Difference between revisions of "GGXRD-R2/Ky Kiske/Frame Data"

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{{TOC limit|3}}
 
{{TOC limit|3}}
 
</div>
 
</div>
==[[GGXRD-R2/System Data|System Data]]==
+
==[[GGXRD-R2/Frame Data|System Data]]==
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|SystemData}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|SystemData}}
<br clear=all/>
+
<br style="clear:both;"/>
  
 
==Normal Moves==
 
==Normal Moves==
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
+
{{FrameDataHeader-GGXRD-R2}}
 
|-
 
|-
 
{{AttackVersion|name=5P|subtitle=}}
 
{{AttackVersion|name=5P|subtitle=}}
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{{#lsth:GGXRD-R2/Ky Kiske/Data|5H Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|5H Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Staggers opponent on CH. Max duration 51F, Frame Adv: +14 to +34}}
+
{{Description|14|text={{ColumnList |text=*Staggers opponent on CH. Max duration 51F, Frame Adv: +14 to +34}}
 
  }}
 
  }}
 
|-
 
|-
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{{#lsth:GGXRD-R2/Ky Kiske/Data|2H Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|2H Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Pulls in opponent on air hit
+
{{Description|14|text={{ColumnList |text=*Pulls in opponent on air hit
 
*Air hit untechable for 19F}}
 
*Air hit untechable for 19F}}
 
  }}
 
  }}
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{{#lsth:GGXRD-R2/Ky Kiske/Data|6H Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|6H Full}}
 
|-
 
|-
{{Description|14|
+
{{Description|14|text=
 
  {{ColumnList |text=
 
  {{ColumnList |text=
 
*First hit forces opponent into crouching state on ground hit
 
*First hit forces opponent into crouching state on ground hit
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{{#lsth:GGXRD-R2/Ky Kiske/Data|3H Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|3H Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Special cancellable until 27F
+
{{Description|14|text={{ColumnList |text=*Special cancellable until 27F
 
*Air hit untechable for 28F}}
 
*Air hit untechable for 28F}}
 
  }}
 
  }}
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{{#lsth:GGXRD-R2/Ky Kiske/Data|5D Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|5D Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*On YRC, projectile still comes out, but becomes a Mid hitting projectile that does not launch the opponent}}
+
{{Description|14|text={{ColumnList |text=*On YRC, projectile still comes out, but becomes a Mid hitting projectile that does not launch the opponent}}
 
  }}
 
  }}
 
|-
 
|-
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
+
{{FrameDataHeader-GGXRD-R2}}
 
|-
 
|-
 
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
 
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|Ground Throw Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|Ground Throw Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Frame advantage listed is on hit
+
{{Description|14|text={{ColumnList |text=*Frame advantage listed is on hit
 
*Stun: 30}}
 
*Stun: 30}}
 
  }}
 
  }}
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{{#lsth:GGXRD-R2/Ky Kiske/Data|Air Throw Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|Air Throw Full}}
 
|-
 
|-
{{Description|14|*Stun: 30
+
{{Description|14|text=*Stun: 30
 
  }}
 
  }}
 
|-
 
|-
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{{#lsth:GGXRD-R2/Ky Kiske/Data|Blitz Attack Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|Blitz Attack Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Hitstop 30F
+
{{Description|14|text={{ColumnList |text=*Hitstop 30F
 
*Slighty refills own Burst and slightly drains opponent's Burst on hit
 
*Slighty refills own Burst and slightly drains opponent's Burst on hit
 
*Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
 
*Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
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  }}
 
  }}
 
{{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}}
 
{{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}}
{{#lsth:GGXRD-R2/Ky Kiske/Data|Max Charge Full}}
+
{{#lsth:GGXRD-R2/Ky Kiske/Data|Blitz Attack Max Charge Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Hitstop 30F
+
{{Description|14|text={{ColumnList |text=*Hitstop 30F
 
*Slighty refills own Burst and slightly drains opponent's Burst on hit
 
*Slighty refills own Burst and slightly drains opponent's Burst on hit
 
*Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
 
*Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
+
{{FrameDataHeader-GGXRD-R2}}
 
|-
 
|-
 
{{AttackVersion|name=Stun Edge |subtitle=236S}}
 
{{AttackVersion|name=Stun Edge |subtitle=236S}}
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{{#lsth:GGXRD-R2/Ky Kiske/Data|236H Grinder Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|236H Grinder Full}}
 
|-
 
|-
{{Description|14|*On air hit untechable for 60F
+
{{Description|14|text=*On air hit untechable for 60F
 
}}
 
}}
 
|-
 
|-
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{{#lsth:GGXRD-R2/Ky Kiske/Data|j.236S Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|j.236S Full}}
 
|-
 
|-
{{Description|14|*Frame Advantage is on lowest possible height
+
{{Description|14|text=*Frame Advantage is on lowest possible height
 
}}
 
}}
 
|-
 
|-
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{{#lsth:GGXRD-R2/Ky Kiske/Data|j.236S Grinder Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|j.236S Grinder Full}}
 
|-
 
|-
{{Description|14|*Staggers opponent on CH. Max duration 39F
+
{{Description|14|text=*Staggers opponent on CH. Max duration 39F
 
}}
 
}}
 
|-
 
|-
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{{#lsth:GGXRD-R2/Ky Kiske/Data|j.236H Grinder Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|j.236H Grinder Full}}
 
|-
 
|-
{{Description|14|*Knocks down opponent on CH
+
{{Description|14|text=*Knocks down opponent on CH
 
}}
 
}}
 
|-
 
|-
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{{#lsth:GGXRD-R2/Ky Kiske/Data|214K Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|214K Full}}
 
|-
 
|-
{{Description|14|*Hits crouching Sol on 24F
+
{{Description|14|text=*Hits crouching Sol on 24F
 
*Frame Adv listed is when this attack is standing blocked on 22F
 
*Frame Adv listed is when this attack is standing blocked on 22F
 
*4F onwards airborne
 
*4F onwards airborne
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{{#lsth:GGXRD-R2/Ky Kiske/Data|623S Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|623S Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Floats on hit, untechable for 35F
+
{{Description|14|text={{ColumnList |text=*Floats on hit, untechable for 35F
 
*9F onwards Airborne
 
*9F onwards Airborne
 
}}
 
}}
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{{#lsth:GGXRD-R2/Ky Kiske/Data|623H Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|623H Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Floats on hit, untechable for 60F
+
{{Description|14|text={{ColumnList |text=*Floats on hit, untechable for 60F
 
*11F onwards Airborne
 
*11F onwards Airborne
 
}}
 
}}
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{{#lsth:GGXRD-R2/Ky Kiske/Data|j.623S/H Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|j.623S/H Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Floats on hit, untechable for 45F
+
{{Description|14|text={{ColumnList |text=*Floats on hit, untechable for 45F
 
}}
 
}}
 
}}
 
}}
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{{#lsth:GGXRD-R2/Ky Kiske/Data|236D Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|236D Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Staggers opponent on hit. Max duration 59F, Frame Adv: +14 to +42}}
+
{{Description|14|text={{ColumnList |text=*Staggers opponent on hit. Max duration 59F, Frame Adv: +14 to +42}}
 
}}
 
}}
 
|}
 
|}
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
+
{{FrameDataHeader-GGXRD-R2}}
 
|-
 
|-
 
{{AttackVersion|name=Ride the Lightning |subtitle=632146H<br/>[632146D]|rowspan=2}}
 
{{AttackVersion|name=Ride the Lightning |subtitle=632146H<br/>[632146D]|rowspan=2}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|632146H Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|632146H Full}}
 
|-
 
|-
{{Description|14|*Stun: 0
+
{{Description|14|text=*Stun: 0
 
*[ ] Values are for Burst version
 
*[ ] Values are for Burst version
 
}}
 
}}
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{{#lsth:GGXRD-R2/Ky Kiske/Data|j.632146H Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|j.632146H Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Untechable time 36F
+
{{Description|14|text={{ColumnList |text=*Untechable time 36F
 
*Will wallstick if opponent hits the wall within 40F from hit
 
*Will wallstick if opponent hits the wall within 40F from hit
 
*[ ] Values are for Burst version
 
*[ ] Values are for Burst version
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{{#lsth:GGXRD-R2/Ky Kiske/Data|236236P Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|236236P Full}}
 
|-
 
|-
{{Description|14|*On air hit untechable for 30F
+
{{Description|14|text=*On air hit untechable for 30F
 
}}
 
}}
 
|-
 
|-
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{{#lsth:GGXRD-R2/Ky Kiske/Data|236236P Grinder Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|236236P Grinder Full}}
 
|-
 
|-
{{Description|14|{{ColumnList |text=*Untechable time 40F
+
{{Description|14|text={{ColumnList |text=*Untechable time 40F
 
*Will wallstick if opponent hits the wall within 40F from hit
 
*Will wallstick if opponent hits the wall within 40F from hit
 
}}
 
}}
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
+
{{FrameDataHeader-GGXRD-R2}}
 
|-
 
|-
 
{{AttackVersion|name=Rising Force |subtitle=During IK Mode: 236236H|rowspan=2}}
 
{{AttackVersion|name=Rising Force |subtitle=During IK Mode: 236236H|rowspan=2}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|IK Full}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|IK Full}}
 
|-
 
|-
{{Description|14|*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
+
{{Description|14|text=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
 
*IK Mode Activation: 51F [5F+5F]
 
*IK Mode Activation: 51F [5F+5F]
 
  }}
 
  }}
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==Navigation==
 
==Navigation==
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|Links}}
 
{{#lsth:GGXRD-R2/Ky Kiske/Data|Links}}
 +
{{notice|To edit frame data, edit values in [[GGXRD-R2/Ky Kiske/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
 
{{Navbar-GGXRD-R2}}
 
{{Navbar-GGXRD-R2}}
{{notice|To edit frame data, edit values in [[GGXRD-R2/Ky Kiske/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
 
 
[[Category: Guilty Gear Xrd REV 2]]
 
[[Category: Guilty Gear Xrd REV 2]]
 
[[Category:Frame Data]]
 
[[Category:Frame Data]]
 
[[Category:Ky Kiske]]
 
[[Category:Ky Kiske]]

Latest revision as of 01:22, 29 May 2019

System Data[edit]

Defense Modifier: x 1.03

Guts Rating: 2

Weight: [100] Medium

Stun Resistance: 60

Jump Startup: 3F

Backdash Time 16F / Invul: 1-9F

Wakeup (Face Up/Down): 23F / 21F


Normal Moves[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
5P 8 144 -8/+3 - 0 Mid CSJ YRP 5 4 5 +1 - Click!
5K 12 144 -8/+3 Initial: 80% 0 Low SJ YRP 5 8 7 -5 - Click!
c.S 28 384 -6/+20 - 4 Mid SJ YRP 7 2 18 -1 - Click!
f.S 28 264 -7/+10 - 2 Mid S YRP 10 6 19 -11 - Click!
5H 42 384 -6/+20 - 4 Mid S YRP 10 6 12 +1 - Click!
  • Staggers opponent on CH. Max duration 51F, Frame Adv: +14 to +34
2P 6 144 -8/+3 Initial: 80% 0 Mid CS YRP 5 4 4 +2 - Click!
2K 14 144 -8/+3 Initial: 70% 0 Low S YRP 5 4 6 ±0 - Click!
2S 25 264 -7/+10 - 2 Low S YRP 9 2 15 -3 - Click!
2H 28x2 384 -6/+14 Initial: 90% 3 Mid SJ YRP 11 1,4 20 -7 - Click!
  • Pulls in opponent on air hit
  • Air hit untechable for 19F
j.P 12 144 -8/+3 - 0 High/Air CSJ YRP 6 6 6 - - Click!
j.K 16 144 -8/+3 - 0 High/Air S YRP 7 4 12 - - Click!
j.S 28 264 -7/+10 - 2 High/Air SJ YRP 7 3 21 - - Click!
j.H 38 264 -7/+10 - 2 High/Air S YRP 13 4 23 - - Click!
j.D 40 264 -7/+10 - 2 All - YRP 38 13 Total 25+8 after landing - - Click!
6P 30 264 -7/+10 Initial: 90% 2 Mid S YRP 9 5 15 -6 1-6F Upper Body
7-13F Above Knees
Click!
6K 32 384 -8/+10 - 3 Mid S YRP 19 2 11 +4 - Click!
6H 30x2 384 -6/+10 - 4 Mid S YRP 23 6,(8),2 6 +11 - Click!
  • First hit forces opponent into crouching state on ground hit
3H 35 384 -6/+14 - 3 Mid S YRP 15 4 25 -12 - Click!
  • Special cancellable until 27F
  • Air hit untechable for 28F
2D 30 264 -7/+10 - 2 Low SJ YRP 7 12 12 -10 - Click!
5D 25 384 -20/+20 Initial 80% 4 High - YRP 28 13 11 -5 - Click!
  • On YRC, projectile still comes out, but becomes a Mid hitting projectile that does not launch the opponent

Universal Mechanics[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Ground Throw 0,60 0,480 -6,-6/NA Forced: 65% 0 Ground Throw: 75250 - R 1 - - +49 - Click!
  • Frame advantage listed is on hit
  • Stun: 30
Air Throw 0,60 0,480 -6,-0/NA Forced: 65% 0,4 Air Throw: 192500 - R 1 - - - - Click!
  • Stun: 30
Dead Angle Attack 25 -5000/264 -7/+10 Initial: 50% 2 All - - 12 3 24 -13 1-14F Full
15-32F Throw
Click!
Blitz Attack 50 - - Initial: 55% 1 Mid - R (15-48)+13 3 20 -2 1~Button release: Blitz Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
  • Crumples opponent on ground CH (79F)
Blitz Attack
Max Charge
50 - - - 4 Mid - R 50+13 3 20 +5 1~50: Blitz Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
  • Crumples opponent on ground hit

Special Moves[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Stun Edge
236S
30 275/480 -7/+2 Initial: 90% 2 All - YRP 10 Until Corner Total 46 -10 - Click!
Stun Edge
(Durandal Call)
40 480 -6/+3 - 4 All - R ~+9 3 - +8 - Click!
Charged Stun Edge
236H
20x3 250/240 -6/+3 - 4 All - YRP 38 Until Corner Total 69 +14 - Click!
Charged Stun Edge
(Durandal Call)
20x6 120 -6/+3 - 4 All - R ~+9 59 - +18 - Click!
  • On air hit untechable for 60F
Air Stun Edge(S)
j.236S
33 150/240 -6/+2 Initial: 90% 3 All - YRP 21 Until Ground 41+14 Landing +2 - Click!
  • Frame Advantage is on lowest possible height
Air Stun Edge(S)
(Durandal Call)
43 240 -6/+3 - 4 All - R ~+9 3 - - - Click!
  • Staggers opponent on CH. Max duration 39F
Air Stun Edge(H)
j.236H
33 150/240 -6/+2 Initial: 90% 3 All - YRP 21 Until Ground 41+14 Landing - - Click!
Air Stun Edge(H)
(Durandal Call)
43 240 -6/+3 - 4 All - R ~+9 3 - - - Click!
  • Knocks down opponent on CH
Stun Dipper
236K
12,32 200/480,720 -2,-5/+14,+10 Initial: 90%, -- 3,2 Low, All - YRP 5 14(7)3 26 -15 1-4F Upper Body
5-18F Above Knees
Click!
Greed Sever
214K
30 200/600 -7/+14 Initial: 70% 3 High/Air - YRP 19 14 5+11 Landing -10 4F onwards Foot Click!
  • Hits crouching Sol on 24F
  • Frame Adv listed is when this attack is standing blocked on 22F
  • 4F onwards airborne
Vapor Thrust(S)
623S
48 250/480 -7/+10 - 2 Mid - R 9 3 32+9 Landing -30 1-8F Full Click!
  • Floats on hit, untechable for 35F
  • 9F onwards Airborne
Vapor Thrust(H)
623H
48 250/480 -10/+10 Initial: 80% 2 Mid - R 11 4 35+9 Landing -34 1-10F Full
11-15F Strike
Click!
  • Floats on hit, untechable for 60F
  • 11F onwards Airborne
Air Vapor Thrust
j.623S/H
48 250/480 -7/+10 - 2 All - R 9 3 9 After Landing - 1-8F Strike Click!
  • Floats on hit, untechable for 45F
Split Ciel
236D
40 200/600 -7/+10 - 3 All - YRP 15 3 15 -1 5-12F Lower Body Click!
  • Staggers opponent on hit. Max duration 59F, Frame Adv: +14 to +42

Overdrives[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Ride the Lightning
632146H
[632146D]
36x5
[45x5]
-5000 -7/+10 - 2 Mid - YRP 10+1 42 18 -22 1-25F Full Click!
  • Stun: 0
  • [ ] Values are for Burst version
Air Ride the Lightning
j.632146H
[j.632146D]
36x5
[45x5]
-5000 -7/+10 - 2 All - YRP 8+1 42 Until Landing +6 After Landing - 1-17F Full Click!
  • Untechable time 36F
  • Will wallstick if opponent hits the wall within 40F from hit
  • [ ] Values are for Burst version
Sacred Edge
236236P
27x5 -5000 -6/+3 - 4 All - YRP 4+3 Until Corner Total 36 +7 4-6F Strike Click!
  • On air hit untechable for 30F
Sacred Edge
(Durandal Call)
100 - -15/+20 - 4 All - R ~+1 3 - +6 - Click!
  • Untechable time 40F
  • Will wallstick if opponent hits the wall within 40F from hit

Instant Kill[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Rising Force
During IK Mode: 236236H
DESTROY - -6/+14 - 3 All - - 9+12
[5+12]
4 30 -17 9-24F Full
[5-20F Full]
Click!
  • [ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  • IK Mode Activation: 51F [5F+5F]

Gatling Table[edit]

Ground Gatlings
P K S H D Cancel
5P 5P[+], 2P[+], 6P[+] 5K[+], 2K[+], 6K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2P 5P[+], 2P[+], 6P[+] 5K[+], 2K[+], 6K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
6P - 6K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Sp
5K 6P 6K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2K 6P 6K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Sp
6K - - - - - Sp
c.S 6P 6K f.S 5H, 2H, 6H 5D, 2D Jump, Sp
f.S - 6K 2S 3H 5D, 2D Sp
2S - 6K - 5H, 2H, 6H 5D, 2D Sp
5H - 6K - - 5D, 2D Sp
2H - - - - 5D, 2D Jump, Sp
6H - - - - - Jump, Sp
3H - - - - - Sp
5D - - - - - Homing Jump, Homing Dash
2D - - - - - Jump, Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Jump, Sp
j.K j.P - j.S j.H j.D Sp
j.S j.P - - j.H j.D Jump, Sp
j.H - - - - j.D Sp
j.D - - - - - -
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
X = X is available on hit or block
X[+] = X is available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Navigation[edit]


Ambox notice.png To edit frame data, edit values in GGXRD-R2/Ky Kiske/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Guilty Gear Xrd REV 2e
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc