< GGXRD-R2 | Leo Whitefang
Links
System Data
Portrait | Name | Defense | Guts | Stun Resistance | RISC Gain Rate | Prejump | Backdash |
---|---|---|---|---|---|---|---|
Leo Whitefang | x1.00 | 3 | 70 | 28 | 4F | 16F (1~9F invuln) | |
Forward Dash | Weight | Wakeup (Face Up) | Wakeup (Face Down) | Unique Movement Options | Icon | ||
[98] Slightly Heavy | 28F | 26F | Step Dash during Brynhildr Stance |
Normal Moves
5P
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | Mid | 8 | 5 | 6 | +1 | 1 | 6 | 7 | S | YRP | 264 | - | 8-12F Lower Body | |
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | Mid | 7 | 2 | 13 | +2 | 3 | 14 | 6 | JS | YRP | 384 | |||
f.S
f.S~P
5H
5H~P
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 | High | 25 | 3 | 12 | -1 | 2 | 10 | 20 | YRP | 264 | Initial: 80% | |||
6P
6K
6H
2P
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Low | 7 | 5 | 8 | -1 | 1 | 6 | 7 | S | YRP | 264 | Initial: 75% | ||
2S
2H
2D
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | High/Air | 5 | 2 | 9 | 0 | 3 | 8 | CJS | YRP | 144 | - | |||
High society air jab | ||||||||||||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | High/Air | 10 | 14 | 21 | 2 | 10 | 9 | JS | YRP | 264 | - | |||
Likely your go-to air button | ||||||||||||||
j.S
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
42 | High/Air | 11 | 3 | 20 | 2 | 10 | 7 | S | YRP | 264 | - | |||
j.D
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
[4]6S
[4]6H
[2]8S
[2]8H
236S
236S > 236H
236S > 236H > 214S
236H
j.236H
Brynhildr Moves
Stance 66
Stance 66 Frontdash stance |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17T | YRP | |||||||||||||
Can go through opponent Last frame can be canceled into any action except front or back walk |
Stance 44
Stance 44 Backdash stance |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17T | YRP | 1~13F All | ||||||||||||
Last frame can be canceled into any action except front or back walk |
Stance 22
Stance 22 Cancel stance |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12T | YRP | |||||||||||||
Autopilot engaged! | ||||||||||||||
Stance P
Stance K
Stance S
Stance H
Stance D
Stance 214S
Stance 214H
Overdrives
Stance 632146S
632146H
Instant Kill
236236H
Category
System Links
Mechanics
Application & Advanced Information
Archived Information