GGXRD-R2/Johnny: Difference between revisions

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|name=Glitter is Gold
|name=Glitter is Gold
|input=236H
|input=236H
|image=GGXRD_Johnny_GlitterIsGold.png |caption= Where it all starts
|image=GGXRD_Johnny_GlitterIsGold.png |caption= Insert coin to start
|data=
|data=
{{AttackData-GGXRD-R2
{{AttackData-GGXRD-R2

Revision as of 07:00, 12 February 2018

Johnny
GGXRD Johnny Portrait.png
Defense Modifier: x1.00

Guts Rating: 3
Weight: Slightly Heavy
Stun Resistance: 70
Prejump:
Backdash Time 11F / Invul: 1-7F
Wakeup (Face Up/Down): /

Movement Options
Double Jump, 1 Airdash, Dash Type: Step
  

Overview

A suave, cool ladies man and captain of the Jellyfish Pirates, Johnny Sfondi makes his return in Revelator. Johnny is an iaido style swordsman who completely dominates the neutral and offense game thanks to his famous Mist Finer stance (214P/K/S). His pokes are among the best in the entire game when utilizing his Mist Stance cancels (H to exit stance) which can also be made faster by landing some of the 8 coins that he naturally starts each match with. Any coin that hits an opponent completely buffs each version of his Mist Finers (up to level 3) which in turn gives them deadly properties for combos as well as making them faster all together, ultimately shortening the recovery of his base attacks and granting him incredible pressure on offense. Johnny's above average execution combined with his movement options can certainly seem daunting to inexperienced players, but in the right hands, he's one of the most dangerous and threatening characters to face. Finally, Johnny also wears sunglasses and a hat, which clearly makes him the coolest character in the game.

Strengths/Weaknesses

Strengths Weaknesses
  • Great pokes with excellent range and advantage with Mist Cancelling
  • High damage potential
  • Good reward off of throw
  • Excellent pressure game thanks to Mist Cancelling
  • Excellent supers and meter options complimented by fast tension gain
  • Often awkward to combo
  • Unblockable setups
  • Has one of the best backdashes in the game with 7/11 frames of invincibility
  • No meterless reversal
  • Non-traditional movement options
  • Somewhat limited high/low mixups
  • Long recovery on some pokes if not cancelled
  • Many deadzones in his pokes
  • Dependant on his limited resource: Coin
  • High execution barrier + has many character-spesific combo routes


If you are learning Johnny for the first time, please refer to the Learning Johnny section for a basic guidelines on learning him.

Ambox warning.png This data is all copied over from GGXRD-Rev1. Replace with Rev 2 data as it becomes available (and delete this warning)

Normal Moves

5P
5P
GGXRD Johnny 5P.png
12 Mid 5 3 7 - -
5K
5K
GGXRD Johnny 5K.png
16 Mid 6 5 9 - -
c.S
c.S
GGXRD Johnny c.S.png
26 Mid 6 3 8 - -
f.S
f.S
GGXRD Johnny f.S.png
34 Mid 8 3 23 - -
5H
5H
GGXRD Johnny 5H.png
38 Mid 11 4 29 - -
5D
5D
GGXRD Johnny 5D.png
FLY AWAY
22 High 26 8 6 - -
6P
6P
GGXRD Johnny 6P.png
25 Mid 11 6 13 - -
6K
6K
GGXRD Johnny 6K.png
30 Mid 16 4 11 - -
6H
6H
GGXRD Johnny 6H.png
52 Mid 18 2 33 - -
2P
2P
GGXRD Johnny 2P.png
10 Mid 5 3 6 - -
2K
2K
GGXRD Johnny 2K.png
12 Low 8 4 4 - -
2S
2S
GGXRD Johnny 2S.png
30 Low 10 6 17 - -
2H
2H
GGXRD Johnny 2H.png
42 Mid 15 3 14 - -
2D
2D
GGXRD Johnny 2D.png
30, 20 Low 10 2(3)3 22 - -
j.P
j.P
GGXRD Johnny j.P.png
12 High/Air 7 5 9 - -
j.K
j.K
GGXRD Johnny j.K.png
20 High/Air 8 6 8 - -
j.S
j.S
GGXRD Johnny j.S.png
32 High/Air 10 2 17 - -
j.H
j.H
GGXRD Johnny j.H.png
40 High/Air 13 5 21 - -
j.D
j.D
GGXRD Johnny j.D.png
36 High/Air 8 7 14+ 5 After Landing - -

Universal Mechanics

Ground Throw
Ground Throw
GGXRD Johnny GroundThrow.png
Launches upwards for combos
40 Ground Throw 1 1 - -
Air Throw
Air Throw
GGXRD Johnny AirThrow.png
60 Air Throw 1 1 - -
Dead Angle Attack
Dead Angle Attack
GGXRD Johnny 6P.png
25 14 - -
Blitz Shield Charge Attack
Blitz Attack
GGXRD-R Johnny BlitzAttack.png
50 Mid (15-48)+13 3 Hit: 11
Whiff: 20
- - 50 Mid 50+13 3 Hit: 11
Whiff: 20
- -

Special Moves

Glitter is Gold
Glitter is Gold
236H
GGXRD Johnny GlitterIsGold.png
Insert coin to start
10 6 Total: 17 - -
Baccus Sigh
Baccus Sigh
41236P
GGXRD Johnny BaccusSigh.png
Total: 56 - -
Mist Stance
Mist Stance
214[P]/[K]/[S] (Air OK)
GGXRD Johnny MistStance.png
GGXRD Johnny AirMistStance.png
Hold button to stay in Mist Stance, release button to attack
9 / 6 / 4 4 - - Forward: 15
Backward: 14
- -
High Mist Finer
High Mist Finer
214P
GGXRD Johnny HighMistFiner.png
30 Mid 9+4 4 14 - - 40 Mid 6+4 4 26 - - 70 Mid 4+4 4 20 - -
Mid Mist Finer
Mid Mist Finer
214K
GGXRD Johnny MidMistFiner.png
32 All 9+6 3 26 - - 40 All 6+4 3 23 - - 70 All 4+4 3 29 - -
Low Mist Finer
Low Mist Finer
214S
GGXRD Johnny LowMistFiner.png
29 Low/Air 9+11 2 29 - - 40 Low/Air 6+5 2 29 - - 70 Low/Air 4+5 2 20 - -
Air High Mist Finer
Air High Mist Finer
j.214P
GGXRD Johnny AirHighMistFiner.png
29 8+5 3 27 - - 40 6+5 3 18 - - 60 4+5 3 17 - -
Air Mid Mist Finer
Air Mid Mist Finer
j.214K
GGXRD Johnny AirMidMistFiner.png
32 All 8+6 3 33 - - 40 All 6+6 3 16 - - 60 All 4+6 3 16 - -
Air Low Mist Finer
Air Low Mist Finer
j.214S
GGXRD Johnny AirLowMistFiner.png
29 High/Air 8+10 3 36 - - 40 High/Air 6+10 3 20 - - 60 High/Air 4+10 3 20 - -
Zweihander
Zweihander
623K > K
GGXRD Johnny ZweihanderTransport.png
Divine Blade: 2017 Edition
GGXRD Johnny Zweihander.png
Total: 37 - - Kick: 35
Fire: 55
All 3
8
1
9
Until Landing + 10 - -
Air Zweihander
Air Zweihander
j.623K
GGXRD Johnny AirZweihander.png
Kick: 35
Fire: 40
All 15
20
1
10
Until Landing + 5 After - -

Overdrives

That's My Name
That's My Name
2363214H/D
GGXRD Johnny ThatsMyName1.png
GGXRD Johnny ThatsMyName2.png
20, 65*2 Mid 4+4 3 22 - - 25,81*2 Mid 4+4 3 22 - -
Treasure Hunt
Treasure Hunt
632146S
GGXRD Johnny TreasureHunt1.png
GGXRD Johnny TreasureHunt2.png
60 Mid 8+3~82 2 Total: 8+70~148 - -

Instant Kill

Joker Trick
During IK Mode: 236236H
GGXRD Johnny JokerTrick1.png
GGXRD Johnny JokerTrick2.png
GGXRD Johnny JokerTrick3.png
GGXRD Johnny JokerTrick4.png
DESTROY 9+25
[5+25]
4 30 - -



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