Kung-fu master chef with horrible luck regarding her restaurants - she hunts dragons for ingredients and people for money. Being a rare wielder of KI she's one of the stronger humans in the GG universe and fights with her expert martial arts instead of weapons.
Her unique mechanic revolves around her ability to power up her kick specials, giving them different properties on hit. Similar to Sin she can cancel these kick specials into other kick specials - up to 3 times. They also gain different properties if done during airdashing, giving her a lot of flexibility in one button.
Strengths/Weaknesses
Strengths |
Weaknesses
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- Fast grounded and air normals
- Very fast and agile character with evasive movement options
- Strong grab that leads to combos and a lot of damage with 50 tension
- Carded specials always gives hard knockdowns no matter when or where they hit
- Flexible pressure game that can build RISC very fast
- Very good DP with card
- Above average tension gain
- Decent parry
- Easy execution and gameplan
- Ryuujin!
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- Very short range on her normals, making it difficult to beat other characters buttons and makes her combos prone to unnecessary drops
- DP requires card to extend invincibility to active frames
- Below average combo-damage without carded specials
- 3f normal can be crouched by most of the cast making its usefulnes situational
- Divekick can often be better on block than hit, especially bad on counter
- Annoying Voice
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