GGXRD-R2/Faust/Frame Data

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System Data[edit]

Defense Modifier: x1.00

Guts Rating: 0

Weight: [100] Medium

Stun Resistance: 65

Jump Startup: 3F

Backdash Time 13F / Invul: 1-7F

Wakeup (Face Up/Down): 25F / 29F


Normal Moves[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
5P 10 264 -7/+6 - 1 Mid SJ YRP 6 4 6 +2 - Click!
5K 30 264 -7/+10 - 2 Mid SJ YRP 7 8 11 -5 - Click!
c.S 30 264 -7/+10 - 2 Mid SJ YRP 8 6 6 +2 - Click!
f.S 34 264 -7/+10 Initial: 90% 2 Mid S YRP 11 4 18 -8 - Click!
5H 24×3 384 -6/+14 - 3 Mid S YRP 9 2,2,2 17 -2 - Click!
2P 12 144 -8/+3 Initial: 70% 0 Low S YRP 7 2 7 +1 - Click!
2K 12×3 264 -7/+6 Initial: 80% 1 Low SJ YRP 7 3,3,6 5 +1 - Click!
2S 28 264 -7/+10 - 2 Mid SJ YRP 9 9 12 -7 - Click!
2H 40 384 -6/+20 - 4 Low S YRP 14 2 25 -8 - Click!
j.P 13 144 -8/+3 - 0 High / Air CS YRP 7 6 6 - - Click!
j.K 20 264 -7/+10 Initial: 90% 2 High / Air SJ YRP 7 5 18 - - Click!
j.S 32 264 -7/+10 - 2 High / Air S YRP 14 3 20 - - Click!
j.H 50 384 -6/+14 - 3 High / Air S YRP 9 8 12 - - Click!
j.D 40 264 -7/+10 - 2 High / Air S YRP 13 11 21 + 4 Landing Recovery - - Click!
6P 32 264 -7/+10 - 2 Mid S YRP 7 3 23 -12 1~6 Above Knees Click!
6H 70 384 -6/+28 Initial: 90% 4 High S YRP 25 9 45 -35 - Click!
j.2K 35 384 -6/+20 Initial: 90% 4 All S YRP 12 Until Landing 4 After Landing - - Click!
2D 38 264 -7/+10 - 2 Low SJ YRP 13 3 23 -12 - Click!
5D 25 264 -20/+10 Initial: 80% 2 High - YRP 26 2 15 -3 1~11 Strike
24~29 Reflect
40~42 Strike
Click!
  • On successful reflect, immediately creates a Reflect Projectile
Reflect Projectile 10 [20] 120 [240] -8/+3
[-7/+3]
- 0 [2] All - - 1 - - - - Click!
  • Values in [ ] are when projectile is reflected on first 2 possible frames (24-25)

Universal Mechanics[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Ground Throw 0,60 0 -6,-0/NA Forced: 65% 0,4 Ground Throw: 78750 - R 1 - - +51 - Click!
  • Stun: 30
Air Throw 0,55 480 -6,-0/NA Forced: 65% 0 Air Throw: 192500 - R 1 - - - - Click!
  • Stun: 27
Dead Angle Attack 25 -5000 / 264 -7/+10 Initial: 50% 2 All - - 9 4 20 -10 1~16 Full
17~28 Throw
Click!
Blitz Attack 50 - - Initial: 55% 1 Mid - R (15-48)+13 3 20 -2 1~Button release: Blitz Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
  • Crumples opponent on ground CH (79F)
Blitz Attack
Max Charge
50 - - - 4 Mid - R 50+13 3 20 +5 1~50: Blitz Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
  • Crumples opponent on ground hit

Special Moves[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Special Movement
1 or 3
- - - - - - - - - - - - 1~ Above Knees Click!
Taunt (Face FLASH!)
Taunt
0 144 -8/+3 - 0 Mid - YRP 55 92 56 - - Click!
Re-re-re Thrust
41236K
20 150 / 240 -15/+20 - 4 Mid - YRP 21 12 18 -11 - Click!
Pull Back
Re-re-re Thrust > 4
- - - - - - - Y - - - +7 - Click!
  • Frame Advantage is on hit
Hello!
Pull Back > 236P
40 150 / 720 -6/NA - 4 Mid - YRP 7 12 12 - - Click!
Can't Hear You!
Holler! > 236P
- - - - - - - Y - - Total 32 - 1~32 Strike Click!
Hello Again!
Can't Hear You! > 236P
80 500 / 2400 -6/NA - 4 Mid - YRP 43 8 18 - 1~40 Strike Click!
  • Stun: 160
Hack n' Slash
214H
16×8 100 / 60 -7/NA - 2 Unblockable: 175000, All*7 - YRP 5 48 12 - - Click!
  • On whiff, total animation 40F
Going My Way
j.236H
18×4 150 / 240 -8/+20 - 4 All - YRP 11 28 8 After Landing - - Click!
  • Landing recovery becomes 0F if all hits touch opponent
What Could This Be?
236P
- 150 / - - - - - YRP - - Total 23 [35] - - Click!
  • Item startup at 13F [25F]
  • Values in [ ] are for Charged version
From The Front
214P
44 50 / 360 -7/+10 Initial: 80% 2 All - YRP 63 2 25 -13 21~42 Strike,43~52 Full,53~57 Low(Full excluding head),53~89 Throw Click!
From Behind
214K
44 50 / 360 -7/+10 - 2 All - YRP 63 2 25 -13 21~42 Strike,43~52 Full,53~57 Low(Full excluding head),53~89 Throw Click!
From Above
214S
38 50 / 360 -7/+10 - 2 High - YRP 52 Until Landing 32 -26 21~42 Strike
43~47 Full
Click!
  • Startup to hit standing Sol is 64F
  • Switches to Bounce Recovery Animation on hit or block
  • Bounce Recovery Animation: Until landing+6
  • Frame advantage is against Sol
Spear Point Centripetal Dance
236S
44 250 / 600 -10/+10 - 2 Mid - YRP 17 4 7 +3 - Click!
  • 25F onwards can cancel into followup attacks
Just A Taste!
on Pogo > P
32 100 / 240 -7/+10 - 2 High - YRP 10 3 8 +3 - Click!
→Growing Flower
on Pogo > K
36 500 / 480 -7/+10 - 2 Mid - YRP 7 6 23 - 1~6 Strike Click!
  • Stun value 64
Growing Flower (Charged)
on Pogo > [K]
52 750 / 720 -6/+20 - 4 Mid - YRP 24 10 23 - 24-28 All Click!
  • Stun value 96
See? I'm A Flower!
on Pogo > S
36 100 / 480 -7/+10 - 2 Low - YRP 16 2 7 +5 - Click!
  • On YRC, becomes a Projectile that can be blocked Mid
See? I'm A Flower! (Charged)
on Pogo > [S]
48 150 / 720 -6/+20 - 4 Low - YRP 32 10 7 +2 - Click!
  • On YRC, becomes a Projectile that can be blocked Mid
→Going My Way (Pogo)
on Pogo > H
14×4 200 / 360 -6/+20 - 4 All - YRP 13 28 23+3 After Landing -23 - Click!
→What Could This Be? (Pogo)
on Pogo > D
- 150 / - - - - - YR 9 - Total 17 - - Click!
→Forward
on Pogo > 66
40 100 / 360 -7/+10 - 2 Mid - YRP 4 3 16 -5 - Click!
→Backward
on Pogo > 44
24 50 / 360 -7/+10 - 2 Mid - YRP 4 3 16 -5 - Click!
→Small Jump
on Pogo > 9
- 25 / - - - - - Y - - Total 16 - - Click!
Doctor-Copter
on Pogo > 8
20×n 150 / 360 -7/+10 - 2 All - YRP 16 68 25 - - Click!
  • Up input active frames: 84F
Cancel
on Pogo > 2
- - - - - - - Y - - Total 24 -18 - Click!
  • Frame Advantage is fastest Spear Point Centripetal Dance > Cancel
Love
j.236P
1,40 200 / 120 -7/+2 - 1,2 All - YRP 21 Until Landing (15)3 Total 43 - - Click!
  • Explodes on self also(Self-blow up damage 30)

Items[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Donut/Chocolate 16 Heal - - - - - - - 50 194 - - - Click!
  • Both items are functionally identical
Donut Box/Large Chocolate 48 Heal - - - - - - - 50 194 - - - Click!
  • Both items are functionally identical
Hammer 44 -/120 -6/+20 - 4 All - - 13 41 - - - Click!
  • Stun: 88
Golden Hammer 44 -/120 -6/+20 - 4 All - - 13 41 - - - Click!
  • Stun: 132
  • Hitstop 20F
Chibi Faust 25 -/120 -7/+10 - 2 All - - 45 - - - - Click!
Large Faust 25 -/120 -7/+10 - 2 All - - 45 - - - - Click!
Bomb 80 -/120 -6/+20 - 4 All - - 131 12 - - - Click!
Fireworks 80 -/120 -6/+20 - 4 All - - 192 12 - - - Click!
Meteors 36×6 -/120 -10/+20 - 4 All - - 196~ 0 - - - Click!
Gigantic Meteor 36×7 -/120 -10/+20 - 4 All - - 196~ 0 - - - Click!
  • Hits standing Sol on 277F
Poison 10 -/120 -7/+6 - 1 All - - 85 50 - - - Click!
100 Ton Weight 44,0 -/120 -6/+20 - 4 All,Unblockable - - 13 43,1 - - - Click!
  • Stun: 88, 0
10000 Ton Weight 44,0 -/120 -6/+20 - 4 All,Unblockable - - 13 43,1 - - - Click!
  • Stun: 88, 0
Drum Can - - - - - - - - - - - - - Click!
  • Oil startup 124F,Stays for 420F
Oil Combustion 80 -/120 -6/+20 - 4 All - - 11 20 - - - Click!
Jump Pad 0 -/120 -8/NA Initial: 70% 0 Unblockable - - 87 196 - - - Click!
Black Hole - - - - - - - - 68 180 - - - Click!
  • 68F onwards pulls in characters and items towards Black Hole
Helium Gas - - - - - - - - 112 425 - - - Click!

Overdrives[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Stimulating Fists of Annihilation
236236S
[236236D]
30,0,Refer to notes
[37,0,Refer to notes]
-5000 -6/+20 - 4 Low - YRP 11+1 80 66 -46 1~15 Full
16~17 Strike
Click!
  • Values in [ ] are for Burst version
  • Damage changes based on any of the 3 Reapers and the Angel / Damage Reaper(Black):100 [125],Reaper(Green):140 [175],Reaper(Purple):180 [225],Angel:Upon Self 10(RISC -6); Stun: 0
W-W-What Could This Be?
236236P
- -5000 - - - - - YRP - - Total 46(Super Freeze 1) - 1~6 Strike Click!
  • Item startup at 7,17,27,42
W-W-What Could This Be? (100% Ver.)
236236236P
- -10000 - - - - - - - - Total 51(Super Freeze 1) - 1~6 Strike Click!
  • Item startup at 4,8,12,16,20,24,28,32,36,40

Instant Kill[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
This is... Me?
During IK Mode: 236236H
DESTROY - -6/+14 - 3 All - - 9+8
[5+5]
6 31 -20 9~22 Full
[5~15 Full]
Click!
  • [ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  • IK Mode Activation: 82F [5F+5F]

Gatling Table[edit]

Ground Gatlings
P K S H D Cancel
5P - - c.S, f.S, 2S 2H, 6H D, 2D Jump, Sp
2P - - 2S 2H D, 2D Sp
6P - - - - - Sp
5K - - c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Sp
2K - - f.S 5H 5D, 2D Jump, Sp
c.S 5P - f.S, 2S 5H, 2H 5D, 2D Jump, Sp
f.S - - - 5H 5D Sp
2S - - - 5H, 2H 5D, 2D Jump, Sp
5H - - - - 5D, 2D Sp
2H 6P - - - 5D Sp
6H - - - - - Sp
5D - - - - - -
2D - - - - - Jump, Sp


Air Gatlings
P K S H D Cancel
j.P - j.K j.S j.H j.D Sp
j.K j.P - j.S - j.D Jump, Sp
j.S j.P - - j.H - Sp
j.H - - - - - Sp
j.D - - - - - Sp
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
X = X is available on hit or block
X[+] = X is available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Navigation[edit]


Ambox notice.png To edit frame data, edit values in GGXRD-R2/Faust/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Guilty Gear Xrd REV 2e
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc