YRP 4 2 7 +1 - Click!
2K 12 144 -8/+3 Initial: 70% 0 Low S YRP 5 5 6 -1 - Click!
2S 26 264 -7/+10 Initial: 90% 2 Mid S YRP 8 6 18 -10 17-28 Above Knees Click!
2H 22x2 384 -6/+20 Initial: 90% 3 Mid S YRP 18 3 (3) 3 18 -4 5-17 Above Knees Click!
j.P 10 144 -8/+3 - 0 High / Air CSJ YRP 6 6 9 - - Click!
j.K 18 264 -7/+6 - 1 High / Air S YRP 8 6 15 - - Click!
j.S 28 264 -7/+10 - 2 High / Air SJ YRP 7 5 16 - - Click!
j.H 34 264 -7/+10 - 2 High / Air S YRP 10 6 18 - - Click!
j.D 38 264 -7/+10 - 2 High / Air S YR 11 3 29 + 5 after landing - - Click!
  • On YRC, the attack can be blocked Mid
6P 24 264 -7/+10 Initial: 75% 2 High - YRP 23 4 22 -12 1-7F Upper Body
8-24F Above Knees
Click!
  • Staggers opponent on hit. Max duration 35F, Frame Adv: -8 to +10
6H 50 384 -6/+20 Initial: 80% 4 Mid S YRP 15 10 30 -21 18-24 Foot Click!
2D 36 264 -7/+10 - 2 Low SJ YRP 8 6 18 -10 1-5 Above Knees Click!
5D 22 264 -20/+10 Initial: 80% 2 High - YRP 24 6 16 -8 26, 33-35 Foot
27-23 Lower Body
Click!

Universal Mechanics[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Ground Throw 0,60 0,480 -6,-8/NA Forced: 65% 4 Throw: 75250 - R 1 - - +49 - Click!
  • Stun: 30
Air Throw 0,60 0,480 -6,-0/NA Forced: 65% 4 Air Throw: 192500 - R 1 - - - - Click!
  • Stun: 30
Dead Angle Attack 25 -5000/264 -7/+10 Initial: 50% 2 All - - 9 4 18 -8 1-12 All
13-24 Throw
Click!
Blitz Attack 50 - - Initial: 55% 1 Mid - R (15-48)+13 3 20 -2 1~Button release: Blitz Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
  • Crumples opponent on ground CH (79F)
Blitz Attack
Max Charge
50 - - - 4 Mid - R 50+13 3 20 +5 1~50: Blitz Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
  • Crumples opponent on ground hit

Special Moves[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Pineberry
236P
- 150 - - - - - Y - - 19 - - Click!
Overhand Throw
Pineberry>4P
0 120x2 -8/+2 [-6/+2] - 0 [3] All - YRP 10 - Total: 33 -3 [+7] - Click!
  • [ ] Values are when Pineberry is thrown with under 1 second left on timer
Underhand Throw
Pineberry>2P
0 120x2 -8/+2 [-6/+2] - 0 [3] All - YRP 10 - Total: 33 -3 [+7] - Click!
  • [ ] Values are when Pineberry is thrown with under 1 second left on timer
Air Overhand Throw
Pineberry>j.4P
0 120x2 -8/+2 [-6/+2] - 0 [3] All - YRP 13 - Total: 36 - - Click!
  • [ ] Values are when Pineberry is thrown with under 1 second left on timer
Pineberry Explosion (Normal)
Throw Pineberry
40 120 -7/+10 - 2 All - R 1 11 - - - Click!
Pineberry Explosion (Shoot)
Shoot Pineberry
50 120 -7/+10 - 2 All - R 1 11 - - - Click!
  • Shoot the Pineberry with 5H, j.D, Miss Travallier, Miss Confire, or Genoise
  • Opponent can detonate the Pineberry with their own projectiles
Pineberry Self Explosion
Don't Throw Pineberry or get hit
Self 10 120 -7/NA Initial: 80% 2 All - - 1 1 - - - Click!
  • Opponent gains Tension listed
Bridal Express
214K
45 200/720 -6/+14 Initial: 90% 3 All - YRP 14 12 12 -7 7-29 Foot Click!
Air Bridal Express
j.214K
40 200/720 -7/+10 Initial: 90% 2 All - YRP 26 Until Landing 7 after landing +6 - Click!
  • Frame Advantage Listed is from Tiger Knee-ing this attack
Miss Confire
236S
- 150/- - - - - - Y - - - - - Click!
  • Can Cancel and move reticule on 13F
  • Can Fire on 28F
  • Hold reticule in place for 35F to become Powered Up
Fire
Confire>P/K/S/H
35 200/120 -6/+2 - 3 Mid - YRP 3 3 Total 47 -14 - Click!
  • 20F onwards can cancel into Reload
  • Fastest Neutral > Fire is 30F
Fire (Powered Up)
Confire>P/K/S/H
45 200/120 -6/NA Initial: 65% 4 Unblockable - YRP 3 3 Total 47 - - Click!
  • 20F onwards can cancel into Reload
  • Fastest Neutral > Fire (Powered Up) is 62F
Reload
Confire Fire>46S
- 50 [100] - - - - - Y - - 39
[27]
- - Click!
  • [ ] values are for Perfect Reload
  • Press 6 and S within 2F of each other to execute a Perfect Reload
Cancel
Confire>D
- - - - - - - Y - - 27 - - Click!
Miss Travailler
236H
- 50 - - - - - Y - - 14 - - Click!
Fire
Travailler>H
Close: 30
Far: 20
100/120 -7/+2 Close: Initial: 90%
Far: None
2 All S YRP 3 1 Total 31 -2 - Click!
  • Stand still for 13F to power up shot
  • 14F onwards Can cancel into Reload
Fire (Powered Up)
Travailler>H
Close: 55
Far: 35
100/120 Close: -9/+2
Far: -6/+2
- 4 All S YRP 1 1 Total 29 +5 - Click!
  • 12F onwards Can cancel into Reload
Reload
Travailler Fire>46H
- 100 - - - - - Y - - 17 -1 [+6] - Click!
  • [ ] Values are for Powered Up Shot > Reload
Thrust
Travailler>P
18 240 -8/+3 - 0 Mid CS YRP 3 3 6 +1 - Click!
Roll
Travailler>K
- - - - - - - Y - - 24 - 1-10 All Click!
  • Can pass through opponent 1-10F
Launch
Travailler>S
30 720 -7/+10 Initial: 80% 2 Mid S YRP 11 7 7 +0 7-10 Upper Body Click!
Demolish
Travailler>D
0, 47, 16 0, 720x2 -6,0x2/NA Forced: 60% - Throw 120000 - RP 15 3 35 +57 [+46] 1-17 Throw Click!
  • [ ] Values are when opponent is in corner
  • Total animation on whiff is 52F
  • Stun: 23, 8
Cancel
Travailler>236H
- - - - - - - Y - - 17 -8 [-4] - Click!
  • Frame advantage is after Thrust > Cancel [Launch > Cancel]
Roll > Miss Travalier
236K
- - - - - - - Y - - Total 28 - 1-4F Upper Body
5-11F Low Profile
12-13F Above Knees
Click!

Overdrives[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Judge Better Half
236236H
20, 140 [20*6] -5000 -6[-6,-8]/+20[+20,+3x5] - 4 [4,0*5] Mid, All*5 - YRP 3+1 3(3)3,3,3,3,3 43 + 6 After landing -39 1-9 All
10~ Airborne
Click!
  • [ ] Vales are when first hit is blocked or misses
Judge Better Half (Burst)
236236D
25, 175 [22*6] -5000 -6[-6,-8]/+20[+20,+3x5] - 4 [4,0*5] Mid, All*5 - YRP 3+1 3(3)3,3,3,3,3 43 + 6 After landing -39 1-9 All
10~ Airborne
Click!
  • [ ] Vales are when first hit is blocked or misses
Genoise
632146H
55, 17*5 -5000 -7/+10 - 2 All - YRP 9+3 - Total:39 +27 - Click!
  • Explosion stats up 3F after missile touches opponent. Explosion lasts for 15F

Instant Kill[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Magnum Wedding
During IK Mode: 236236H
K.O. - -6/+14 - 3 All - - 9+13
[5+9]
4 21 -8 9-36 All
[5-28 All]
Click!
  • [ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  • IK Mode Activation: 80F [5F+5F]

Gatling Table[edit]

Ground Gatlings
P K S H D Cancel
5P 5P[+], 2P[+], 6P 5K[+], 2K[+] c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp, Su
2P 5P[+], 2P[+], 6P 5K[+], 2K[+] c.S, f.S, 2S 2H 5D, 2D Sp, Su
6P - - - - - Sp, Su
5K - - c.S, f.S, 2S 2H, 6H 5D, 2D Jump, Sp, Su
2K 6P 5K c.S, f.S, 2S 2H 5D, 2D Sp, Su
c.S 6P - f.S, 2S 5H, 2H 5D, 2D Jump, Sp, Su
f.S - - 2S 5H, 2H 2D Jump, Sp, Su
2S - - - 5H, 2H 5D, 2D Sp, Su
5H - - - 5H(2-5) - Sp, Su
2H - - - - 5D, 2D Sp, Su
6H - - - - - Sp, Su
5D - - - - - Homing Jump, Homing Dash
2D - - - - - Jump, Sp, Su


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Jump, Sp
j.K j.P - j.S j.H j.D Sp
j.S j.P - j.S j.H j.D Jump, Sp
j.H - - - - j.D Sp
j.D - - - - - Sp


Shotgun Stance Gatlings
P K S H D Cancel
SG.P SG.P[+] SG.K SG.S SG.h, SG.H - Sp
SG.K - - - - - -
SG.S - SG.K - - - Sp
SG.h - - - - - Rel
SG.H - - - - - Rel
SG.D - - - - - Sp
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
X = X is available on hit or block
X[+] = X is available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)
Rel = Reload

Navigation[edit]


Ambox notice.png To edit frame data, edit values in GGXRD-R2/Elphelt Valentine/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Guilty Gear Xrd REV 2e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc